Samuel06 (X) vs LennardF (A+20) BM3


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 fighters moved from Queensland to 35 Sea Zone
            1 fighter moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            2 carriers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 8 fighters, 1 marine, 6 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            1 bomber moved from Midway to Queensland
            5 fighters moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from Burma to Shan State
            1 bomber moved from India to Shan State
            2 infantry moved from Western United States to 10 Sea Zone
            3 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 35 Sea Zone
                Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Shan State
                Americans attack with 1 artillery and 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 bomber in Shan State, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                Americans win, taking Shan State from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            9 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 bomber moved from Shan State to Queensland
    
        Place Units - Americans
            2 fighters and 1 infantry placed in Western United States
            1 battleship, 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                 retreated to Chahar
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Shensi to Kansu
            13 infantry moved from Suiyuyan to Kansu
            1 fighter moved from Chahar to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Egypt to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 artillery moved from Northwest Persia to Caucasus
            3 fighters moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Northwest Persia to Caucasus
            3 infantry moved from Persia to Northwest Persia
            3 artilleries moved from Iraq to Northwest Persia
            2 infantry moved from Burma to Yunnan
            3 fighters moved from India to Yunnan
            1 battleship, 2 destroyers and 2 submarines moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 3 infantry moved from India to Burma
    
        Combat - British
            Battle in Yunnan
                British attack with 3 fighters and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 3 fighters and 2 infantry in Yunnan, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Caucasus
                British attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/7 hits, 3.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            1 bomber moved from Caucasus to Northwest Persia
            3 fighters and 1 tactical_bomber moved from Caucasus to Russia
            3 armour moved from Northwest Persia to Kazakhstan
            4 mech_infantrys moved from Northwest Persia to Kazakhstan
            3 fighters moved from Yunnan to Kazakhstan
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            2 artilleries and 1 infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,1,2,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,5,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
            British collect 29 PUs (6 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.67
    Americans : 0.50
    Chinese : -1.33
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Rostov to Caucasus
            1 bomber moved from Ukraine to Caucasus
            1 infantry moved from Rostov to Tambov
                  Italians take Tambov from Russians
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 artillery and 2 infantry moved from Western Ukraine to Bryansk
            5 transports moved from 96 Sea Zone to 97 Sea Zone
            3 infantry moved from Southern Italy to 97 Sea Zone
            5 infantry moved from Northern Italy to 97 Sea Zone
            8 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone
            8 infantry moved from 96 Sea Zone to Tobruk
            1 bomber moved from Caucasus to Southern Italy
            1 aaGun, 2 armour, 2 artilleries, 13 infantry, 3 marines and 1 mech_infantry moved from Tobruk to Alexandria
            2 fighters and 1 tactical_bomber moved from Tobruk to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Western Ukraine
            3 infantry placed in Southern Italy
            7 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
            Italians collect 24 PUs (2 lost to blockades); end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            4 infantry moved from Java to 42 Sea Zone
            4 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
            4 infantry moved from 44 Sea Zone to Celebes
            3 fighters moved from 44 Sea Zone to Celebes
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 carrier and 2 submarines moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in Celebes
                ANZAC attack with 3 fighters and 4 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 3 fighters and 4 infantry in Celebes, round 2 : 1/7 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    ANZAC roll dice for 3 fighters and 4 infantry in Celebes, round 3 : 3/7 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking Paulau Island from Japanese, taking Celebes from Japanese with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Celebes to 44 Sea Zone
    
        Place Units - ANZAC
            1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 3 fighters, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            11 armour and 8 mech_infantrys moved from Bryansk to Volgograd
            1 bomber, 3 fighters and 4 tactical_bombers moved from Bryansk to Volgograd
            1 bomber moved from Rostov to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 11 armour, 2 bombers, 5 fighters, 11 mech_infantrys and 6 tactical_bombers
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 11 armour, 2 bombers, 5 fighters, 11 mech_infantrys and 6 tactical_bombers in Volgograd, round 2 : 11/35 hits, 15.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 11 armour, 2 bombers, 5 fighters, 10 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Bryansk to Volgograd
            1 artillery and 7 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            5 artilleries and 4 infantry moved from Western Ukraine to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            2 bombers, 5 fighters and 6 tactical_bombers moved from Volgograd to Bryansk
            4 mech_infantrys moved from Eastern Poland to Bryansk
            6 mech_infantrys moved from Germany to Eastern Poland
            3 fighters moved from Western Germany to Bryansk
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 submarine moved from 109 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            6 mech_infantrys placed in Germany
            3 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.17
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            18 infantry moved from Amur to Buryatia
            1 infantry moved from Russia to Samara
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            7 fighters moved from Russia to Samara
            1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 7 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 4/9 hits, 4.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            7 fighters and 1 tactical_bomber moved from Samara to Russia
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Amur: 2 aaGuns
            EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns
            EDIT: Turning off Edit Mode
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
            1 submarine moved from 19 Sea Zone to 21 Sea Zone
            1 submarine moved from 21 Sea Zone to 34 Sea Zone
            4 fighters and 3 tactical_bombers moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shan State
                Japanese attack with 6 fighters, 1 infantry and 5 tactical_bombers
                Americans defend with 1 artillery
                    Japanese roll dice for 6 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 7/12 hits, 6.50 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Japanese
            6 fighters and 5 tactical_bombers moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 5 submarines and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            5 fighters and 1 tactical_bomber moved from Manchuria to French Indo China
            3 mech_infantrys moved from Kiangsu to Hopei
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.33
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 44 Sea Zone to 34 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            4 fighters moved from 54 Sea Zone to 34 Sea Zone
            8 fighters moved from 44 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 34 Sea Zone
            1 artillery, 1 battleship, 7 carriers, 3 cruisers, 8 destroyers, 1 fighter, 1 marine, 7 submarines and 1 transport moved from 44 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            1 marine moved from 21 Sea Zone to Guam
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 15 Sea Zone
            2 bombers moved from Queensland to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to 21 Sea Zone
            1 carrier moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from 44 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Guam
            Battle in Marianas
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 13 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 13 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 9/15 hits, 7.50 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Guam from Japanese, taking Marianas from Japanese with 1 destroyer, 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            13 fighters and 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 4 fighters and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.50
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Kansu to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 44 Sea Zone to 34 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            4 fighters moved from 54 Sea Zone to 34 Sea Zone
            8 fighters moved from 44 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 34 Sea Zone
            1 artillery, 1 battleship, 7 carriers, 3 cruisers, 8 destroyers, 1 fighter, 1 marine, 7 submarines and 1 transport moved from 44 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            1 marine moved from 21 Sea Zone to Guam
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 15 Sea Zone
            2 bombers moved from Queensland to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to 21 Sea Zone
            1 carrier moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from 44 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Guam
            Battle in Marianas
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 13 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 13 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 9/15 hits, 7.50 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Guam from Japanese, taking Marianas from Japanese with 1 destroyer, 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            13 fighters and 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 4 fighters and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Kansu to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Northwest Persia to Caucasus
            3 fighters moved from Kazakhstan to Caucasus
            1 mech_infantry moved from Kazakhstan to Tambov
            5 fighters moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Tambov
            1 bomber moved from Northwest Persia to Burma
            1 infantry moved from Burma to Shan State
            1 artillery moved from Burma to Shan State
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Burma to Yunnan
            6 infantry moved from India to Burma
            1 armour, 5 artilleries, 14 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            2 fighters moved from 106 Sea Zone to 109 Sea Zone
    
        Combat - British
            Battle in 109 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Tambov
                British attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 3.33 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tambov
                British win, taking Tambov from Italians with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 3 fighters and 2 infantry
                Italians defend with 2 infantry
                    British roll dice for 3 fighters and 2 infantry in Caucasus, round 2 : 3/5 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            3 fighters moved from Caucasus to Russia
            5 fighters and 1 tactical_bomber moved from Tambov to Russia
            4 artilleries and 1 infantry moved from Northwest Persia to Persia
            3 armour and 3 mech_infantrys moved from Kazakhstan to Russia
            2 fighters moved from 109 Sea Zone to United Kingdom
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            3 artilleries placed in Union of South Africa
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,3,2,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
            British collect 31 PUs (4 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 2.83
    Italians : 0.00
    Americans : 1.50
    Chinese : 1.33
    Japanese : 0.17
    

    Savegame


  • I forgot to move the UK Pacific fleet from sz 44 to sz 21, do you mind if I do that with the Anzac?


  • @LennardF no problem


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            8 infantry moved from Tobruk to 96 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer, 8 infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone
            3 marines moved from Alexandria to 98 Sea Zone
            8 infantry and 3 marines moved from 98 Sea Zone to Egypt
            2 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from Alexandria to Egypt
            2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt
            1 armour, 1 artillery and 3 infantry moved from Rostov to Caucasus
            1 artillery and 1 infantry moved from Bryansk to Tambov
            1 bomber moved from Southern Italy to Tambov
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 2 armour, 2 artilleries, 2 fighters, 21 infantry, 3 marines, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 factory_minor and 1 harbour; French defend with 2 infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 21 infantry, 3 marines, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/32 hits, 8.33 expected hits
                    British roll dice for 4 infantry in Egypt, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the ANZAC, 2 infantry owned by the French and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 2 armour, 2 artilleries, 2 fighters, 20 infantry, 3 marines, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for French: 2 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Tambov
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Tambov
                Italians win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Caucasus
                Italians attack with 1 armour, 1 artillery and 3 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Rostov to Caucasus
            1 bomber moved from Tambov to Bryansk
            1 infantry moved from Bryansk to Rostov
            3 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 aaGun moved from Alexandria to Egypt
            7 infantry moved from Northern Italy to Southern Italy
            2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Western Ukraine
            1 factory_minor placed in Rostov
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
            Italians collect 28 PUs; end with 28 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.83
    British : -0.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 3 transports; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 44 Sea Zone to Philippines
            1 tactical_bomber moved from Queensland to 21 Sea Zone
            1 fighter moved from 21 Sea Zone to Philippines
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 submarines moved from 44 Sea Zone to 21 Sea Zone
            1 carrier moved from 44 Sea Zone to 21 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 fighter moved from Queensland to 21 Sea Zone
            1 infantry moved from Queensland to Northern Territory
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 44 Sea Zone to 55 Sea Zone
            1 artillery moved from Queensland to Northern Territory
    
        Combat - ANZAC
            Battle in Philippines
                ANZAC attack with 3 fighters and 2 infantry
                Japanese defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                    ANZAC roll dice for 3 fighters and 2 infantry in Philippines, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Philippines
                ANZAC win, taking Philippines from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Philippines to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 tactical_bomber moved from 21 Sea Zone to Guam
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 24 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 6 artilleries, 3 bombers and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Volgograd to Northwest Persia
                  Germans take Northwest Persia from British
            1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
                  Germans take Kazakhstan from Russians
                  Germans take Novosibirsk from Russians
            1 mech_infantry moved from Volgograd to Samara
            2 bombers moved from Bryansk to Samara
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            3 mech_infantrys moved from Novgorod to Archangel
            8 fighters and 6 tactical_bombers moved from Bryansk to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 8 fighters, 3 mech_infantrys and 6 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 8 fighters, 3 mech_infantrys and 6 tactical_bombers in Archangel, round 2 : 9/17 hits, 8.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 8 fighters, 3 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Samara, round 2 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Samara to Bryansk
            8 fighters and 6 tactical_bombers moved from Archangel to Bryansk
            6 mech_infantrys moved from Eastern Poland to Bryansk
            2 artilleries and 1 infantry moved from Ukraine to Bryansk
            6 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from 98 Sea Zone to Egypt
            3 fighters moved from Western Germany to Bryansk
            1 submarine moved from 119 Sea Zone to 112 Sea Zone
            1 bomber moved from Tobruk to Bryansk
    
        Place Units - Germans
            3 bombers placed in Western Germany
            3 artilleries placed in Ukraine
            3 artilleries placed in Volgograd
            1 armour and 2 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 57 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            3 fighters moved from Russia to Samara
            1 tactical_bomber moved from Russia to Samara
            4 fighters moved from Russia to Vologda
            18 infantry moved from Buryatia to Amur
    
        Combat - Russians
            Battle in Samara
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 4 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters and 1 infantry in Vologda, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Samara to Russia
            4 fighters moved from Vologda to Russia
            2 aaGuns moved from Buryatia to Amur
    
        Place Units - Russians
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -1.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Japan to 22 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
            2 infantry moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in 33 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangsi
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 artillery
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
            1 artillery and 1 infantry moved from Siam to French Indo China
            4 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
            1 fighter moved from French Indo China to Japan
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 aaGun, 1 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Hopei to Kweichow
            1 mech_infantry moved from Anhwe to Manchuria
            3 infantry moved from Kiangsu to Anhwe
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from French Indo China to 6 Sea Zone
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : 0.67
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 8 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 34 Sea Zone to 33 Sea Zone
            3 bombers moved from Hawaiian Islands to 33 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Kwangtung
            1 submarine moved from 21 Sea Zone to 18 Sea Zone
            1 submarine moved from 21 Sea Zone to 19 Sea Zone
            8 fighters moved from 21 Sea Zone to 18 Sea Zone
            7 fighters moved from 21 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
            1 submarine moved from 10 Sea Zone to 4 Sea Zone
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 artillery moved from Quebec to Eastern United States
            1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 carrier moved from 106 Sea Zone to 109 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 battleship and 1 marine moved from 10 Sea Zone to 89 Sea Zone
            1 submarine moved from 10 Sea Zone to 89 Sea Zone
            1 destroyer moved from 10 Sea Zone to 89 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 carrier moved from 10 Sea Zone to 89 Sea Zone
            1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 mech_infantry moved from Quebec to Central United States
    
        Combat - Americans
            Battle in Kwangtung
            Battle in 33 Sea Zone
                Americans attack with 3 bombers, 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 3 bombers, 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 33 Sea Zone
                Americans win, taking Kwangtung from Japanese with 3 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 18 Sea Zone
                Americans attack with 8 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 8 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 19 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 9 carriers, 3 cruisers, 9 destroyers, 2 fighters, 1 marine and 6 submarines moved from 21 Sea Zone to 20 Sea Zone
            8 fighters moved from 18 Sea Zone to 20 Sea Zone
            7 fighters and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
            3 bombers moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 marine moved from 20 Sea Zone to Kwangtung
            1 marine moved from 89 Sea Zone to Southeast Mexico
    
        Place Units - Americans
            8 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 4 fighters
            EDIT: Adding units owned by Americans to Hawaiian Islands: 4 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 17 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Sikang to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 26 PUs; 
            British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 armour, 5 artilleries, 14 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Russia to Novosibirsk
            1 mech_infantry moved from Russia to Kazakhstan
                  Russians take Kazakhstan from Germans
            8 fighters moved from Russia to Novosibirsk
            1 tactical_bomber moved from Russia to Novosibirsk
            1 infantry moved from Yunnan to Kwangsi
            1 bomber moved from Burma to Kwangsi
            1 infantry moved from Burma to Yunnan
            2 artilleries and 3 infantry moved from India to Burma
            1 armour and 2 mech_infantrys moved from Belgian Congo to Rhodesia
            3 artilleries moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 83 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 armour moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
    
        Combat - British
            Battle in 112 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 112 Sea Zone
                British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Novosibirsk
                British attack with 8 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    British roll dice for 8 fighters, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 8/11 hits, 5.00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novosibirsk
                British win, taking Novosibirsk from Germans with 8 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Kwangsi
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Kwangsi to India
            8 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
            2 fighters moved from 112 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 armour moved from 109 Sea Zone to United Kingdom
    
        Place Units - British
            2 artilleries placed in Persia
            1 infantry placed in Persia
            2 infantry placed in Iraq
            3 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,3,6,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,6,6,6,2
            British collect 30 PUs (3 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.00
    British : 4.83
    Americans : 4.00
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians repair damage of 6x factory_minor; Remaining resources: 40 PUs; 
            Italians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            2 armour, 2 artilleries, 20 infantry, 3 marines and 1 mech_infantry moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            5 transports moved from 98 Sea Zone to 97 Sea Zone
            9 infantry moved from Southern Italy to 97 Sea Zone
            9 infantry and 5 transports moved from 97 Sea Zone to 99 Sea Zone
            9 infantry moved from 99 Sea Zone to Syria
            1 infantry moved from Bryansk to Smolensk
                  Italians take Smolensk from Russians
            1 artillery and 1 infantry moved from Tambov to Samara
            1 artillery and 1 infantry moved from Caucasus to Kazakhstan
            2 submarines moved from 85 Sea Zone to 83 Sea Zone
    
        Combat - Italians
            Battle in Syria
            Battle in 83 Sea Zone
                Italians attack with 2 submarines
                British defend with 1 destroyer
                    Italians roll dice for 2 submarines in 83 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 83 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 83 Sea Zone
                Italians win, taking Syria from French with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Kazakhstan
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kazakhstan
                Italians win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Samara
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Samara, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Italians win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bryansk to Egypt
            2 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Tambov
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 98 Sea Zone to 99 Sea Zone
            2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            2 fighters moved from Southern Italy to Gibraltar
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Rostov
            3 infantry placed in Southern Italy
            7 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
            Italians collect 32 PUs (2 lost to blockades); end with 32 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 42 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : 0.67
    Russians : -0.33
    

    Savegame


  • TripleA Move Summary: French round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - French
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Germans
            Germans buy 6 armour, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            3 bombers moved from Western Germany to 112 Sea Zone
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 3 bombers and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 bombers in 112 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 112 Sea Zone
                Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            3 bombers moved from 112 Sea Zone to Western Germany
            3 mech_infantrys moved from Archangel to Bryansk
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            6 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun moved from Bryansk to Tambov
            3 artilleries moved from Volgograd to Tambov
            3 artilleries moved from Ukraine to Bryansk
            1 mech_infantry moved from Northwest Persia to Volgograd
            3 bombers moved from Bryansk to Western Germany
    
        Place Units - Germans
            3 fighters placed in Novgorod
            3 armour placed in Ukraine
            3 armour placed in Volgograd
            4 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.33
    

    Savegame

Suggested Topics

  • 16
  • 17
  • 153
  • 37
  • 41
  • 122
  • 106
  • 147
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.0k

Users

39.3k

Topics

1.7m

Posts