BM3 (Bombers cost 14) Adam514 (Axis) vs farmboy (Allies+10)

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            2 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from 33 Sea Zone to Iwo Jima
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 bomber moved from Gibraltar to Crete
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            2 infantry moved from Algeria to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
    
        Combat - Americans
            Battle in Greece
            Battle in 96 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Iwo Jima
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 35 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 35 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Crete
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 3 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 4 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Crete, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Crete
                Americans win, taking Crete from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 6 Sea Zone
                Americans attack with 2 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Korea
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from Iwo Jima to 17 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            2 carriers moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from 35 Sea Zone to 33 Sea Zone
            1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 96 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from Algeria to Morocco
            1 marine moved from Algeria to Morocco
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from Crete to Syria
            1 fighter moved from Western United States to Wake Island
    
        Place Units - Americans
            1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
            2 fighters and 1 infantry placed in Western United States
            1 infantry placed in Central United States
            Americans undo move 1.
            1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            Americans undo move 1.
            1 fighter and 1 infantry placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,4
            Americans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
            1 fighter moved from Hopei to Jehol
            12 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Anhwe, round 2 : 4/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 marine moved from Algeria to 92 Sea Zone
            1 battleship, 3 cruisers and 1 marine moved from 92 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Northern Italy
            1 fighter moved from United Kingdom to 97 Sea Zone
            2 fighters moved from Algeria to 97 Sea Zone
            1 fighter moved from Egypt to 97 Sea Zone
            1 bomber moved from Persia to 97 Sea Zone
            1 tactical_bomber moved from Persia to India
            2 fighters and 1 tactical_bomber moved from West India to India
            4 infantry moved from West India to India
            1 armour moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Ethiopia to Anglo Egyptian Sudan
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 bomber, 3 cruisers and 4 fighters
                Italians defend with 1 battleship, 2 cruisers and 1 destroyer
                    British roll dice for 1 battleship, 1 bomber, 3 cruisers and 4 fighters in 97 Sea Zone, round 2 : 7/9 hits, 4.83 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 cruisers and 3 fighters remaining. Battle score for attacker is 42
                Casualties for British: 1 fighter
                Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
            Battle in Northern Italy
                British converts factory_major into different units
            Battle in India
                British attack with 2 fighters, 4 infantry and 2 tactical_bombers
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in India, round 2 : 4/8 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                British win, taking Northern Italy from Italians, taking India from Japanese with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - British
            3 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Iraq to Syria
            1 mech_infantry moved from Persia to Syria
            1 fighter moved from 97 Sea Zone to Greece
            2 fighters moved from 97 Sea Zone to Greece
            1 bomber moved from 97 Sea Zone to Greece
            6 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Kenya to Egypt
            2 infantry moved from Kenya to Anglo Egyptian Sudan
            1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            2 fighters and 1 tactical_bomber moved from India to Persia
            1 tactical_bomber moved from India to West India
            2 mech_infantrys moved from Persia to West India
            1 fighter moved from Persia to Greece
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 aaGun and 3 infantry moved from Algeria to Morocco
    
        Place Units - British
            1 submarine placed in 71 Sea Zone
            3 infantry placed in Persia
            2 infantry and 1 marine placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,5,5,6,6,1
            UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 infantry
            EDIT: Adding units owned by Americans to Morocco: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 3.17
    Italians : -1.00
    Americans : -2.83
    Chinese : 2.33
    Japanese : 0.33
    

    Savegame


  • @farmboy left the mech in Gib so had to repost again.

  • '19 '17

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Caucasus
                  Italians take Rostov from Russians
                  Italians take Caucasus from Russians
            1 fighter moved from Tunisia to Northern Italy
            1 infantry moved from British Somaliland to Ethiopia
                  Italians take Ethiopia from British
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Northern Italy
                Italians attack with 1 bomber, 2 fighters and 2 infantry
                British defend with 1 factory_minor and 1 marine
                    Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 2 : 3/5 hits, 2.00 expected hits
                    British roll dice for 1 marine in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 marine
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 aaGun and 2 infantry moved from Bessarabia to Ukraine
            2 fighters moved from Northern Italy to Southern Italy
            1 bomber moved from Northern Italy to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 infantry moved from Bulgaria to Albania
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 artillery and 2 infantry moved from British Somaliland to Ethiopia
            1 mech_infantry moved from Romania to Ukraine
    
        Place Units - Italians
            1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
            3 infantry placed in Southern Italy
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,2
            Italians collect 17 PUs (4 lost to blockades); end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 marine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from South Australia to Queensland
            2 submarines moved from 33 Sea Zone to 19 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 infantry and 1 marine placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
            EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Iraq to Northwest Persia
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            4 infantry moved from Norway to Finland
            1 bomber moved from Eastern Poland to Finland
            2 bombers moved from Western Germany to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
            4 fighters and 3 tactical_bombers moved from Ukraine to 97 Sea Zone
            1 armour moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Ukraine
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 5 fighters and 4 tactical_bombers
                British defend with 1 battleship and 3 cruisers
                    Germans roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 6/11 hits, 6.50 expected hits
                    British roll dice for 1 battleship and 3 cruisers in 97 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    3 cruisers owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 97 Sea Zone
                Germans win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 46
                Casualties for Germans: 1 fighter
                Casualties for British: 1 battleship and 3 cruisers
            Battle in Finland
                Germans attack with 1 bomber and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 4 infantry in Finland, round 2 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Finland to Western Germany
            11 armour and 8 mech_infantrys moved from Ukraine to Caucasus
            1 aaGun, 8 artilleries, 26 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine
            1 aaGun and 1 mech_infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Eastern Poland to Archangel
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 mech_infantry moved from Eastern Poland to Archangel
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            4 mech_infantrys moved from Eastern Poland to Ukraine
            2 infantry moved from Germany to Poland
            1 mech_infantry moved from Western Germany to Yugoslavia
            1 mech_infantry moved from Western Germany to Yugoslavia
            1 bomber moved from 97 Sea Zone to Caucasus
            2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
            2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Yugoslavia
            1 bomber moved from 97 Sea Zone to Yugoslavia
            1 infantry moved from Karelia to Novgorod
    
        Place Units - Germans
            1 fighter and 1 mech_infantry placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            4 artilleries and 6 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : -1.17
    Russians : -0.33
    

    Savegame

  • '19 '17

    Might make an edit.

  • '19 '17

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            4 infantry moved from Norway to Finland
            1 bomber moved from Eastern Poland to Finland
            2 bombers moved from Western Germany to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
            4 fighters and 3 tactical_bombers moved from Ukraine to 97 Sea Zone
            1 armour moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Ukraine
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 5 fighters and 4 tactical_bombers
                British defend with 1 battleship and 3 cruisers
                    Germans roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 6/11 hits, 6.50 expected hits
                    British roll dice for 1 battleship and 3 cruisers in 97 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    3 cruisers owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 97 Sea Zone
                Germans win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 46
                Casualties for Germans: 1 fighter
                Casualties for British: 1 battleship and 3 cruisers
            Battle in Finland
                Germans attack with 1 bomber and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 4 infantry in Finland, round 2 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Finland to Western Germany
            11 armour and 8 mech_infantrys moved from Ukraine to Caucasus
            1 aaGun, 8 artilleries, 26 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine
            1 aaGun and 1 mech_infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Eastern Poland to Archangel
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 mech_infantry moved from Eastern Poland to Archangel
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            4 mech_infantrys moved from Eastern Poland to Ukraine
            2 infantry moved from Germany to Poland
            1 mech_infantry moved from Western Germany to Yugoslavia
            1 mech_infantry moved from Western Germany to Yugoslavia
            1 bomber moved from 97 Sea Zone to Caucasus
            2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
            2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Yugoslavia
            1 bomber moved from 97 Sea Zone to Yugoslavia
            1 infantry moved from Karelia to Novgorod
    
        Place Units - Germans
            1 fighter and 1 mech_infantry placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            4 artilleries and 6 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Yugoslavia: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Germans from Ukraine: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Yugoslavia: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry
            EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : -1.17
    Russians : -0.33
    

    Savegame

  • '19 '17

    Done the edit.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Volgograd to Rostov
                  Russians take Rostov from Italians
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Volgograd to Tambov
            6 infantry moved from Novosibirsk to Vologda
            2 aaGuns and 12 infantry moved from Amur to Korea
            1 aaGun moved from Russia to Vologda
            1 aaGun moved from Tambov to Volgograd
            6 infantry moved from Russia to Tambov
            4 artilleries and 22 infantry moved from Russia to Tambov
    
        Place Units - Russians
            3 infantry placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    @farmboy Forgot about Mongolia, will change combat to not take Amur.

  • '19 '17

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 4 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            2 fighters moved from 39 Sea Zone to India
            2 tactical_bombers moved from Shan State to India
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            2 bombers moved from Borneo to 44 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
            2 artilleries and 1 infantry moved from Burma to India
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
    
        Combat - Japanese
            Battle in India
                Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 4/7 hits, 3.33 expected hits
                    UK_Pacific roll dice for 4 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the British lost in India
                Japanese destroys 6PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for British: 4 infantry
            Battle in 44 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 3 submarines and 1 transport
                3 submarines owned by the Americans Submerged
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Amur from Japanese to Russians
            EDIT: Removing units owned by Japanese from Amur: 1 infantry
            EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
            EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
            EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
            EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
            EDIT: Removing units owned by Russians from Olgiy: 2 infantry
            EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians
            EDIT: Changing ownership of Buyant-Uhaa from Russians to Mongolians
            EDIT: Changing ownership of Dzavhan from Russians to Mongolians
            EDIT: Changing ownership of Olgiy from Russians to Mongolians
            EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians
            EDIT: Changing ownership of Central Mongolia from Russians to Mongolians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry
            EDIT: Adding units owned by Mongolians to Ulaanbaatar: 1 infantry
            EDIT: Adding units owned by Mongolians to Dzavhan: 1 infantry
            EDIT: Adding units owned by Mongolians to Olgiy: 2 infantry
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Manchuria
            1 artillery moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Yunnan
            1 armour moved from Burma to Yunnan
            2 artilleries and 2 infantry moved from French Indo China to Shan State
            2 transports moved from 39 Sea Zone to 37 Sea Zone
            1 marine moved from Ceylon to 39 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 39 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 20 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            2 bombers moved from 44 Sea Zone to French Indo China
            1 marine moved from French Indo China to Shan State
            1 battleship, 3 carriers, 1 destroyer, 4 submarines and 3 transports moved from 36 Sea Zone to 6 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser moved from 39 Sea Zone to 42 Sea Zone
            2 fighters moved from India to 42 Sea Zone
            2 tactical_bombers moved from Shan State to 42 Sea Zone
            1 fighter moved from Shan State to French Indo China
            1 tactical_bomber moved from India to Burma
            1 tactical_bomber moved from India to Yunnan
    
        Place Units - Japanese
            1 factory_minor placed in Manchuria
            4 destroyers and 2 submarines placed in 6 Sea Zone
            2 artilleries and 1 fighter placed in Japan
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,3,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,4,2,6,6
            Japanese collect 47 PUs (9 lost to blockades); end with 47 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Americans : 1.33
    UK_Pacific : -0.33
    Japanese : -1.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 factory_minor, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            3 submarines moved from 6 Sea Zone to 24 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 marine and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Philippines
            Battle in Guam
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 carriers moved from 17 Sea Zone to 31 Sea Zone
            3 fighters moved from 17 Sea Zone to Korea
            2 fighters moved from 33 Sea Zone to Korea
            1 fighter moved from Wake Island to Korea
            1 tactical_bomber moved from 17 Sea Zone to Korea
            1 carrier moved from 10 Sea Zone to 31 Sea Zone
            2 destroyers moved from 10 Sea Zone to 31 Sea Zone
            1 carrier moved from 26 Sea Zone to 31 Sea Zone
            1 submarine moved from 26 Sea Zone to 31 Sea Zone
            1 cruiser moved from 33 Sea Zone to 31 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 aaGun and 1 infantry moved from 31 Sea Zone to Wake Island
            1 fighter moved from Western United States to 31 Sea Zone
            1 armour and 1 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Greece
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to Greece
            1 fighter moved from 92 Sea Zone to Greece
            1 bomber moved from Syria to Greece
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry, 1 marine and 2 mech_infantrys moved from Morocco to Algeria
            1 fighter moved from Eastern United States to Gibraltar
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 63 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Greece
            1 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            3 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,6,3,6,1,6,1,5,5,4,6,2,2,2,4,6,5,4,5,1,5,6,1,1,3,3,4,6
            Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            8 infantry moved from Anhwe to Hunan
            3 infantry moved from Anhwe to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Hunan, round 2 : 0/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 7 infantry in Hunan, round 3 : 3/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    Japanese : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 infantry and 1 marine moved from Egypt to 81 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            2 infantry and 1 marine moved from 76 Sea Zone to Ethiopia
            1 armour and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 fighter moved from Persia to India
            1 tactical_bomber moved from West India to India
            4 infantry moved from West India to India
            1 bomber moved from Greece to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
    
        Combat - British
            Battle in Ethiopia
                British attack with 1 armour, 1 bomber, 4 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 bomber, 4 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 2 : 3/8 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 2/4 hits, 1.33 expected hits
                    1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 bomber, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in India
                British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                    British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in India, round 2 : 4/6 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries in India, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese lost in India
                British win, taking India from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Persia to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece
            2 fighters moved from Gibraltar to Greece
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
            1 bomber moved from Ethiopia to Kenya
            2 mech_infantrys moved from West India to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            1 fighter moved from India to West India
            1 tactical_bomber moved from India to Persia
            2 infantry moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            6 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Syria to Persia
    

    Combat Hit Differential Summary :

    British : 3.33
    Italians : 0.67
    Japanese : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    sorry again. Got pulled away and will finish later. Posting to save.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 factory_minor, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            3 submarines moved from 6 Sea Zone to 24 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 marine and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Philippines
            Battle in Guam
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 carriers moved from 17 Sea Zone to 31 Sea Zone
            3 fighters moved from 17 Sea Zone to Korea
            2 fighters moved from 33 Sea Zone to Korea
            1 fighter moved from Wake Island to Korea
            1 tactical_bomber moved from 17 Sea Zone to Korea
            1 carrier moved from 10 Sea Zone to 31 Sea Zone
            2 destroyers moved from 10 Sea Zone to 31 Sea Zone
            1 carrier moved from 26 Sea Zone to 31 Sea Zone
            1 submarine moved from 26 Sea Zone to 31 Sea Zone
            1 cruiser moved from 33 Sea Zone to 31 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 aaGun and 1 infantry moved from 31 Sea Zone to Wake Island
            1 fighter moved from Western United States to 31 Sea Zone
            1 armour and 1 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Greece
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to Greece
            1 fighter moved from 92 Sea Zone to Greece
            1 bomber moved from Syria to Greece
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry, 1 marine and 2 mech_infantrys moved from Morocco to Algeria
            1 fighter moved from Eastern United States to Gibraltar
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 63 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Greece
            1 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            3 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,6,3,6,1,6,1,5,5,4,6,2,2,2,4,6,5,4,5,1,5,6,1,1,3,3,4,6
            Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            8 infantry moved from Anhwe to Hunan
            3 infantry moved from Anhwe to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Hunan, round 2 : 0/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 7 infantry in Hunan, round 3 : 3/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 infantry and 1 marine moved from Egypt to 81 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            2 infantry and 1 marine moved from 76 Sea Zone to Ethiopia
            1 armour and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 fighter moved from Persia to India
            1 tactical_bomber moved from West India to India
            4 infantry moved from West India to India
            1 bomber moved from Greece to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
    
        Combat - British
            Battle in Ethiopia
                British attack with 1 armour, 1 bomber, 4 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 bomber, 4 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 2 : 3/8 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 2/4 hits, 1.33 expected hits
                    1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 bomber, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in India
                British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                    British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in India, round 2 : 4/6 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries in India, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese lost in India
                British win, taking India from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Persia to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece
            2 fighters moved from Gibraltar to Greece
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
            1 bomber moved from Ethiopia to Kenya
            2 mech_infantrys moved from West India to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            1 fighter moved from India to West India
            1 tactical_bomber moved from India to Persia
            2 infantry moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            6 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Syria to Persia
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
            1 destroyer moved from 81 Sea Zone to 76 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from Morocco to Algeria
            1 aaGun moved from West India to India
    
        Place Units - British
            2 fighters placed in United Kingdom
            2 artilleries and 1 infantry placed in Persia
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    British : 3.33
    Italians : 0.67
    Chinese : -0.50
    Japanese : 0.00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Ukraine to Bryansk
                  Italians take Bryansk from Russians
            2 infantry moved from Ukraine to Rostov
            1 bomber and 1 fighter moved from Southern Italy to Rostov
            1 armour moved from Caucasus to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 97 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    1 transport owned by the Americans lost in 97 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Rostov
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Caucasus
            1 bomber moved from Rostov to Caucasus
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            2 infantry moved from Northern Italy to Yugoslavia
            1 mech_infantry moved from Yugoslavia to Romania
            2 mech_infantrys moved from Ukraine to Caucasus
            1 mech_infantry moved from Romania to Ukraine
            1 infantry moved from Bulgaria to Romania
            1 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Ukraine
            2 infantry placed in Southern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
            Italians collect 19 PUs (3 lost to blockades); end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Russians : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 19 Sea Zone
    
        Non Combat Move - ANZAC
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 22 Sea Zone
            3 fighters moved from Caroline Islands to Korea
            1 cruiser moved from 33 Sea Zone to 63 Sea Zone
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 aaGuns moved from South Australia to New South Wales
            1 artillery moved from South Australia to New South Wales
            1 infantry moved from Queensland to New South Wales
            1 infantry moved from South Australia to Northern Territory
            2 infantry moved from Northwest Persia to Iraq
    
        Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 19 Sea Zone
    
        Non Combat Move - ANZAC
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 22 Sea Zone
            3 fighters moved from Caroline Islands to Korea
            1 cruiser moved from 33 Sea Zone to 63 Sea Zone
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 aaGuns moved from South Australia to New South Wales
            1 artillery moved from South Australia to New South Wales
            1 infantry moved from Queensland to New South Wales
            1 infantry moved from South Australia to Northern Territory
            2 infantry moved from Northwest Persia to Iraq
    
        Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Egypt: 1 fighter
            EDIT: Adding units owned by French to Greece: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    reposted with a minor edit

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