Matthew(Axis)vsNathan(Allies) Anniversary 41

  • '20 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            7 infantry moved from Stanovoj Chrebet to Soviet Far East
            7 infantry moved from Karelia S.S.R. to Baltic States
            6 infantry moved from Russia to Eastern Ukraine
            7 infantry moved from Caucasus to Ukraine
    
        Combat - Russians
            Battle in Soviet Far East
                Russians attack with 7 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 7 infantry in Soviet Far East, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                Russians win, taking Soviet Far East from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 7 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 7 infantry in Ukraine, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 6 infantry in Ukraine, round 3 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Baltic States
                Russians attack with 7 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 7 infantry in Baltic States, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Baltic States, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 6 infantry in Baltic States, round 3 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Eastern Ukraine
                Russians attack with 6 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 infantry in Eastern Ukraine, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 artillery and 9 infantry moved from Caucasus to Persia
            1 infantry moved from Chinghai to Ningxia
            1 armour moved from Russia to Evenki National Okrug
    
        Place Units - Russians
            4 armour placed in Caucasus
            2 infantry placed in Karelia S.S.R.
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 fighters and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            2 fighters moved from Manchuria to 58 Sea Zone
            4 fighters moved from 50 Sea Zone to 58 Sea Zone
            1 armour moved from Buryatia S.S.R. to Suiyuan
            1 armour moved from Hupeh to Chinghai
                  Japanese take Sikang from Chinese
                  Japanese take Chinghai from Chinese
            2 infantry moved from Hupeh to Suiyuan
            1 infantry moved from Philippine Islands to 50 Sea Zone
            1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
                  Japanese take New Guinea from British
    
        Combat - Japanese
            Battle in Suiyuan
                Japanese attack with 1 armour and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Suiyuan, round 2 : 0/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Suiyuan, round 3 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 58 Sea Zone
                Japanese attack with 6 fighters
                Americans defend with 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 3 submarines and 1 transport
                3 submarines owned by the Americans Submerged
                    Japanese roll dice for 6 fighters in 58 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                    Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 transport in 58 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                    3 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 58 Sea Zone
                    Japanese roll dice for 3 fighters in 58 Sea Zone, round 3 : 2/1 hits, 1.50 expected hits
                    Americans roll dice for 1 carrier, 2 fighters and 1 transport in 58 Sea Zone, round 3 : 1/1 hits, 1.67 expected hits
                    1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in 58 Sea Zone
                    Japanese roll dice for 2 fighters in 58 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits
                    Americans roll dice for 1 carrier and 1 transport in 58 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Americans lost in 58 Sea Zone
                    2 infantry owned by the Americans and 1 transport owned by the Americans lost in 58 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 39
                Casualties for Japanese: 4 fighters
                Casualties for Americans: 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 1 transport
    
        Non Combat Move - Japanese
            1 battleship moved from 50 Sea Zone to 62 Sea Zone
            2 carriers moved from 50 Sea Zone to 62 Sea Zone
            2 fighters moved from 58 Sea Zone to 62 Sea Zone
            1 cruiser moved from 50 Sea Zone to 62 Sea Zone
            3 infantry moved from Philippine Islands to 50 Sea Zone
            3 infantry and 2 transports moved from 50 Sea Zone to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from Fukien to Hupeh
            1 carrier moved from 31 Sea Zone to 48 Sea Zone
            2 fighters moved from 31 Sea Zone to 48 Sea Zone
            1 transport moved from 36 Sea Zone to 62 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            6 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 fighter moved from 62 Sea Zone to Buryatia S.S.R.
            1 artillery moved from French Indo-China Thailand to Burma
            1 infantry moved from French Indo-China Thailand to Burma
            3 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
    
        Place Units - Japanese
            2 destroyers and 3 fighters placed in 62 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 42 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.00
    Chinese : -0.67
    Japanese : -0.17
    

    Savegame

  • '20 '16

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 carrier, 1 cruiser and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 armour, 1 artillery and 1 infantry moved from Norway to 3 Sea Zone
            2 armour, 1 artillery, 1 infantry and 3 transports moved from 3 Sea Zone to 7 Sea Zone
            2 infantry moved from United Kingdom to 7 Sea Zone
            2 armour, 1 artillery and 3 infantry moved from 7 Sea Zone to France
            1 bomber moved from United Kingdom to 13 Sea Zone
    
        Combat - British
            Battle in 13 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 13 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in France
                British attack with 2 armour, 1 artillery and 3 infantry
                Germans defend with 1 aaGun, 1 armour and 3 infantry
                    British roll dice for 2 armour, 1 artillery and 3 infantry in France, round 2 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 3 infantry in France, round 2 : 1/1 hits, 1.50 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in France
                    British roll dice for 2 armour, 1 artillery and 2 infantry in France, round 3 : 2/1 hits, 1.83 expected hits
                    Germans roll dice for 1 armour and 1 infantry in France, round 3 : 1/1 hits, 0.83 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in France
                British win, taking France from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 2 infantry
                Casualties for Germans: 1 armour and 3 infantry
    
        Non Combat Move - British
            1 carrier, 1 destroyer and 1 fighter moved from 3 Sea Zone to 7 Sea Zone
            1 bomber moved from 13 Sea Zone to United Kingdom
            3 fighters moved from Egypt to 7 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Belgian Congo to Anglo-Egypt Sudan
    
        Place Units - British
            1 carrier and 1 cruiser placed in 7 Sea Zone
            2 infantry placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.17
    

    Savegame

  • '20 '16

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    I rolled a 5, so missed with my last fighter. No need to change anything on the board.


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 armour moved from Libya to 14 Sea Zone
            1 infantry moved from Libya to 14 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 armour moved from 13 Sea Zone to France
            1 infantry moved from 13 Sea Zone to France
            1 infantry moved from Italy to France
            1 artillery moved from Italy to France
            1 armour moved from Balkans to France
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            2 infantry moved from Libya to 14 Sea Zone
            2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            2 infantry moved from 15 Sea Zone to Trans-Jordan
                  Italians take Trans-Jordan from British
    
        Combat - Italians
            Battle in France
                Italians attack with 2 armour, 1 artillery and 2 infantry
                British defend with 1 aaGun, 2 armour, 1 artillery and 1 infantry
                    Italians roll dice for 2 armour, 1 artillery and 2 infantry in France, round 2 : 2/1 hits, 1.83 expected hits
                    British roll dice for 2 armour, 1 artillery and 1 infantry in France, round 2 : 2/1 hits, 1.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in France
                    Italians roll dice for 2 armour and 1 artillery in France, round 3 : 1/1 hits, 1.33 expected hits
                    British roll dice for 2 armour in France, round 3 : 1/0 hits, 1.00 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the British lost in France
                    Italians roll dice for 2 armour in France, round 4 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the British and 1 armour owned by the Italians lost in France
                Italians win, taking France from British with 1 armour remaining. Battle score for attacker is 2
                Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                Casualties for British: 2 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Libya to Poland
    
        Place Units - Italians
            5 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : 0.83
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 bomber moved from Egypt to 13 Sea Zone
    
        Combat - Americans
            Battle in 13 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 13 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 13 Sea Zone to Egypt
            1 destroyer moved from 3 Sea Zone to 7 Sea Zone
            3 submarines moved from 58 Sea Zone to 53 Sea Zone
            1 submarine moved from 56 Sea Zone to 46 Sea Zone
            1 infantry moved from Alaska to Western Canada
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Ningxia to Chinghai
    
        Combat - Chinese
            Battle in Chinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 2 infantry in Chinghai, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Chinghai, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chinghai
                Chinese win, taking Chinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Chinghai to Ningxia
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour and 6 infantry; Remaining resources: 6 PUs; 0 techTokens; 
    
        Combat Move - Germans
            3 bombers moved from Germany to Baltic States
            3 fighters moved from Northwestern Europe to Baltic States
            3 infantry moved from Poland to Baltic States
            1 infantry moved from East Poland to Baltic States
            4 armour moved from East Poland to Ukraine
            1 armour moved from Libya to Morocco Algeria
            1 infantry moved from Libya to Morocco Algeria
            1 artillery moved from Libya to Morocco Algeria
            6 infantry moved from East Poland to Ukraine
            4 artilleries moved from East Poland to Ukraine
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 3 bombers, 3 fighters and 4 infantry
                Russians defend with 5 infantry
                    Germans roll dice for 3 bombers, 3 fighters and 4 infantry in Baltic States, round 2 : 4/1 hits, 4.17 expected hits
                    Russians roll dice for 5 infantry in Baltic States, round 2 : 2/1 hits, 1.67 expected hits
                    4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 3 bombers, 3 fighters and 2 infantry in Baltic States, round 3 : 4/1 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 5 infantry
            Battle in Ukraine
                Germans attack with 4 armour, 4 artilleries and 6 infantry
                Russians defend with 6 infantry
                    Germans roll dice for 4 armour, 4 artilleries and 6 infantry in Ukraine, round 2 : 5/0 hits, 5.00 expected hits
                    Russians roll dice for 6 infantry in Ukraine, round 2 : 2/0 hits, 2.00 expected hits
                    5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 4 armour, 4 artilleries and 4 infantry in Ukraine, round 3 : 4/1 hits, 4.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 2 infantry
                Casualties for Russians: 6 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Northwestern Europe to France
            1 armour moved from Germany to France
            4 infantry moved from Northwestern Europe to France
            6 infantry moved from Germany to Poland
            2 infantry moved from Germany to France
            3 bombers moved from Baltic States to Germany
            3 fighters moved from Baltic States to Poland
            1 armour moved from East Poland to Poland
            1 infantry moved from Bulgaria Romania to East Poland
    
        Place Units - Germans
            4 armour and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 30 PUs; end with 36 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 artillery and 9 infantry moved from Persia to India
                  British take India from Japanese
            1 infantry moved from Ningxia to Sikang
                  Chinese take Sikang from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 armour moved from Evenki National Okrug to Russia
            6 infantry moved from Eastern Ukraine to Caucasus
            2 infantry moved from Russia to Eastern Ukraine
            4 armour moved from Caucasus to Persia
            1 infantry moved from Belorussia to Eastern Ukraine
            1 infantry moved from Karelia S.S.R. to Belorussia
            7 infantry moved from Soviet Far East to Yakut S.S.R.
            1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
    
        Place Units - Russians
            2 artilleries and 2 infantry placed in Caucasus
            2 infantry placed in Karelia S.S.R.
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 factory, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Hupeh to Sikang
            1 armour moved from Suiyuan to Sikang
            2 infantry moved from Suiyuan to Ningxia
            1 fighter moved from Buryatia S.S.R. to Ningxia
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
            8 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                  Japanese take Stanovoj Chrebet from Russians
            1 infantry moved from New Guinea to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 carrier moved from 48 Sea Zone to 36 Sea Zone
            2 fighters moved from 48 Sea Zone to Burma
            3 fighters moved from 62 Sea Zone to Burma
            1 fighter moved from 62 Sea Zone to Burma
    
        Combat - Japanese
            Battle in Sikang
                Japanese attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Sikang, round 2 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ningxia
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 fighter
                    Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 fighter in Ningxia, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Ningxia
                Japanese win, taking Ningxia from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 fighter
    
        Non Combat Move - Japanese
            1 artillery moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            3 infantry moved from Japan to 62 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
            3 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 armour moved from 36 Sea Zone to French Indo-China Thailand
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 artillery moved from 36 Sea Zone to French Indo-China Thailand
            1 fighter moved from Ningxia to Suiyuan
    
