G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 carrier moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Malaya to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
    
        Place Units - ANZAC
            1 cruiser and 2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            ANZAC collect 3 PUs from War Bonds; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor, 5x harbour; Remaining resources: 52 PUs; 
            Germans buy 1 armour, 6 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Novgorod to Normandy Bordeaux
            1 artillery and 1 infantry moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Rostov
            1 mech_infantry moved from Baltic States to Bryansk
            1 artillery moved from Western Ukraine to Bryansk
            1 fighter moved from Ukraine to Bryansk
            1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Syria
            1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from Novgorod to Bryansk
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Trans-Jordan
            Battle in Syria
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.83 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 1 bomber and 1 fighter in Normandy Bordeaux, round 3 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Normandy Bordeaux
                 retreated to Normandy Bordeaux
                British win, taking 125 Sea Zone from Russians, taking Trans-Jordan from British, taking Syria from British with 1 armour and 1 artillery remaining. Battle score for attacker is -13
                Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Bryansk
                Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Rostov to Novgorod
            2 artilleries moved from Baltic States to Novgorod
            1 aaGun moved from Baltic States to Novgorod
            1 armour moved from Baltic States to Karelia
            2 artilleries moved from Karelia to Finland
            2 mech_infantrys moved from Novgorod to Finland
            1 aaGun moved from Novgorod to Karelia
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            1 artillery and 2 infantry moved from Western Germany to France
            1 bomber moved from Normandy Bordeaux to France
            3 armour moved from Ukraine to Eastern Poland
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Novgorod
            1 fighter placed in Western Germany
            1 artillery and 2 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in France
            1 armour and 1 artillery placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 93 Sea Zone: 1 carrier
            EDIT: Adding units owned by Germans to 94 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Germans from 95 Sea Zone: 1 carrier and 1 cruiser
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of French Equatorial Africa from French to Germans
            EDIT: Adding units owned by Germans to French Equatorial Africa: 1 artillery and 1 infantry
            EDIT: Removing units owned by Germans from Anglo Egyptian Sudan: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -4.33
    British : 0.67
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Volgograd to Rostov
            2 fighters and 1 tactical_bomber moved from Russia to Rostov
            11 armour, 1 artillery and 12 infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Smolensk to Bryansk
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Bryansk
                Russians attack with 11 armour, 2 artilleries and 13 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 11 armour, 2 artilleries and 13 infantry in Bryansk, round 2 : 6/26 hits, 9.00 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 11 armour, 2 artilleries and 13 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Rostov to Russia
            5 infantry moved from Novosibirsk to Timguska
    
        Place Units - Russians
            1 armour, 2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,3,4
            Russians collect 21 PUs (3 lost to blockades); end with 21 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -3.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            2 carriers, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 aaGun moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Japan to Yakut S.S.R.
            3 bombers moved from Amur to Yakut S.S.R.
            1 armour moved from Buryatia to Yakut S.S.R.
            1 aaGun moved from Amur to Korea
            1 fighter and 1 tactical_bomber moved from Amur to Yakut S.S.R.
    
        Place Units - Japanese
            2 bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 26 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Americans : -0.33
    Japanese : -2.50
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 3 bombers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery, 5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            3 submarines moved from 92 Sea Zone to 95 Sea Zone
            1 fighter and 2 tactical_bombers moved from 92 Sea Zone to 95 Sea Zone
            1 battleship and 2 destroyers moved from 92 Sea Zone to 94 Sea Zone
            2 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
            1 artillery, 5 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from Malta to 98 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            2 bombers moved from Shantung to 16 Sea Zone
            1 artillery and 2 infantry moved from Siberia to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Siberia to Sakha
                  Russians take Sakha from Japanese
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 2 carriers, 1 cruiser, 1 destroyer and 4 transports
                Germans defend with 1 carrier
                    Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 carrier in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 carrier in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 carrier in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 carrier in 93 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 6 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 carrier in 93 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Germans lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 16
                Casualties for Germans: 1 carrier
            Battle in Southern France
            Battle in 98 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 submarine and 2 transports
                1 submarine owned by the Germans Submerged
                    2 transports owned by the Germans lost in 98 Sea Zone
                Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Germans: 2 transports
            Battle in 94 Sea Zone
                Americans attack with 1 battleship and 2 destroyers
                Germans defend with 1 cruiser
                    Americans roll dice for 1 battleship and 2 destroyers in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 cruiser owned by the Germans lost in 94 Sea Zone
                Americans win with 1 battleship and 2 destroyers remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
            Battle in 95 Sea Zone
                Americans attack with 1 fighter, 3 submarines and 2 tactical_bombers
                Germans defend with 1 battleship and 1 submarine; Italians defend with 1 destroyer
                    Germans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Americans roll dice for 1 fighter and 2 tactical_bombers in 95 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 battleship and 1 destroyer in 95 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 fighter and 2 tactical_bombers in 95 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 battleship in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans lost in 95 Sea Zone
                1 submarine owned by the Americans Submerged
                1 submarine owned by the Germans Submerged
                Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Americans: 2 submarines
                Casualties for Italians: 1 destroyer
                Casualties for Germans: 1 battleship
            Battle in Anglo Egyptian Sudan
                Americans attack with 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 5 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 6 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                Americans win, taking Anglo Egyptian Sudan from Italians with 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in 16 Sea Zone
                Americans attack with 2 bombers, 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            2 battleships, 1 carrier, 3 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Shantung to 33 Sea Zone
            2 fighters moved from 16 Sea Zone to Midway
            3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 3 Sea Zone to 15 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shantung to Kiangsi
            2 bombers moved from 16 Sea Zone to Shantung
            2 fighters and 2 tactical_bombers moved from Western United States to Wake Island
            1 tactical_bomber moved from Soviet Far East to Manchuria
            1 destroyer and 1 submarine moved from 104 Sea Zone to 92 Sea Zone
            1 fighter and 2 tactical_bombers moved from 95 Sea Zone to Malta
            1 fighter moved from 98 Sea Zone to Malta
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Eastern United States
            3 bombers and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Italians : -0.67
    Americans : -3.50
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Kiangsi
            4 infantry placed in Manchuria
            1 artillery and 2 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Chinese collect 1 PU from War Bonds; end with 24 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 3 bombers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery, 5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            3 submarines moved from 92 Sea Zone to 95 Sea Zone
            1 fighter and 2 tactical_bombers moved from 92 Sea Zone to 95 Sea Zone
            1 battleship and 2 destroyers moved from 92 Sea Zone to 94 Sea Zone
            2 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
            1 artillery, 5 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from Malta to 98 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            2 bombers moved from Shantung to 16 Sea Zone
            1 artillery and 2 infantry moved from Siberia to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Siberia to Sakha
                  Russians take Sakha from Japanese
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 2 carriers, 1 cruiser, 1 destroyer and 4 transports
                Germans defend with 1 carrier
                    Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 carrier in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 carrier in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 carrier in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 carrier in 93 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 6 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 carrier in 93 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Germans lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 16
                Casualties for Germans: 1 carrier
            Battle in Southern France
            Battle in 98 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 submarine and 2 transports
                1 submarine owned by the Germans Submerged
                    2 transports owned by the Germans lost in 98 Sea Zone
                Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Germans: 2 transports
            Battle in 94 Sea Zone
                Americans attack with 1 battleship and 2 destroyers
                Germans defend with 1 cruiser
                    Americans roll dice for 1 battleship and 2 destroyers in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 cruiser owned by the Germans lost in 94 Sea Zone
                Americans win with 1 battleship and 2 destroyers remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
            Battle in 95 Sea Zone
                Americans attack with 1 fighter, 3 submarines and 2 tactical_bombers
                Germans defend with 1 battleship and 1 submarine; Italians defend with 1 destroyer
                    Germans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Americans roll dice for 1 fighter and 2 tactical_bombers in 95 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 battleship and 1 destroyer in 95 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 fighter and 2 tactical_bombers in 95 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 battleship in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans lost in 95 Sea Zone
                1 submarine owned by the Americans Submerged
                1 submarine owned by the Germans Submerged
                Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Americans: 2 submarines
                Casualties for Italians: 1 destroyer
                Casualties for Germans: 1 battleship
            Battle in Anglo Egyptian Sudan
                Americans attack with 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 5 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 6 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                Americans win, taking Anglo Egyptian Sudan from Italians with 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in 16 Sea Zone
                Americans attack with 2 bombers, 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            2 battleships, 1 carrier, 3 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Shantung to 33 Sea Zone
            2 fighters moved from 16 Sea Zone to Midway
            3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 3 Sea Zone to 15 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shantung to Kiangsi
            2 bombers moved from 16 Sea Zone to Shantung
            2 fighters and 2 tactical_bombers moved from Western United States to Wake Island
            1 tactical_bomber moved from Soviet Far East to Manchuria
            1 destroyer and 1 submarine moved from 104 Sea Zone to 92 Sea Zone
            1 fighter and 2 tactical_bombers moved from 95 Sea Zone to Malta
            1 fighter moved from 98 Sea Zone to Malta
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Eastern United States
            3 bombers and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Kiangsi
            4 infantry placed in Manchuria
            1 artillery and 2 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Chinese collect 1 PU from War Bonds; end with 24 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 cruiser and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - British
            1 armour moved from Rhodesia to Tanganyika Territory
            1 mech_infantry moved from Union of South Africa to Tanganyika Territory
            1 bomber moved from Volgograd to Ukraine
            1 bomber moved from United Kingdom to France
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            2 fighters moved from United Kingdom to 125 Sea Zone
            2 mech_infantrys moved from Persia to Syria
            1 armour moved from Persia to Syria
            2 mech_infantrys moved from Egypt to Trans-Jordan
            1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
            1 armour moved from Egypt to French Equatorial Africa
            1 armour moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 armour and 1 mech_infantry moved from Egypt to Tobruk
                  British take Alexandria from Italians
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
            Battle in Tobruk
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 artillery
                    British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 125 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 2 submarines
                    British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 2 submarines in 125 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in French Equatorial Africa
                British attack with 2 armour and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 2 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in French Equatorial Africa
                    British roll dice for 2 armour in French Equatorial Africa, round 3 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Germans with 2 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Trans-Jordan
                British attack with 1 armour and 4 mech_infantrys
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 4 mech_infantrys in Trans-Jordan, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tanganyika Territory
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 artillery
                    British roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Syria
                British attack with 1 armour and 2 mech_infantrys
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 2 mech_infantrys in Syria, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Syria
                British win, taking Syria from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 armour moved from Tsinghai to Timguska
            1 armour moved from Volgograd to Bryansk
            2 mech_infantrys moved from Volgograd to Bryansk
            2 mech_infantrys moved from Kazakhstan to Timguska
            2 mech_infantrys moved from Kazakhstan to Timguska
            1 armour moved from Kazakhstan to Timguska
            1 mech_infantry moved from Kazakhstan to Timguska
            1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
            2 mech_infantrys moved from Eastern Persia to Kazakhstan
            2 mech_infantrys moved from Yunnan to Sikang
            1 artillery moved from Kweichow to Shensi
            1 aaGun moved from Kweichow to Anhwe
            1 infantry moved from Burma to Shan State
            1 fighter moved from India to Volgograd
            1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Volgograd to Russia
            1 carrier moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from 125 Sea Zone to 110 Sea Zone
            2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 destroyers moved from 39 Sea Zone to 72 Sea Zone
            1 bomber moved from Ukraine to Russia
    
        Place Units - British
            3 infantry placed in Normandy Bordeaux
            3 artilleries and 3 infantry placed in United Kingdom
            2 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
            British collect 33 PUs (6 lost to blockades); end with 33 PUs
            British collect 6 PUs from War Bonds; end with 39 PUs
    
        Place Units - UK_Pacific
            1 cruiser and 1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
            UK_Pacific collect 19 PUs (1 lost to blockades); end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
            Some Units in 39 Sea Zone change ownership: 1 cruiser and 1 transport
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Italians : -1.67
    British : 0.50
    AA fire in France : : 0.83
    Americans : -3.50
    AA fire in Ukraine : : -0.17
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from France to Southern France
            2 artilleries and 2 infantry moved from Northern Italy to Southern France
            2 infantry moved from France to Southern France
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 submarine moved from 72 Sea Zone to 80 Sea Zone
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 4 artilleries and 6 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
                    Italians roll dice for 4 artilleries and 6 infantry in Southern France, round 2 : 1/10 hits, 3.00 expected hits
                    Americans roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Southern France, round 2 : 4/7 hits, 2.33 expected hits
                    1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 4 artilleries and 2 infantry in Southern France, round 3 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Southern France, round 3 : 0/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Italians roll dice for 4 artilleries and 2 infantry in Southern France, round 4 : 2/6 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Southern France, round 4 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 4 artilleries in Southern France, round 5 : 3/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 5 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 3 artilleries remaining. Battle score for attacker is 1
                Casualties for Italians: 1 artillery and 6 infantry
                Casualties for Americans: 1 artillery, 5 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 aaGun moved from France to Western Germany
            1 artillery and 1 infantry moved from Northern Italy to Western Germany
            1 armour moved from Southern Italy to Western Germany
            2 infantry moved from Southern Italy to Northern Italy
            2 armour moved from Northern Italy to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Eastern Poland to Baltic States
    
        Place Units - Italians
            1 armour, 1 artillery and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4
            Italians collect 16 PUs (4 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    Americans : -0.00
    

    Savegame


  • @Ironfish Carl - I’m beat. I surrender to you guys. This game was not even close for me.


  • @TigerAce1944 Micah - you guys win. I’m beaten. Good Game. BTW - you had a game winning move, but maybe you missed it. It was USA/Britain…the can opener.

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