Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
1915 Whack vs dawg
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TripleA Turn Summary: Russia round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2 Research Technology - Russia Russia spend 5 on tech rolls Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia 1 conscript moved from Pskov to Smolensk 2 conscripts moved from Latvia to Smolensk 4 infantry moved from Pskov to St. Petersburg 1 conscript, 2 field_guns and 2 infantry moved from Finland to St. Petersburg 1 cavalry moved from Moscow to Minsk 1 field_gun and 1 heavy_gun moved from Moscow to Don 1 conscript and 1 field_gun moved from Vladimir to Ryazan 1 conscript moved from Novgorod to Pskov 2 conscripts moved from Uzbekistan to Kazakhstan 2 conscripts moved from Kazakhstan to Sea Zone 65 Caspian Sea 2 conscripts moved from Sea Zone 65 Caspian Sea to Caucasus 1 cavalry moved from Caucasus to Azerbaijan Russia take Azerbaijan from Turkey 1 cavalry moved from Azerbaijan to Caucasus 1 conscript moved from Novosibirsk to Bratsk 1 conscript moved from Krasnoyarsk to Bratsk 5 conscripts moved from Western Siberian Lowlands to Norilsk 3 conscripts and 1 field_gun moved from Koryak to Magadan 1 conscript moved from Primorsky to Khabarovsk 1 conscript moved from Bratsk to Chita Purchase Units - Russia Russia buy 12 conscripts, 2 field_guns and 20 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Russia Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Minsk 3 trenchs placed in Kiev 6 conscripts and 3 trenchs placed in St. Petersburg 3 conscripts placed in Minsk Russia undo move 4. 1 conscript and 2 field_guns placed in Minsk 3 conscripts placed in Kiev 2 conscripts placed in Moscow 3 trenchs placed in Bratsk 3 trenchs placed in Irkutsk 3 trenchs placed in Don 2 trenchs placed in Caucasus Turn Complete - Russia Russia collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russia rolls : : 0.00
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TripleA Turn Summary: Communists round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 1 conscript moved from Aldan to Amur Communists take Amur from Russia 6 cavalrys, 9 conscripts and 2 field_guns moved from Aldan to Bratsk 1 infantry moved from Yakutsk to Aldan 8 field_guns moved from Yakutsk to Tiksi Purchase Units - Communists Communists buy 4 cavalrys; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Tiksi Communists attack with 8 field_guns Russia defend with 1 trench Communists roll dice for 8 field_guns in Tiksi, round 2 : 1/8 hits, 2.67 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 1 trench in Tiksi, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 8 field_guns in Tiksi, round 3 : 3/8 hits, 2.67 expected hits Russia roll dice for 1 trench in Tiksi, round 3 : 0/1 hits, 0.17 expected hits 1 trench owned by the Russia lost in Tiksi Communists win, taking Tiksi from Russia with 8 field_guns remaining. Battle score for attacker is 3 Casualties for Russia: 1 trench Battle in Bratsk Communists attack with 6 cavalrys, 9 conscripts and 2 field_guns Russia defend with 1 cavalry, 4 conscripts, 1 field_gun and 3 trenchs Communists roll dice for 6 cavalrys, 9 conscripts and 2 field_guns in Bratsk, round 2 : 2/10 hits, 2.00 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 1 cavalry, 4 conscripts, 1 field_gun and 3 trenchs in Bratsk, round 2 : 2/9 hits, 1.67 expected hits 2 conscripts owned by the Communists lost in Bratsk Communists roll dice for 6 cavalrys, 7 conscripts and 2 field_guns in Bratsk, round 3 : 2/10 hits, 2.00 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 1 cavalry, 4 conscripts, 1 field_gun and 3 trenchs in Bratsk, round 3 : 2/9 hits, 1.67 expected hits 1 conscript owned by the Russia and 2 conscripts owned by the Communists lost in Bratsk Communists roll dice for 6 cavalrys, 5 conscripts and 2 field_guns in Bratsk, round 4 : 3/10 hits, 2.00 expected hits Russia roll dice for 1 cavalry, 3 conscripts, 1 field_gun and 3 trenchs in Bratsk, round 4 : 0/8 hits, 1.50 expected hits 3 conscripts owned by the Russia lost in Bratsk Communists roll dice for 6 cavalrys, 5 conscripts and 2 field_guns in Bratsk, round 5 : 2/10 hits, 2.00 expected hits Russia roll dice for 1 cavalry, 1 field_gun and 3 trenchs in Bratsk, round 5 : 3/5 hits, 1.00 expected hits 2 trenchs owned by the Russia and 3 conscripts owned by the Communists lost in Bratsk Communists roll dice for 6 cavalrys, 2 conscripts and 2 field_guns in Bratsk, round 6 : 2/10 hits, 2.00 expected hits Russia roll dice for 1 cavalry, 1 field_gun and 1 trench in Bratsk, round 6 : 0/3 hits, 0.67 expected hits 1 trench owned by the Russia and 1 cavalry owned by the Russia lost in Bratsk Communists roll dice for 6 cavalrys, 2 conscripts and 2 field_guns in Bratsk, round 7 : 2/10 hits, 2.00 expected hits Russia roll dice for 1 field_gun in Bratsk, round 7 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Bratsk Communists win, taking Bratsk from Russia with 6 cavalrys, 2 conscripts and 2 field_guns remaining. Battle score for attacker is 11 Casualties for Communists: 7 conscripts Casualties for Russia: 1 cavalry, 4 conscripts, 1 field_gun and 3 trenchs Non Combat Move - Communists Place Units - Communists 4 cavalrys placed in Yakutsk Turn Complete - Communists Communists collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00 Communists : -0.33 Russia : -0.17
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TripleA Turn Summary: USA round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2 Research Technology - USA USA spend 5 on tech rolls USA roll 6,3 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover industry Combat Move - USA 2 infantry moved from New Mexico to Baja-Sonora 1 cavalry and 2 infantry moved from California to Baja-Sonora 1 infantry moved from Arkansas to Atlanta Purchase Units - USA USA buy 1 Factory, 1 cavalry, 2 destroyers, 1 heavy_gun and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Baja-Sonora USA attack with 1 cavalry and 4 infantry Neutral defend with 2 infantry USA roll dice for 1 cavalry and 4 infantry in Baja-Sonora, round 2 : 0/5 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 0/2 hits, 0.67 expected hits USA roll dice for 1 cavalry and 4 infantry in Baja-Sonora, round 3 : 0/5 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Baja-Sonora, round 3 : 0/2 hits, 0.67 expected hits USA roll dice for 1 cavalry and 4 infantry in Baja-Sonora, round 4 : 0/5 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Baja-Sonora, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the USA lost in Baja-Sonora USA roll dice for 1 cavalry and 3 infantry in Baja-Sonora, round 5 : 0/4 hits, 0.67 expected hits Neutral roll dice for 2 infantry in Baja-Sonora, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the USA lost in Baja-Sonora USA roll dice for 1 cavalry and 2 infantry in Baja-Sonora, round 6 : 0/3 hits, 0.50 expected hits Neutral roll dice for 2 infantry in Baja-Sonora, round 6 : 0/2 hits, 0.67 expected hits USA roll dice for 1 cavalry and 2 infantry in Baja-Sonora, round 7 : 1/3 hits, 0.50 expected hits Neutral roll dice for 2 infantry in Baja-Sonora, round 7 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Baja-Sonora USA roll dice for 1 cavalry and 1 infantry in Baja-Sonora, round 8 : 1/2 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Baja-Sonora, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Baja-Sonora USA loses 0 PUs for violating Baja-Sonoras neutrality. USA win, taking Baja-Sonora from Neutral with 1 cavalry remaining. Battle score for attacker is -6 Casualties for USA: 4 infantry Casualties for Neutral: 2 infantry Non Combat Move - USA Place Units - USA 2 transports placed in Sea Zone 153 Pacific Ocean 1 cavalry and 1 heavy_gun placed in San Francisco 2 destroyers placed in Sea Zone 29 Mid Atlantic 1 Factory placed in Manila Activate Technology - USA USA activating industry Turn Complete - USA USA collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Neutral : -0.33 USA : -2.50
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TripleA Turn Summary: Germany round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 3,4,6,1,3 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover lateFighter Combat Move - Germany 6 heavy_guns moved from Wurttemburg to Alsace 6 heavy_guns moved from Bavaria to Wurttemburg 1 cavalry moved from Berlin to Holstein 12 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 field_gun and 7 infantry moved from East Prussia to Lithuania Germany take Lithuania from Russia 1 field_gun, 1 fighter, 1 heavy_gun and 12 infantry moved from West Prussia to East Prussia 2 field_guns, 2 heavy_guns and 3 infantry moved from Warsaw to Eastern Poland 1 cavalry moved from Moldavia to Belarus 4 stormtruppens and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 2 stormtruppens and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 6 stormtruppens moved from Sea Zone 9 Gulf of Bothnia to Latvia Germany take Latvia from Russia 6 stormtruppens and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 6 stormtruppens moved from Sea Zone 9 Gulf of Bothnia to Latvia 3 submarines moved from Sea Zone 52 Mid Atlantic to Sea Zone 54 Alboran Sea 3 submarines moved from Sea Zone 18 North Atlantic to Sea Zone 13 Skagerrak 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak Purchase Units - Germany Germany buy 2 cavalrys, 2 field_guns, 6 heavy_guns, 6 infantry, 3 stormtruppens and 12 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Germany Germany creates battle in territory Sea Zone 122 Bismarck Sea Battle in Sea Zone 13 Skagerrak Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers and 4 submarines Britain defend with 1 destroyer Germany roll dice for 4 submarines in Sea Zone 13 Skagerrak, round 2 : 1/4 hits, 1.33 expected hits Britain roll dice for 1 destroyer in Sea Zone 13 Skagerrak, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germany 1 destroyer owned by the Britain lost in Sea Zone 13 Skagerrak Germany win with 3 battlecruisers, 2 battleships, 3 cruisers and 4 submarines remaining. Battle score for attacker is 9 Casualties for Britain: 1 destroyer Battle in Sea Zone 122 Bismarck Sea Germany attack with 1 submarine Britain defend with 1 battlecruiser and 3 cruisers Germany roll dice for 1 submarine in Sea Zone 122 Bismarck Sea, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Britain lost in Sea Zone 122 Bismarck Sea Britain roll dice for 1 battlecruiser and 2 cruisers in Sea Zone 122 Bismarck Sea, round 2 : 0/3 hits, 1.67 expected hits Germany roll dice for 1 submarine in Sea Zone 122 Bismarck Sea, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 battlecruiser and 2 cruisers in Sea Zone 122 Bismarck Sea, round 3 : 1/3 hits, 1.67 expected hits 1 submarine owned by the Germany lost in Sea Zone 122 Bismarck Sea Britain win with 1 battlecruiser and 2 cruisers remaining. Battle score for attacker is 3 Casualties for Britain: 1 cruiser Casualties for Germany: 1 submarine Non Combat Move - Germany 1 fighter moved from East Prussia to Belarus Place Units - Germany 3 trenchs placed in Belarus 3 trenchs placed in Alsace 3 trenchs placed in Rhine 6 heavy_guns placed in Bavaria 1 trench placed in Hanover 1 trench placed in Holstein 2 field_guns placed in Eastern Poland 2 cavalrys placed in Warsaw 6 infantry and 1 trench placed in Mecklenburg 3 stormtruppens placed in Berlin Activate Technology - Germany Germany activating lateFighter Trigger GermanyT3: buylate_fighter added to productionGermany Turn Complete - Germany Germany collect 111 PUs; end with 112 PUs 1 unit repaired.
