Misterblue (allies) v JWW game 2


  • TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
    

    Savegame


  • @Misterblue going to need to give this a bit more thought


  • TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 5 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Java to 42 Sea Zone
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
            1 artillery, 2 carriers, 2 destroyers, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                  Japanese take 43 Sea Zone from ANZAC
                  Japanese take 35 Sea Zone from Americans
            2 fighters moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 5 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Java to 42 Sea Zone
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
            1 artillery, 2 carriers, 2 destroyers, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                  Japanese take 43 Sea Zone from ANZAC
                  Japanese take 35 Sea Zone from Americans
            2 fighters moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            3 infantry moved from Celebes to 44 Sea Zone
            3 infantry and 2 transports moved from 44 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 43 Sea Zone to 35 Sea Zone
            2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
            4 marines moved from Japan to 6 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 4 marines, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            4 marines moved from 35 Sea Zone to Philippines
            3 fighters moved from Japan to 35 Sea Zone
            1 bomber and 1 tactical_bomber moved from Siam to Philippines
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from India to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            1 carrier and 1 fighter moved from 39 Sea Zone to 36 Sea Zone
            1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 armour moved from Anhwe to Kwangsi
            1 mech_infantry moved from Anhwe to Yunnan
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Kiangsi
            3 tactical_bombers moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 infantry placed in French Indo China
            3 infantry placed in India
            5 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : 0.50
    

    Territory Summary for Japanese :

    Shantung : 1 flag
    Kwangsi : 1 flag, 1 armour
    Kiangsu : 1 flag
    Kiangsi : 1 flag, 2 infantry
    Japan : 1 aaGun, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 4 infantry
    Jehol : 1 flag
    Siam : 1 airfield
    Manchuria : 1 flag, 1 factory_minor
    Yunnan : 1 flag, 1 artillery and 1 mech_infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 aaGun, 1 artillery and 5 infantry
    Ceylon : 1 flag
    Shan State : 1 flag
    Burma : 1 flag, 1 artillery and 2 infantry
    India : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 4 artilleries, 2 bombers, 1 harbour, 7 infantry, 4 marines and 6 tactical_bombers
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 1 destroyer
    44 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    36 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
    35 Sea Zone : 2 battleships, 9 carriers, 2 cruisers, 6 destroyers, 17 fighters, 3 submarines, 1 tactical_bomber and 5 transports
    West India : 1 flag
    

    Production/PUs Summary :

    Germans : 47 / 57
    Russians : 30 / 36
    Japanese : 65 / 78
    Americans : 55 / 91
    Chinese : 5 / 8
    British : 36 / 51
    UK_Pacific : 0 / 0
    Italians : 11 / 2
    ANZAC : 10 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters, 7 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Western Germany
            4 artilleries, 6 infantry and 1 marine moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to Western Germany
            1 fighter moved from Southern France to Normandy Bordeaux
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Southern France to 110 Sea Zone
    

    Savegame


  • @666 I’ll assume you won’t intercept in W.Ger if I’m wrong and you score a hit and I don’t I’ll adjust my ncm: Remove the lost fig from sz26 instead of from sz110. (started ncm in EUS)


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters, 7 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Western Germany
            4 artilleries, 6 infantry and 1 marine moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to Western Germany
            1 fighter moved from Southern France to Normandy Bordeaux
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Southern France to 110 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 2 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Western Germany causes 4 damage total. 
            Battle in Manchuria
            Battle in Guam
            Battle in Normandy Bordeaux
                Americans attack with 4 artilleries, 1 fighter, 6 infantry and 1 marine
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 4 artilleries, 1 fighter, 6 infantry and 1 marine in Normandy Bordeaux, round 2 : 3/12 hits, 3,67 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Manchuria from Japanese, taking Guam from Japanese, taking Normandy Bordeaux from Germans with 4 artilleries, 1 fighter, 5 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 110 Sea Zone
                British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport
                Germans defend with 1 destroyer
                    Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 1/5 hits, 2,00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Cleaning up after air battles
            Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
    
        Non Combat Move - Americans
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
            2 aaGuns moved from Southern France to Normandy Bordeaux
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            4 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 4 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 9 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            1 carrier, 2 infantry, 4 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            2 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            7 infantry placed in Central United States
            2 submarines placed in 93 Sea Zone
            1 carrier and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Russia: 2 fighters
            EDIT: Adding units owned by Americans to Novgorod: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of West India from Japanese to Americans
            EDIT: Changing PUs for Americans from 92 to 94
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iraq: 2 mech_infantrys
            EDIT: Adding units owned by Americans to Eastern Persia: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,00
    AA fire in Western Germany : : -0,17
    Americans : -1,67
    

    Savegame


  • @666 Forgot some ncm and a walk-in blitz if you don’t mind.


  • TripleA Move Summary: Chinese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
            18 infantry moved from Shensi to Hopei
            2 infantry moved from Suiyuyan to Hopei
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
            18 infantry moved from Shensi to Hopei
            2 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 20 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 20 infantry in Hopei, round 2 : 4/20 hits, 3,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 19 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 0,00
    

    Savegame


  • TripleA Move Summary: British round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - British
            British repair damage of 3x factory_major; Remaining resources: 48 PUs; 
            British buy 3 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 bomber moved from Southern France to Germany
            1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Kazakhstan to Novosibirsk
            2 fighters moved from Southern France to Holland Belgium
            9 fighters and 2 infantry moved from Southern France to Northern Italy
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters, 7 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Western Germany
            4 artilleries, 6 infantry and 1 marine moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to Western Germany
            1 fighter moved from Southern France to Normandy Bordeaux
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Southern France to 110 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 2 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Western Germany causes 4 damage total. 
            Battle in Manchuria
            Battle in Guam
            Battle in Normandy Bordeaux
                Americans attack with 4 artilleries, 1 fighter, 6 infantry and 1 marine
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 4 artilleries, 1 fighter, 6 infantry and 1 marine in Normandy Bordeaux, round 2 : 3/12 hits, 3,67 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Manchuria from Japanese, taking Guam from Japanese, taking Normandy Bordeaux from Germans with 4 artilleries, 1 fighter, 5 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 110 Sea Zone
                British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport
                Germans defend with 1 destroyer
                    Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 1/5 hits, 2,00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Cleaning up after air battles
            Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
    
        Non Combat Move - Americans
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
            2 aaGuns moved from Southern France to Normandy Bordeaux
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            4 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 4 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 9 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            1 carrier, 2 infantry, 4 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            2 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            7 infantry placed in Central United States
            2 submarines placed in 93 Sea Zone
            1 carrier and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Russia: 2 fighters
            EDIT: Adding units owned by Americans to Novgorod: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of West India from Japanese to Americans
            EDIT: Changing PUs for Americans from 92 to 94
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iraq: 2 mech_infantrys
            EDIT: Adding units owned by Americans to Eastern Persia: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
            18 infantry moved from Shensi to Hopei
            2 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 20 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 20 infantry in Hopei, round 2 : 4/20 hits, 3,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 19 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_major; Remaining resources: 48 PUs; 
            British buy 3 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 bomber moved from Southern France to Germany
            1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Kazakhstan to Novosibirsk
            2 fighters moved from Southern France to Holland Belgium
            9 fighters and 2 infantry moved from Southern France to Northern Italy
    
        Combat - British
            British creates battle in territory 125 Sea Zone
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
            Battle in Northern Italy
                British attack with 9 fighters and 2 infantry
                Italians defend with 1 factory_minor and 2 infantry
                    British roll dice for 9 fighters and 2 infantry in Northern Italy, round 2 : 7/11 hits, 4,83 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Northern Italy
                British win, taking 125 Sea Zone from Germans, taking Northern Italy from Italians with 9 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Holland Belgium
                British attack with 5 fighters and 2 infantry
                Italians defend with 1 artillery
                    British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Novosibirsk
                British attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 3/6 hits, 2,17 expected hits
                    Germans roll dice for 2 mech_infantrys in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Novosibirsk
                British win, taking Novosibirsk from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Novgorod
            4 fighters and 1 tactical_bomber moved from Belarus to Novgorod
            1 aaGun and 4 infantry moved from Rostov to Bryansk
            1 aaGun and 2 artilleries moved from Volgograd to Rostov
            9 fighters moved from Northern Italy to Normandy Bordeaux
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
            5 fighters moved from Holland Belgium to Normandy Bordeaux
            1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux
            1 artillery moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            1 carrier, 1 cruiser and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun, 2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
            1 armour moved from Iraq to Caucasus
            2 infantry moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            6 infantry moved from Egypt to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 bomber moved from Germany to Normandy Bordeaux
    
        Place Units - British
            3 infantry placed in Egypt
            3 armour and 7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : 3,00
    Italians : -0,67
    AA fire in Western Germany : : -0,17
    Americans : -1,67
    Chinese : 0,33
    Japanese : 0,00
    AA fire in Germany : : -0,17
    

    Savegame


  • TripleA Move Summary: Italians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Western Germany to Southern France
                  Italians take Southern France from Americans
            2 infantry moved from Southern Italy to Northern Italy
            1 bomber and 4 fighters moved from Southern Italy to Northern Italy
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Western Germany to Southern France
                  Italians take Southern France from Americans
            2 infantry moved from Southern Italy to Northern Italy
            1 bomber and 4 fighters moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 bomber, 4 fighters and 2 infantry
                British defend with 1 factory_minor and 2 infantry
                    Italians roll dice for 1 bomber, 4 fighters and 2 infantry in Northern Italy, round 2 : 4/7 hits, 3.00 expected hits
                    British roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Northern Italy to Ukraine
            1 bomber and 1 fighter moved from Northern Italy to Western Germany
            4 infantry moved from Southern Italy to Northern Italy
            1 mech_infantry moved from Greater Southern Germany to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            9 infantry moved from Southern Italy to Northern Italy
            1 marine moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,6,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,6,5,1,6,1,4,4
            Italians collect 8 PUs (6 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 0.33
    

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
    Western Germany : 1 bomber, 1 fighter and 1 mech_infantry
    Northern Italy : 3 aaGuns, 1 factory_minor, 15 infantry and 1 marine
    Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
    Ukraine : 1 aaGun, 2 armour, 3 fighters and 1 mech_infantry
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 41 / 57
    Russians : 31 / 36
    Japanese : 58 / 78
    Americans : 56 / 94
    Chinese : 10 / 12
    British : 39 / 55
    UK_Pacific : 0 / 0
    Italians : 14 / 10
    ANZAC : 10 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: ANZAC round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            3 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 21 Sea Zone to 23 Sea Zone
            1 submarine moved from 34 Sea Zone to 54 Sea Zone
            1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
            4 fighters moved from Caroline Islands to Queensland
            2 infantry moved from Volgograd to Rostov
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            3 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 21 Sea Zone to 23 Sea Zone
            1 submarine moved from 34 Sea Zone to 54 Sea Zone
            1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
            4 fighters moved from Caroline Islands to Queensland
            2 infantry moved from Volgograd to Rostov
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Bryansk to Rostov
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Caucasus to Rostov
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Japanese : -0,33
    

    Savegame


  • @Misterblue said in Misterblue (allies) v JWW game 2:

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            3 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 21 Sea Zone to 23 Sea Zone
            1 submarine moved from 34 Sea Zone to 54 Sea Zone
            1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
            4 fighters moved from Caroline Islands to Queensland
            2 infantry moved from Volgograd to Rostov
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Bryansk to Rostov
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Caucasus to Rostov
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Japanese : -0,33
    

    Savegame

    I have only played you twice, under estimated you once, but now, I dread opening each file…


  • I have only played you twice, under estimated you once, but now, I dread opening each file…

    I’ll take that as a compliment. :)


  • @Misterblue said in Misterblue (allies) v JWW game 2:

    I have only played you twice, under estimated you once, but now, I dread opening each file…

    I’ll take that as a compliment. :)

    yes, you should

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