Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
DMJ (Axis) vs. JTB (Allies) G40.2
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TripleA Move Summary: Russians round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 1 armour moved from Novgorod to Bryansk 1 armour moved from Novgorod to Bryansk 1 artillery and 19 infantry moved from Novgorod to Belarus 6 infantry moved from Yenisey to Timguska 6 infantry moved from Buryatia to Yakut S.S.R.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 1 armour moved from Novgorod to Bryansk 1 armour moved from Novgorod to Bryansk 1 artillery and 19 infantry moved from Novgorod to Belarus 6 infantry moved from Yenisey to Timguska 6 infantry moved from Buryatia to Yakut S.S.R. Non Combat Move - Russians 1 aaGun moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus 1 aaGun moved from Ukraine to Bryansk 1 aaGun moved from Ukraine to Bryansk Place Units - Russians 1 infantry placed in Volgograd 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 12 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 2 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Kweichow to Szechwan 1 mech_infantry moved from Hopei to Szechwan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 armour moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 armour moved from Yunnan to Szechwan 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 artillery and 8 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 8 infantry and 5 transports moved from 36 Sea Zone to 37 Sea Zone 8 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 2 submarines moved from 36 Sea Zone to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from Kwangsi to 42 Sea Zone 1 bomber moved from Kwangsi to 44 Sea Zone 6 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 2 armour moved from Kiangsu to Kwangtung 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 12 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 2 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Kweichow to Szechwan 1 mech_infantry moved from Hopei to Szechwan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 armour moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 armour moved from Yunnan to Szechwan 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 artillery and 8 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 8 infantry and 5 transports moved from 36 Sea Zone to 37 Sea Zone 8 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 2 submarines moved from 36 Sea Zone to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from Kwangsi to 42 Sea Zone 1 bomber moved from Kwangsi to 44 Sea Zone 6 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 2 armour moved from Kiangsu to Kwangtung 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 1 tactical_bomber and 5 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 tactical_bomber and 5 transports in 37 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 43 Sea Zone Japanese attack with 2 submarines ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer; ANZAC defend with 1 cruiser Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 35 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 cruiser owned by the ANZAC and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 20 Casualties for ANZAC: 1 cruiser Casualties for Americans: 1 destroyer Battle in Philippines Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 3 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippines Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 4 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber ANZAC defend with 2 fighters and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber in Malaya, round 2 : 3/12 hits, 3.50 expected hits UK_Pacific roll dice for 2 fighters and 1 infantry in Malaya, round 2 : 2/3 hits, 1.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 fighters owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 fighters and 1 infantry Battle in Kwangtung Japanese attack with 2 armour, 1 artillery and 1 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Kwangtung, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 1 armour, 1 artillery, 6 fighters, 1 mech_infantry and 5 tactical_bombers Chinese defend with 3 artilleries, 1 fighter and 6 infantry Japanese roll dice for 1 armour, 1 artillery, 6 fighters, 1 mech_infantry and 5 tactical_bombers in Szechwan, round 2 : 5/14 hits, 7.50 expected hits Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Szechwan, round 2 : 4/10 hits, 3.67 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 5 fighters and 5 tactical_bombers in Szechwan, round 3 : 9/10 hits, 5.83 expected hits Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Szechwan, round 3 : 2/5 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Chinese and 3 artilleries owned by the Chinese lost in Szechwan Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Japanese: 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber Casualties for Chinese: 3 artilleries, 1 fighter and 6 infantry Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi 1 fighter moved from Malaya to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 2 carriers moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from 44 Sea Zone to Kwangsi 1 bomber moved from 42 Sea Zone to Kwangsi 4 infantry moved from Manchuria to Korea 1 fighter moved from Japan to Korea 1 aaGun and 2 infantry moved from Anhwe to Kweichow 1 artillery moved from Chahar to Hopei 2 infantry moved from Chahar to Hopei Place Units - Japanese 1 fighter and 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 57 PUs
Combat Hit Differential Summary :
British : -0.33 ANZAC : -0.33 Americans : -0.17 Chinese : 0.33 UK_Pacific : -0.33 Japanese : 1.83
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TripleA Move Summary: Americans round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 fighter and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 bomber moved from 6 Sea Zone to Korea 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Guam to Korea 1 submarine moved from 18 Sea Zone to 6 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Combat Move - British 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 76 Sea Zone to 98 Sea Zone 2 infantry moved from Tanganyika Territory to Kenya 1 destroyer and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber moved from Burma to India 1 tactical_bomber moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 fighter moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 bomber moved from Ukraine to Iraq 1 tactical_bomber moved from Ukraine to Egypt
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 fighter and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 bomber moved from 6 Sea Zone to Korea 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Guam to Korea 1 submarine moved from 18 Sea Zone to 6 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 3,2,5 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2,5,4 Units damaged: 1 carrier owned by the Americans Battle in 6 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports Japanese defend with 1 destroyer and 2 fighters Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Americans 2 fighters owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 28 Casualties for Japanese: 1 destroyer and 2 fighters Battle in Korea Americans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry Japanese defend with 1 fighter and 4 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Korea, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 1 fighter and 4 infantry in Korea, round 2 : 3/5 hits, 2.00 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Korea Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Korea, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 fighter and 1 infantry in Korea, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Korea Americans win, taking Korea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 bomber and 3 infantry Casualties for Japanese: 1 fighter and 4 infantry Non Combat Move - Americans 1 fighter could not land in Korea and was removed 3 fighters and 1 tactical_bomber could not land in 6 Sea Zone and were removed 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 fighter placed in Western United States 2 bombers placed in Eastern United States 2 transports placed in 101 Sea Zone 1 artillery placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 76 Sea Zone to 98 Sea Zone 2 infantry moved from Tanganyika Territory to Kenya 1 destroyer and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber moved from Burma to India 1 tactical_bomber moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 fighter moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 bomber moved from Ukraine to Iraq 1 tactical_bomber moved from Ukraine to Egypt Combat - British Battle in Iraq British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 2.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 fighter moved from Trans-Jordan to 98 Sea Zone 1 fighter moved from Trans-Jordan to 98 Sea Zone 1 bomber moved from Trans-Jordan to Egypt 1 tactical_bomber moved from Trans-Jordan to Egypt 1 aaGun moved from Burma to India 1 aaGun moved from Burma to India 1 aaGun moved from Burma to India Place Units - British 1 carrier and 1 destroyer placed in 98 Sea Zone 1 infantry placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 armour, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6,3,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,1,4,6,6,1,2,2,5,5,4 UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 1.17 Americans : 1.17 Neutral_Axis : -1.00 Japanese : 0.33
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TripleA Move Summary: Italians round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Yugoslavia 1 infantry moved from 97 Sea Zone to Yugoslavia 1 armour moved from Greece to Yugoslavia 3 fighters moved from Southern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 mech_infantry moved from Tunisia to Libya 1 artillery and 2 infantry moved from Tobruk to Libya
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Yugoslavia 1 infantry moved from 97 Sea Zone to Yugoslavia 1 armour moved from Greece to Yugoslavia 3 fighters moved from Southern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 mech_infantry moved from Tunisia to Libya 1 artillery and 2 infantry moved from Tobruk to Libya Combat - Italians Battle in Yugoslavia Italians attack with 2 armour, 3 fighters and 2 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 1 cruiser in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 armour, 3 fighters and 2 infantry in Yugoslavia, round 2 : 1/7 hits, 2.83 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 2 armour, 3 fighters and 1 infantry in Yugoslavia, round 3 : 3/6 hits, 2.67 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 2 infantry Non Combat Move - Italians 3 fighters moved from Yugoslavia to Southern Italy 1 artillery and 1 infantry moved from France to Northern Italy 1 armour moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 artillery placed in Northern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -2.00 Neutral_Allies : 0.00
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TripleA Move Summary: ANZAC round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Queensland to New South Wales
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Combat Move - French 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 fighter moved from Morocco to Malta 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 fighter moved from Morocco to Malta 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 4 armour, 2 artilleries and 12 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 2 infantry moved from Bessarabia to Ukraine 2 armour moved from Romania to Ukraine 3 armour moved from Eastern Poland to Ukraine
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 4 armour, 2 artilleries and 12 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 2 infantry moved from Bessarabia to Ukraine 2 armour moved from Romania to Ukraine 3 armour moved from Eastern Poland to Ukraine Combat - Germans Battle in Novgorod Non Combat Move - Germans 3 aaGuns moved from Western Ukraine to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 2 artilleries and 1 infantry moved from Eastern Poland to Bessarabia 2 infantry moved from Romania to Bessarabia 1 fighter moved from Western Germany to Romania 3 fighters moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to France 1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from France to Normandy Bordeaux 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 aaGun moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from Western Germany to France Place Units - Germans 1 airfield placed in Normandy Bordeaux 2 armour and 1 mech_infantry placed in Romania 2 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 4 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Volgograd to Rostov 1 artillery moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 10 infantry moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 6 infantry moved from Buryatia to Amur 6 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Bryansk to Western Ukraine 6 infantry moved from Timguska to Novosibirsk 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 4 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Volgograd to Rostov 1 artillery moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 10 infantry moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 6 infantry moved from Buryatia to Amur 6 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Bryansk to Western Ukraine 6 infantry moved from Timguska to Novosibirsk 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine Combat - Russians Battle in Novgorod Russians attack with 6 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 6 infantry in Novgorod, round 2 : 1/6 hits, 1.00 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 aaGun moved from Belarus to Bryansk 1 aaGun moved from Belarus to Bryansk 2 aaGuns moved from Buryatia to Amur Place Units - Russians 1 artillery and 1 infantry placed in Volgograd 2 armour, 3 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : -0.33
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 factory_minors, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 2 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 2 armour moved from Kwangtung to Yunnan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Yunnan 3 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 45 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Java 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 artilleries moved from 6 Sea Zone to Korea 2 bombers moved from Kwangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 3 infantry moved from 42 Sea Zone to Java 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 factory_minors, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 2 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 2 armour moved from Kwangtung to Yunnan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Yunnan 3 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 45 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Java 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 artilleries moved from 6 Sea Zone to Korea 2 bombers moved from Kwangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 3 infantry moved from 42 Sea Zone to Java 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Borneo Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/10 hits, 4.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 6 Sea Zone Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 3/10 hits, 5.50 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports in 6 Sea Zone, round 3 : 2/6 hits, 2.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone 2 transports owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 81 Casualties for Japanese: 2 destroyers, 1 fighter and 1 tactical_bomber Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports Battle in Korea Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 artillery Japanese roll dice for 2 artilleries and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 submarines moved from 43 Sea Zone to 44 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 2 tactical_bombers moved from Java to 42 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery moved from Kwangtung to Kwangsi 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 1 aaGun moved from Kweichow to Yunnan 1 artillery and 2 infantry moved from Hopei to Kweichow 2 destroyers moved from 37 Sea Zone to 42 Sea Zone 2 bombers moved from 6 Sea Zone to Kiangsu Place Units - Japanese 1 fighter placed in Japan 1 factory_minor placed in Malaya 1 factory_minor placed in French Indo China 2 destroyers placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Americans : -1.33 Chinese : -0.33 Japanese : -0.67