@Karl7
Keep the destroyer
axis-dominion vs giallo (allies+18) bm3
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from British 1 armour moved from Northwest Persia to Iraq Germans take Iraq from British 1 mech_infantry moved from Romania to Ukraine 2 bombers moved from Southern Italy to Ukraine 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 fighters moved from Egypt to Tobruk 2 fighters moved from Southern Italy to Tobruk 4 tactical_bombers moved from Southern Italy to Tobruk Combat - Germans Battle in Tobruk Germans attack with 4 fighters and 4 tactical_bombers British defend with 1 armour and 1 infantry Germans roll dice for 4 fighters and 4 tactical_bombers in Tobruk, round 2 : 4/8 hits, 4.67 expected hits British roll dice for 1 armour and 1 infantry in Tobruk, round 2 : 2/2 hits, 0.83 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Tobruk Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -12 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 1 armour and 1 infantry Battle in Ukraine Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 5 armour moved from Northwest Persia to Iraq 3 fighters and 3 tactical_bombers moved from Tobruk to Egypt 2 fighters moved from Western Germany to Southern Italy 4 fighters moved from Western Germany to 97 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy 5 artilleries moved from Bessarabia to Eastern Poland 1 aaGun moved from Bessarabia to Eastern Poland 19 infantry moved from Bessarabia to Eastern Poland 3 armour and 3 mech_infantrys moved from Romania to Eastern Poland 1 infantry moved from Baltic States to Belarus 2 artilleries and 2 infantry moved from Baltic States to Eastern Poland 1 aaGun and 3 infantry moved from Bessarabia to Eastern Poland 2 bombers moved from Ukraine to Eastern Poland 1 artillery and 3 infantry moved from Finland to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Baltic States 1 aaGun and 2 infantry moved from Finland to Karelia 1 tactical_bomber moved from Southern Italy to Egypt 6 mech_infantrys moved from Western Germany to Southern Italy 1 submarine moved from 72 Sea Zone to 70 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 fighters placed in Western Germany 1 fighter placed in 112 Sea Zone 4 infantry placed in Germany 1 infantry placed in Western Germany 4 infantry placed in Germany Germans undo move 5. 3 infantry placed in France 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : 1.17 Russians : -0.33
-
hold on a min
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from British 1 armour moved from Northwest Persia to Iraq Germans take Iraq from British 1 mech_infantry moved from Romania to Ukraine 2 bombers moved from Southern Italy to Ukraine 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 fighters moved from Egypt to Tobruk 2 fighters moved from Southern Italy to Tobruk 4 tactical_bombers moved from Southern Italy to Tobruk Combat - Germans Battle in Tobruk Germans attack with 4 fighters and 4 tactical_bombers British defend with 1 armour and 1 infantry Germans roll dice for 4 fighters and 4 tactical_bombers in Tobruk, round 2 : 4/8 hits, 4.67 expected hits British roll dice for 1 armour and 1 infantry in Tobruk, round 2 : 2/2 hits, 0.83 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Tobruk Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -12 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 1 armour and 1 infantry Battle in Ukraine Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 5 armour moved from Northwest Persia to Iraq 3 fighters and 3 tactical_bombers moved from Tobruk to Egypt 2 fighters moved from Western Germany to Southern Italy 4 fighters moved from Western Germany to 97 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy 5 artilleries moved from Bessarabia to Eastern Poland 1 aaGun moved from Bessarabia to Eastern Poland 19 infantry moved from Bessarabia to Eastern Poland 3 armour and 3 mech_infantrys moved from Romania to Eastern Poland 1 infantry moved from Baltic States to Belarus 2 artilleries and 2 infantry moved from Baltic States to Eastern Poland 1 aaGun and 3 infantry moved from Bessarabia to Eastern Poland 2 bombers moved from Ukraine to Eastern Poland 1 artillery and 3 infantry moved from Finland to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Baltic States 1 aaGun and 2 infantry moved from Finland to Karelia 1 tactical_bomber moved from Southern Italy to Egypt 6 mech_infantrys moved from Western Germany to Southern Italy 1 submarine moved from 72 Sea Zone to 70 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 fighters placed in Western Germany 1 fighter placed in 112 Sea Zone 4 infantry placed in Germany 1 infantry placed in Western Germany 4 infantry placed in Germany Germans undo move 5. 3 infantry placed in France 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 3 infantry EDIT: Adding units owned by Germans to Novgorod: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17 British : 1.17 Russians : -0.33
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Northwest Persia 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Japanese 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 fighter moved from Volgograd to Smolensk 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Northwest Persia Russians attack with 3 armour, 1 infantry and 3 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 3/7 hits, 2,17 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Russians win, taking Northwest Persia from Germans with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk retreated to Smolensk Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 4 infantry moved from Timguska to Novosibirsk 2 infantry moved from Kazakhstan to Caucasus 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 aaGun and 9 infantry moved from Volgograd to Rostov 8 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Smolensk to Russia 1 fighter moved from Ukraine to Russia 2 mech_infantrys moved from Russia to Western Ukraine 1 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 3 armour and 3 mech_infantrys moved from Caucasus to Rostov 2 infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia 2 armour and 2 infantry moved from Caucasus to Rostov Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : -0,50
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 2 fighters, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 artillery and 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Szechwan to Shan State 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 mech_infantry moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Urals to Vologda Japanese take Vologda from Russians 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 1 infantry moved from Kweichow to Shensi 1 infantry moved from Suiyuyan to Shensi 2 bombers moved from Japan to Shensi 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 marine moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 2 transports moved from 49 Sea Zone to 62 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 62 Sea Zone to New South Wales 4 fighters and 2 tactical_bombers moved from 49 Sea Zone to New South Wales 1 armour and 1 artillery moved from French Indo China to Shan State Combat - Japanese Battle in New South Wales Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry AA fire in New South Wales : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers in New South Wales, round 2 : 2/9 hits, 4.33 expected hits ANZAC roll dice for 2 aaGuns, 1 armour, 1 artillery and 1 infantry in New South Wales, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 1 artillery, 4 fighters, 1 marine and 2 tactical_bombers in New South Wales, round 3 : 2/8 hits, 4.00 expected hits ANZAC roll dice for 1 armour and 1 artillery in New South Wales, round 3 : 1/2 hits, 0.83 expected hits 1 armour owned by the ANZAC, 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in New South Wales Japanese captures 10PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 4 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 2 aaGuns, 1 armour, 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 4 fighters moved from New South Wales to 62 Sea Zone 2 tactical_bombers moved from New South Wales to 62 Sea Zone 3 carriers moved from 49 Sea Zone to 62 Sea Zone 1 destroyer and 1 submarine moved from 49 Sea Zone to 62 Sea Zone 1 marine moved from New Britain to 47 Sea Zone 1 cruiser and 1 marine moved from 47 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 battleship, 3 carriers, 3 fighters, 3 tactical_bombers and 2 transports moved from 47 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 aaGun, 5 infantry and 2 mech_infantrys moved from Yenisey to Timguska 1 armour and 1 mech_infantry moved from Dzavhan to Timguska 1 infantry moved from Olgiy to Timguska 2 aaGuns and 3 infantry moved from Dzavhan to Olgiy 2 infantry moved from Ulaanbaatar to Dzavhan 2 mech_infantrys moved from Amur to Dzavhan 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 mech_infantrys moved from 19 Sea Zone to Jehol 1 mech_infantry moved from Kweichow to Sikang 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kweichow to Sikang 1 armour moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Kiangsu to Hunan 2 armour moved from French Indo China to Szechwan 1 artillery moved from French Indo China to Kwangsi 2 artilleries moved from French Indo China to Yunnan 1 fighter moved from Shan State to 36 Sea Zone 1 tactical_bomber moved from Shan State to 36 Sea Zone 2 bombers moved from Shensi to Szechwan 1 fighter moved from Philippines to 36 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 tactical_bomber moved from Philippines to Japan 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Hopei to Chahar 1 armour moved from Szechwan to Hopei 3 armour moved from Szechwan to Sikang 1 mech_infantry moved from Szechwan to Sikang 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines Place Units - Japanese 2 carriers and 1 destroyer placed in 36 Sea Zone 1 harbour placed in French Indo China 2 fighters and 3 infantry placed in Japan 1 fighter and 1 tactical_bomber could not land in 36 Sea Zone and were removed Turn Complete - Japanese Japanese collect 78 PUs; end with 88 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 91 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 101 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 106 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Philippines: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.00 Chinese : -0.33 AA fire in New South Wales : : -1.00 UK_Pacific : -0.33 Japanese : -4.83
-
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 4 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from 96 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
Combat Hit Differential Summary :
-
scramble?
-
Nay, no scramble
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 4 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from 96 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan Combat - Americans Battle in Trans-Jordan Non Combat Move - Americans 4 artilleries, 4 infantry and 1 marine moved from Libya to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 4 artilleries, 6 carriers, 4 cruisers, 2 destroyers, 5 fighters, 4 infantry, 2 marines, 1 tactical_bomber and 4 transports moved from 96 Sea Zone to 92 Sea Zone 6 fighters moved from 98 Sea Zone to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 4 artilleries, 4 infantry and 2 marines moved from 92 Sea Zone to Gibraltar 5 transports moved from 26 Sea Zone to 10 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 2 aaGuns moved from Central United States to Western United States 4 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier placed in 10 Sea Zone 8 infantry placed in Western United States 1 fighter placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Kansu to Shensi 10 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 3/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 1,33 Japanese : 0,00
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 4 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from 96 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan Combat - Americans Battle in Trans-Jordan Non Combat Move - Americans 4 artilleries, 4 infantry and 1 marine moved from Libya to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 4 artilleries, 6 carriers, 4 cruisers, 2 destroyers, 5 fighters, 4 infantry, 2 marines, 1 tactical_bomber and 4 transports moved from 96 Sea Zone to 92 Sea Zone 6 fighters moved from 98 Sea Zone to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 4 artilleries, 4 infantry and 2 marines moved from 92 Sea Zone to Gibraltar 5 transports moved from 26 Sea Zone to 10 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 2 aaGuns moved from Central United States to Western United States 4 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier placed in 10 Sea Zone 8 infantry placed in Western United States 1 fighter placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Kansu to Shensi 10 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 3/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 2 fighters and 2 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 76 Sea Zone to 71 Sea Zone 2 mech_infantrys moved from Eastern Persia to Persia 1 tactical_bomber moved from India to Persia 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 2 infantry moved from India to 39 Sea Zone 2 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone 2 artilleries moved from West India to 79 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Combat - British Battle in Persia British attack with 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Persia British roll dice for 1 mech_infantry and 1 tactical_bomber in Persia, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Persia retreated to Persia Germans win with 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for British: 2 mech_infantrys Battle in Iraq British attack with 2 artilleries and 2 infantry Germans defend with 6 armour British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 2 artilleries and 2 infantry in Iraq, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 6 armour in Iraq, round 2 : 2/6 hits, 3,00 expected hits 3 armour owned by the Germans and 2 infantry owned by the British lost in Iraq British roll dice for 2 artilleries in Iraq, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 3 armour in Iraq, round 3 : 1/3 hits, 1,50 expected hits 1 armour owned by the Germans and 1 artillery owned by the British lost in Iraq British roll dice for 1 artillery in Iraq, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 armour in Iraq, round 4 : 1/2 hits, 1,00 expected hits 1 artillery owned by the British lost in Iraq Germans win with 2 armour remaining. Battle score for attacker is 10 Casualties for British: 2 artilleries and 2 infantry Casualties for Germans: 4 armour Non Combat Move - British 1 tactical_bomber moved from Persia to 80 Sea Zone 1 destroyer and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from Union of South Africa to Tanganyika Territory Place Units - British 2 submarines placed in 71 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,5 British collect 28 PUs (2 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,17 British : -1,50 Chinese : 1,33 Japanese : 0,00
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 3 fighters moved from Egypt to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Trans-Jordan to Egypt Place Units - Italians 3 infantry placed in Egypt 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : 0.33
-
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 2 infantry moved from South Australia to New South Wales 5 fighters moved from South Australia to New South Wales Combat - ANZAC Battle in New South Wales ANZAC attack with 5 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 marine ANZAC roll dice for 5 fighters and 2 infantry in New South Wales, round 2 : 2/7 hits, 2,83 expected hits Japanese roll dice for 1 marine in New South Wales, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in New South Wales ANZAC win, taking New South Wales from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 3 armour and 1 artillery moved from South Australia to New South Wales 5 fighters moved from New South Wales to New Zealand Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1,1,5,2,2,2,4,5,1,5,2,3,3,3,4,1 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
ANZAC : -0,83 Japanese : -0,33
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 2 infantry moved from South Australia to New South Wales 5 fighters moved from South Australia to New South Wales Combat - ANZAC Battle in New South Wales ANZAC attack with 5 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 marine ANZAC roll dice for 5 fighters and 2 infantry in New South Wales, round 2 : 2/7 hits, 2,83 expected hits Japanese roll dice for 1 marine in New South Wales, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in New South Wales ANZAC win, taking New South Wales from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 3 armour and 1 artillery moved from South Australia to New South Wales 5 fighters moved from New South Wales to New Zealand Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1,1,5,2,2,2,4,5,1,5,2,3,3,3,4,1 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,83 Japanese : -0,33
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 2 infantry moved from South Australia to New South Wales 5 fighters moved from South Australia to New South Wales Combat - ANZAC Battle in New South Wales ANZAC attack with 5 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 marine ANZAC roll dice for 5 fighters and 2 infantry in New South Wales, round 2 : 2/7 hits, 2,83 expected hits Japanese roll dice for 1 marine in New South Wales, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in New South Wales ANZAC win, taking New South Wales from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 3 armour and 1 artillery moved from South Australia to New South Wales 5 fighters moved from New South Wales to New Zealand Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1,1,5,2,2,2,4,5,1,5,2,3,3,3,4,1 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 transport EDIT: Adding units owned by British to 92 Sea Zone: 1 transport EDIT: Removing units owned by British from 92 Sea Zone: 2 infantry and 2 mech_infantrys EDIT: Removing units owned by Americans from 92 Sea Zone: 1 transport EDIT: Adding units owned by British to Gibraltar: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,83 Japanese : -0,33
-
forgot to ul my uk units in gib I edit that
-
@Giallo said in axis-dominion vs giallo (allies+18) bm3:
forgot to ul my uk units in gib I edit that
And if you allow it i would like to edit 2 inf and 2 art to west india
-
sure, go for it. just post the update when it’s done.
-
TripleA Manual Gamesave Post: French round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 2 infantry moved from South Australia to New South Wales 5 fighters moved from South Australia to New South Wales Combat - ANZAC Battle in New South Wales ANZAC attack with 5 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 marine ANZAC roll dice for 5 fighters and 2 infantry in New South Wales, round 2 : 2/7 hits, 2,83 expected hits Japanese roll dice for 1 marine in New South Wales, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in New South Wales ANZAC win, taking New South Wales from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 3 armour and 1 artillery moved from South Australia to New South Wales 5 fighters moved from New South Wales to New Zealand Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1,1,5,2,2,2,4,5,1,5,2,3,3,3,4,1 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 transport EDIT: Adding units owned by British to 92 Sea Zone: 1 transport EDIT: Removing units owned by British from 92 Sea Zone: 2 infantry and 2 mech_infantrys EDIT: Removing units owned by Americans from 92 Sea Zone: 1 transport EDIT: Adding units owned by British to Gibraltar: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from India: 2 artilleries and 2 infantry EDIT: Adding units owned by British to West India: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,83 Japanese : -0,33
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 8 infantry and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 tactical_bomber moved from Egypt to 98 Sea Zone Combat - Germans Battle in 98 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 98 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Germans 1 infantry moved from Belarus to Eastern Poland 1 artillery and 3 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Baltic States 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Baltic States 1 infantry moved from Germany to Poland 3 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 infantry moved from Northern Italy to France 1 tactical_bomber moved from 98 Sea Zone to Southern Italy 2 armour moved from Iraq to Egypt 1 mech_infantry moved from Persia to Iraq 1 bomber moved from Eastern Poland to Southern Italy 1 bomber moved from Eastern Poland to Southern Italy 2 mech_infantrys moved from Southern Italy to Greater Southern Germany 2 mech_infantrys moved from Southern Italy to Yugoslavia 3 tactical_bombers moved from Egypt to Southern Italy 1 submarine moved from 70 Sea Zone to 68 Sea Zone 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 aaGun and 2 infantry moved from Karelia to Finland 1 fighter moved from Western Germany to Eastern Poland 1 fighter moved from Western Germany to Eastern Poland 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from 112 Sea Zone to Southern Italy 1 battleship, 1 carrier and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 marine moved from Western Germany to France 2 mech_infantrys moved from Southern Italy to Western Germany Place Units - Germans 3 artilleries placed in France 2 artilleries and 2 infantry placed in Germany 3 infantry placed in Novgorod 3 infantry placed in Southern France 6 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,4,4,3,6 Germans collect 51 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :