Jim010 X vs crockett36 A with bid of 12 g40.2

  • Customizer

    Yes. Really tied up with online work. Will get to this soon.

  • Customizer

    TripleA Move Summary: Japanese round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 5 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Shan State to Malaya
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 fighter moved from Shan State to 79 Sea Zone
            1 tactical_bomber moved from Shan State to 79 Sea Zone
            1 fighter moved from Shan State to 78 Sea Zone
            1 tactical_bomber moved from Shan State to 78 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from India to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to Ceylon
            1 artillery moved from India to Burma
            1 armour moved from India to Burma
            1 infantry moved from Kwangtung to Kwangsi
            4 infantry moved from French Indo China to Kwangsi
            2 artilleries moved from French Indo China to Kwangsi
            9 infantry moved from Suiyuyan to Shensi
            1 mech_infantry moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Sakha to Amur
            1 infantry moved from Siberia to Amur
            1 tactical_bomber moved from Shan State to Burma
            1 fighter moved from Shan State to Malaya
            5 fighters moved from Shan State to Shensi
            2 tactical_bombers moved from Shan State to Shensi
            1 tactical_bomber moved from Shan State to Shensi
    

    Savegame

  • Customizer

    hmm … I can’t proceed. started with the battle in Amur, and it crashed? Can’t seem to continue.

  • Customizer

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 5 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Shan State to Malaya
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 fighter moved from Shan State to 79 Sea Zone
            1 tactical_bomber moved from Shan State to 79 Sea Zone
            1 fighter moved from Shan State to 78 Sea Zone
            1 tactical_bomber moved from Shan State to 78 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from India to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to Ceylon
            1 artillery moved from India to Burma
            1 armour moved from India to Burma
            1 infantry moved from Kwangtung to Kwangsi
            4 infantry moved from French Indo China to Kwangsi
            2 artilleries moved from French Indo China to Kwangsi
            9 infantry moved from Suiyuyan to Shensi
            1 mech_infantry moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Sakha to Amur
            1 infantry moved from Siberia to Amur
            1 tactical_bomber moved from Shan State to Burma
            1 fighter moved from Shan State to Malaya
            5 fighters moved from Shan State to Shensi
            2 tactical_bombers moved from Shan State to Shensi
            1 tactical_bomber moved from Shan State to Shensi
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Ceylon
            Battle in Amur
                Japanese attack with 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 4 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Amur, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                1 infantry owned by the Japanese retreated to Siberia
                Russians win, taking Sumatra from Dutch, taking Ceylon from UK_Pacific with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Japanese attack with 5 fighters, 10 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 6 artilleries and 8 infantry
                    Japanese roll dice for 5 fighters, 10 infantry, 1 mech_infantry and 3 tactical_bombers in Shensi, round 2 : 8/19 hits, 6.33 expected hits
                    Chinese roll dice for 6 artilleries and 8 infantry in Shensi, round 2 : 5/14 hits, 4.67 expected hits
                    5 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 5 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Shensi, round 3 : 5/14 hits, 5.50 expected hits
                    Chinese roll dice for 6 artilleries in Shensi, round 3 : 4/6 hits, 2.00 expected hits
                    4 infantry owned by the Japanese and 5 artilleries owned by the Chinese lost in Shensi
                    Japanese roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Shensi, round 4 : 2/10 hits, 4.83 expected hits
                    Chinese roll dice for 1 artillery in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Japanese: 9 infantry
                Casualties for Chinese: 6 artilleries and 8 infantry
            Battle in 79 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                British defend with 1 battleship
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 battleship in 79 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 79 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
            Battle in Malaya
                Japanese attack with 1 fighter and 2 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Malaya, round 3 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Malaya, round 4 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Malaya, round 5 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Malaya, round 6 : 2/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                    Japanese roll dice for 1 armour and 1 tactical_bomber in Burma, round 3 : 0/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 tactical_bomber in Burma, round 4 : 1/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Burma
                Japanese win, taking Burma from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 artilleries and 5 infantry
                Chinese defend with 1 airfield and 1 infantry
                    Japanese roll dice for 2 artilleries and 5 infantry in Kwangsi, round 2 : 2/7 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 78 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 78 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 78 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            2 battleships moved from 39 Sea Zone to 36 Sea Zone
            2 cruisers moved from 39 Sea Zone to 36 Sea Zone
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            2 destroyers moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 79 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
            1 fighter moved from 78 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 78 Sea Zone to 39 Sea Zone
            3 tactical_bombers moved from Shensi to Hopei
            5 fighters moved from Shensi to Hopei
            1 aaGun moved from Suiyuyan to Hopei
            1 artillery moved from Jehol to Manchuria
            1 fighter moved from Malaya to India
            1 tactical_bomber moved from Burma to India
            2 infantry moved from Jehol to Manchuria
    
