@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
DMJ (Axis) vs. JTB (Allies) G40.2
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 battleship, 3 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 artilleries and 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 109 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 transport moved from 101 Sea Zone to 106 Sea Zone 3 carriers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone Non Combat Move - Americans 1 artillery moved from 109 Sea Zone to United Kingdom 1 artillery moved from 109 Sea Zone to United Kingdom 2 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 battleship and 3 destroyers placed in 10 Sea Zone 1 armour, 3 artilleries and 4 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Chinese round 14
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 14
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Combat Move - British 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 mech_infantry moved from Yunnan to Kwangsi 4 fighters moved from Malaya to Kwangsi 1 armour moved from Yunnan to Kiangsi Chinese take Hunan from Japanese 1 armour moved from Yunnan to Kiangsi 1 infantry moved from Shan State to Burma 1 infantry moved from Shan State to Burma 1 armour and 2 mech_infantrys moved from Malaya to French Indo China 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Egypt to Trans-Jordan
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 battleship, 3 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 artilleries and 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 109 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 transport moved from 101 Sea Zone to 106 Sea Zone 3 carriers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone Non Combat Move - Americans 1 artillery moved from 109 Sea Zone to United Kingdom 1 artillery moved from 109 Sea Zone to United Kingdom 2 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 battleship and 3 destroyers placed in 10 Sea Zone 1 armour, 3 artilleries and 4 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 mech_infantry moved from Yunnan to Kwangsi 4 fighters moved from Malaya to Kwangsi 1 armour moved from Yunnan to Kiangsi Chinese take Hunan from Japanese 1 armour moved from Yunnan to Kiangsi 1 infantry moved from Shan State to Burma 1 infantry moved from Shan State to Burma 1 armour and 2 mech_infantrys moved from Malaya to French Indo China 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Egypt to Trans-Jordan Combat - British Battle in Borneo Battle in Kiangsi British attack with 2 armour Japanese defend with 1 armour and 1 mech_infantry British roll dice for 2 armour in Kiangsi, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Kiangsi British roll dice for 1 armour in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 armour owned by the British lost in Kiangsi Japanese win, taking Borneo from Japanese with no units remaining. Battle score for attacker is -2 Casualties for British: 2 armour Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Kwangsi British attack with 4 fighters and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 4 fighters and 1 mech_infantry in Kwangsi, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 4 fighters moved from Kwangsi to French Indo China 1 infantry moved from 39 Sea Zone to India 1 infantry moved from 39 Sea Zone to India 1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies Place Units - British 1 tactical_bomber placed in 98 Sea Zone 1 armour and 1 artillery placed in Egypt British undo move 2. 2 armour placed in Egypt 1 mech_infantry placed in Union of South Africa 2 artilleries placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in Malaya 3 infantry placed in French Indo China Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Units Change Ownership Some Units in Malaya change ownership: 1 infantry and 1 mech_infantry Some Units in French Indo China change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.33 Japanese : 0.33
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Italians Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bryansk to Tambov Italians take Tambov from Russians 1 infantry moved from Western Ukraine to Bryansk 1 armour and 2 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Ukraine to Romania 1 mech_infantry moved from Ukraine to Volgograd 3 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Southern Italy 1 artillery moved from Western Ukraine to Ukraine Combat - Italians Non Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from France to Southern France 1 infantry moved from France to Southern France 8 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Normandy Bordeaux to France 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from France to Western Germany 2 artilleries moved from France to Western Germany Place Units - Italians 2 artilleries and 1 infantry placed in Ukraine 2 infantry placed in Southern France 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 14
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Solomon Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Solomon Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 54 Sea Zone to Queensland 1 armour moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 14
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Combat Move - French
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TripleA Move Summary: Germans round 15
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Germans Germans buy 5 armour, 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Novosibirsk 1 infantry moved from Smolensk to Vologda 1 infantry moved from Belarus to Smolensk 1 infantry moved from Karelia to Finland 1 infantry moved from Novgorod to Karelia 20 armour moved from Rostov to Northwest Persia
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Germans Germans buy 5 armour, 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Novosibirsk 1 infantry moved from Smolensk to Vologda 1 infantry moved from Belarus to Smolensk 1 infantry moved from Karelia to Finland 1 infantry moved from Novgorod to Karelia 20 armour moved from Rostov to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 20 armour British defend with 1 armour and 2 mech_infantrys Germans roll dice for 20 armour in Northwest Persia, round 2 : 11/20 hits, 10.00 expected hits British roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 1.17 expected hits 2 mech_infantrys owned by the British and 1 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 20 armour remaining. Battle score for attacker is 14 Casualties for British: 1 armour and 2 mech_infantrys Non Combat Move - Germans 3 fighters and 1 tactical_bomber moved from Rostov to Romania 1 tactical_bomber moved from Rostov to Romania 2 infantry moved from Rostov to Caucasus 1 fighter moved from Romania to Germany 8 armour moved from Romania to Ukraine 1 artillery and 5 infantry moved from Bessarabia to Ukraine 5 infantry moved from Western Germany to Denmark 1 armour moved from Western Germany to Normandy Bordeaux 3 artilleries moved from France to Normandy Bordeaux Place Units - Germans 2 armour and 1 infantry placed in Volgograd 3 armour placed in Novgorod 6 infantry placed in Germany 1 artillery and 7 infantry placed in Western Germany Germans undo move 4. 3 infantry placed in Normandy Bordeaux 1 artillery and 4 infantry placed in Western Germany Germans undo move 5. 1 infantry placed in Germany 1 artillery and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : -1.17
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TripleA Move Summary: Russians round 15
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 14 armour, 30 artilleries, 60 infantry and 4 mech_infantrys moved from Russia to Bryansk
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 14 armour, 30 artilleries, 60 infantry and 4 mech_infantrys moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 14 armour, 30 artilleries, 60 infantry and 4 mech_infantrys Italians defend with 1 infantry Russians roll dice for 14 armour, 30 artilleries, 60 infantry and 4 mech_infantrys in Bryansk, round 2 : 37/108 hits, 32.67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 14 armour, 30 artilleries, 59 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Russia to Bryansk Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 0.67 Russians : 4.33
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TripleA Move Summary: Japanese round 15
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 3 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Korea to Manchuria 1 submarine moved from 20 Sea Zone to 43 Sea Zone Japanese take 35 Sea Zone from ANZAC 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to Manchuria 3 battleships, 2 carriers, 1 cruiser, 4 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 4 fighters moved from 6 Sea Zone to Manchuria
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 3 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Korea to Manchuria 1 submarine moved from 20 Sea Zone to 43 Sea Zone Japanese take 35 Sea Zone from ANZAC 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to Manchuria 3 battleships, 2 carriers, 1 cruiser, 4 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 4 fighters moved from 6 Sea Zone to Manchuria Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 25 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Manchuria Japanese attack with 1 artillery, 6 fighters and 3 infantry Russians defend with 2 aaGuns and 5 infantry AA fire in Manchuria : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 battleships in Manchuria, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 6 fighters and 3 infantry in Manchuria, round 2 : 3/10 hits, 4.00 expected hits Chinese roll dice for 2 aaGuns and 5 infantry in Manchuria, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 1 artillery, 6 fighters and 1 infantry in Manchuria, round 3 : 4/8 hits, 3.67 expected hits Chinese roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery and 6 fighters remaining. Battle score for attacker is 16 Casualties for Japanese: 3 infantry Casualties for Russians: 2 aaGuns and 5 infantry Non Combat Move - Japanese 4 fighters moved from Manchuria to 19 Sea Zone 2 fighters moved from Manchuria to Kiangsu 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 1 destroyer placed in 19 Sea Zone 1 armour and 1 mech_infantry placed in Kiangsu 1 artillery, 3 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,4,2,5,3,5,2 Japanese collect 40 PUs (1 lost to blockades); end with 43 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : 0.00 AA fire in Manchuria : : -1.00 Japanese : -2.67
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TripleA Move Summary: Americans round 15
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 4 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 4 PUs; Combat Move - Americans 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports moved from 109 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 artilleries and 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Shan State to Siam Americans take Siam from Japanese 1 mech_infantry moved from Shan State to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shan State to French Indo China 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 carriers, 2 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 4 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 4 PUs; Combat Move - Americans 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports moved from 109 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 artilleries and 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Shan State to Siam Americans take Siam from Japanese 1 mech_infantry moved from Shan State to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shan State to French Indo China 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 carriers, 2 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 12 infantry AA fire in Normandy Bordeaux : 0/3 hits, 0.50 expected hits Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/11 hits, 4.33 expected hits Germans roll dice for 1 aaGun, 1 armour, 3 artilleries, 1 fighter and 12 infantry in Normandy Bordeaux, round 2 : 9/17 hits, 6.17 expected hits 1 aaGun owned by the Germans, 5 infantry owned by the Germans, 1 fighter owned by the Americans, 4 infantry owned by the Americans and 4 artilleries owned by the Americans lost in Normandy Bordeaux Germans win with 1 armour, 3 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is -18 Casualties for Americans: 4 artilleries, 1 fighter and 4 infantry Casualties for Germans: 1 aaGun and 5 infantry 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated Non Combat Move - Americans 4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 2 destroyers and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 artilleries and 3 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 2.83 Americans : 1.17 AA fire in Normandy Bordeaux : : -0.50
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TripleA Move Summary: Chinese round 15
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 15
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Combat Move - British 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 3 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 2 armour, 1 artillery and 1 mech_infantry moved from Iraq to Trans-Jordan 2 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 2 armour, 3 infantry and 2 mech_infantrys moved from French Indo China to Shan State 1 infantry and 1 mech_infantry moved from Malaya to Shan State 1 infantry moved from India to West India 1 infantry moved from India to West India 1 mech_infantry moved from Shan State to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 armour moved from Shan State to Yunnan 1 armour moved from Shan State to Yunnan 4 fighters moved from French Indo China to Yunnan 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo