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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Western Australia
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Korea to Amur
1 artillery moved from Manchuria to Amur
2 tactical_bombers moved from Japan to Amur
1 infantry moved from Korea to Amur
1 mech_infantry moved from Manchuria to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery and 1 infantry moved from Kwangtung to Kiangsi
1 armour moved from Korea to Buyant-Uhaa
1 infantry moved from Malaya to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 tactical_bomber moved from Kazakhstan to Samara
1 bomber moved from Sikang to Shan State
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 54 Sea Zone to 56 Sea Zone
1 infantry moved from Manchuria to Jehol
1 fighter moved from 6 Sea Zone to Jehol
1 carrier moved from 33 Sea Zone to 56 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to Amur
1 fighter moved from Japan to Amur
1 bomber moved from Guam to 56 Sea Zone
1 destroyer moved from 33 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Samara
1 cruiser moved from 33 Sea Zone to 56 Sea Zone
1 fighter moved from Guam to Kiangsi
Combat - Japanese
Battle in Ceylon
Battle in New Guinea
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win, taking Ceylon from UK_Pacific, taking New Guinea from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Johnston Island
Battle in New Britain
Battle in Western Australia
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 fighter and 1 tactical_bomber; ANZAC defend with 1 airfield
Japanese roll dice for 1 cruiser in Western Australia, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Australia, round 2 : 2/1 hits, 1.83 expected hits
ANZAC roll dice for 1 fighter and 1 tactical_bomber in Western Australia, round 2 : 1/1 hits, 1.17 expected hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Western Australia
Japanese win, taking Johnston Island from Americans, taking New Britain from ANZAC, taking Western Australia from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in Amur
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Amur, round 2 : 3/1 hits, 3.17 expected hits
Russians roll dice for 4 infantry in Amur, round 2 : 2/1 hits, 1.33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Amur, round 3 : 2/1 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Russians: 4 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
retreated to Jehol
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/1 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Shan State
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 0/1 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 bomber in Shan State, round 3 : 0/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in Shan State, round 4 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State
UK_Pacific win with no units remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for British: 1 infantry
Battle in Samara
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Japanese
1 artillery moved from Kazakhstan to Turkmenistan
1 artillery and 2 infantry moved from Sikang to Kazakhstan
1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan
1 artillery and 1 infantry moved from Szechwan to Sikang
1 bomber moved from 56 Sea Zone to 42 Sea Zone
1 bomber moved from 42 Sea Zone to Java
1 tactical_bomber moved from Western Australia to 56 Sea Zone
1 fighter moved from Western Australia to 56 Sea Zone
2 carriers moved from 6 Sea Zone to 31 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
3 destroyers moved from 6 Sea Zone to 31 Sea Zone
1 battleship moved from 6 Sea Zone to 31 Sea Zone
1 carrier moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 fighter moved from 17 Sea Zone to 31 Sea Zone
1 fighter moved from Kiangsi to Kwangtung
1 fighter moved from Amur to Manchuria
1 tactical_bomber moved from Amur to Manchuria
1 fighter moved from Amur to Buyant-Uhaa
1 fighter moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from Amur to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
2 transports placed in 20 Sea Zone
1 infantry placed in Kwangtung
1 artillery and 1 infantry placed in Japan
1 artillery and 2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : -0.50
Americans : 0.67
Chinese : 1.00
UK_Pacific : 1.00
Russians : 0.00
Japanese : -2.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 bomber moved from Gibraltar to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
3 fighters moved from Hawaiian Islands to Johnston Island
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 9 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 bomber moved from Gibraltar to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
3 fighters moved from Hawaiian Islands to Johnston Island
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 9 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 30 Sea Zone
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Johnston Island
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Johnston Island, round 2 : 2/1 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Johnston Island, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Johnston Island
Americans win, taking Johnston Island from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 26 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 2 fighters in 26 Sea Zone, round 2 : 3/1 hits, 3.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/1 hits, 2.17 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 bomber and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
2 carriers, 1 cruiser, 2 fighters and 7 transports moved from 92 Sea Zone to 88 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
3 fighters moved from Johnston Island to 26 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
4 bombers moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Libya to Algeria
1 transport moved from 88 Sea Zone to 101 Sea Zone
Place Units - Americans
2 destroyers and 1 submarine placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -0.50
Americans : 0.67
Japanese : -1.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Shensi to Sikang
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Kweichow to Sikang
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsu to Kiangsi
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Shensi to Sikang
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Kweichow to Sikang
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsu to Kiangsi
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Kiangsi
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Jehol to Anhwe
4 infantry moved from Hunan to Anhwe
6 infantry moved from Kweichow to Anhwe
1 fighter moved from Sikang to Kweichow
1 infantry moved from Kansu to Shensi
Place Units - Chinese
3 infantry placed in Kiangsu
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
1 tactical_bomber moved from Hunan to 20 Sea Zone
2 fighters moved from Egypt to 79 Sea Zone
1 submarine moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 78 Sea Zone
1 destroyer moved from 78 Sea Zone to 39 Sea Zone
3 transports moved from 80 Sea Zone to 78 Sea Zone
3 transports moved from 78 Sea Zone to 39 Sea Zone
6 infantry moved from India to 39 Sea Zone
6 infantry moved from 39 Sea Zone to Ceylon
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 bomber moved from Gibraltar to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
3 fighters moved from Hawaiian Islands to Johnston Island
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 9 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 30 Sea Zone
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Johnston Island
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Johnston Island, round 2 : 2/1 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Johnston Island, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Johnston Island
Americans win, taking Johnston Island from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 26 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 2 fighters in 26 Sea Zone, round 2 : 3/1 hits, 3.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/1 hits, 2.17 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 bomber and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
2 carriers, 1 cruiser, 2 fighters and 7 transports moved from 92 Sea Zone to 88 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
3 fighters moved from Johnston Island to 26 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
4 bombers moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Libya to Algeria
1 transport moved from 88 Sea Zone to 101 Sea Zone
Place Units - Americans
2 destroyers and 1 submarine placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Shensi to Sikang
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Kweichow to Sikang
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsu to Kiangsi
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Kiangsi
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Jehol to Anhwe
4 infantry moved from Hunan to Anhwe
6 infantry moved from Kweichow to Anhwe
1 fighter moved from Sikang to Kweichow
1 infantry moved from Kansu to Shensi
Place Units - Chinese
3 infantry placed in Kiangsu
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Purchase Units - British
British buy 1 armour, 2 destroyers, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
1 tactical_bomber moved from Hunan to 20 Sea Zone
2 fighters moved from Egypt to 79 Sea Zone
1 submarine moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 78 Sea Zone
1 destroyer moved from 78 Sea Zone to 39 Sea Zone
3 transports moved from 80 Sea Zone to 78 Sea Zone
3 transports moved from 78 Sea Zone to 39 Sea Zone
6 infantry moved from India to 39 Sea Zone
6 infantry moved from 39 Sea Zone to Ceylon
Combat - British
British creates battle in territory 97 Sea Zone
Battle in 39 Sea Zone
British attack with 1 destroyer and 3 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 20 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 79 Sea Zone
British attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters in 79 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 79 Sea Zone
British win, taking 79 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Ceylon
British attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 6 infantry in Ceylon, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Ceylon, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Ceylon
British roll dice for 5 infantry in Ceylon, round 3 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Ceylon, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Ceylon
British win, taking Ceylon from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 carrier moved from 80 Sea Zone to 79 Sea Zone
1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Persia to Northwest Persia
1 infantry moved from West India to Eastern Persia
1 artillery moved from West India to India
2 artilleries and 8 infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from 20 Sea Zone to Kwangsi
3 fighters moved from Hunan to India
2 armour and 1 mech_infantry moved from West India to Burma
1 armour and 1 mech_infantry moved from India to Yunnan
3 aaGuns and 15 infantry moved from India to Burma
1 bomber moved from Gibraltar to Persia
1 armour moved from Tobruk to Egypt
1 artillery moved from Tobruk to Alexandria
1 mech_infantry moved from French West Africa to French Equatorial Africa
Place Units - British
1 destroyer placed in 106 Sea Zone
1 destroyer and 1 submarine placed in 81 Sea Zone
1 fighter placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
British collect 34 PUs (3 lost to blockades); end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,4,6,5
UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : -0.50
British : -0.17
Americans : 0.67
Chinese : 0.17
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 mech_infantry moved from Romania to Baltic States
1 mech_infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Bulgaria to Romania
1 bomber moved from Bulgaria to Novgorod
1 fighter moved from Southern Italy to Eastern Poland
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to Eastern Poland
1 artillery moved from Northern Italy to France
1 artillery moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,2,3,4
Italians collect 1 PU (10 lost to blockades); end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
@max334 Had to move out of the med…you had far too many bombers and subs hanging about for the safety of my fleet! A bit cross to give the italians the bonus, but convoy damage makes up for it! :smile:
… i know… Wow… the Italians got 1 PC
and you killed two defenseless transports in the Pacific
And of course I keep sacrificing fighters and planes for really nothing…
@max334 yeah keeping going with the bomber in shan state was possibly the wrong move…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;
Combat Move - ANZAC
2 infantry moved from South Australia to Western Australia
2 fighters moved from New South Wales to Western Australia
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield and 1 artillery
ANZAC roll dice for 2 fighters and 2 infantry in Western Australia, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Western Australia
ANZAC win, taking Western Australia from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Western Australia to New South Wales
1 cruiser and 1 submarine moved from 52 Sea Zone to 63 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;
Combat Move - ANZAC
2 infantry moved from South Australia to Western Australia
2 fighters moved from New South Wales to Western Australia
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield and 1 artillery
ANZAC roll dice for 2 fighters and 2 infantry in Western Australia, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Western Australia
ANZAC win, taking Western Australia from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Western Australia to New South Wales
1 cruiser and 1 submarine moved from 52 Sea Zone to 63 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 carriers, 1 destroyer, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Tambov
1 mech_infantry moved from Vologda to Tambov
1 bomber, 1 fighter and 1 tactical_bomber moved from Kazakhstan to Tambov
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Kazakhstan to Rostov
Germans take Rostov from Russians
1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 bombers moved from France to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 armour moved from Dzavhan to Timguska
Germans take Olgiy from Russians
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
1 bomber moved from Bulgaria to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Tambov
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Tambov, round 2 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 : 2/0 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 2 bombers and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries, 2 bombers and 3 infantry in Western Ukraine, round 2 : 2/1 hits, 2.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Western Ukraine, round 3 : 3/1 hits, 2.67 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 bomber moved from Tambov to Kazakhstan
1 tactical_bomber moved from Tambov to Kazakhstan
1 infantry moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Archangel to Samara
3 mech_infantrys moved from Nenetsia to Novosibirsk
1 artillery and 2 infantry moved from Vologda to Novosibirsk
1 infantry moved from Urals to Timguska
1 infantry moved from Archangel to Vologda
1 armour and 1 artillery moved from Novgorod to 127 Sea Zone
1 artillery moved from Archangel to Vologda
1 aaGun moved from Archangel to Vologda
2 artilleries and 1 infantry moved from Archangel to Nenetsia
1 artillery and 2 infantry moved from Novgorod to Archangel
3 fighters moved from Southern Italy to 93 Sea Zone
2 bombers moved from 109 Sea Zone to France
1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to 93 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 artillery moved from Belarus to Archangel
1 armour, 1 artillery and 2 transports moved from 127 Sea Zone to 112 Sea Zone
1 armour and 1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from Greater Southern Germany to Western Germany
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
2 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Romania to Bessarabia
1 armour moved from Baltic States to Archangel
1 armour moved from Eastern Poland to Novgorod
1 armour moved from Romania to Baltic States
1 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Slovakia Hungary to Baltic States
2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from Western Ukraine to Greece
1 mech_infantry moved from Yugoslavia to Eastern Poland
Place Units - Germans
2 carriers and 1 destroyer placed in 93 Sea Zone
2 submarines placed in 105 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Novgorod: 1 tactical_bomber
EDIT: Removing units owned by Germans from Eastern Poland: 1 fighter
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Volgograd
2 artilleries placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,1,5,5
Germans collect 63 PUs (5 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -0.83
Americans : 0.67
Russians : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
3 infantry moved from Buryatia to Amur
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
3 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Rostov
1 bomber moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Russia to Samara
2 artilleries and 1 infantry moved from Bryansk to Tambov
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
3 infantry moved from Buryatia to Amur
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
3 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Rostov
1 bomber moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Russia to Samara
2 artilleries and 1 infantry moved from Bryansk to Tambov
Combat - Russians
Russians creates battle in territory 93 Sea Zone
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry in Amur, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 93 Sea Zone
Germans defend with 2 carriers, 1 destroyer and 4 fighters; Italians defend with 1 submarine
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/1 hits, 1.83 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians winGermans win with 2 carriers, 1 destroyer, 4 fighters and 1 submarine remaining, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Tambov
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 mech_infantry; Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Samara, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Russians roll dice for 2 fighters and 2 infantry in Samara, round 3 : 2/1 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 bomber moved from Rostov to Russia
2 fighters moved from Samara to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns, 8 armour, 6 artilleries, 4 infantry and 3 mech_infantrys moved from Bryansk to Tambov
2 armour and 5 mech_infantrys moved from Russia to Tambov
2 infantry moved from Yakut S.S.R. to Buryatia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : 1.00
Japanese : 0.67
@wizmark I’m still playing. Had the Japs done, but then i noticed a whole so the whole plan was shit.
@max334 np take your time
@wizmark Forgot a battle. Pls roll the one inf defending E Persia.
@max334 5 :disappointed: