OOL
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Rostov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Novosibirsk
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 armour and 1 mech_infantry moved from Russia to Belarus
6 armour and 2 mech_infantrys moved from Rostov to Belarus
3 aaGuns, 8 artilleries and 45 infantry moved from Rostov to Bryansk
2 infantry moved from Tambov to Bryansk
9 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Novosibirsk to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Vologda to Bryansk
1 aaGun moved from Bryansk to Belarus
1 infantry moved from Bryansk to Smolensk
Place Units - Russians
7 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : -0,50
Territory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Belarus : 1 aaGun, 7 armour, 1 infantry and 3 mech_infantrys
Bryansk : 3 aaGuns, 8 artilleries, 3 fighters, 56 infantry and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major, 7 infantry and 2 mech_infantrys
Western Ukraine : 1 infantry
Novosibirsk : 1 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 1 infantry
Production/PUs Summary :
Germans : 51 / 70
Russians : 26 / 30
Japanese : 55 / 75
Americans : 55 / 91
Chinese : 8 / 10
British : 36 / 50
UK_Pacific : 0 / 0
Italians : 11 / 1
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@Misterblue I think I might have made an error, I was running/testing something for Japan, or so I thought, in private local mode but I just noticed that I received dice…I closed everything out as this was just a test which I do regularly…
No worries. You have a clear pattern, as far as I can tell, of posting your combat move before rolling dice for real. :)
Test summary from TripleA, engine version: 1.9, time: 02:24:13
Savegame
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
2 bombers moved from Germany to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
2 tactical_bombers moved from Western Germany to 114 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Germany to 113 Sea Zone
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
3 armour and 2 mech_infantrys moved from Austria to France
1 armour and 2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to France
1 battleship moved from 116 Sea Zone to 113 Sea Zone
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 fighter moved from Poland to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
@Misterblue said in Misterblue (allies) v JWW game 2:
No worries. You have a clear pattern, as far as I can tell, of posting your combat move before rolling dice for real. :)
working on this now, again
Did a test post but never bother checking it showed up in the right place. Ignore G1. :)
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 fighters and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 carrier moved from 33 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from India to Java
1 fighter moved from Philippines to Java
1 tactical_bomber moved from Philippines to Celebes
1 fighter moved from Philippines to Celebes
1 tactical_bomber moved from Philippines to Celebes
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Philippines to 44 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
8 fighters moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
8 infantry and 1 mech_infantry moved from Jehol to Anhwe
1 infantry moved from Hunan to Anhwe
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 armour moved from Yunnan to Anhwe
Combat Hit Differential Summary :
@Misterblue scramble in z54 & I have diced against taking Dutch NG…will edit that out after the turn and ncm somewhere.
Oh jesus c…give me a minute longer…sorry
@Misterblue well i didn’t disembark my two inf into Celebes, so that is a problem! WTH…I’ve been looking at this too much
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 carrier moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to Java
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to Java
1 bomber moved from Philippines to Celebes
1 fighter moved from Philippines to Celebes
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to Java
1 fighter moved from 33 Sea Zone to 42 Sea Zone
8 infantry and 1 mech_infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 armour moved from Yunnan to Hunan
1 armour moved from Hunan to Anhwe
2 tactical_bombers moved from Philippines to 44 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 carrier moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to Java
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to Java
1 bomber moved from Philippines to Celebes
1 fighter moved from Philippines to Celebes
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to Java
1 fighter moved from 33 Sea Zone to 42 Sea Zone
8 infantry and 1 mech_infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 armour moved from Yunnan to Hunan
1 armour moved from Hunan to Anhwe
2 tactical_bombers moved from Philippines to 44 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 2 tactical_bombers and 2 transports in 44 Sea Zone, round 2 : 5/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 bomber, 1 fighter and 4 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 4 infantry in Celebes, round 2 : 1/6 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Celebes, round 3 : 3/5 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 11 infantry and 1 mech_infantry in Anhwe, round 2 : 2/14 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Jehol to Anhwe
4 marines moved from Caroline Islands to 33 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 8 fighters and 4 marines moved from 33 Sea Zone to 6 Sea Zone
4 marines moved from 6 Sea Zone to Japan
1 fighter moved from Philippines to 39 Sea Zone
1 tactical_bomber moved from India to Siam
1 fighter moved from Celebes to 44 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to Philippines
1 bomber moved from Celebes to Philippines
1 bomber moved from Java to Siam
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Hunan
1 carrier and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from Jehol to 36 Sea Zone
2 artilleries and 2 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from Philippines to 6 Sea Zone
1 infantry moved from Burma to Yunnan
1 artillery moved from Yunnan to Shan State
1 infantry moved from Burma to Shan State
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone
2 destroyers placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
Japanese collect 49 PUs (14 lost to blockades); end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : -0.17
ANZAC : 0.67
Chinese : 0.67
Japanese : 2.00
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 4 marines
Jehol : 1 flag
Siam : 1 airfield, 1 bomber and 1 tactical_bomber
Manchuria : 1 flag, 1 factory_minor
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Szechwan : 1 flag, 1 artillery
Anhwe : 1 flag, 1 aaGun, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
Ceylon : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag
India : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 bomber, 1 harbour, 2 infantry and 2 tactical_bombers
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Celebes : 1 flag, 3 infantry
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 carriers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
36 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 2 transports
39 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
6 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine and 2 tactical_bombers
West India : 1 flag
Production/PUs Summary :
Germans : 51 / 70
Russians : 26 / 30
Japanese : 63 / 62
Americans : 55 / 91
Chinese : 7 / 10
British : 36 / 50
UK_Pacific : 0 / 0
Italians : 11 / 1
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@Misterblue in typical fashion I played conservatively and in typical fashion the convoy damage dice could not have been much worse…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 7 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Southern France to Northern Italy
2 fighters moved from 110 Sea Zone to Northern Italy
1 bomber moved from Rostov to Novgorod
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Battle in Caroline Islands
Battle in Northern Italy
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking 35 Sea Zone from Japanese, taking Caroline Islands from Japanese, taking Northern Italy from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
3 fighters moved from Rostov to Russia
2 fighters moved from Northern Italy to Southern France
4 transports moved from 93 Sea Zone to 91 Sea Zone
1 cruiser and 2 destroyers moved from 93 Sea Zone to 91 Sea Zone
1 carrier and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 aaGun moved from Sardinia to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Iraq to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Algeria to Morocco
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 8 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to United Kingdom
2 transports moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Southern France
1 carrier and 4 submarines placed in 10 Sea Zone
4 infantry placed in Western United States
2 fighters placed in Eastern United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Italians : -0,33
Americans : 0,83
AA fire in Novgorod : : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
14 infantry moved from Hopei to Shensi
1 fighter moved from Kweichow to Shensi
4 infantry moved from Tsinghai to Shensi
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -2,00
Japanese : 0,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - British
British buy 3 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
8 fighters moved from Southern France to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 bomber and 5 fighters moved from Rostov to Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 7 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Southern France to Northern Italy
2 fighters moved from 110 Sea Zone to Northern Italy
1 bomber moved from Rostov to Novgorod
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Battle in Caroline Islands
Battle in Northern Italy
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking 35 Sea Zone from Japanese, taking Caroline Islands from Japanese, taking Northern Italy from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
3 fighters moved from Rostov to Russia
2 fighters moved from Northern Italy to Southern France
4 transports moved from 93 Sea Zone to 91 Sea Zone
1 cruiser and 2 destroyers moved from 93 Sea Zone to 91 Sea Zone
1 carrier and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 aaGun moved from Sardinia to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Iraq to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Algeria to Morocco
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 8 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to United Kingdom
2 transports moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Southern France
1 carrier and 4 submarines placed in 10 Sea Zone
4 infantry placed in Western United States
2 fighters placed in Eastern United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
14 infantry moved from Hopei to Shensi
1 fighter moved from Kweichow to Shensi
4 infantry moved from Tsinghai to Shensi
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 3 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
8 fighters moved from Southern France to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 bomber and 5 fighters moved from Rostov to Ukraine
Combat - British
Air Battle in Ukraine
British attacks with 6 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Holland Belgium
British attack with 11 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 11 fighters and 2 infantry in Holland Belgium, round 2 : 8/13 hits, 5,83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 11 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Cleaning up after air battles
Non Combat Move - British
11 fighters moved from Holland Belgium to Southern France
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 submarine moved from 92 Sea Zone to 105 Sea Zone
2 cruisers moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from Ukraine to Southern France
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to Morocco
1 fighter moved from Ukraine to Kazakhstan
1 tactical_bomber moved from Rostov to Kazakhstan
1 armour and 3 mech_infantrys moved from Caucasus to Kazakhstan
4 fighters moved from Ukraine to Belarus
1 tactical_bomber moved from Rostov to Belarus
1 aaGun and 7 infantry moved from Caucasus to Rostov
1 aaGun moved from Caucasus to Volgograd
2 artilleries moved from Caucasus to Volgograd
2 artilleries moved from Caucasus to Northwest Persia
1 aaGun and 4 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Iraq
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 26 Sea Zone to 33 Sea Zone
Place Units - British
3 fighters placed in United Kingdom
1 transport placed in 110 Sea Zone
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67
Italians : -0,33
British : 2,17
Americans : 0,83
Chinese : -2,00
AA fire in Ukraine : : -0,17
Japanese : 0,00
AA fire in Novgorod : : 0,83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 4 artilleries, 1 harbour and 4 infantry
Shensi : 1 fighter and 18 infantry
Suiyuyan : 3 infantry
Queensland : 4 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
Kazakhstan : 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
33 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 7 fighters, 4 submarines, 1 tactical_bomber and 4 transports
30 Sea Zone : 1 carrier, 2 infantry, 4 submarines and 1 transport
35 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 4 submarines and 2 transports
Central United States : 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 6 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Morocco : 2 artilleries and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 3 aaGuns, 4 artilleries, 1 bomber, 1 factory_minor, 14 fighters, 1 harbour, 9 infantry and 1 marine
Tunisia : 1 flag
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Northern Italy : 1 flag, 1 factory_minor and 1 infantry
Libya : 1 flag
Sicily : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Sardinia : 1 flag, 1 infantry
Belarus : 4 fighters and 1 tactical_bomber
Rostov : 1 aaGun and 7 infantry
Russia : 3 fighters
Volgograd : 1 aaGun and 2 artilleries
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 transport
Eire : 1 flag
Crete : 1 flag
97 Sea Zone : 1 flag, 5 submarines
Iraq : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
92 Sea Zone : 1 carrier, 1 cruiser and 1 transport
Eastern Persia : 1 flag, 1 armour
Brazil : 1 flag
Northwest Persia : 1 flag, 1 aaGun, 2 artilleries and 4 infantry
Persia : 1 flag
91 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers and 5 transports
Suriname : 1 flag
110 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers and 4 transports
105 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 46 / 70
Russians : 26 / 30
Japanese : 63 / 62
Americans : 61 / 91
Chinese : 7 / 8
British : 39 / 51
UK_Pacific : 0 / 0
Italians : 7 / 1
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@666 said in Misterblue (allies) v JWW game 2:
@Misterblue in typical fashion I played conservatively and in typical fashion the convoy damage dice could not have been much worse…
Well technically it could be much worse! But with above average numbers I ain’t complaining. Albeit the allied submarine operation may still end up a net negative.
…at a second glance I noticed my convoy damage was even better than I first perceived them. I suppose technically it could still be worse but not much worse. :grin: