Matthew(Axis)vsNathan(Allies) Anniversary 41


  • '16

    I love the smell of napalm in the morning


  • '16

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 9:15:43 PM
    Savegame


  • '16

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Germans
    

    Combat Hit Differential Summary :

    Savegame



  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 9:52:28 PM
    Savegame



  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 submarine moved from 7 Sea Zone to 12 Sea Zone
            1 fighter moved from Northwestern Europe to 12 Sea Zone
            1 fighter moved from Germany to 12 Sea Zone
            1 fighter moved from Norway to 2 Sea Zone
            1 bomber moved from Germany to 2 Sea Zone
            1 submarine moved from 7 Sea Zone to 2 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 cruiser moved from 5 Sea Zone to 6 Sea Zone
            2 armour moved from Bulgaria Romania to Ukraine
            1 artillery moved from Bulgaria Romania to Ukraine
            1 infantry moved from Bulgaria Romania to Ukraine
            2 infantry moved from Bulgaria Romania to Ukraine
            1 armour moved from Czechoslovakia Hungary to East Poland
            1 fighter moved from Poland to East Poland
            1 infantry moved from Poland to East Poland
            1 artillery moved from Poland to East Poland
            2 armour moved from Poland to Baltic States
            3 infantry moved from Poland to Baltic States
            1 armour moved from Czechoslovakia Hungary to Baltic States
            1 artillery moved from Germany to 5 Sea Zone
            1 infantry moved from Germany to 5 Sea Zone
            1 artillery moved from 5 Sea Zone to Baltic States
            1 infantry moved from 5 Sea Zone to Baltic States
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 3 armour, 1 artillery and 4 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 3 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 2/1 hits, 2.67 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 1/0 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 3 armour, 1 artillery and 3 infantry in Baltic States, round 3 : 3/1 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in East Poland
                Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in East Poland, round 2 : 2/1 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in East Poland, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in East Poland
                Germans win, taking East Poland from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 2 armour, 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/0 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 6 Sea Zone
                Germans attack with 1 cruiser and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
                Germans win with 1 cruiser remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 12 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 12 Sea Zone
                    Germans roll dice for 2 fighters in 12 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 cruiser in 12 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 12 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 14
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in 2 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 submarine
                British defend with 1 battleship and 1 transport
                    Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 2 Sea Zone
                    Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 2 Sea Zone
                    1 transport owned by the British lost in 2 Sea Zone
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship and 1 transport
    
        Non Combat Move - Germans
            1 aaGun moved from Germany to France
            1 fighter moved from 12 Sea Zone to France
            1 fighter moved from 12 Sea Zone to Morocco Algeria
            1 infantry moved from Germany to Poland
            1 fighter moved from East Poland to Poland
            1 bomber moved from 2 Sea Zone to Norway
            1 fighter moved from 2 Sea Zone to Norway
            1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 infantry moved from Germany to Poland
            1 armour moved from France to Poland
    
        Place Units - Germans
            1 artillery and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 35 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 0.00
    Russians : -0.67
    

    Savegame



  • TripleA Manual Gamesave Post: Russians round 1

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • '16

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
            1 artillery and 5 infantry moved from Karelia S.S.R. to Finland
    
        Combat - Russians
            Battle in 6 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser
                    Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser in 6 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser in 6 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians lost in 6 Sea Zone
                Germans win with 1 cruiser remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Finland
                Russians attack with 1 artillery and 5 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 5 infantry in Finland, round 2 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Finland, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 artillery and 5 infantry in Finland, round 3 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Karelia S.S.R. to Finland
            2 infantry moved from Belorussia to Archangel
            1 aaGun and 3 infantry moved from Russia to Archangel
            1 infantry moved from Eastern Ukraine to Belorussia
            1 infantry moved from Caucasus to Eastern Ukraine
            2 infantry moved from Novosibirsk to Russia
            1 infantry moved from Evenki National Okrug to Novosibirsk
            2 infantry moved from Soviet Far East to Stanovoj Chrebet
            3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
            2 infantry moved from Kazakh S.S.R. to Caucasus
            1 artillery moved from Russia to Archangel
    
        Place Units - Russians
            4 infantry placed in Caucasus
            1 infantry placed in Karelia S.S.R.
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Russians : -1.67
    

    Savegame



  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            2 fighters moved from 57 Sea Zone to 56 Sea Zone
            2 fighters moved from 57 Sea Zone to 53 Sea Zone
            1 destroyer moved from 51 Sea Zone to 53 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Borneo
                  Japanese take Borneo from British
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Burma
            1 infantry moved from 37 Sea Zone to Burma
            3 infantry moved from French Indo-China Thailand to Burma
            2 fighters moved from 61 Sea Zone to 35 Sea Zone
            1 battleship moved from 61 Sea Zone to 50 Sea Zone
            2 infantry moved from Caroline Islands to 51 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to East Indies
                  Japanese take East Indies from British
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
            1 infantry moved from Manchuria to Buryatia S.S.R.
                  Japanese take Buryatia S.S.R. from Russians
            2 infantry moved from Manchuria to Suiyuan
            2 infantry moved from Kiangsu to Hupeh
            1 fighter moved from Japan to Suiyuan
            1 fighter moved from Manchuria to Hupeh
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 61 Sea Zone to Kwangtung
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to Fukien
            1 armour moved from 61 Sea Zone to Fukien
            1 infantry moved from Kiangsu to Fukien
            1 fighter moved from Formosa to Kwangtung
    
        Combat - Japanese
            Battle in Suiyuan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hupeh
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Fukien
                Japanese attack with 1 armour and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Fukien, round 2 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/1 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery and 4 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 4 infantry in Burma, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 56 Sea Zone
                    1 transport owned by the Americans lost in 56 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 53 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 battleship
                    Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Americans lost in 53 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
                Casualties for Americans: 1 battleship
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship in 50 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 50 Sea Zone
                    1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 35 Sea Zone
                    1 transport owned by the British lost in 35 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 61 Sea Zone to 37 Sea Zone
            2 carriers moved from 57 Sea Zone to 62 Sea Zone
            1 fighter moved from 56 Sea Zone to 62 Sea Zone
            2 fighters moved from 53 Sea Zone to 62 Sea Zone
            1 fighter moved from Kwangtung to French Indo-China Thailand
            1 fighter moved from Suiyuan to Manchuria
            1 fighter moved from Hupeh to Manchuria
    
        Place Units - Japanese
            1 transport placed in 62 Sea Zone
            1 armour and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 34 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    British : -1.00
    Americans : 0.67
    Chinese : 1.00
    Japanese : 1.00
    

    Savegame



  • TripleA Manual Gamesave Post: Japanese round 1

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            2 fighters moved from 57 Sea Zone to 56 Sea Zone
            2 fighters moved from 57 Sea Zone to 53 Sea Zone
            1 destroyer moved from 51 Sea Zone to 53 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Borneo
                  Japanese take Borneo from British
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Burma
            1 infantry moved from 37 Sea Zone to Burma
            3 infantry moved from French Indo-China Thailand to Burma
            2 fighters moved from 61 Sea Zone to 35 Sea Zone
            1 battleship moved from 61 Sea Zone to 50 Sea Zone
            2 infantry moved from Caroline Islands to 51 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to East Indies
                  Japanese take East Indies from British
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
            1 infantry moved from Manchuria to Buryatia S.S.R.
                  Japanese take Buryatia S.S.R. from Russians
            2 infantry moved from Manchuria to Suiyuan
            2 infantry moved from Kiangsu to Hupeh
            1 fighter moved from Japan to Suiyuan
            1 fighter moved from Manchuria to Hupeh
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 61 Sea Zone to Kwangtung
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to Fukien
            1 armour moved from 61 Sea Zone to Fukien
            1 infantry moved from Kiangsu to Fukien
            1 fighter moved from Formosa to Kwangtung
    
        Combat - Japanese
            Battle in Suiyuan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hupeh
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Fukien
                Japanese attack with 1 armour and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Fukien, round 2 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/1 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery and 4 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 4 infantry in Burma, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 56 Sea Zone
                    1 transport owned by the Americans lost in 56 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 53 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 battleship
                    Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Americans lost in 53 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
                Casualties for Americans: 1 battleship
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship in 50 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 50 Sea Zone
                    1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 35 Sea Zone
                    1 transport owned by the British lost in 35 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 61 Sea Zone to 37 Sea Zone
            2 carriers moved from 57 Sea Zone to 62 Sea Zone
            1 fighter moved from 56 Sea Zone to 62 Sea Zone
            2 fighters moved from 53 Sea Zone to 62 Sea Zone
            1 fighter moved from Kwangtung to French Indo-China Thailand
            1 fighter moved from Suiyuan to Manchuria
            1 fighter moved from Hupeh to Manchuria
    
        Place Units - Japanese
            1 transport placed in 62 Sea Zone
            1 armour and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 34 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    British : -1.00
    Americans : 0.67
    Chinese : 1.00
    Japanese : 1.00
    

    Savegame


  • '16

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 carrier, 1 factory and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 5 Sea Zone
            2 fighters moved from United Kingdom to 6 Sea Zone
    
        Combat - British
            Battle in 5 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 5 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 6 Sea Zone
                British attack with 2 fighters
                Germans defend with 1 cruiser
                    British roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans lost in 6 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - British
            1 bomber moved from 5 Sea Zone to United Kingdom
            2 fighters moved from 6 Sea Zone to 8 Sea Zone
            1 destroyer moved from 9 Sea Zone to 8 Sea Zone
            1 infantry moved from Western Canada to Eastern Canada
            1 armour moved from Eastern Canada to 9 Sea Zone
            1 armour and 1 transport moved from 9 Sea Zone to 8 Sea Zone
            1 armour moved from 8 Sea Zone to United Kingdom
            1 aaGun, 1 artillery and 3 infantry moved from India to Persia
            2 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer and 1 transport moved from 41 Sea Zone to 30 Sea Zone
    
        Place Units - British
            1 carrier and 2 transports placed in 8 Sea Zone
            1 factory placed in Egypt
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : 0.00
    

    Savegame



  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Italy to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 infantry moved from 14 Sea Zone to Libya
            1 armour moved from 14 Sea Zone to Libya
            1 fighter moved from Italy to Libya
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 transport placed in 14 Sea Zone
            1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Manual Gamesave Post: Americans round 1

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • '16

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Americans
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 submarines and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 bomber moved from Eastern United States to Morocco Algeria
            1 fighter moved from Eastern United States to 53 Sea Zone
            1 bomber and 1 fighter moved from Western United States to 53 Sea Zone
            1 fighter moved from Hawaiian Islands to 53 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 53 Sea Zone
    
        Combat - Americans
            Battle in 53 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 4 fighters in 53 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 53 Sea Zone
                Americans win with 1 bomber, 1 carrier, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Morocco Algeria
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 fighter and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Morocco Algeria, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
                    Americans roll dice for 1 artillery and 1 bomber in Morocco Algeria, round 3 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 fighter in Morocco Algeria, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 artillery owned by the Americans lost in Morocco Algeria
                Americans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 1 fighter and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Morocco Algeria to Egypt
            2 fighters moved from 53 Sea Zone to 56 Sea Zone
            1 bomber moved from 53 Sea Zone to Australia
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 infantry moved from Central United States to Western United States
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Yunnan to Hupeh
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hupeh
                Chinese win, taking Hupeh from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hupeh to Ningxia
    
        Place Units - Americans
            1 carrier, 3 submarines and 1 transport placed in 56 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 41 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : -0.50
    Chinese : 0.33
    Japanese : -0.67
    

    Savegame



  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 infantry moved from Baltic States to Karelia S.S.R.
            1 fighter moved from France to 12 Sea Zone
            1 fighter moved from Norway to Karelia S.S.R.
            1 bomber moved from Norway to Russia
    
        Combat - Germans
            Strategic bombing raid in Russia
                Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in Russia causes 2 damage total. 
            Battle in 12 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 12 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Karelia S.S.R.
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 factory and 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Poland to France
            1 fighter moved from 12 Sea Zone to France
            1 fighter moved from Karelia S.S.R. to Germany
            1 bomber moved from Russia to East Poland
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to East Poland
            1 infantry moved from Germany to France
            1 armour moved from Poland to France
            1 armour moved from Baltic States to East Poland
            1 infantry moved from East Poland to Ukraine
            2 infantry moved from Germany to Balkans
            1 artillery and 6 infantry moved from Germany to Poland
            2 armour moved from Baltic States to Ukraine
    
        Place Units - Germans
            1 aaGun, 2 fighters and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 36 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : -0.33
    

    Savegame


  • '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians repair damage of 2x factory; Remaining resources: 31 PUs; 0 techTokens; 
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Belorussia to Karelia S.S.R.
            1 artillery and 7 infantry moved from Archangel to Karelia S.S.R.
            1 artillery and 5 infantry moved from Finland to Karelia S.S.R.
    
        Combat - Russians
            Battle in Karelia S.S.R.
                Russians attack with 2 artilleries and 13 infantry
                Germans defend with 1 factory and 2 infantry
                    Russians roll dice for 2 artilleries and 13 infantry in Karelia S.S.R., round 2 : 4/1 hits, 3.17 expected hits
                    Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 2 artilleries and 13 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Finland to Karelia S.S.R.
            1 aaGun moved from Archangel to Russia
            1 infantry moved from Russia to Belorussia
            6 infantry moved from Russia to Caucasus
            1 infantry moved from Novosibirsk to Chinghai
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Caucasus
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.83
    

    Savegame



  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers and 6 infantry; Remaining resources: 5 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            2 fighters moved from 37 Sea Zone to 30 Sea Zone
            4 infantry moved from Burma to India
                  Japanese take India from British
            1 artillery moved from Burma to India
            1 armour moved from Fukien to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour moved from Yunnan to Hupeh
            1 infantry moved from Suiyuan to Hupeh
            1 infantry moved from Fukien to Hupeh
            1 infantry moved from Fukien to Hupeh
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
            2 infantry moved from East Indies to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
            1 cruiser moved from 61 Sea Zone to 50 Sea Zone
            3 fighters moved from 62 Sea Zone to Philippine Islands
            2 fighters moved from Manchuria to Hupeh
    
        Combat - Japanese
            Battle in Philippine Islands
                Japanese attack with 3 fighters and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippine Islands, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 3 fighters and 2 infantry in Philippine Islands, round 2 : 2/1 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 30 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 30 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 30 Sea Zone
                    1 transport owned by the British lost in 30 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Hupeh
                Japanese attack with 1 armour, 2 fighters and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 3 infantry in Hupeh, round 2 : 2/0 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Hupeh to Manchuria
            1 carrier moved from 37 Sea Zone to 31 Sea Zone
            2 fighters moved from 30 Sea Zone to 31 Sea Zone
            2 infantry moved from Borneo to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangtung to Fukien
            1 carrier moved from 62 Sea Zone to 50 Sea Zone
            1 carrier moved from 62 Sea Zone to 50 Sea Zone
            3 fighters moved from Philippine Islands to 50 Sea Zone
            1 fighter moved from French Indo-China Thailand to 50 Sea Zone
            1 infantry moved from Kwangtung to Fukien
            1 transport moved from 36 Sea Zone to 50 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            2 transports moved from 61 Sea Zone to 62 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 artillery moved from 36 Sea Zone to French Indo-China Thailand
            1 armour moved from Japan to 62 Sea Zone
            3 infantry moved from Japan to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Buryatia S.S.R.
            3 infantry moved from 62 Sea Zone to Buryatia S.S.R.
    
        Place Units - Japanese
            6 infantry placed in Japan
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 44 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : -0.67
    Chinese : 0.67
    Japanese : 0.00
    

    Savegame


  • '16

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            2 armour, 1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone
            2 armour, 1 artillery, 2 infantry and 3 transports moved from 8 Sea Zone to 3 Sea Zone
            2 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Norway
            1 bomber moved from United Kingdom to Norway
    
        Combat - British
            Battle in Norway
                British attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Norway, round 2 : 2/1 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Norway, round 2 : 1/1 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                British win, taking Norway from Germans with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Norway to United Kingdom
            1 carrier and 1 destroyer moved from 8 Sea Zone to 3 Sea Zone
            2 fighters moved from 8 Sea Zone to Egypt
            1 aaGun, 1 artillery and 3 infantry moved from Persia to Trans-Jordan
            2 infantry moved from Rhodesia to Belgian Congo
    
        Place Units - British
            2 infantry placed in Egypt
            2 artilleries and 4 infantry placed in United Kingdom
            1 fighter placed in 3 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -0.50
    

    Savegame



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            2 infantry moved from Balkans to 14 Sea Zone
            1 artillery and 1 infantry moved from Italy to 14 Sea Zone
            2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            3 infantry moved from 15 Sea Zone to Trans-Jordan
            1 artillery moved from 15 Sea Zone to Trans-Jordan
            2 cruisers moved from 14 Sea Zone to 15 Sea Zone
            1 battleship moved from 14 Sea Zone to 15 Sea Zone
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 aaGun, 1 artillery and 3 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/1 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/1 hits, 1.33 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 5 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 artillery and 3 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 destroyer placed in 14 Sea Zone
            1 artillery and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.50
    British : 0.67
    

    Savegame


  • '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 bomber moved from Egypt to 14 Sea Zone
            2 fighters moved from 53 Sea Zone to 62 Sea Zone
            2 fighters moved from 56 Sea Zone to 62 Sea Zone
    
        Combat - Americans
            Battle in 14 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 transport; Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber in 14 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 14 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 14 Sea Zone
                Germans win with 1 transport remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 destroyer
            Battle in 62 Sea Zone
                Americans attack with 4 fighters
                Japanese defend with 2 destroyers and 2 transports
                    Americans roll dice for 4 fighters in 62 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 2 destroyers and 2 transports in 62 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    2 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 62 Sea Zone
                    2 transports owned by the Japanese lost in 62 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 20
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 2 destroyers and 2 transports
    
        Non Combat Move - Americans
            3 fighters moved from 62 Sea Zone to 58 Sea Zone
            1 carrier and 1 destroyer moved from 53 Sea Zone to 58 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to Western Canada
            1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
            1 infantry moved from Midway to 57 Sea Zone
            2 infantry and 1 transport moved from 57 Sea Zone to 58 Sea Zone
            1 carrier and 3 submarines moved from 56 Sea Zone to 58 Sea Zone
            1 bomber moved from Australia to Egypt
            1 destroyer moved from 8 Sea Zone to 3 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Ningxia to Suiyuan
                  Chinese take Suiyuan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 submarine placed in 56 Sea Zone
            2 fighters placed in 56 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : 0.33
    Japanese : 0.33
    

    Savegame



  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers and 8 infantry; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Balkans to 14 Sea Zone
            1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 infantry moved from 13 Sea Zone to Gibraltar
                  Germans take Gibraltar from British
            1 infantry moved from Ukraine to Eastern Ukraine
            1 bomber moved from East Poland to Eastern Ukraine
    
        Combat - Germans
            Battle in Eastern Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from France to Northwestern Europe
            3 fighters moved from Germany to Northwestern Europe
            1 bomber moved from Eastern Ukraine to Germany
            1 artillery moved from Baltic States to East Poland
            4 armour moved from Ukraine to East Poland
            1 artillery moved from Ukraine to East Poland
            6 infantry moved from Poland to East Poland
            1 artillery moved from Poland to East Poland
            2 infantry moved from Germany to Northwestern Europe
            1 armour moved from East Poland to Germany
            1 infantry moved from Balkans to Bulgaria Romania
            1 infantry moved from France to Northwestern Europe
            1 infantry moved from Germany to France
            3 infantry moved from Germany to Poland
    
        Place Units - Germans
            2 bombers and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 34 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : -0.33
    

    Savegame


  • '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            7 infantry moved from Stanovoj Chrebet to Soviet Far East
            7 infantry moved from Karelia S.S.R. to Baltic States
            6 infantry moved from Russia to Eastern Ukraine
            7 infantry moved from Caucasus to Ukraine
    
        Combat - Russians
            Battle in Soviet Far East
                Russians attack with 7 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 7 infantry in Soviet Far East, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                Russians win, taking Soviet Far East from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 7 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 7 infantry in Ukraine, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 6 infantry in Ukraine, round 3 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Baltic States
                Russians attack with 7 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 7 infantry in Baltic States, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Baltic States, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 6 infantry in Baltic States, round 3 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Eastern Ukraine
                Russians attack with 6 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 infantry in Eastern Ukraine, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 artillery and 9 infantry moved from Caucasus to Persia
            1 infantry moved from Chinghai to Ningxia
            1 armour moved from Russia to Evenki National Okrug
    
        Place Units - Russians
            4 armour placed in Caucasus
            2 infantry placed in Karelia S.S.R.
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.50
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 fighters and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            2 fighters moved from Manchuria to 58 Sea Zone
            4 fighters moved from 50 Sea Zone to 58 Sea Zone
            1 armour moved from Buryatia S.S.R. to Suiyuan
            1 armour moved from Hupeh to Chinghai
                  Japanese take Sikang from Chinese
                  Japanese take Chinghai from Chinese
            2 infantry moved from Hupeh to Suiyuan
            1 infantry moved from Philippine Islands to 50 Sea Zone
            1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
                  Japanese take New Guinea from British
    
        Combat - Japanese
            Battle in Suiyuan
                Japanese attack with 1 armour and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Suiyuan, round 2 : 0/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Suiyuan, round 3 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 58 Sea Zone
                Japanese attack with 6 fighters
                Americans defend with 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 3 submarines and 1 transport
                3 submarines owned by the Americans Submerged
                    Japanese roll dice for 6 fighters in 58 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                    Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 transport in 58 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                    3 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 58 Sea Zone
                    Japanese roll dice for 3 fighters in 58 Sea Zone, round 3 : 2/1 hits, 1.50 expected hits
                    Americans roll dice for 1 carrier, 2 fighters and 1 transport in 58 Sea Zone, round 3 : 1/1 hits, 1.67 expected hits
                    1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in 58 Sea Zone
                    Japanese roll dice for 2 fighters in 58 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits
                    Americans roll dice for 1 carrier and 1 transport in 58 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Americans lost in 58 Sea Zone
                    2 infantry owned by the Americans and 1 transport owned by the Americans lost in 58 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 39
                Casualties for Japanese: 4 fighters
                Casualties for Americans: 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 1 transport
    
        Non Combat Move - Japanese
            1 battleship moved from 50 Sea Zone to 62 Sea Zone
            2 carriers moved from 50 Sea Zone to 62 Sea Zone
            2 fighters moved from 58 Sea Zone to 62 Sea Zone
            1 cruiser moved from 50 Sea Zone to 62 Sea Zone
            3 infantry moved from Philippine Islands to 50 Sea Zone
            3 infantry and 2 transports moved from 50 Sea Zone to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from Fukien to Hupeh
            1 carrier moved from 31 Sea Zone to 48 Sea Zone
            2 fighters moved from 31 Sea Zone to 48 Sea Zone
            1 transport moved from 36 Sea Zone to 62 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            6 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 fighter moved from 62 Sea Zone to Buryatia S.S.R.
            1 artillery moved from French Indo-China Thailand to Burma
            1 infantry moved from French Indo-China Thailand to Burma
            3 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
    
        Place Units - Japanese
            2 destroyers and 3 fighters placed in 62 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 42 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.00
    Chinese : -0.67
    Japanese : -0.17
    

    Savegame


  • '16

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 carrier, 1 cruiser and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 armour, 1 artillery and 1 infantry moved from Norway to 3 Sea Zone
            2 armour, 1 artillery, 1 infantry and 3 transports moved from 3 Sea Zone to 7 Sea Zone
            2 infantry moved from United Kingdom to 7 Sea Zone
            2 armour, 1 artillery and 3 infantry moved from 7 Sea Zone to France
            1 bomber moved from United Kingdom to 13 Sea Zone
    
        Combat - British
            Battle in 13 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 13 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in France
                British attack with 2 armour, 1 artillery and 3 infantry
                Germans defend with 1 aaGun, 1 armour and 3 infantry
                    British roll dice for 2 armour, 1 artillery and 3 infantry in France, round 2 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 3 infantry in France, round 2 : 1/1 hits, 1.50 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in France
                    British roll dice for 2 armour, 1 artillery and 2 infantry in France, round 3 : 2/1 hits, 1.83 expected hits
                    Germans roll dice for 1 armour and 1 infantry in France, round 3 : 1/1 hits, 0.83 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in France
                British win, taking France from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 2 infantry
                Casualties for Germans: 1 armour and 3 infantry
    
        Non Combat Move - British
            1 carrier, 1 destroyer and 1 fighter moved from 3 Sea Zone to 7 Sea Zone
            1 bomber moved from 13 Sea Zone to United Kingdom
            3 fighters moved from Egypt to 7 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Belgian Congo to Anglo-Egypt Sudan
    
        Place Units - British
            1 carrier and 1 cruiser placed in 7 Sea Zone
            2 infantry placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.17
    

    Savegame


  • '16

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • '16

    I rolled a 5, so missed with my last fighter. No need to change anything on the board.


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