        Place Units - Japanese
            1 factory placed in Burma
            4 submarines placed in 62 Sea Zone
            3 armour and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : 0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 factory, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Morocco Algeria
            2 artilleries and 9 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from 7 Sea Zone to Morocco Algeria
            2 fighters moved from 7 Sea Zone to Gibraltar
            1 armour moved from Egypt to Libya
                  British take Libya from Italians
            2 artilleries and 2 infantry moved from United Kingdom to 7 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 12 Sea Zone
            2 artilleries and 2 infantry moved from 12 Sea Zone to Morocco Algeria
            2 infantry moved from United Kingdom to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 12 Sea Zone
            2 infantry moved from 12 Sea Zone to Gibraltar
            2 carriers, 1 cruiser and 1 destroyer moved from 7 Sea Zone to 12 Sea Zone
            1 armour moved from Libya to Egypt
    
        Combat - British
            Battle in Morocco Algeria
                British attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 armour, 1 artillery and 1 infantry
                    British roll dice for 1 cruiser in Morocco Algeria, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Morocco Algeria, round 2 : 3/0 hits, 3.00 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 1.17 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Morocco Algeria
                British win, taking Morocco Algeria from Germans with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour, 1 artillery and 1 infantry
            Battle in Gibraltar
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
                British win, taking Gibraltar from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Trans-Jordan
                British attack with 2 artilleries and 9 infantry
                Italians defend with 2 infantry
                    British roll dice for 2 artilleries and 9 infantry in Trans-Jordan, round 2 : 2/1 hits, 2.50 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            2 infantry moved from Anglo-Egypt Sudan to Egypt
            1 bomber moved from Morocco Algeria to Egypt
            2 fighters moved from Morocco Algeria to 12 Sea Zone
            2 fighters moved from Gibraltar to 12 Sea Zone
    
        Place Units - British
            1 submarine placed in 7 Sea Zone
            1 factory placed in Australia
            1 armour and 1 infantry placed in Egypt
            1 artillery and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -1.33
    Italians : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            5 infantry moved from Italy to France
            1 fighter moved from Poland to Italy
            1 fighter moved from Italy to France
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 armour and 5 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 bomber moved from Egypt to Burma
    
        Combat - Americans
            Strategic bombing raid in Burma
                Bombing raid in Burma rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Burma causes 4 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Burma to Persia
            1 submarine moved from 53 Sea Zone to 48 Sea Zone
            1 submarine moved from 46 Sea Zone to 48 Sea Zone
            2 submarines moved from 53 Sea Zone to 52 Sea Zone
            2 carriers, 3 destroyers, 4 fighters and 1 submarine moved from 56 Sea Zone to 52 Sea Zone
            1 destroyer moved from 7 Sea Zone to 12 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone
            2 fighters placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Belorussia
            2 fighters moved from Poland to Belorussia
            1 infantry moved from East Poland to Eastern Ukraine
            1 armour moved from Poland to Eastern Ukraine
            3 bombers moved from Germany to Eastern Ukraine
            1 fighter moved from Poland to Eastern Ukraine
            4 armour, 4 artilleries and 4 infantry moved from Ukraine to Caucasus
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Ukraine
                Germans attack with 1 armour, 3 bombers, 1 fighter and 1 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 armour, 3 bombers, 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 3/1 hits, 3.17 expected hits
                    Russians roll dice for 3 infantry in Eastern Ukraine, round 2 : 1/0 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Caucasus
                Germans attack with 4 armour, 4 artilleries and 4 infantry
                Russians defend with 1 aaGun, 2 artilleries, 1 factory and 10 infantry
                    Germans roll dice for 4 armour, 4 artilleries and 4 infantry in Caucasus, round 2 : 4/1 hits, 4.67 expected hits
                    Russians roll dice for 2 artilleries and 10 infantry in Caucasus, round 2 : 4/0 hits, 4.00 expected hits
                    4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 4 armour and 4 artilleries in Caucasus, round 3 : 3/1 hits, 3.33 expected hits
                    Russians roll dice for 2 artilleries and 6 infantry in Caucasus, round 3 : 3/1 hits, 2.67 expected hits
                    3 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Caucasus
                    Germans roll dice for 4 armour and 1 artillery in Caucasus, round 4 : 3/1 hits, 2.33 expected hits
                    Russians roll dice for 2 artilleries and 3 infantry in Caucasus, round 4 : 1/1 hits, 1.67 expected hits
                    3 infantry owned by the Russians and 1 artillery owned by the Germans lost in Caucasus
                    Germans roll dice for 4 armour in Caucasus, round 5 : 2/0 hits, 2.00 expected hits
                    Russians roll dice for 2 artilleries in Caucasus, round 5 : 0/1 hits, 0.67 expected hits
                    2 artilleries owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 4 armour remaining. Battle score for attacker is 10
                Casualties for Germans: 4 artilleries and 4 infantry
                Casualties for Russians: 2 artilleries and 10 infantry
    
        Non Combat Move - Germans
            4 armour moved from Germany to East Poland
            1 armour moved from France to Balkans
            5 infantry moved from France to Italy
            3 bombers moved from Eastern Ukraine to Poland
            1 fighter moved from Eastern Ukraine to Ukraine
            2 fighters moved from Belorussia to Ukraine
            6 infantry moved from Poland to Baltic States
            2 infantry moved from Germany to Poland
            2 infantry moved from Germany to Balkans
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
    
        Place Units - Germans
            4 armour, 1 fighter and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 36 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -1.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            4 armour moved from Persia to Caucasus
            3 infantry moved from Russia to Caucasus
            1 armour and 2 infantry moved from Russia to Eastern Ukraine
            1 artillery and 2 infantry moved from Karelia S.S.R. to Belorussia
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Ukraine
                Russians attack with 1 armour and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Eastern Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
            Battle in Caucasus
                Russians attack with 4 armour and 3 infantry
                Germans defend with 1 aaGun, 4 armour and 1 factory
                    Russians roll dice for 4 armour and 3 infantry in Caucasus, round 2 : 2/1 hits, 2.50 expected hits
                    Germans roll dice for 4 armour in Caucasus, round 2 : 2/0 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
                    Russians roll dice for 4 armour and 1 infantry in Caucasus, round 3 : 3/1 hits, 2.17 expected hits
                    Germans roll dice for 2 armour in Caucasus, round 3 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 4 armour remaining. Battle score for attacker is 11
                Casualties for Russians: 3 infantry
                Casualties for Germans: 4 armour
    
        Non Combat Move - Russians
            1 artillery and 8 infantry moved from India to Persia
    
        Place Units - Russians
            2 infantry placed in Karelia S.S.R.
            4 armour and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory; Remaining resources: 46 PUs; 0 techTokens; 
            Japanese buy 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Ningxia to Chinghai
            2 infantry moved from Sikang to Chinghai
            1 armour moved from Sikang to Chinghai
            5 infantry moved from Burma to India
            2 artilleries moved from Burma to India
            1 armour moved from French Indo-China Thailand to India
    
        Combat - Japanese
            Battle in Chinghai
                Japanese attack with 1 armour and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 4 infantry in Chinghai, round 2 : 1/1 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chinghai
                Japanese win, taking Chinghai from Chinese with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 1 armour, 2 artilleries and 5 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in India, round 2 : 2/1 hits, 2.33 expected hits
                    British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in India
                Japanese win, taking India from British with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Stanovoj Chrebet to Soviet Far East
            2 infantry moved from French Indo-China Thailand to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to East Indies
            1 carrier moved from 36 Sea Zone to 62 Sea Zone
            3 transports moved from 36 Sea Zone to 62 Sea Zone
            1 fighter moved from Suiyuan to 62 Sea Zone
            5 fighters moved from Burma to 62 Sea Zone
            1 artillery moved from French Indo-China Thailand to Burma
            3 infantry moved from French Indo-China Thailand to Burma
            1 fighter moved from Burma to Fukien
            2 armour moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Manchuria
            1 armour moved from 62 Sea Zone to Manchuria
            1 armour moved from 62 Sea Zone to Buryatia S.S.R.
            1 armour moved from 62 Sea Zone to Buryatia S.S.R.
    
        Place Units - Japanese
            1 aaGun and 1 armour placed in Burma
            4 submarines placed in 62 Sea Zone
            2 artilleries and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Chinese : -0.33
    Japanese : -0.50
    

    Savegame

  • '20 '16

    TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 bomber moved from Egypt to 38 Sea Zone
    
        Combat - British
            Battle in 38 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - British
            1 bomber moved from 38 Sea Zone to Egypt
            2 armour moved from Egypt to Persia
            2 artilleries and 8 infantry moved from Trans-Jordan to Persia
            1 infantry moved from Egypt to Trans-Jordan
            2 artilleries and 1 infantry moved from Morocco Algeria to Libya
            1 infantry moved from Gibraltar to 12 Sea Zone
            2 transports moved from 12 Sea Zone to 8 Sea Zone
            1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone
            1 infantry and 1 transport moved from 12 Sea Zone to 9 Sea Zone
            1 infantry moved from Eastern Canada to 9 Sea Zone
            2 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 12 Sea Zone
            1 submarine moved from 7 Sea Zone to 13 Sea Zone
            1 artillery and 5 infantry moved from 12 Sea Zone to Morocco Algeria
    
        Place Units - British
            1 armour and 1 infantry placed in Egypt
            1 submarine placed in 7 Sea Zone
            1 artillery and 3 infantry placed in United Kingdom
            2 transports placed in 39 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : -0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 bomber moved from Persia to Burma
    
        Combat - Americans
            Strategic bombing raid in Burma
                    AA fire in Burma : 0/1 hits, 0.17 expected hits
                Bombing raid in Burma rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in Burma causes 2 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Burma to Australia
            3 submarines moved from 52 Sea Zone to 48 Sea Zone
            2 carriers, 3 destroyers and 4 fighters moved from 52 Sea Zone to 56 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 fighters, 1 submarine and 1 transport placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    AA fire in Burma : : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 armour; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            4 armour moved from East Poland to Caucasus
            1 fighter moved from Ukraine to Caucasus
            3 bombers moved from Poland to Belorussia
            1 fighter moved from Germany to Belorussia
            2 infantry moved from Baltic States to Belorussia
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 3 bombers, 1 fighter and 2 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 3 bombers, 1 fighter and 2 infantry in Belorussia, round 2 : 3/1 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/0 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Caucasus
                Germans attack with 4 armour and 1 fighter
                Russians defend with 1 aaGun, 4 armour and 1 factory
                    AA fire in Caucasus : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 4 armour and 1 fighter in Caucasus, round 2 : 3/1 hits, 2.50 expected hits
                    Russians roll dice for 4 armour in Caucasus, round 2 : 2/0 hits, 2.00 expected hits
                    3 armour owned by the Russians and 2 armour owned by the Germans lost in Caucasus
                    Germans roll dice for 2 armour and 1 fighter in Caucasus, round 3 : 1/1 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 10
                Casualties for Germans: 2 armour
                Casualties for Russians: 4 armour
    
        Non Combat Move - Germans
            1 fighter moved from Caucasus to India
            2 fighters moved from Ukraine to India
            4 armour moved from Germany to East Poland
            2 infantry moved from Balkans to Bulgaria Romania
            1 armour moved from Balkans to Ukraine
            2 infantry moved from Baltic States to East Poland
            4 infantry moved from Poland to Baltic States
            5 infantry moved from Germany to Poland
            1 fighter moved from France to Italy
            1 fighter moved from Belorussia to East Poland
            3 bombers moved from Belorussia to Poland
            1 infantry moved from Italy to France
            2 infantry moved from Italy to Balkans
    
        Place Units - Germans
            10 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 34 PUs; end with 35 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : -0.50
    AA fire in Caucasus : : -0.17
    

    Savegame

Suggested Topics

  • 13
  • 50
  • 29
  • 115
  • 143
  • 181
  • 149
  • 222
Axis & Allies Boardgaming Custom Painted Miniatures

50

Online

17.0k

Users

39.3k

Topics

1.7m

Posts