        Place Units - Japanese
            3 infantry placed in India
            1 fighter and 2 infantry placed in Manchuria
            4 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    British : -1.00
    Chinese : 1.67
    UK_Pacific : -1.67
    Russians : 0.00
    Japanese : -5.83
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 1,3 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 carrier, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; 2 techTokens; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            4 bombers moved from Eastern United States to Spain
            3 infantry moved from 91 Sea Zone to Spain
            2 artilleries moved from 91 Sea Zone to Spain
            1 armour moved from 91 Sea Zone to Spain
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 carrier moved from 95 Sea Zone to 98 Sea Zone
            1 carrier moved from 95 Sea Zone to 98 Sea Zone
            1 battleship moved from 95 Sea Zone to 98 Sea Zone
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            3 fighters moved from 95 Sea Zone to Egypt
            3 bombers moved from Gibraltar to Egypt
            1 bomber moved from Tunisia to Egypt
            2 infantry moved from 91 Sea Zone to Portugal
            1 fighter moved from Gibraltar to Portugal
            1 fighter moved from Gibraltar to Spain
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Spain
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
                  Americans take 6 Sea Zone from Japanese
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            4 fighters moved from Hawaiian Islands to Iwo Jima
            1 infantry and 1 transport moved from 17 Sea Zone to 15 Sea Zone
    
        Combat - Americans
            Battle in Egypt
                Americans attack with 4 bombers and 3 fighters
                Italians defend with 1 armour, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
                    Americans roll dice for 4 bombers and 3 fighters in Egypt, round 2 : 3/7 hits, 4.17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 2 : 4/9 hits, 3.17 expected hits
                    3 fighters owned by the Americans, 1 bomber owned by the Americans and 3 infantry owned by the Italians lost in Egypt
                    Americans roll dice for 3 bombers in Egypt, round 3 : 3/3 hits, 2.00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 3 : 2/6 hits, 2.17 expected hits
                    1 mech_infantry owned by the Italians, 2 bombers owned by the Americans and 2 infantry owned by the Italians lost in Egypt
                    Americans roll dice for 1 bomber in Egypt, round 4 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Egypt, round 4 : 2/3 hits, 1.17 expected hits
                    1 bomber owned by the Americans lost in Egypt
                Italians win with 1 armour and 2 artilleries remaining. Battle score for attacker is -59
                Casualties for Americans: 4 bombers and 3 fighters
                Casualties for Italians: 5 infantry and 1 mech_infantry
            Battle in Portugal
                Americans attack with 1 fighter and 2 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Portugal, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Portugal
                    Americans roll dice for 1 fighter and 1 infantry in Portugal, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Portugal, round 4 : 0/2 hits, 0.67 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 4 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Portugal
                Neutral_True win with 2 infantry remaining. Battle score for attacker is -16
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in Spain
                Americans attack with 1 armour, 2 artilleries, 4 bombers, 1 fighter and 4 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 armour, 2 artilleries, 4 bombers, 1 fighter and 4 infantry in Spain, round 2 : 3/12 hits, 5.33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 armour, 2 artilleries, 4 bombers, 1 fighter and 1 infantry in Spain, round 3 : 6/9 hits, 4.67 expected hits
                    Neutral_True roll dice for 3 infantry in Spain, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 4 bombers and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 artillery and 4 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            4 bombers moved from Spain to Algeria
            1 fighter moved from Spain to Tunisia
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 10 Sea Zone
            4 transports placed in 101 Sea Zone
            1 armour, 3 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.50
    Americans : -4.00
    Neutral_True : 3.00
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Kiangsi to Kwangtung
                  Chinese take Kwangtung from Japanese
            1 fighter and 9 infantry moved from Hunan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 9 infantry
                Japanese defend with 1 airfield, 2 artilleries and 5 infantry
                    Chinese roll dice for 1 fighter and 9 infantry in Kwangsi, round 2 : 2/10 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries and 5 infantry in Kwangsi, round 2 : 4/7 hits, 2.33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 5 infantry in Kwangsi, round 3 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries and 3 infantry in Kwangsi, round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 4 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 4 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 5 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 5 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                 retreated to Kwangsi
                Japanese win with 1 artillery remaining. Battle score for attacker is -8
                Casualties for Chinese: 9 infantry
                Casualties for Japanese: 1 artillery and 5 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangtung to Kiangsi
    
        Place Units - Chinese
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 2.67
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 1,3 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 carrier, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; 2 techTokens; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            4 bombers moved from Eastern United States to Spain
            3 infantry moved from 91 Sea Zone to Spain
            2 artilleries moved from 91 Sea Zone to Spain
            1 armour moved from 91 Sea Zone to Spain
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 carrier moved from 95 Sea Zone to 98 Sea Zone
            1 carrier moved from 95 Sea Zone to 98 Sea Zone
            1 battleship moved from 95 Sea Zone to 98 Sea Zone
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            3 fighters moved from 95 Sea Zone to Egypt
            3 bombers moved from Gibraltar to Egypt
            1 bomber moved from Tunisia to Egypt
            2 infantry moved from 91 Sea Zone to Portugal
            1 fighter moved from Gibraltar to Portugal
            1 fighter moved from Gibraltar to Spain
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Spain
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
                  Americans take 6 Sea Zone from Japanese
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            4 fighters moved from Hawaiian Islands to Iwo Jima
            1 infantry and 1 transport moved from 17 Sea Zone to 15 Sea Zone
    
        Combat - Americans
            Battle in Egypt
                Americans attack with 4 bombers and 3 fighters
                Italians defend with 1 armour, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
                    Americans roll dice for 4 bombers and 3 fighters in Egypt, round 2 : 3/7 hits, 4.17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 2 : 4/9 hits, 3.17 expected hits
                    3 fighters owned by the Americans, 1 bomber owned by the Americans and 3 infantry owned by the Italians lost in Egypt
                    Americans roll dice for 3 bombers in Egypt, round 3 : 3/3 hits, 2.00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 3 : 2/6 hits, 2.17 expected hits
                    1 mech_infantry owned by the Italians, 2 bombers owned by the Americans and 2 infantry owned by the Italians lost in Egypt
                    Americans roll dice for 1 bomber in Egypt, round 4 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Egypt, round 4 : 2/3 hits, 1.17 expected hits
                    1 bomber owned by the Americans lost in Egypt
                Italians win with 1 armour and 2 artilleries remaining. Battle score for attacker is -59
                Casualties for Americans: 4 bombers and 3 fighters
                Casualties for Italians: 5 infantry and 1 mech_infantry
            Battle in Portugal
                Americans attack with 1 fighter and 2 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Portugal, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Portugal
                    Americans roll dice for 1 fighter and 1 infantry in Portugal, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Portugal, round 4 : 0/2 hits, 0.67 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 4 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Portugal
                Neutral_True win with 2 infantry remaining. Battle score for attacker is -16
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in Spain
                Americans attack with 1 armour, 2 artilleries, 4 bombers, 1 fighter and 4 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 armour, 2 artilleries, 4 bombers, 1 fighter and 4 infantry in Spain, round 2 : 3/12 hits, 5.33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 armour, 2 artilleries, 4 bombers, 1 fighter and 1 infantry in Spain, round 3 : 6/9 hits, 4.67 expected hits
                    Neutral_True roll dice for 3 infantry in Spain, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 4 bombers and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 artillery and 4 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            4 bombers moved from Spain to Algeria
            1 fighter moved from Spain to Tunisia
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 10 Sea Zone
            4 transports placed in 101 Sea Zone
            1 armour, 3 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Kiangsi to Kwangtung
                  Chinese take Kwangtung from Japanese
            1 fighter and 9 infantry moved from Hunan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 9 infantry
                Japanese defend with 1 airfield, 2 artilleries and 5 infantry
                    Chinese roll dice for 1 fighter and 9 infantry in Kwangsi, round 2 : 2/10 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries and 5 infantry in Kwangsi, round 2 : 4/7 hits, 2.33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 5 infantry in Kwangsi, round 3 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries and 3 infantry in Kwangsi, round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 4 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 4 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 5 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 5 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                 retreated to Kwangsi
                Japanese win with 1 artillery remaining. Battle score for attacker is -8
                Casualties for Chinese: 9 infantry
                Casualties for Japanese: 1 artillery and 5 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangtung to Kiangsi
    
        Place Units - Chinese
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    
        Research Technology - British
            British spend 0 on tech rolls
                British roll 6,3,4 and gets 1 hit
            British removing all Technology Tokens after successful research.
            British discover Airborne_Forces
    
        Activate Technology - British
            British activating Airborne_Forces
            British giving technology to UK_Pacific: Airborne_Forces
    
        Purchase Units - British
            British buy 3 armour and 1 bomber; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            3 fighters moved from United Kingdom to Finland
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
            2 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 infantry moved from Sicily to 95 Sea Zone
            2 armour moved from Anglo Egyptian Sudan to Egypt
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 armour moved from Iraq to Trans-Jordan
            2 mech_infantrys moved from Iraq to Trans-Jordan
            1 artillery moved from Eastern Persia to Persia
            1 fighter moved from Persia to Trans-Jordan
            1 fighter moved from Persia to Trans-Jordan
            1 fighter moved from Trans-Jordan to Egypt
            1 tactical_bomber moved from Persia to Trans-Jordan
            1 fighter moved from Trans-Jordan to Egypt
            1 artillery moved from Sicily to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Southern France
            Battle in Egypt
                British attack with 2 armour, 2 fighters and 2 mech_infantrys
                Italians defend with 1 armour, 2 artilleries and 1 harbour
                    British roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Egypt, round 2 : 0/6 hits, 2.33 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Egypt, round 2 : 3/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the British and 1 armour owned by the British lost in Egypt
                    British roll dice for 1 armour and 2 fighters in Egypt, round 3 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Egypt, round 3 : 0/3 hits, 1.17 expected hits
                    2 artilleries owned by the Italians lost in Egypt
                    British roll dice for 1 armour and 2 fighters in Egypt, round 4 : 0/3 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Egypt, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour and 2 fighters in Egypt, round 5 : 0/3 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Egypt, round 5 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the British lost in Egypt
                    British roll dice for 1 armour and 1 fighter in Egypt, round 6 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 armour in Egypt, round 6 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the British lost in Egypt
                    British roll dice for 1 armour in Egypt, round 7 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour in Egypt, round 7 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Egypt
                Italians win, taking Normandy Bordeaux from Germans, taking Southern France from Italians with 1 armour remaining. Battle score for attacker is -32
                Casualties for British: 2 armour, 2 fighters and 2 mech_infantrys
                Casualties for Italians: 2 artilleries
            Battle in Trans-Jordan
                British attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 2 armour and 1 infantry
                    British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 2 armour and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.33 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the Italians lost in Trans-Jordan
                    British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 2 armour and 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
            2 aaGuns moved from Hunan to Kiangsi
    
        Place Units - British
            3 armour placed in Iraq
            1 bomber placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
            British collect 34 PUs (2 lost to blockades); end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : -6.33
    Americans : -4.00
    Neutral_True : 3.00
    Chinese : 0.67
    Japanese : 2.67
    

    Savegame

  • 2024 2023 '22 '19 '18

    wow what a battle in egypt!

  • Customizer

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 artilleries and 3 infantry; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 armour moved from Egypt to Tobruk
            1 fighter moved from Southern Italy to 93 Sea Zone
            2 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Southern France
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Southern France
                    Italians roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Southern France
                Italians win, taking Southern France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Tobruk
                Italians attack with 1 armour
                French defend with 1 infantry
                    Italians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tobruk
                Italians win, taking Tobruk from French with 1 armour remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 infantry moved from Bulgaria to Romania
            1 artillery moved from Bulgaria to Romania
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            Italians undo move 1.
            3 infantry placed in Northern Italy
            3 artilleries placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,6,5
            Italians collect 12 PUs (4 lost to blockades); end with 13 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : -1.00
    French : -0.33
    

    Savegame

  • Customizer

    I don’t have the numbers anymore it looks like for Moscow. I’ll play one more round and see.

  • Customizer

    You not playing anymore?

  • 2024 2023 '22 '19 '18

    i was under the impression that it was your turn
    sorry get right on it

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 57 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
            1 cruiser moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from New South Wales to South Australia
            1 bomber moved from Philippines to Shensi
            1 bomber moved from Philippines to Shensi
    
        Combat - ANZAC
            Battle in Shensi
                ANZAC attack with 2 bombers
                Japanese defend with 1 infantry and 1 mech_infantry
                    ANZAC roll dice for 2 bombers in Shensi, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 bombers owned by the ANZAC lost in Shensi
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -21
                Casualties for ANZAC: 2 bombers
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 1.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    Hey, so 2 bombers vs 2 grounders, 2 bombers gone. desperate attack on a tank–Boom! the dice go both ways. thanks for the prompt.

  • Customizer

    ouch … .

  • 2024 2023 '22 '19 '18

    you have burst on the scene, playing a lot!

  • Customizer

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            2 bombers moved from Western Germany to Algeria
            1 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Romania to Greece
            2 infantry moved from Eastern Poland to Bessarabia
            7 armour moved from Eastern Poland to Bryansk
                  Germans take Bryansk from Russians
            10 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 fighter moved from Belarus to Bessarabia
            1 tactical_bomber moved from Belarus to Bessarabia
            14 armour moved from Novgorod to Bryansk
            11 infantry moved from Belarus to Bryansk
            5 artilleries moved from Belarus to Bryansk
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 infantry and 1 mech_infantry
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.33 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                British win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Bessarabia
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Algeria
                Germans attack with 2 bombers
                Americans defend with 4 bombers
                    Germans roll dice for 2 bombers in Algeria, round 2 : 1/2 hits, 1.33 expected hits
                    French roll dice for 4 bombers in Algeria, round 2 : 1/4 hits, 0.67 expected hits
                    1 bomber owned by the Germans and 1 bomber owned by the Americans lost in Algeria
                    Germans roll dice for 1 bomber in Algeria, round 3 : 1/1 hits, 0.67 expected hits
                    French roll dice for 3 bombers in Algeria, round 3 : 0/3 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Algeria
                    Germans roll dice for 1 bomber in Algeria, round 4 : 1/1 hits, 0.67 expected hits
                    French roll dice for 2 bombers in Algeria, round 4 : 1/2 hits, 0.33 expected hits
                    1 bomber owned by the Germans and 1 bomber owned by the Americans lost in Algeria
                French win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 2 bombers
                Casualties for Americans: 3 bombers
            Battle in Western Ukraine
                Germans attack with 10 artilleries and 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 10 artilleries and 5 infantry in Western Ukraine, round 2 : 3/15 hits, 5.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 10 artilleries and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            6 infantry moved from Novgorod to Belarus
            1 aaGun moved from Western Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            3 armour moved from Germany to Western Germany
            1 fighter moved from Bessarabia to Belarus
            1 tactical_bomber moved from Bessarabia to Belarus
    
        Place Units - Germans
            3 bombers and 1 infantry placed in Western Germany
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    British : 0.33
    French : 0.50
    Russians : 1.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians roll 3,3 and gets 0 hits
    
        Purchase Units - Russians
            Russians buy 1 aaGun, 1 armour and 8 infantry; Remaining resources: 1 PUs; 2 techTokens; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 infantry moved from Buryatia to Sakha
                  Russians take Sakha from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            2 infantry moved from Ukraine to Bessarabia
            4 infantry moved from Novosibirsk to Samara
            1 infantry moved from Novosibirsk to Samara
            7 infantry moved from Timguska to Novosibirsk
            5 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Timguska to Novosibirsk
            3 infantry moved from Novosibirsk to Samara
            1 infantry moved from Volgograd to Tambov
            2 infantry moved from Volgograd to Samara
            5 infantry moved from Finland to Karelia
            4 infantry moved from Finland to Karelia
            2 infantry moved from Finland to Karelia
            1 artillery moved from Finland to Karelia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Finland to Karelia
            1 aaGun moved from Timguska to Novosibirsk
            1 aaGun moved from Dzavhan to Olgiy
    
        Place Units - Russians
            1 aaGun, 1 armour and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.67
    

    Savegame

  • Customizer

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            2 infantry moved from Manchuria to Korea
            1 artillery moved from Manchuria to Korea
            2 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 fighter moved from Japan to 15 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from Japan to 20 Sea Zone
            1 mech_infantry moved from Shensi to Sikang
            1 armour moved from Burma to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            2 tactical_bombers moved from Hopei to Sikang
            1 fighter moved from Hopei to Sikang
            1 tactical_bomber moved from Hopei to Sikang
            2 fighters moved from Hopei to Sikang
            2 fighters moved from 39 Sea Zone to Iraq
            2 tactical_bombers moved from 39 Sea Zone to Iraq
            4 artilleries moved from India to 39 Sea Zone
            1 fighter moved from India to 42 Sea Zone
            1 tactical_bomber moved from India to 42 Sea Zone
            3 infantry moved from India to 39 Sea Zone
            4 artilleries, 3 infantry and 4 transports moved from 39 Sea Zone to 80 Sea Zone
            4 artilleries and 3 infantry moved from 80 Sea Zone to Iraq
            1 artillery moved from Kwangsi to Kwangtung
            1 fighter moved from Hopei to Sikang
            1 fighter moved from Hopei to Kwangtung
            1 fighter moved from Manchuria to Korea
    
        Combat - Japanese
            Battle in Borneo
            Battle in 15 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 infantry and 1 transport
                    1 infantry owned by the Americans and 1 transport owned by the Americans lost in 15 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry and 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Korea
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Sikang
                Japanese attack with 4 fighters, 1 mech_infantry and 3 tactical_bombers
                Americans defend with 1 fighter; Chinese defend with 3 infantry
                    Japanese roll dice for 4 fighters, 1 mech_infantry and 3 tactical_bombers in Sikang, round 2 : 3/8 hits, 4.17 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1.67 expected hits
                    1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in Sikang, round 3 : 1/7 hits, 4.00 expected hits
                    Chinese roll dice for 1 fighter in Sikang, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Sikang
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter and 1 mech_infantry
                Casualties for Chinese: 3 infantry
                Casualties for Americans: 1 fighter
            Battle in Kwangtung
                Japanese attack with 1 artillery and 1 fighter
                Chinese defend with 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery and 1 fighter in Kwangtung, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 fighter in Kwangtung, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangtung
                Japanese win, taking Kwangtung from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Iraq
                Japanese attack with 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 3 armour and 1 factory_minor; Russians defend with 3 infantry
                    Japanese roll dice for 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 5/11 hits, 4.67 expected hits
                    British roll dice for 3 armour and 3 infantry in Iraq, round 2 : 2/6 hits, 2.50 expected hits
                    2 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 armour owned by the British lost in Iraq
                    Japanese roll dice for 4 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 3 : 3/9 hits, 4.00 expected hits
                    British roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Iraq
                Japanese win, taking Iraq from British with 4 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 3 infantry
                Casualties for British: 3 armour
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from West India to Afghanistan
                  Japanese take Afghanistan from Neutral_True
            1 artillery moved from Ceylon to 39 Sea Zone
            1 artillery, 2 carriers and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Saudi Arabia
                  Japanese take Saudi Arabia from Neutral_True
            2 fighters moved from Iraq to 80 Sea Zone
            2 tactical_bombers moved from Iraq to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Siam
            2 battleships, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from 15 Sea Zone to 6 Sea Zone
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            1 fighter moved from Korea to Japan
            3 fighters and 3 tactical_bombers moved from Sikang to Afghanistan
            1 fighter moved from Kwangtung to Kwangsi
            2 infantry moved from Malaya to Shan State
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            3 mech_infantrys placed in Manchuria
            3 armour placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
            Japanese collect 57 PUs (3 lost to blockades); end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    ANZAC : -0.67
    Chinese : -1.00
    Russians : -0.33
    Japanese : -4.83
    

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