Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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1915 Whack vs dawg
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TripleA Turn Summary: Serbia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Purchase Units - Serbia Serbia buy 2 trenchs; Remaining resources: 1 PUs; Place Units - Serbia 2 trenchs placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 1,5,2 and gets 0 hits Combat Move - Austria 11 field_guns, 1 heavy_gun and 9 infantry moved from Bulgaria to Macedonia 1 cavalry moved from Belgrade to Bulgaria 2 fighters moved from Montenegro to Bulgaria 5 infantry moved from Trieste to Croatia 5 infantry moved from Croatia to Montenegro 4 infantry moved from Montenegro to Albania 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 63 Black Sea 1 heavy_gun moved from Odessa to Sea Zone 63 Black Sea 1 heavy_gun and 1 transport moved from Sea Zone 63 Black Sea to Sea Zone 67 Black Sea 1 heavy_gun moved from Sea Zone 67 Black Sea to Bulgaria Purchase Units - Austria Austria buy 5 fighters, 6 gass, 2 heavy_guns, 6 infantry and 2 trenchs; Remaining resources: 3 PUs; 3 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 1 trench placed in Milan 6 infantry and 1 trench placed in Venice 2 heavy_guns placed in Odessa 6 gass placed in Belgrade 5 fighters placed in Trieste Activate Technology - Austria Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 4 techTokens Turn Complete - Austria Austria collect 95 PUs; end with 98 PUs Austria collect 6 PUs from War Bonds; end with 104 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italy round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Purchase Units - Italy Italy buy 1 field_gun, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italy 1 battlecruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean Place Units - Italy 3 trenchs placed in Tuscany 1 field_gun, 1 infantry and 3 trenchs placed in Piedmont Turn Complete - Italy Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Turn Complete - Arabia
Combat Hit Differential Summary :
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@dawgoneit next monday i go in for surgery. i don’t no how long i’ll be gone.
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nO WORRIES. I’ll be here when you’re ready. I’ve been slacking off on turns anyway.
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TripleA Turn Summary: Turkey round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 4,6,2,2,6 and gets 2 hits Turkey removing all Technology Tokens after successful research. Turkey discover industry Combat Move - Turkey 1 cavalry moved from Mecca to Oman Turkey take Oman from Britain 1 tank moved from Mecca to Trucial Coast Turkey take Trucial Coast from Britain 2 infantry moved from Mecca to Arabia 2 infantry moved from Palestine to Sinai 2 infantry moved from Damascus to Palestine 1 infantry moved from Damascus to Mesopotamia 1 tank moved from Mesopotamia to Sistan 2 fighters and 1 tank moved from Fars to Sistan 1 infantry moved from Mesopotamia to Fars 3 tanks moved from Mesopotamia to Fars 1 cavalry and 2 tanks moved from Baghdad to Fars 1 tank moved from Fars to Khurasan 2 infantry moved from Lurs to Khurasan 1 field_gun and 1 infantry moved from Lurs to Tehran 2 infantry moved from Lurs to Tehran 1 infantry moved from Lurs to Tehran 4 infantry moved from Lurs to Khurasan 1 battleship moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea 1 transport moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 3 infantry moved from Constantinople to Smyrna 3 infantry moved from Smyrna to Syria 1 field_gun and 2 infantry moved from Constantinople to Smyrna Purchase Units - Turkey Turkey buy 2 cavalrys, 6 infantry, 4 tanks and 4 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Turkey Battle in Khurasan Turkey attack with 6 infantry and 1 tank France defend with 1 cavalry Turkey roll dice for 6 infantry and 1 tank in Khurasan, round 2 : 2/7 hits, 1.83 expected hits France roll dice for 1 cavalry in Khurasan, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the France lost in Khurasan Turkey win, taking Khurasan from France with 6 infantry and 1 tank remaining. Battle score for attacker is 4 Casualties for France: 1 cavalry Battle in Sistan Turkey attack with 2 fighters and 2 tanks France defend with 1 cavalry Turkey roll dice for 2 fighters and 2 tanks in Sistan, round 2 : 2/4 hits, 2.00 expected hits Britain roll dice for 1 cavalry in Sistan, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the France lost in Sistan Turkey win, taking Sistan from Britain with 2 fighters and 2 tanks remaining. Battle score for attacker is 4 Casualties for France: 1 cavalry Battle in Tehran Turkey attack with 1 field_gun and 4 infantry Neutral defend with 2 infantry Turkey roll dice for 1 field_gun and 4 infantry in Tehran, round 2 : 1/5 hits, 1.17 expected hits Neutral roll dice for 2 infantry in Tehran, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Turkey lost in Tehran Turkey roll dice for 1 field_gun and 3 infantry in Tehran, round 3 : 1/4 hits, 1.00 expected hits Neutral roll dice for 1 infantry in Tehran, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Tehran Turkey loses 0 PUs for violating Tehrans neutrality. Turkey win, taking Tehran from Neutral with 1 field_gun and 3 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Casualties for Neutral: 2 infantry Non Combat Move - Turkey 2 fighters moved from Sistan to Fars Place Units - Turkey 1 trench placed in Fars 1 trench placed in Lebanon 1 trench placed in Syria 1 trench placed in Smyrna 2 cavalrys and 2 tanks placed in Mecca 1 infantry and 2 tanks placed in Baghdad 3 infantry placed in Damascus 2 infantry placed in Constantinople Activate Technology - Turkey Turkey activating industry Turn Complete - Turkey Turkey collect 74 PUs; end with 76 PUs
Combat Hit Differential Summary :
Neutral : 0.00 Turkey : 0.00 Britain : -0.17 France : -0.17
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TripleA Turn Summary: Britain round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Britain Britain spend 5 on tech rolls Britain rolls : 0/1 hits, 0.00 expected hits Combat Move - Britain 1 battlecruiser and 1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 55 Western Mediterranean 1 destroyer moved from Sea Zone 59 Central Mediterranean to Sea Zone 55 Western Mediterranean 1 cruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 55 Western Mediterranean 1 cavalry moved from Cyprus to Sea Zone 71 Eastern Mediterranean 2 battlecruisers, 1 battleship, 1 cavalry, 2 cruisers, 1 destroyer and 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 70 Eastern Mediterranean 1 cavalry moved from Sea Zone 70 Eastern Mediterranean to Cairo-Suez 3 field_guns moved from Lower Egypt to Cairo-Suez 4 cavalrys moved from Western Sudan to Cairo-Suez 3 cavalrys moved from Dar es Salaam to Western Sudan 2 cavalrys moved from Northern Rhodesia to Lower Egypt 2 cavalrys moved from Cape Town to Northern Rhodesia 1 battlecruiser, 1 cruiser and 2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 2 field_guns and 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 2 infantry moved from Calcutta to Orissa 4 colonials moved from Guadalahara to Veracruz 2 field_guns and 2 infantry moved from Acapulco to Veracruz 2 transports moved from Sea Zone 146 Pacific Ocean to Sea Zone 109 Pacific Ocean 2 transports moved from Sea Zone 109 Pacific Ocean to Sea Zone 108 Pacific Ocean 1 infantry moved from Baluchistan to Sistan 1 field_gun moved from Baluchistan to Sistan 2 late_fighters moved from Baluchistan to Sistan Purchase Units - Britain Britain buy 9 cavalrys, 7 field_guns, 3 heavy_guns, 6 infantry, 2 transports and 1 trench; Remaining resources: 0 PUs; 1 techTokens; Combat - Britain Battle in Sea Zone 55 Western Mediterranean Britain attack with 1 battlecruiser, 1 cruiser and 2 destroyers Germany defend with 3 submarines Britain roll dice for 1 battlecruiser, 1 cruiser and 2 destroyers in Sea Zone 55 Western Mediterranean, round 2 : 2/4 hits, 1.83 expected hits Germany roll dice for 3 submarines in Sea Zone 55 Western Mediterranean, round 2 : 0/3 hits, 0.50 expected hits 2 submarines owned by the Germany lost in Sea Zone 55 Western Mediterranean Britain roll dice for 1 battlecruiser, 1 cruiser and 2 destroyers in Sea Zone 55 Western Mediterranean, round 3 : 2/4 hits, 1.83 expected hits Germany roll dice for 1 submarine in Sea Zone 55 Western Mediterranean, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germany lost in Sea Zone 55 Western Mediterranean Britain win with 1 battlecruiser, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 21 Casualties for Germany: 3 submarines Battle in Sistan Britain attack with 1 field_gun, 1 infantry and 2 late_fighters Turkey defend with 2 tanks Britain roll dice for 1 field_gun, 1 infantry and 2 late_fighters in Sistan, round 2 : 4/4 hits, 1.67 expected hits Turkey roll dice for 2 tanks in Sistan, round 2 : 0/2 hits, 0.33 expected hits 2 tanks owned by the Turkey lost in Sistan Britain win, taking Sistan from Turkey with 1 field_gun, 1 infantry and 2 late_fighters remaining. Battle score for attacker is 12 Casualties for Turkey: 2 tanks Battle in Veracruz Britain attack with 4 colonials, 2 field_guns and 2 infantry Neutral defend with 4 infantry Britain roll dice for 4 colonials, 2 field_guns and 2 infantry in Veracruz, round 2 : 3/8 hits, 2.67 expected hits Neutral roll dice for 4 infantry in Veracruz, round 2 : 3/4 hits, 1.33 expected hits 1 colonial owned by the Britain, 3 infantry owned by the Neutral and 2 infantry owned by the Britain lost in Veracruz Britain roll dice for 3 colonials and 2 field_guns in Veracruz, round 3 : 2/5 hits, 2.00 expected hits Neutral roll dice for 1 infantry in Veracruz, round 3 : 1/1 hits, 0.33 expected hits 1 colonial owned by the Britain and 1 infantry owned by the Neutral lost in Veracruz Britain loses 0 PUs for violating Veracruzs neutrality. Britain win, taking Veracruz from Neutral with 2 colonials and 2 field_guns remaining. Battle score for attacker is 0 Casualties for Britain: 2 colonials and 2 infantry Casualties for Neutral: 4 infantry Non Combat Move - Britain 2 late_fighters moved from Sistan to Baluchistan 1 battlecruiser and 1 cruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 25 Mid Atlantic Place Units - Britain 2 cavalrys placed in Cape Town 3 cavalrys placed in Dar es Salaam 2 heavy_guns and 1 trench placed in Cairo-Suez 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 2 infantry placed in Calcutta 4 cavalrys placed in Mexico City 2 transports placed in Sea Zone 15 English Channel 2 field_guns and 1 heavy_gun placed in Belgium 3 field_guns and 1 infantry placed in Baluchistan 1 infantry placed in London Turn Complete - Britain Britain collect 120 PUs; end with 120 PUs
Combat Hit Differential Summary :
Britain rolls : : 0.00 Neutral : 2.33 Turkey : -0.33 Britain : 3.00 Germany : -0.67
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TripleA Turn Summary: Russia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Combat Move - Russia 1 conscript moved from Western Siberian Lowlands to Norilsk 3 heavy_guns moved from Vladivostok to Primorsky 1 conscript moved from Vladivostok to Primorsky Purchase Units - Russia Russia buy 1 heavy_gun, 4 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Non Combat Move - Russia Place Units - Russia 1 heavy_gun placed in Kiev 3 trenchs placed in Moscow 3 infantry placed in Moscow 1 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Communists round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Communists Communists spend 10 on tech rolls Communists roll 3,2 and gets 0 hits Combat Move - Communists 1 fighter moved from Yakutsk to Sakhe 1 cavalry moved from Yakutsk to Khabarovsk 2 conscripts and 2 infantry moved from Yakutsk to Tiksi 7 conscripts, 2 heavy_guns and 2 infantry moved from Yakutsk to Sakhe 4 conscripts, 1 fighter and 4 heavy_guns moved from Sakhe to Khabarovsk 1 conscript moved from Kazan to Novosibirsk 1 field_gun moved from Kazakhstan to Novosibirsk 1 cavalry, 1 conscript and 1 field_gun moved from Novosibirsk to Bratsk 2 conscripts moved from Buryatia to Chita 1 cavalry moved from Bratsk to Aldan 1 field_gun moved from Ryazan to Kazakhstan 1 field_gun moved from Vologda to Vladimir Purchase Units - Communists Communists buy 2 field_guns, 2 heavy_guns, 8 infantry and 4 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Communists Communists creates battle in territory Norilsk Battle in Norilsk Communists attack with 1 trench Russia defend with 1 conscript 1 trench owned by the Communists lost in Norilsk Russia win with 1 conscript remaining. Battle score for attacker is -3 Casualties for Communists: 1 trench Non Combat Move - Communists Place Units - Communists 3 trenchs placed in Khabarovsk 1 trench placed in Sakhe 2 infantry placed in Omsk 2 field_guns, 2 heavy_guns and 6 infantry placed in Yakutsk Activate Technology - Communists Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Turn Complete - Communists Communists collect 54 PUs; end with 54 PUs Communists collect 3 PUs from War Bonds; end with 57 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: USA round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - USA USA spend 5 on tech rolls USA roll 6,4 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover lateFighter Combat Move - USA 1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 submarine moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 2 submarines moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic 3 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 3 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 1 field_gun and 2 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 1 field_gun, 2 infantry and 2 transports moved from Sea Zone 145 Pacific Ocean to Sea Zone 142 Pacific Ocean 4 infantry moved from Manila to Sea Zone 130 Philippine Sea 4 infantry and 2 transports moved from Sea Zone 130 Philippine Sea to Sea Zone 137 Yellow Sea 3 field_guns and 2 infantry moved from Tokyo to Chubu 3 field_guns and 4 infantry moved from Tohoku to Chubu 4 infantry moved from Sea Zone 137 Yellow Sea to Chubu 1 field_gun and 2 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku 3 infantry moved from Sea Zone 151 Bering Sea to Chukotka Purchase Units - USA USA buy 1 Factory, 1 destroyer, 5 field_guns and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Chubu USA attack with 6 field_guns and 10 infantry Neutral defend with 5 infantry USA roll dice for 6 field_guns and 10 infantry in Chubu, round 2 : 4/16 hits, 4.67 expected hits Neutral roll dice for 5 infantry in Chubu, round 2 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Neutral and 1 infantry owned by the USA lost in Chubu USA roll dice for 6 field_guns and 9 infantry in Chubu, round 3 : 5/15 hits, 4.50 expected hits Neutral roll dice for 1 infantry in Chubu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Chubu USA loses 0 PUs for violating Chubus neutrality. USA win, taking Chubu from Neutral with 6 field_guns and 9 infantry remaining. Battle score for attacker is 12 Casualties for USA: 1 infantry Casualties for Neutral: 5 infantry Non Combat Move - USA 2 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea Place Units - USA 1 Factory placed in Tokyo 2 field_guns and 3 infantry placed in Tohoku 2 field_guns and 2 infantry placed in Manila 1 field_gun and 3 infantry placed in San Francisco 1 destroyer placed in Sea Zone 29 Mid Atlantic Activate Technology - USA USA activating lateFighter Trigger USAT3: buylate_fighter added to productionUSA Turn Complete - USA USA collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Neutral : -1.00 USA : -0.17