Samuel06 (X) vs LennardF (A+20) BM3


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 fighters and 7 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            2 infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            2 mech_infantrys moved from Ukraine to Volgograd
            1 bomber moved from Southern Italy to Volgograd
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            1 bomber moved from Volgograd to Ukraine
            3 armour moved from Western Ukraine to Ukraine
            1 aaGun, 2 artilleries, 3 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
            7 mech_infantrys moved from Western Ukraine to Ukraine
            3 armour and 3 mech_infantrys moved from Belarus to Western Ukraine
            5 artilleries and 4 infantry moved from Belarus to Eastern Poland
            9 mech_infantrys moved from Germany to Eastern Poland
            7 infantry moved from Karelia to Novgorod
            1 tactical_bomber moved from Southern Italy to Ukraine
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
            1 fighter moved from Novgorod to Ukraine
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            2 fighters placed in Western Germany
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            18 infantry moved from Buryatia to Amur
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Russia
            2 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Tambov
            4 fighters moved from Russia to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Volgograd
            2 fighters moved from Russia to Tambov
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/8 hits, 3.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Volgograd to Russia
            2 fighters moved from Tambov to Russia
            1 infantry moved from Russia to Samara
            2 aaGuns moved from Buryatia to Amur
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 5 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 36 Sea Zone to 41 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
                Japanese attack with 1 infantry and 1 marine
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 infantry and 1 marine in Sumatra, round 2 : 0/2 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 1 marine in Sumatra, round 3 : 0/2 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 1 marine in Sumatra, round 4 : 0/2 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 1 marine in Sumatra, round 5 : 0/2 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Japanese roll dice for 1 marine in Sumatra, round 6 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 6 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
                ANZAC win with no units remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 infantry and 1 marine
                Casualties for ANZAC: 1 artillery
    
        Non Combat Move - Japanese
            1 fighter moved from 41 Sea Zone to Java
            2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 4 submarines and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            3 mech_infantrys moved from Hunan to French Indo China
            1 infantry moved from Yunnan to French Indo China
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Anhwe
            1 armour moved from Kiangsu to Hunan
            1 mech_infantry moved from Chahar to Manchuria
            1 mech_infantry moved from Shensi to Hopei
            1 mech_infantry moved from Hopei to Chahar
            1 aaGun, 4 artilleries, 3 infantry and 2 mech_infantrys moved from Shensi to Kweichow
            2 mech_infantrys moved from Kweichow to Hunan
            6 fighters and 6 tactical_bombers moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            2 marines moved from Japan to 6 Sea Zone
            1 carrier, 1 destroyer, 2 marines, 2 submarines and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 marines moved from 19 Sea Zone to Manchuria
    
        Place Units - Japanese
            1 fighter and 2 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            4 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,6,1,2,5,1,2,6,2,4,5,2,1,5,6,4,3,5,3,1,1,1,5,4,3,5,1,3,3,2,5,2,4,3,1,3,4,4,5,1,5,5,2,3,5,2,6,3,2,2,2,2,6,4,4,3,5,4,1,2,6
            Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            2 carriers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Queensland to 41 Sea Zone
            1 bomber moved from Western United States to 16 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            5 fighters moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            1 artillery moved from Shan State to 37 Sea Zone
            1 marine moved from Malaya to 37 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 4 fighters, 1 marine, 6 submarines and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from Shan State to Burma
            1 carrier, 2 fighters and 1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to Quebec
            1 artillery moved from Eastern United States to Quebec
            1 carrier, 2 fighters and 1 transport moved from 101 Sea Zone to 106 Sea Zone
    
        Combat - Americans
            Battle in 41 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 35 Sea Zone
                Americans attack with 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 bomber moved from 41 Sea Zone to India
            1 bomber moved from 16 Sea Zone to Midway
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 bomber, 2 fighters, 1 infantry and 1 marine placed in Western United States
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
            13 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 artilleries and 5 infantry moved from Alexandria to Egypt
            1 bomber moved from India to Egypt
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            3 fighters moved from Persia to Caucasus
            1 tactical_bomber moved from Persia to Caucasus
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            2 infantry moved from Shan State to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Shan State to Yunnan
            2 fighters moved from 37 Sea Zone to Yunnan
            1 artillery and 3 infantry moved from India to Burma
            20 infantry moved from Shan State to Burma
            1 battleship, 2 destroyers and 2 submarines moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - British
            Battle in Borneo
            Battle in Yunnan
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Borneo from Japanese, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Caucasus
                British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 2.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
            1 armour, 2 artilleries and 1 infantry moved from Persia to Northwest Persia
            2 armour and 4 mech_infantrys moved from Iraq to Northwest Persia
            2 fighters moved from Yunnan to Burma
            2 aaGuns moved from Shan State to Burma
            1 aaGun moved from Shan State to Burma
            1 fighter moved from 42 Sea Zone to India
            2 fighters moved from Burma to India
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            3 infantry placed in Egypt
            3 artilleries placed in Iraq
            3 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,1,5
            British collect 34 PUs (1 lost to blockades); end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -3.17
    Americans : -0.50
    Chinese : 0.00
    Japanese : -2.00
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 armour moved from Rostov to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Ukraine
    
        Combat - Italians
    
        Non Combat Move - Italians
            3 infantry moved from Western Ukraine to Ukraine
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tobruk
            4 infantry moved from Southern Italy to 97 Sea Zone
            4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            4 infantry moved from 96 Sea Zone to Tobruk
            1 battleship and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            4 infantry and 1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship, 4 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            4 infantry and 1 marine moved from 96 Sea Zone to Tobruk
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 86 Sea Zone to 85 Sea Zone
            1 submarine moved from 83 Sea Zone to 85 Sea Zone
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            Italians undo move 1.
            1 artillery and 2 infantry placed in Western Ukraine
            3 infantry placed in Southern Italy
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
            Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 armour moved from Rostov to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Ukraine
    
        Combat - Italians
    
        Non Combat Move - Italians
            3 infantry moved from Western Ukraine to Ukraine
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tobruk
            4 infantry moved from Southern Italy to 97 Sea Zone
            4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            4 infantry moved from 96 Sea Zone to Tobruk
            1 battleship and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            4 infantry and 1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship, 4 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            4 infantry and 1 marine moved from 96 Sea Zone to Tobruk
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 86 Sea Zone to 85 Sea Zone
            1 submarine moved from 83 Sea Zone to 85 Sea Zone
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            Italians undo move 1.
            1 artillery and 2 infantry placed in Western Ukraine
            3 infantry placed in Southern Italy
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
            Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Ukraine: 1 aaGun, 1 armour, 1 artillery and 6 infantry
            EDIT: Adding units owned by Italians to Rostov: 1 aaGun, 1 armour, 1 artillery and 6 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - French
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 fighters and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 mech_infantrys moved from Ukraine to Volgograd
            3 mech_infantrys moved from Ukraine to Caucasus
            1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
            1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
            1 bomber moved from Southern Italy to Egypt
            1 bomber moved from Southern Italy to Iraq
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
    
        Combat - Germans
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 6 damage total. 
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in Volgograd
                Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
            8 armour, 3 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
            4 aaGuns, 3 armour, 13 artilleries, 32 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
            9 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Archangel to Smolensk
            3 mech_infantrys moved from Novgorod to Bryansk
            3 fighters and 4 tactical_bombers moved from Novgorod to Bryansk
            5 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 7 infantry moved from Novgorod to Belarus
            4 mech_infantrys moved from Germany to Eastern Poland
            2 fighters moved from Western Germany to Gibraltar
            1 bomber moved from Iraq to Rostov
            1 bomber moved from Egypt to Tobruk
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            6 mech_infantrys placed in Germany
            3 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    AA fire in Egypt : : -0.17
    AA fire in Iraq : : -0.17
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Urals to Vologda
            1 fighter moved from Russia to Vologda
            1 infantry moved from Tambov to Volgograd
            1 infantry moved from Samara to Volgograd
            1 artillery moved from Samara to Volgograd
            1 fighter moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Volgograd
            5 fighters moved from Russia to Volgograd
            3 infantry moved from Samara to Russia
            1 artillery moved from Samara to Russia
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 mech_infantrys
                    Russians roll dice for 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/9 hits, 4.00 expected hits
                    Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 mech_infantrys
            Battle in Vologda
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            5 fighters and 1 tactical_bomber moved from Volgograd to Russia
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from French Indo China to Siam
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            2 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter moved from French Indo China to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
            1 fighter and 1 tactical_bomber moved from French Indo China to Siam
            2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 mech_infantry moved from Kiangsu to 19 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in Siam
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Philippines
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Siam to French Indo China
            1 fighter moved from 43 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
            1 cruiser moved from 19 Sea Zone to 20 Sea Zone
            4 fighters moved from Japan to Manchuria
            1 mech_infantry moved from Anhwe to Manchuria
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hopei
            1 aaGun, 4 artilleries and 4 infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Hopei to Kweichow
            1 armour and 1 mech_infantry moved from Hunan to Hopei
    
        Place Units - Japanese
            1 factory_minor placed in Manchuria
            3 mech_infantrys placed in Kiangsu
            3 infantry placed in French Indo China
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
            Japanese collect 44 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.50
    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 fighters moved from Queensland to 35 Sea Zone
            1 fighter moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            2 carriers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 8 fighters, 1 marine, 6 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            1 bomber moved from Midway to Queensland
            5 fighters moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from Burma to Shan State
            1 bomber moved from India to Shan State
            2 infantry moved from Western United States to 10 Sea Zone
            3 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 35 Sea Zone
                Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Shan State
                Americans attack with 1 artillery and 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 bomber in Shan State, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                Americans win, taking Shan State from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            9 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 bomber moved from Shan State to Queensland
    
        Place Units - Americans
            2 fighters and 1 infantry placed in Western United States
            1 battleship, 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.50
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 fighters moved from Queensland to 35 Sea Zone
            1 fighter moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            2 carriers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 8 fighters, 1 marine, 6 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            1 bomber moved from Midway to Queensland
            5 fighters moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from Burma to Shan State
            1 bomber moved from India to Shan State
            2 infantry moved from Western United States to 10 Sea Zone
            3 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 35 Sea Zone
                Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Shan State
                Americans attack with 1 artillery and 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 bomber in Shan State, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                Americans win, taking Shan State from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            9 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 bomber moved from Shan State to Queensland
    
        Place Units - Americans
            2 fighters and 1 infantry placed in Western United States
            1 battleship, 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                 retreated to Chahar
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Shensi to Kansu
            13 infantry moved from Suiyuyan to Kansu
            1 fighter moved from Chahar to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Egypt to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 artillery moved from Northwest Persia to Caucasus
            3 fighters moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Northwest Persia to Caucasus
            3 infantry moved from Persia to Northwest Persia
            3 artilleries moved from Iraq to Northwest Persia
            2 infantry moved from Burma to Yunnan
            3 fighters moved from India to Yunnan
            1 battleship, 2 destroyers and 2 submarines moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 3 infantry moved from India to Burma
    
        Combat - British
            Battle in Yunnan
                British attack with 3 fighters and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 3 fighters and 2 infantry in Yunnan, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Caucasus
                British attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/7 hits, 3.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            1 bomber moved from Caucasus to Northwest Persia
            3 fighters and 1 tactical_bomber moved from Caucasus to Russia
            3 armour moved from Northwest Persia to Kazakhstan
            4 mech_infantrys moved from Northwest Persia to Kazakhstan
            3 fighters moved from Yunnan to Kazakhstan
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            2 artilleries and 1 infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,1,2,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,5,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
            British collect 29 PUs (6 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.67
    Americans : 0.50
    Chinese : -1.33
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Rostov to Caucasus
            1 bomber moved from Ukraine to Caucasus
            1 infantry moved from Rostov to Tambov
                  Italians take Tambov from Russians
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 artillery and 2 infantry moved from Western Ukraine to Bryansk
            5 transports moved from 96 Sea Zone to 97 Sea Zone
            3 infantry moved from Southern Italy to 97 Sea Zone
            5 infantry moved from Northern Italy to 97 Sea Zone
            8 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone
            8 infantry moved from 96 Sea Zone to Tobruk
            1 bomber moved from Caucasus to Southern Italy
            1 aaGun, 2 armour, 2 artilleries, 13 infantry, 3 marines and 1 mech_infantry moved from Tobruk to Alexandria
            2 fighters and 1 tactical_bomber moved from Tobruk to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Western Ukraine
            3 infantry placed in Southern Italy
            7 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
            Italians collect 24 PUs (2 lost to blockades); end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            4 infantry moved from Java to 42 Sea Zone
            4 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
            4 infantry moved from 44 Sea Zone to Celebes
            3 fighters moved from 44 Sea Zone to Celebes
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 carrier and 2 submarines moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in Celebes
                ANZAC attack with 3 fighters and 4 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 3 fighters and 4 infantry in Celebes, round 2 : 1/7 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    ANZAC roll dice for 3 fighters and 4 infantry in Celebes, round 3 : 3/7 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking Paulau Island from Japanese, taking Celebes from Japanese with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Celebes to 44 Sea Zone
    
        Place Units - ANZAC
            1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 3 fighters, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            11 armour and 8 mech_infantrys moved from Bryansk to Volgograd
            1 bomber, 3 fighters and 4 tactical_bombers moved from Bryansk to Volgograd
            1 bomber moved from Rostov to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 11 armour, 2 bombers, 5 fighters, 11 mech_infantrys and 6 tactical_bombers
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 11 armour, 2 bombers, 5 fighters, 11 mech_infantrys and 6 tactical_bombers in Volgograd, round 2 : 11/35 hits, 15.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 11 armour, 2 bombers, 5 fighters, 10 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Bryansk to Volgograd
            1 artillery and 7 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            5 artilleries and 4 infantry moved from Western Ukraine to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            2 bombers, 5 fighters and 6 tactical_bombers moved from Volgograd to Bryansk
            4 mech_infantrys moved from Eastern Poland to Bryansk
            6 mech_infantrys moved from Germany to Eastern Poland
            3 fighters moved from Western Germany to Bryansk
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 submarine moved from 109 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            6 mech_infantrys placed in Germany
            3 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.17
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            18 infantry moved from Amur to Buryatia
            1 infantry moved from Russia to Samara
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            7 fighters moved from Russia to Samara
            1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 7 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 4/9 hits, 4.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            7 fighters and 1 tactical_bomber moved from Samara to Russia
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Amur: 2 aaGuns
            EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns
            EDIT: Turning off Edit Mode
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
            1 submarine moved from 19 Sea Zone to 21 Sea Zone
            1 submarine moved from 21 Sea Zone to 34 Sea Zone
            4 fighters and 3 tactical_bombers moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shan State
                Japanese attack with 6 fighters, 1 infantry and 5 tactical_bombers
                Americans defend with 1 artillery
                    Japanese roll dice for 6 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 7/12 hits, 6.50 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Japanese
            6 fighters and 5 tactical_bombers moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 5 submarines and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            5 fighters and 1 tactical_bomber moved from Manchuria to French Indo China
            3 mech_infantrys moved from Kiangsu to Hopei
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.33
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 44 Sea Zone to 34 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            4 fighters moved from 54 Sea Zone to 34 Sea Zone
            8 fighters moved from 44 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 34 Sea Zone
            1 artillery, 1 battleship, 7 carriers, 3 cruisers, 8 destroyers, 1 fighter, 1 marine, 7 submarines and 1 transport moved from 44 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            1 marine moved from 21 Sea Zone to Guam
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 15 Sea Zone
            2 bombers moved from Queensland to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to 21 Sea Zone
            1 carrier moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from 44 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Guam
            Battle in Marianas
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 13 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 13 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 9/15 hits, 7.50 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Guam from Japanese, taking Marianas from Japanese with 1 destroyer, 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            13 fighters and 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 4 fighters and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.50
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Kansu to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 44 Sea Zone to 34 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            4 fighters moved from 54 Sea Zone to 34 Sea Zone
            8 fighters moved from 44 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 34 Sea Zone
            1 artillery, 1 battleship, 7 carriers, 3 cruisers, 8 destroyers, 1 fighter, 1 marine, 7 submarines and 1 transport moved from 44 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            1 marine moved from 21 Sea Zone to Guam
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 15 Sea Zone
            2 bombers moved from Queensland to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to 21 Sea Zone
            1 carrier moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from 44 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Guam
            Battle in Marianas
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 13 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 13 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 9/15 hits, 7.50 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Guam from Japanese, taking Marianas from Japanese with 1 destroyer, 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            13 fighters and 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 4 fighters and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Kansu to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Northwest Persia to Caucasus
            3 fighters moved from Kazakhstan to Caucasus
            1 mech_infantry moved from Kazakhstan to Tambov
            5 fighters moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Tambov
            1 bomber moved from Northwest Persia to Burma
            1 infantry moved from Burma to Shan State
            1 artillery moved from Burma to Shan State
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Burma to Yunnan
            6 infantry moved from India to Burma
            1 armour, 5 artilleries, 14 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            2 fighters moved from 106 Sea Zone to 109 Sea Zone
    
        Combat - British
            Battle in 109 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Tambov
                British attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 3.33 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tambov
                British win, taking Tambov from Italians with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 3 fighters and 2 infantry
                Italians defend with 2 infantry
                    British roll dice for 3 fighters and 2 infantry in Caucasus, round 2 : 3/5 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            3 fighters moved from Caucasus to Russia
            5 fighters and 1 tactical_bomber moved from Tambov to Russia
            4 artilleries and 1 infantry moved from Northwest Persia to Persia
            3 armour and 3 mech_infantrys moved from Kazakhstan to Russia
            2 fighters moved from 109 Sea Zone to United Kingdom
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            3 artilleries placed in Union of South Africa
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,3,2,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
            British collect 31 PUs (4 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 2.83
    Italians : 0.00
    Americans : 1.50
    Chinese : 1.33
    Japanese : 0.17
    

    Savegame

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