@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
DMJ (Axis) vs. JTB (Allies) G40.2
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Combat Move - French 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 fighter moved from Morocco to Malta 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 fighter moved from Morocco to Malta 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 4 armour, 2 artilleries and 12 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 2 infantry moved from Bessarabia to Ukraine 2 armour moved from Romania to Ukraine 3 armour moved from Eastern Poland to Ukraine
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 4 armour, 2 artilleries and 12 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 2 infantry moved from Bessarabia to Ukraine 2 armour moved from Romania to Ukraine 3 armour moved from Eastern Poland to Ukraine Combat - Germans Battle in Novgorod Non Combat Move - Germans 3 aaGuns moved from Western Ukraine to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 2 artilleries and 1 infantry moved from Eastern Poland to Bessarabia 2 infantry moved from Romania to Bessarabia 1 fighter moved from Western Germany to Romania 3 fighters moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to France 1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from France to Normandy Bordeaux 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 aaGun moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from Western Germany to France Place Units - Germans 1 airfield placed in Normandy Bordeaux 2 armour and 1 mech_infantry placed in Romania 2 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 4 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Volgograd to Rostov 1 artillery moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 10 infantry moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 6 infantry moved from Buryatia to Amur 6 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Bryansk to Western Ukraine 6 infantry moved from Timguska to Novosibirsk 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 4 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Volgograd to Rostov 1 artillery moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 10 infantry moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 6 infantry moved from Buryatia to Amur 6 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Bryansk to Western Ukraine 6 infantry moved from Timguska to Novosibirsk 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine Combat - Russians Battle in Novgorod Russians attack with 6 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 6 infantry in Novgorod, round 2 : 1/6 hits, 1.00 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 aaGun moved from Belarus to Bryansk 1 aaGun moved from Belarus to Bryansk 2 aaGuns moved from Buryatia to Amur Place Units - Russians 1 artillery and 1 infantry placed in Volgograd 2 armour, 3 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : -0.33
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 factory_minors, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 2 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 2 armour moved from Kwangtung to Yunnan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Yunnan 3 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 45 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Java 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 artilleries moved from 6 Sea Zone to Korea 2 bombers moved from Kwangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 3 infantry moved from 42 Sea Zone to Java 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 factory_minors, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 2 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 2 armour moved from Kwangtung to Yunnan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Yunnan 3 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 45 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Java 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 artilleries moved from 6 Sea Zone to Korea 2 bombers moved from Kwangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 3 infantry moved from 42 Sea Zone to Java 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Borneo Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/10 hits, 4.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 6 Sea Zone Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 3/10 hits, 5.50 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports in 6 Sea Zone, round 3 : 2/6 hits, 2.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone 2 transports owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 81 Casualties for Japanese: 2 destroyers, 1 fighter and 1 tactical_bomber Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports Battle in Korea Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 artillery Japanese roll dice for 2 artilleries and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 submarines moved from 43 Sea Zone to 44 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 2 tactical_bombers moved from Java to 42 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery moved from Kwangtung to Kwangsi 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 1 aaGun moved from Kweichow to Yunnan 1 artillery and 2 infantry moved from Hopei to Kweichow 2 destroyers moved from 37 Sea Zone to 42 Sea Zone 2 bombers moved from 6 Sea Zone to Kiangsu Place Units - Japanese 1 fighter placed in Japan 1 factory_minor placed in Malaya 1 factory_minor placed in French Indo China 2 destroyers placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Americans : -1.33 Chinese : -0.33 Japanese : -0.67
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Americans 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 bombers moved from Eastern United States to United Kingdom
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Americans 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 bombers moved from Eastern United States to United Kingdom Combat - Americans Battle in 95 Sea Zone Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports Italians defend with 1 destroyer Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports in 95 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Southern Italy Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys Italians defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 2 : 4/8 hits, 2.00 expected hits Italians roll dice for 2 aaGuns, 1 armour, 1 artillery, 3 fighters and 4 infantry in Southern Italy, round 2 : 5/9 hits, 4.17 expected hits 2 aaGuns owned by the Italians, 4 infantry owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern Italy, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Southern Italy, round 3 : 5/7 hits, 3.50 expected hits 1 armour owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Italians win with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is -11 Casualties for Americans: 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys Casualties for Italians: 2 aaGuns and 3 infantry Non Combat Move - Americans Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : 2.00 Americans : 2.33
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TripleA Move Summary: Chinese round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Sikang to Szechwan
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 4 infantry in Szechwan, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : 0.00
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TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Combat Move - British 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Sicily 1 infantry moved from 95 Sea Zone to Sicily 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from India to Yunnan 1 armour moved from India to Yunnan 1 armour moved from India to Yunnan 1 tactical_bomber moved from India to Yunnan 1 fighter moved from India to Yunnan 1 fighter moved from India to Yunnan 1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from India to Burma 1 infantry moved from India to Burma
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Americans 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 bombers moved from Eastern United States to United Kingdom Combat - Americans Battle in 95 Sea Zone Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports Italians defend with 1 destroyer Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports in 95 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Southern Italy Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys Italians defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 2 : 4/8 hits, 2.00 expected hits Italians roll dice for 2 aaGuns, 1 armour, 1 artillery, 3 fighters and 4 infantry in Southern Italy, round 2 : 5/9 hits, 4.17 expected hits 2 aaGuns owned by the Italians, 4 infantry owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern Italy, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Southern Italy, round 3 : 5/7 hits, 3.50 expected hits 1 armour owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Italians win with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is -11 Casualties for Americans: 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys Casualties for Italians: 2 aaGuns and 3 infantry Non Combat Move - Americans Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 4 infantry in Szechwan, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 3 armour and 3 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Sicily 1 infantry moved from 95 Sea Zone to Sicily 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from India to Yunnan 1 armour moved from India to Yunnan 1 armour moved from India to Yunnan 1 tactical_bomber moved from India to Yunnan 1 fighter moved from India to Yunnan 1 fighter moved from India to Yunnan 1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Sicily Battle in Yunnan British attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 2 armour and 2 infantry AA fire in Yunnan : 1/3 hits, 0.50 expected hits 1 fighter owned by the British lost in Yunnan British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 aaGun, 2 armour and 2 infantry in Yunnan, round 2 : 4/4 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 aaGun owned by the Japanese, 1 fighter owned by the British and 2 armour owned by the British lost in Yunnan retreated to Yunnan Japanese win, taking Sicily from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is -28 Casualties for British: 2 armour, 2 fighters and 1 mech_infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - British 1 tactical_bomber moved from Yunnan to India Place Units - British 2 armour and 1 mech_infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians : 2.00 British : -0.33 Americans : 2.33 AA fire in Yunnan : : 0.50 Chinese : 0.67 Japanese : 2.33
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TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 artillery moved from 96 Sea Zone to Malta 1 submarine moved from 97 Sea Zone to 98 Sea Zone
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 artillery moved from 96 Sea Zone to Malta 1 submarine moved from 97 Sea Zone to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Battle in Malta Italians attack with 1 artillery and 1 infantry British defend with 1 aaGun; French defend with 1 fighter Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 fighter in Malta, round 2 : 1/1 hits, 0.67 expected hits 1 aaGun owned by the British, 1 fighter owned by the French and 1 infantry owned by the Italians lost in Malta Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 12 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun Casualties for French: 1 fighter Non Combat Move - Italians 1 infantry and 1 mech_infantry moved from Libya to Tunisia 2 aaGuns moved from Northern Italy to Southern Italy 2 armour moved from Yugoslavia to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : 0.33 French : 0.67
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TripleA Move Summary: ANZAC round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to Volgograd
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to Volgograd Non Combat Move - ANZAC 1 fighter moved from New South Wales to 62 Sea Zone 1 fighter moved from New South Wales to 62 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2,4,6 ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Combat Move - French 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone French take 97 Sea Zone from Italians 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt