DMJ (Axis) vs. JTB (Allies) G40.2


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Combat Move - British
            1 artillery moved from Sicily to 95 Sea Zone
            1 infantry moved from Sicily to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            1 artillery moved from 94 Sea Zone to Tunisia
            1 battleship moved from 95 Sea Zone to 94 Sea Zone
            1 cruiser moved from 95 Sea Zone to 94 Sea Zone
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 fighter moved from 95 Sea Zone to Tunisia
            1 fighter moved from 95 Sea Zone to Tunisia
            1 carrier moved from 95 Sea Zone to 94 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from Iraq to Persia
            1 infantry moved from Iraq to Persia
            1 armour moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 tactical_bomber moved from Egypt to 96 Sea Zone
            1 tactical_bomber moved from Egypt to 96 Sea Zone
            1 bomber moved from Egypt to Tunisia
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            1 tactical_bomber moved from India to Burma
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Eastern United States to Western United States
            1 fighter moved from Western United States to 10 Sea Zone
            1 tactical_bomber moved from 101 Sea Zone to 10 Sea Zone
            1 fighter moved from 101 Sea Zone to 10 Sea Zone
            1 bomber moved from United Kingdom to 115 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports moved from 95 Sea Zone to 92 Sea Zone
            1 bomber moved from United Kingdom to Western United States
    
        Combat - Americans
            Battle in 115 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 115 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 115 Sea Zone to Novgorod
    
        Place Units - Americans
            2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,6,2,5,5,6,5,4
            Americans collect 49 PUs (1 lost to blockades); end with 49 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Sicily to 95 Sea Zone
            1 infantry moved from Sicily to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            1 artillery moved from 94 Sea Zone to Tunisia
            1 battleship moved from 95 Sea Zone to 94 Sea Zone
            1 cruiser moved from 95 Sea Zone to 94 Sea Zone
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 fighter moved from 95 Sea Zone to Tunisia
            1 fighter moved from 95 Sea Zone to Tunisia
            1 carrier moved from 95 Sea Zone to 94 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from Iraq to Persia
            1 infantry moved from Iraq to Persia
            1 armour moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 tactical_bomber moved from Egypt to 96 Sea Zone
            1 tactical_bomber moved from Egypt to 96 Sea Zone
            1 bomber moved from Egypt to Tunisia
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 destroyer and 2 tactical_bombers
                Italians defend with 1 cruiser and 1 transport
                    British roll dice for 1 destroyer and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 96 Sea Zone
                British win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Italians: 1 cruiser and 1 transport
            Battle in Burma
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Tunisia
                British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Italians defend with 1 artillery, 2 infantry and 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Tunisia, round 2 : 3/5 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia
                British win, taking Tunisia from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 11
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 fighter moved from Tunisia to 94 Sea Zone
            1 fighter moved from Tunisia to 94 Sea Zone
            1 bomber moved from Tunisia to Morocco
            1 tactical_bomber moved from Burma to India
    
        Place Units - British
            1 fighter and 1 tactical_bomber placed in United Kingdom
            1 armour, 1 fighter and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    British : 2.00
    Italians : -0.83
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Greece to Albania
            4 infantry moved from Northern Italy to Southern France
            2 artilleries moved from Northern Italy to Southern France
            2 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Northern Italy to France
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: ANZAC round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Volgograd to Bryansk
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Combat Move - French
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Volgograd to Bryansk
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour moved from Poland to Novgorod
                  Germans take Baltic States from Russians
            1 fighter and 2 tactical_bombers moved from Ukraine to Novgorod
            2 infantry moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Ukraine to Belarus
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour moved from Poland to Novgorod
                  Germans take Baltic States from Russians
            1 fighter and 2 tactical_bombers moved from Ukraine to Novgorod
            2 infantry moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Ukraine to Belarus
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 2 armour, 1 fighter and 2 tactical_bombers
                Americans defend with 1 bomber; Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 armour, 1 fighter and 2 tactical_bombers in Novgorod, round 2 : 3/5 hits, 2.83 expected hits
                    Russians roll dice for 1 armour, 1 bomber and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 1 bomber owned by the Americans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Russians: 1 armour and 1 infantry
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Novgorod to Karelia
            1 artillery and 1 infantry moved from Finland to Karelia
            1 tactical_bomber moved from Belarus to Bessarabia
            3 aaGuns, 14 armour, 4 artilleries, 16 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
            1 infantry moved from Poland to Baltic States
            1 artillery and 1 infantry moved from Poland to Eastern Poland
            3 armour moved from Romania to Eastern Poland
            7 infantry moved from Germany to Poland
            1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            3 fighters moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            1 destroyer and 1 transport placed in 112 Sea Zone
            2 infantry placed in Western Germany
            1 infantry placed in Ukraine
            3 armour placed in Romania
            5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -1.33
    

    Savegame


  • TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Belarus
            1 infantry moved from Timguska to Novosibirsk
            5 infantry moved from Timguska to Novosibirsk
            1 artillery and 1 infantry moved from Samara to Novosibirsk
            1 artillery and 1 infantry moved from Volgograd to Rostov
            8 infantry moved from Russia to Smolensk
            5 infantry moved from Vologda to Smolensk
            1 armour moved from Russia to Bryansk
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Belarus
            1 infantry moved from Timguska to Novosibirsk
            5 infantry moved from Timguska to Novosibirsk
            1 artillery and 1 infantry moved from Samara to Novosibirsk
            1 artillery and 1 infantry moved from Volgograd to Rostov
            8 infantry moved from Russia to Smolensk
            5 infantry moved from Vologda to Smolensk
            1 armour moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Ukraine to Bryansk
            1 tactical_bomber moved from Belarus to Bryansk
    
        Place Units - Russians
            1 armour, 4 artilleries and 3 infantry placed in Russia
            Russians undo move 1.
            1 artillery and 1 infantry placed in Volgograd
            1 armour, 3 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.50
    

    Savegame


  • TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 bomber, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Yunnan to Burma
            1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
            1 mech_infantry moved from French Indo China to Burma
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 bomber, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Yunnan to Burma
            1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
            1 mech_infantry moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 7/9 hits, 4.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Solomon Islands from ANZAC to Japanese
            EDIT: Adding units owned by Japanese to Solomon Islands: 2 infantry
            EDIT: Adding units owned by Japanese to Solomon Islands: 2 artilleries
            EDIT: Removing units owned by Japanese from 26 Sea Zone: 2 artilleries, 2 infantry and 2 transports
            EDIT: Adding units owned by Japanese to 26 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            1 bomber, 3 fighters and 3 tactical_bombers moved from Burma to Shan State
            1 armour moved from French Indo China to Shan State
            1 artillery moved from Szechwan to Yunnan
            1 armour moved from Szechwan to Shan State
            1 infantry and 2 mech_infantrys moved from Malaya to Shan State
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            2 submarines moved from 41 Sea Zone to 39 Sea Zone
            1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 2 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 26 Sea Zone to 49 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Japan to 33 Sea Zone
            1 bomber moved from 33 Sea Zone to Caroline Islands
            1 artillery and 2 infantry moved from Sikang to Tsinghai
    
        Place Units - Japanese
            2 destroyers and 1 submarine placed in 6 Sea Zone
            1 bomber placed in Japan
            3 armour placed in French Indo China
            3 armour placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.67
    Japanese : 2.17
    

    Savegame


  • TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            3 carriers, 3 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            1 carrier moved from 101 Sea Zone to 89 Sea Zone
            1 carrier moved from 89 Sea Zone to 64 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
            4 transports moved from 92 Sea Zone to 102 Sea Zone
    

    Savegame


  • TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            4 transports moved from 92 Sea Zone to 102 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            3 carriers, 3 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            4 transports moved from 92 Sea Zone to 102 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            3 carriers, 3 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 destroyers and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            4 transports moved from 92 Sea Zone to 102 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            3 carriers, 3 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 destroyers and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Tunisia to Libya
                  British take Libya from Italians
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
            2 infantry moved from Persia to Eastern Persia
            3 armour, 1 infantry and 1 mech_infantry moved from Iraq to Persia
            3 armour and 1 mech_infantry moved from Persia to Eastern Persia
            1 fighter and 2 tactical_bombers moved from Egypt to Eastern Persia
            1 artillery moved from India to Burma
            1 tactical_bomber moved from India to Burma
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Burma
                British attack with 2 artilleries, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 mech_infantry
                    British roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Burma to India
            1 bomber moved from Morocco to Trans-Jordan
    
        Place Units - British
            1 carrier and 1 destroyer placed in 98 Sea Zone
            1 armour placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,2,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : 0.50
    Americans : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 armour moved from Southern Italy to Yugoslavia
            2 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Northern Italy to Yugoslavia
            1 artillery moved from Southern Italy to Northern Italy
            2 artilleries moved from Southern France to France
            2 infantry moved from France to Southern France
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

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