TripleA Turn Summary: Seleucid round 3
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Seleucid
2 units repaired.
8 cataphracts and 1 leader moved from Petra to Pharan
1 catapult, 10 hoplites, 5 phalanxs and 1 warelephant moved from Jerusalem to Pharan
1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 58 to SZ 63
3 cataphracts moved from Ninive to Babylon
2 cataphracts, 1 catapult, 8 hoplites, 6 phalanxs and 2 warelephants moved from Seleucia to Babylon
Purchase Units - Seleucid
Seleucid buy 8 hoplites and 1 warelephant; Remaining resources: 0 PUs; 2 techTokens;
Combat - Seleucid
Battle in SZ 63
Seleucid attack with 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
Egypt defend with 1 flagship and 1 quadrireme
quin_VS_quad fire in SZ 63 : 1/1 hits, 0.17 expected hits
quad_VS_tri fire in SZ 63 : 0/1 hits, 0.17 expected hits
1 quadrireme owned by the Egypt lost in SZ 63
Seleucid roll dice for 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme in SZ 63, round 2 : 1/4 hits, 2.17 expected hits
Egypt roll dice for 1 flagship in SZ 63, round 2 : 0/1 hits, 0.17 expected hits
1 flagship owned by the Egypt lost in SZ 63
Seleucid win with 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme remaining. Battle score for attacker is 18
Casualties for Egypt: 1 flagship and 1 quadrireme
Battle in Pharan
Seleucid attack with 8 cataphracts, 1 catapult, 10 hoplites, 1 leader, 5 phalanxs and 1 warelephant
Egypt defend with 1 archer
Seleucid roll dice for 8 cataphracts, 1 catapult, 10 hoplites, 1 leader, 5 phalanxs and 1 warelephant in Pharan, round 2 : 15/26 hits, 12.67 expected hits
Egypt roll dice for 1 archer in Pharan, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 leader owned by the Seleucid
1 archer owned by the Egypt lost in Pharan
Seleucid win, taking Pharan from Egypt with 8 cataphracts, 1 catapult, 10 hoplites, 1 leader, 5 phalanxs and 1 warelephant remaining. Battle score for attacker is 8
Casualties for Egypt: 1 archer
Battle in Babylon
Seleucid attack with 5 cataphracts, 1 catapult, 8 hoplites, 6 phalanxs and 2 warelephants
Parthia defend with 9 archers, 2 cataphracts, 1 leader and 6 warelephants
Seleucid roll dice for 5 cataphracts, 1 catapult, 8 hoplites, 6 phalanxs and 2 warelephants in Babylon, round 2 : 6/22 hits, 11.00 expected hits
Parthia roll dice for 9 archers, 2 cataphracts, 1 leader and 6 warelephants in Babylon, round 2 : 11/18 hits, 10.67 expected hits
3 cataphracts owned by the Seleucid, 7 hoplites owned by the Seleucid, 1 catapult owned by the Seleucid, 5 warelephants owned by the Parthia and 1 cataphract owned by the Parthia lost in Babylon
6 phalanxs owned by the Seleucid, 2 cataphracts owned by the Seleucid, 1 hoplite owned by the Seleucid and 2 warelephants owned by the Seleucid retreated to Seleucia
Parthia win with 9 archers, 1 cataphract, 1 leader and 1 warelephant remaining. Battle score for attacker is -22
Casualties for Seleucid: 3 cataphracts, 1 catapult and 7 hoplites
Casualties for Parthia: 1 cataphract and 5 warelephants
Non Combat Move - Seleucid
1 hoplite, 1 phalanx and 1 warelephant moved from Ninive to Seleucia
1 phalanx moved from Petra to Jerusalem
1 warelephant moved from Petra to Jerusalem
1 cataphract moved from Antioch to Palmyra
1 hoplite moved from Antioch to Emesa
1 catapult moved from Antioch to SZ 61
1 catapult and 1 quadrireme moved from SZ 61 to SZ 59
1 catapult moved from SZ 59 to Pharan
2 hoplites and 1 phalanx moved from Sidon to Jerusalem
1 hoplite moved from Sidon to Jerusalem
Place Units - Seleucid
5 hoplites and 1 warelephant placed in Seleucia
2 hoplites placed in Antioch
1 hoplite placed in Seleucia
Research Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid roll 3,1 and gets 0 hits
Seleucid removing all Technology Tokens after unsuccessful research.
Turn Complete - Seleucid
Seleucid collect 71 PUs; end with 71 PUs
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 69 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 67 PUs
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 64 PUs
Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 63 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 61 PUs
Units generate 2 techTokens; Seleucid end with 2 techTokens
Units generate 6 PUs; Seleucid end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Seleucid from Tarsus: 1 hoplite
EDIT: Adding units owned by Seleucid to Tavium: 1 hoplite
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Egypt : 0.17
Parthia : 0.33
quin_VS_quad fire in SZ 63 : : 0.83
Seleucid : -3.83
quad_VS_tri fire in SZ 63 : : -0.17
Territory Summary for Seleucid :
Jerusalem : 1 flag, 3 hoplites, 2 phalanxs and 1 warelephant
Petra : 1 flag
Tavium : 1 hoplite
Ninive : 1 hoplite
Antioch : 1 city, 2 hoplites and 3 walls
SZ 63 : 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
Palmyra : 1 cataphract
Seleucia : 2 cataphracts, 1 city, 8 hoplites, 7 phalanxs, 3 walls and 4 warelephants
SZ 59 : 1 quadrireme
Sidon : 1 flag
Emesa : 1 hoplite
Pharan : 1 flag, 8 cataphracts, 2 catapults, 10 hoplites, 1 leader, 5 phalanxs and 1 warelephant
Production/PUs Summary :
RomanRepublic : 50 / 59
GreekCityStates : 36 / 45
Pergamon : 27 / 24
Carthage : 64 / 65
Macedonia : 45 / 47
Bosporus : 30 / 27
Pontus : 13 / 12
Seleucid : 71 / 67
Egypt : 31 / 32
Parthia : 37 / 39
Armenia : 24 / 24
AI_Barbarians : 12 / 26
AI_Neutral : 142 / 321
Savegame