Combat Hit Differential Summary :
Britain : -1.67 Germany : 0.00
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TripleA Turn Summary: France round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - France France spend 5 on tech rolls France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 1 colonial and 1 infantry moved from Tripolitania to Sea Zone 59 Central Mediterranean 1 colonial, 1 infantry and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean 1 colonial and 1 infantry moved from Sea Zone 60 Central Mediterranean to Tobruk 4 cavalrys moved from Fezzan to Tobruk 1 colonial moved from Fezzan to Cyrenaica 1 colonial and 2 infantry moved from Niger to Fezzan 1 colonial moved from Algeria to Tunisia 1 infantry moved from Nigeria to Niger 1 infantry and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 128 Gulf of Tonkin 1 colonial moved from Annam to Sea Zone 128 Gulf of Tonkin 1 colonial, 1 infantry and 1 transport moved from Sea Zone 128 Gulf of Tonkin to Sea Zone 129 South China Sea 1 colonial and 1 field_gun moved from Shanghai 2 to Sea Zone 137 Yellow Sea 1 colonial and 1 field_gun moved from Sea Zone 137 Yellow Sea to Tsingtao Purchase Units - France France buy 10 heavy_guns, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - France Battle in Tsingtao France attack with 1 colonial and 1 field_gun Germany defend with 1 infantry France roll dice for 1 colonial and 1 field_gun in Tsingtao, round 2 : 1/2 hits, 0.83 expected hits Germany roll dice for 1 infantry in Tsingtao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Tsingtao France win, taking Tsingtao from Germany with 1 colonial and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in Tobruk France attack with 4 cavalrys, 1 colonial and 1 infantry Turkey defend with 1 Factory, 2 heavy_guns, 1 infantry and 3 trenchs France roll dice for 1 battleship in Tobruk, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 trench owned by the Turkey France roll dice for 4 cavalrys, 1 colonial and 1 infantry in Tobruk, round 2 : 2/6 hits, 1.17 expected hits Units damaged: 2 trenchs owned by the Turkey Turkey roll dice for 2 heavy_guns, 1 infantry and 3 trenchs in Tobruk, round 2 : 3/3 hits, 1.67 expected hits 1 infantry owned by the France and 2 cavalrys owned by the France lost in Tobruk France roll dice for 2 cavalrys and 1 colonial in Tobruk, round 3 : 0/3 hits, 0.67 expected hits Turkey roll dice for 2 heavy_guns, 1 infantry and 3 trenchs in Tobruk, round 3 : 1/3 hits, 1.67 expected hits 1 cavalry owned by the France lost in Tobruk France roll dice for 1 cavalry and 1 colonial in Tobruk, round 4 : 0/2 hits, 0.50 expected hits Turkey roll dice for 2 heavy_guns, 1 infantry and 3 trenchs in Tobruk, round 4 : 3/3 hits, 1.67 expected hits 1 colonial owned by the France and 1 cavalry owned by the France lost in Tobruk Turkey win with 2 heavy_guns, 1 infantry and 3 trenchs remaining. Battle score for attacker is -22 Casualties for France: 4 cavalrys, 1 colonial and 1 infantry Non Combat Move - France 8 heavy_guns moved from Paris to Champagne 4 infantry moved from Champagne to Belgium 1 infantry moved from Burgundy to Champagne 1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 1 infantry moved from Brittany to Sea Zone 25 Mid Atlantic 1 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 infantry moved from Sea Zone 15 English Channel to Belgium 2 infantry moved from Champagne to Belgium 3 infantry moved from Marseilles to Piedmont Place Units - France 3 trenchs placed in Champagne 8 heavy_guns placed in Paris 2 heavy_guns and 1 infantry placed in Marseilles 2 infantry placed in Algiers Turn Complete - France France collect 75 PUs; end with 75 PUs 3 units repaired.
Combat Hit Differential Summary :
Turkey : 2.00 France rolls : : 0.00 France : 0.17 Germany : -0.33
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TripleA Turn Summary: Serbia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Combat Move - Serbia 1 infantry moved from Serbia to Bosnia 1 field_gun moved from Serbia to Bosnia 1 heavy_gun and 11 infantry moved from Serbia to Macedonia Purchase Units - Serbia Serbia buy 1 field_gun, 4 infantry and 1 trench; Remaining resources: 0 PUs; Combat - Serbia Battle in Bosnia Serbia attack with 1 field_gun and 1 infantry Austria defend with 1 infantry Serbia roll dice for 1 field_gun and 1 infantry in Bosnia, round 2 : 1/2 hits, 0.67 expected hits Austria roll dice for 1 infantry in Bosnia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Bosnia Serbia win, taking Bosnia from Austria with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Serbia: 1 infantry Casualties for Austria: 1 infantry Non Combat Move - Serbia Place Units - Serbia 1 field_gun, 4 infantry and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Austria : 0.67 Serbia : 0.33
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TripleA Turn Summary: Austria round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 4,3 and gets 0 hits Combat Move - Austria 1 cavalry moved from Baranya to Bosnia 1 infantry moved from Montenegro to Bosnia 1 fighter moved from Transylvania to Bosnia 8 infantry moved from Belgrade to Bulgaria 2 field_guns, 2 heavy_guns and 7 infantry moved from Baranya to Serbia 6 infantry moved from Trieste to Venice 6 heavy_guns moved from Venice to Milan 2 field_guns and 4 infantry moved from Galicia to Odessa 1 fighter moved from Belarus to Odessa 5 gass moved from Hungary to Galicia Purchase Units - Austria Austria buy 1 Factory, 2 field_guns, 12 infantry and 5 trenchs; Remaining resources: 1 PUs; 2 techTokens; Combat - Austria Battle in Serbia Austria attack with 2 field_guns, 2 heavy_guns and 7 infantry Serbia defend with 1 cavalry Austria roll dice for 2 field_guns, 2 heavy_guns and 7 infantry in Serbia, round 2 : 2/11 hits, 3.17 expected hits Serbia roll dice for 1 cavalry in Serbia, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Serbia lost in Serbia Austria win, taking Serbia from Serbia with 2 field_guns, 2 heavy_guns and 7 infantry remaining. Battle score for attacker is 4 Casualties for Serbia: 1 cavalry Battle in Bosnia Austria attack with 1 cavalry, 1 fighter and 1 infantry Serbia defend with 1 field_gun Austria roll dice for 1 cavalry, 1 fighter and 1 infantry in Bosnia, round 2 : 0/3 hits, 0.83 expected hits Serbia roll dice for 1 field_gun in Bosnia, round 2 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 cavalry, 1 fighter and 1 infantry in Bosnia, round 3 : 1/3 hits, 0.83 expected hits Serbia roll dice for 1 field_gun in Bosnia, round 3 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Serbia lost in Bosnia Austria win, taking Bosnia from Serbia with 1 cavalry, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Serbia: 1 field_gun Non Combat Move - Austria 1 fighter moved from Bosnia to Baranya Place Units - Austria 3 trenchs placed in Milan 4 infantry placed in Venice 1 Factory and 2 trenchs placed in Odessa 2 field_guns and 2 infantry placed in Belgrade 6 infantry placed in Trieste Turn Complete - Austria Austria collect 88 PUs; end with 89 PUs Austria collect 5 PUs from War Bonds; end with 94 PUs
Combat Hit Differential Summary :
Austria : -1.83 Serbia : -0.83
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TripleA Turn Summary: Italy round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 1 field_gun and 1 infantry moved from Tripolitania to Cyrenaica 1 battlecruiser and 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean 1 heavy_gun and 7 infantry moved from Latium to Tuscany 2 infantry moved from Rome to Latium Purchase Units - Italy Italy buy 1 field_gun, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Tuscany 1 field_gun, 1 infantry and 3 trenchs placed in Piedmont Turn Complete - Italy Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
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TripleA Turn Summary: Arabia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Turn Complete - Arabia
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 5,5,5 and gets 0 hits Combat Move - Turkey 2 cavalrys moved from Mecca to Sinai 1 fighter moved from Hejaz to Arabia 1 infantry moved from Mecca to Arabia 1 infantry moved from Mesopotamia to Arabia 1 field_gun, 1 heavy_gun and 1 infantry moved from Mecca to Hejaz 1 infantry moved from Mesopotamia to Al-Dammam Turkey take Al-Dammam from Britain 1 infantry moved from Basra to Kuwait Turkey take Kuwait from Britain 1 field_gun and 6 infantry moved from Basra to Fars 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Georgia 1 battleship, 2 cruisers and 1 submarine moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 3 infantry moved from Damascus to Palestine Purchase Units - Turkey Turkey buy 1 field_gun, 2 heavy_guns, 8 infantry, 1 transport and 7 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Turkey Battle in Fars Turkey attack with 1 field_gun and 6 infantry Neutral defend with 2 cavalrys Turkey roll dice for 1 field_gun and 6 infantry in Fars, round 2 : 1/7 hits, 1.50 expected hits Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits 1 cavalry owned by the Neutral lost in Fars Turkey roll dice for 1 field_gun and 6 infantry in Fars, round 3 : 2/7 hits, 1.50 expected hits Neutral roll dice for 1 cavalry in Fars, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Neutral lost in Fars Turkey loses 0 PUs for violating Farss neutrality. Turkey win, taking Fars from Neutral with 1 field_gun and 6 infantry remaining. Battle score for attacker is 8 Casualties for Neutral: 2 cavalrys Battle in Arabia Turkey attack with 1 fighter and 2 infantry Britain defend with 1 infantry Turkey roll dice for 1 fighter and 2 infantry in Arabia, round 2 : 0/3 hits, 0.83 expected hits Britain roll dice for 1 infantry in Arabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Arabia Turkey roll dice for 1 fighter and 1 infantry in Arabia, round 3 : 1/2 hits, 0.67 expected hits Britain roll dice for 1 infantry in Arabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Arabia Turkey win, taking Arabia from Britain with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Turkey: 1 infantry Casualties for Britain: 1 infantry Battle in Sea Zone 64 Sea of Azov Turkey attack with 1 battleship, 2 cruisers and 1 submarine Russia defend with 1 battlecruiser and 1 cruiser Turkey roll dice for 1 submarine in Sea Zone 64 Sea of Azov, round 2 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 battleship and 2 cruisers in Sea Zone 64 Sea of Azov, round 2 : 0/3 hits, 1.67 expected hits Russia roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 64 Sea of Azov, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Turkey 1 submarine owned by the Turkey lost in Sea Zone 64 Sea of Azov Turkey roll dice for 1 battleship and 2 cruisers in Sea Zone 64 Sea of Azov, round 3 : 1/3 hits, 1.67 expected hits Russia roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 64 Sea of Azov, round 3 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the Russia and 1 cruiser owned by the Turkey lost in Sea Zone 64 Sea of Azov Turkey roll dice for 1 battleship and 1 cruiser in Sea Zone 64 Sea of Azov, round 4 : 1/2 hits, 1.17 expected hits Russia roll dice for 1 battlecruiser in Sea Zone 64 Sea of Azov, round 4 : 1/1 hits, 0.67 expected hits 1 battlecruiser owned by the Russia and 1 cruiser owned by the Turkey lost in Sea Zone 64 Sea of Azov Turkey win with 1 battleship remaining. Battle score for attacker is -1 Casualties for Turkey: 2 cruisers and 1 submarine Casualties for Russia: 1 battlecruiser and 1 cruiser Non Combat Move - Turkey 1 fighter moved from Arabia to Sinai Place Units - Turkey 3 trenchs placed in Hejaz 2 heavy_guns and 3 trenchs placed in Tobruk 1 trench placed in Sinai 1 transport placed in Sea Zone 67 Black Sea 1 field_gun and 2 infantry placed in Baghdad 3 infantry placed in Damascus 3 infantry placed in Constantinople Turning on Edit Mode EDIT: Removing units owned by Turkey from Baghdad: 3 infantry EDIT: Adding units owned by Turkey to Fars: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Turkey Turkey collect 68 PUs; end with 68 PUs 1 unit repaired.
Combat Hit Differential Summary :
Neutral : -0.50 Turkey : -3.33 Britain : 0.33 Russia : 1.00
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TripleA Turn Summary: Britain round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,5 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover merchantmarine Combat Move - Britain 1 battleship moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak 1 battlecruiser and 1 cruiser moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak 1 submarine moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak 1 battleship, 2 cruisers and 5 destroyers moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak 1 cruiser moved from Sea Zone 30 Mid Atlantic to Sea Zone 31 Mid Atlantic 5 colonials moved from Great Plains to Texas 1 infantry moved from Dahome to Niger 2 cavalrys moved from Cape Town to German Southwest Africa 2 cavalrys moved from German Southwest Africa to Congo 1 infantry moved from Rwanda to Congo 2 infantry moved from Northern Rhodesia to Congo 2 transports moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 field_gun moved from Sea Zone 72 Persian Gulf to Al-Dammam 1 field_gun moved from Sea Zone 72 Persian Gulf to Kuwait 1 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam 1 infantry moved from Sea Zone 72 Persian Gulf to Kuwait 1 battlecruiser and 1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 72 Persian Gulf 2 infantry moved from Gujarat to Sindh 2 cavalrys moved from German East Africa to Western Sudan 1 field_gun moved from German East Africa to Uganda 3 cavalrys moved from Dar es Salaam to Uganda 1 field_gun moved from German East Africa to Uganda 1 field_gun and 1 infantry moved from Cyrenaica to Sea Zone 60 Central Mediterranean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 68 Aegean Sea 1 field_gun and 1 infantry moved from Sea Zone 68 Aegean Sea to Dardanelles 1 field_gun and 1 infantry moved from Mariana Islands to Sea Zone 135 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 132 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Caroline Islands Britain take Caroline Islands from Germany 1 battlecruiser and 2 cruisers moved from Sea Zone 122 Bismarck Sea to Sea Zone 112 Pacific Ocean 1 cavalry moved from Oman to Yemen Britain take Yemen from Turkey 1 cavalry moved from Yemen to Oman 1 fighter moved from London to Belgium 1 transport moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel 2 infantry moved from London to Sea Zone 15 English Channel 2 infantry moved from Sea Zone 15 English Channel to Belgium 1 infantry moved from Nagpur to Rajputana 1 cruiser moved from Sea Zone 31 Mid Atlantic to Sea Zone 29 Mid Atlantic Purchase Units - Britain Britain buy 5 cavalrys, 2 destroyers, 2 field_guns, 1 heavy_gun, 10 infantry, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Kuwait Britain attack with 1 field_gun and 1 infantry Turkey defend with 1 infantry Britain roll dice for 1 field_gun and 1 infantry in Kuwait, round 2 : 1/2 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Kuwait, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Kuwait Britain win, taking Kuwait from Turkey with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Battle in Sea Zone 13 Skagerrak Britain attack with 1 battlecruiser, 2 battleships, 3 cruisers, 5 destroyers and 1 submarine Germany defend with 3 battlecruisers, 2 battleships, 3 cruisers and 4 submarines Britain roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 battlecruiser, 2 battleships, 3 cruisers and 5 destroyers in Sea Zone 13 Skagerrak, round 2 : 4/11 hits, 5.17 expected hits Units damaged: 2 battleships owned by the Germany Germany roll dice for 4 submarines in Sea Zone 13 Skagerrak, round 2 : 0/4 hits, 0.67 expected hits Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 13 Skagerrak, round 2 : 5/8 hits, 4.83 expected hits Units damaged: 2 battleships owned by the Britain 1 submarine owned by the Britain, 2 submarines owned by the Germany and 2 destroyers owned by the Britain lost in Sea Zone 13 Skagerrak Britain roll dice for 1 battlecruiser, 2 battleships, 3 cruisers and 3 destroyers in Sea Zone 13 Skagerrak, round 3 : 1/9 hits, 4.50 expected hits Germany roll dice for 2 submarines in Sea Zone 13 Skagerrak, round 3 : 1/2 hits, 0.33 expected hits Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 13 Skagerrak, round 3 : 5/8 hits, 4.83 expected hits 1 submarine owned by the Germany, 3 destroyers owned by the Britain and 3 cruisers owned by the Britain lost in Sea Zone 13 Skagerrak 2 battleships owned by the Britain and 1 battlecruiser owned by the Britain retreated to Sea Zone 14 Helgoland Bight Germany win with 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine remaining. Battle score for attacker is -61 Casualties for Britain: 3 cruisers, 5 destroyers and 1 submarine Casualties for Germany: 3 submarines Battle in Dardanelles Britain attack with 1 field_gun and 1 infantry Turkey defend with 1 field_gun Britain roll dice for 1 field_gun and 1 infantry in Dardanelles, round 2 : 0/2 hits, 0.67 expected hits Turkey roll dice for 1 field_gun in Dardanelles, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun and 1 infantry in Dardanelles, round 3 : 0/2 hits, 0.67 expected hits Turkey roll dice for 1 field_gun in Dardanelles, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Dardanelles Britain roll dice for 1 field_gun in Dardanelles, round 4 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun in Dardanelles, round 4 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun in Dardanelles, round 5 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun in Dardanelles, round 5 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun in Dardanelles, round 6 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun in Dardanelles, round 6 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun in Dardanelles, round 7 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun in Dardanelles, round 7 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun in Dardanelles, round 8 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun in Dardanelles, round 8 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun in Dardanelles, round 9 : 1/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun in Dardanelles, round 9 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Turkey lost in Dardanelles Britain win, taking Dardanelles from Turkey with 1 field_gun remaining. Battle score for attacker is 1 Casualties for Britain: 1 infantry Casualties for Turkey: 1 field_gun Battle in Al-Dammam Britain attack with 1 field_gun and 1 infantry Turkey defend with 1 infantry Britain roll dice for 1 battlecruiser in Al-Dammam, round 2 : 1/1 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Al-Dammam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Al-Dammam Britain win, taking Al-Dammam from Turkey with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Britain: 1 infantry Casualties for Turkey: 1 infantry Non Combat Move - Britain Place Units - Britain 2 destroyers placed in Sea Zone 70 Eastern Mediterranean 3 trenchs placed in Cairo-Suez 1 heavy_gun and 2 infantry placed in Belgium 1 field_gun and 1 infantry placed in Goa 1 field_gun and 1 infantry placed in Bombay 2 cavalrys placed in Cape Town 3 cavalrys placed in Dar es Salaam 1 transport placed in Sea Zone 122 Bismarck Sea 1 infantry placed in German New Guinea 5 infantry placed in London Activate Technology - Britain Britain activating merchantmarine Turn Complete - Britain Britain collect 109 PUs; end with 109 PUs 4 units repaired.
Combat Hit Differential Summary :
Turkey : -1.33 Britain : -6.67 Germany : 0.33
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TripleA Turn Summary: Russia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Russia Russia spend 0 on tech rolls Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia 1 heavy_gun moved from Don to Minsk 1 conscript and 1 field_gun moved from Ryazan to Don 2 conscripts moved from Smolensk to Don 2 conscripts moved from Moscow to Don 3 conscripts and 1 field_gun moved from Magadan to Khabarovsk 2 conscripts and 1 field_gun moved from Primorsky to Khabarovsk 1 conscript moved from Chita to Buryatia 1 conscript moved from Norilsk to Evenkia 3 conscripts moved from Norilsk to Western Siberian Lowlands 1 conscript moved from Kazakhstan to Novosibirsk 1 conscript moved from Kazakhstan to Omsk Purchase Units - Russia Russia buy 21 conscripts and 14 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Russia Place Units - Russia 3 conscripts and 3 trenchs placed in Minsk 3 conscripts and 3 trenchs placed in Kiev 6 conscripts and 3 trenchs placed in St. Petersburg 3 conscripts and 3 trenchs placed in Irkutsk 2 conscripts and 2 trenchs placed in Omsk 3 conscripts placed in Vladivostok 1 conscript placed in Moscow Russia undo move 6. 2 conscripts placed in Moscow 1 conscript placed in Vladivostok Turn Complete - Russia Russia collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russia rolls : : 0.00
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@Whackamatt puck these dice!!!
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TripleA Turn Summary: Communists round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Communists Communists spend 10 on tech rolls Communists roll 4,5,3 and gets 0 hits Combat Move - Communists 6 cavalrys, 2 conscripts and 2 field_guns moved from Bratsk to Irkutsk 1 conscript moved from Amur to Chita Communists take Chita from Russia 1 field_gun moved from Tiksi to Norilsk 1 field_gun moved from Tiksi to Evenkia 6 field_guns moved from Tiksi to Bratsk 2 cavalrys moved from Yakutsk to Norilsk 2 cavalrys moved from Yakutsk to Evenkia Purchase Units - Communists Communists buy 2 conscripts, 2 field_guns and 1 trench; Remaining resources: 0 PUs; 3 techTokens; Combat - Communists Battle in Irkutsk Communists attack with 6 cavalrys, 2 conscripts and 2 field_guns Russia defend with 1 Factory, 3 conscripts and 6 trenchs Communists roll dice for 6 cavalrys, 2 conscripts and 2 field_guns in Irkutsk, round 2 : 2/10 hits, 2.00 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 3 conscripts and 6 trenchs in Irkutsk, round 2 : 1/9 hits, 1.50 expected hits 1 conscript owned by the Communists lost in Irkutsk Communists roll dice for 6 cavalrys, 1 conscript and 2 field_guns in Irkutsk, round 3 : 2/9 hits, 2.00 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 3 conscripts and 6 trenchs in Irkutsk, round 3 : 1/9 hits, 1.50 expected hits 1 conscript owned by the Communists lost in Irkutsk Communists roll dice for 6 cavalrys and 2 field_guns in Irkutsk, round 4 : 6/8 hits, 2.00 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 3 conscripts and 6 trenchs in Irkutsk, round 4 : 1/9 hits, 1.50 expected hits 1 trench owned by the Russia, 3 conscripts owned by the Russia and 1 cavalry owned by the Communists lost in Irkutsk Communists roll dice for 5 cavalrys and 2 field_guns in Irkutsk, round 5 : 0/7 hits, 1.83 expected hits Russia roll dice for 5 trenchs in Irkutsk, round 5 : 1/5 hits, 0.83 expected hits 1 cavalry owned by the Communists lost in Irkutsk Communists roll dice for 4 cavalrys and 2 field_guns in Irkutsk, round 6 : 0/6 hits, 1.67 expected hits Russia roll dice for 5 trenchs in Irkutsk, round 6 : 0/5 hits, 0.83 expected hits Communists roll dice for 4 cavalrys and 2 field_guns in Irkutsk, round 7 : 2/6 hits, 1.67 expected hits Russia roll dice for 5 trenchs in Irkutsk, round 7 : 0/5 hits, 0.83 expected hits 2 trenchs owned by the Russia lost in Irkutsk Communists roll dice for 4 cavalrys and 2 field_guns in Irkutsk, round 8 : 1/6 hits, 1.67 expected hits Russia roll dice for 3 trenchs in Irkutsk, round 8 : 2/3 hits, 0.50 expected hits 1 trench owned by the Russia and 2 cavalrys owned by the Communists lost in Irkutsk Communists roll dice for 2 cavalrys and 2 field_guns in Irkutsk, round 9 : 1/4 hits, 1.33 expected hits Russia roll dice for 2 trenchs in Irkutsk, round 9 : 0/2 hits, 0.33 expected hits 1 trench owned by the Russia lost in Irkutsk Communists roll dice for 2 cavalrys and 2 field_guns in Irkutsk, round 10 : 0/4 hits, 1.33 expected hits Russia roll dice for 1 trench in Irkutsk, round 10 : 0/1 hits, 0.17 expected hits Communists roll dice for 2 cavalrys and 2 field_guns in Irkutsk, round 11 : 1/4 hits, 1.33 expected hits Russia roll dice for 1 trench in Irkutsk, round 11 : 0/1 hits, 0.17 expected hits 1 trench owned by the Russia lost in Irkutsk Communists win, taking Irkutsk from Russia with 2 cavalrys and 2 field_guns remaining. Battle score for attacker is 4 Casualties for Communists: 4 cavalrys and 2 conscripts Casualties for Russia: 3 conscripts and 6 trenchs Battle in Evenkia Communists attack with 2 cavalrys and 1 field_gun Russia defend with 1 conscript Communists roll dice for 2 cavalrys and 1 field_gun in Evenkia, round 2 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Evenkia, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Evenkia Communists win, taking Evenkia from Russia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is -2 Casualties for Communists: 1 cavalry Casualties for Russia: 1 conscript Battle in Norilsk Communists attack with 2 cavalrys and 1 field_gun Russia defend with 1 conscript Communists roll dice for 2 cavalrys and 1 field_gun in Norilsk, round 2 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Norilsk, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Norilsk Communists win, taking Norilsk from Russia with 2 cavalrys and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists 1 infantry moved from Aldan to Yakutsk Place Units - Communists 2 conscripts, 2 field_guns and 1 trench placed in Yakutsk Turn Complete - Communists Communists collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Communists : -1.50 Russia : -1.50
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TripleA Turn Summary: USA round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - USA USA spend 5 on tech rolls USA rolls : 0/1 hits, 0.00 expected hits Combat Move - USA 2 destroyers moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 cavalry and 1 heavy_gun moved from San Francisco to Sea Zone 153 Pacific Ocean 1 cavalry, 1 heavy_gun and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 1 cavalry and 1 heavy_gun moved from Sea Zone 151 Bering Sea to Chukotka 1 cavalry moved from Baja-Sonora to San Francisco Purchase Units - USA USA buy 1 Factory, 2 field_guns, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - USA Place Units - USA 2 transports placed in Sea Zone 153 Pacific Ocean 2 field_guns and 2 infantry placed in San Francisco 1 Factory placed in California 2 submarines placed in Sea Zone 29 Mid Atlantic Turn Complete - USA USA collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
USA rolls : : 0.00
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TripleA Turn Summary: Germany round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 5,1,4 and gets 0 hits Combat Move - Germany 4 field_guns, 2 heavy_guns and 3 infantry moved from Eastern Poland to Belarus 2 cavalrys moved from Warsaw to Belarus 1 infantry moved from Belarus to Dnieper Germany take Dnieper from Russia 1 cavalry moved from Belarus to Crimea Germany take Crimea from Russia 1 field_gun and 7 infantry moved from Lithuania to Belarus 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel 3 heavy_guns moved from Wurttemburg to Alsace 1 heavy_gun moved from Wurttemburg to Rhine 1 heavy_gun moved from Wurttemburg to Alsace 1 heavy_gun moved from Wurttemburg to Rhine 6 heavy_guns moved from Bavaria to Wurttemburg 3 stormtruppens moved from Berlin to Mecklenburg 12 stormtruppens moved from Latvia to Belarus 6 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea 1 field_gun and 11 infantry moved from East Prussia to Sea Zone 11 Baltic Sea 1 heavy_gun and 1 infantry moved from East Prussia to Lithuania 8 infantry and 4 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia 8 infantry moved from Sea Zone 9 Gulf of Bothnia to Latvia 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia 1 field_gun and 3 infantry moved from Sea Zone 9 Gulf of Bothnia to Estonia Germany take Estonia from Russia 3 infantry moved from Mecklenburg to Pomerania 2 submarines moved from Sea Zone 19 North Atlantic to Sea Zone 17 Norwegian Sea 3 submarines moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea Purchase Units - Germany Germany buy 1 Factory, 2 cavalrys, 2 gass, 6 heavy_guns, 4 infantry and 6 trenchs; Remaining resources: 1 PUs; 3 techTokens; Combat - Germany Battle in Sea Zone 15 English Channel Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine Britain defend with 1 transport; France defend with 1 battlecruiser, 1 cruiser and 1 transport Germany roll dice for 1 submarine in Sea Zone 15 English Channel, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 15 English Channel, round 2 : 5/8 hits, 4.83 expected hits France roll dice for 1 battlecruiser, 1 cruiser and 2 transports in Sea Zone 15 English Channel, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 2 battleships owned by the Germany 1 transport owned by the France, 1 cruiser owned by the France, 1 battlecruiser owned by the France and 1 transport owned by the Britain lost in Sea Zone 15 English Channel Germany win with 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine remaining. Battle score for attacker is 40 Casualties for France: 1 battlecruiser, 1 cruiser and 1 transport Casualties for Britain: 1 transport Non Combat Move - Germany Place Units - Germany 3 trenchs placed in Rhine 3 trenchs placed in Alsace 6 heavy_guns placed in Bavaria 1 Factory placed in Latvia 2 cavalrys placed in Eastern Poland 2 gass placed in Warsaw 4 infantry placed in Mecklenburg Turn Complete - Germany Germany collect 114 PUs; end with 115 PUs 2 units repaired.
Combat Hit Differential Summary :
France : 0.83 Germany : -0.17
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TripleA Turn Summary: France round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - France France spend 5 on tech rolls France roll 1,4 and gets 0 hits Combat Move - France 2 heavy_guns moved from Marseilles to Piedmont 1 infantry moved from Marseilles to Piedmont 1 colonial moved from Tunisia to Sea Zone 59 Central Mediterranean 1 colonial and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean 1 colonial moved from Sea Zone 60 Central Mediterranean to Cyrenaica 1 colonial and 2 infantry moved from Fezzan to Cyrenaica 2 infantry moved from Algiers to Algeria 1 infantry moved from Niger to Fezzan 8 heavy_guns moved from Paris to Champagne 2 heavy_guns moved from Champagne to Belgium 1 colonial, 1 infantry and 1 transport moved from Sea Zone 129 South China Sea to Sea Zone 137 Yellow Sea 1 colonial and 1 infantry moved from Sea Zone 137 Yellow Sea to Shanghai 2 Purchase Units - France France buy 1 Factory, 2 cavalrys, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Non Combat Move - France Place Units - France 2 cavalrys placed in Algiers 1 Factory placed in Tsingtao 3 trenchs placed in Champagne 2 infantry placed in Yanaon 8 infantry placed in Paris 1 infantry placed in Brittany Turn Complete - France France collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Serbia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Combat Move - Serbia 1 field_gun, 1 heavy_gun and 15 infantry moved from Macedonia to Greece Purchase Units - Serbia Serbia buy 5 infantry and 1 trench; Remaining resources: 0 PUs; Non Combat Move - Serbia Place Units - Serbia 5 infantry and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 5,1,6,4 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover industry Combat Move - Austria 1 cavalry moved from Bosnia to Albania Austria take Albania from Serbia 2 field_guns, 2 heavy_guns and 7 infantry moved from Serbia to Macedonia Austria take Macedonia from Serbia 12 infantry moved from Bulgaria to Macedonia 2 field_guns and 2 infantry moved from Belgrade to Bulgaria 1 infantry moved from Bosnia to Croatia 1 fighter moved from Baranya to Bulgaria 6 infantry moved from Trieste to Venice 4 infantry moved from Venice to Milan 2 infantry moved from Venice to Milan Purchase Units - Austria Austria buy 3 field_guns, 6 gass, 4 heavy_guns, 4 infantry and 5 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 1 field_gun and 2 infantry placed in Odessa 2 field_guns and 2 infantry placed in Belgrade 3 trenchs placed in Milan 4 heavy_guns and 1 trench placed in Venice 1 trench placed in Croatia 6 gass placed in Hungary Activate Technology - Austria Austria activating industry Turn Complete - Austria Austria collect 93 PUs; end with 94 PUs Austria collect 9 PUs from War Bonds; end with 103 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italy round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 1 infantry moved from Sicily to Sea Zone 59 Central Mediterranean 1 battlecruiser, 1 infantry and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean 1 infantry moved from Sea Zone 60 Central Mediterranean to Greece Purchase Units - Italy Italy buy 1 field_gun and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy 2 infantry moved from Latium to Tuscany Place Units - Italy 1 field_gun and 5 infantry placed in Rome 2 infantry placed in Piedmont Turn Complete - Italy Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00