Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Nathan(Axis) vs Joel(Allies)
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Western Germany to 95 Sea Zone 3 tactical_bombers moved from Southern Italy to 95 Sea Zone Combat - Germans Battle in 95 Sea Zone Germans attack with 2 fighters and 5 tactical_bombers British defend with 1 carrier, 2 cruisers, 1 destroyer and 1 fighter Germans roll dice for 2 fighters and 5 tactical_bombers in 95 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits 1 destroyer owned by the British, 3 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 95 Sea Zone retreated to 95 Sea Zone British win with 2 cruisers and 1 fighter remaining. Battle score for attacker is -9 Casualties for Germans: 3 tactical_bombers Casualties for British: 1 carrier and 1 destroyer 1 fighter owned by the British could not land and were killed Non Combat Move - Germans 3 armour, 1 infantry and 2 mech_infantrys moved from Poland to Eastern Poland 4 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Yugoslavia to Romania 1 aaGun, 5 artilleries and 6 infantry moved from Germany to Poland 1 aaGun moved from Romania to Eastern Poland 8 armour and 4 mech_infantrys moved from Romania to Eastern Poland 1 aaGun, 8 artilleries and 33 infantry moved from Romania to Bessarabia 4 infantry moved from Finland to Norway 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 3 infantry moved from Western Germany to France 1 aaGun moved from Holland Belgium to France 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy Place Units - Germans 1 bomber placed in Western Germany 2 artilleries, 5 infantry and 3 mech_infantrys placed in Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -0.83 British : 0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians 4 infantry moved from Karelia to Finland 1 infantry moved from Novgorod to Karelia 2 fighters and 1 tactical_bomber moved from Novgorod to Finland 3 armour and 2 mech_infantrys moved from Archangel to Karelia 1 artillery moved from Novgorod to Karelia 1 infantry moved from Belarus to Baltic States 1 infantry moved from Bryansk to Belarus 1 submarine moved from 124 Sea Zone to 125 Sea Zone 10 infantry moved from Yenisey to Timguska Combat - Russians Battle in Finland Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 2 : 0/7 hits, 2.33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Finland, round 3 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries and 5 infantry moved from Ukraine to Bryansk 3 artilleries moved from Russia to Bryansk 34 infantry moved from Russia to Bryansk 1 aaGun moved from Yenisey to Timguska 2 fighters and 1 tactical_bomber moved from Finland to Karelia Place Units - Russians 3 infantry placed in Ukraine 2 infantry placed in Novgorod 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -2.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 1 mech_infantry moved from Kweichow to Sikang Japanese take Sikang from Chinese 1 artillery moved from Hunan to Anhwe 2 artilleries and 2 infantry moved from Kweichow to Szechwan 2 artilleries moved from Yunnan to Szechwan 2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan 1 bomber moved from French Indo China to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Jehol to Anhwe 1 bomber moved from French Indo China to Szechwan 1 infantry moved from Jehol to Chahar Combat - Japanese Battle in Siberia Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win, taking Siberia from Russians with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Anhwe Japanese attack with 1 artillery, 1 bomber and 3 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Anhwe, round 2 : 4/5 hits, 1.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Szechwan Japanese attack with 4 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/11 hits, 5.00 expected hits Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 3 : 5/11 hits, 5.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 armour moved from Yunnan to Sikang 2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China 1 bomber moved from Anhwe to French Indo China 1 infantry moved from French Indo China to Yunnan 1 bomber moved from Szechwan to French Indo China 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 artilleries moved from 35 Sea Zone to Philippines 2 carriers, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Philippines 1 infantry moved from Shan State to Malaya 1 infantry moved from French Indo China to Shan State Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in Malaya 2 infantry and 1 mech_infantry placed in French Indo China 1 armour, 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : -2.00 Japanese : -0.00
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 118 Sea Zone 1 carrier moved from 101 Sea Zone to 118 Sea Zone 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 118 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer and 2 submarines moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 45 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 109 Sea Zone to 118 Sea Zone 2 fighters moved from West Indies to Gibraltar Combat - Americans Battle in Java Battle in Celebes Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Java from Japanese, taking Celebes from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 55 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 55 Sea Zone to Dutch New Guinea 1 fighter moved from Hawaiian Islands to New Guinea 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Eastern United States to Western United States Place Units - Americans 2 infantry placed in Western United States 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : -0.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Suiyuyan Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 118 Sea Zone 1 carrier moved from 101 Sea Zone to 118 Sea Zone 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 118 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer and 2 submarines moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 45 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 109 Sea Zone to 118 Sea Zone 2 fighters moved from West Indies to Gibraltar Combat - Americans Battle in Java Battle in Celebes Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Java from Japanese, taking Celebes from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 55 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 55 Sea Zone to Dutch New Guinea 1 fighter moved from Hawaiian Islands to New Guinea 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Eastern United States to Western United States Place Units - Americans 2 infantry placed in Western United States 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Suiyuyan Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry and 1 tactical_bomber moved from Burma to Yunnan 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Burma to Shan State 1 artillery and 4 infantry moved from India to Burma 1 infantry moved from Northwest Persia to Iraq 1 artillery and 2 infantry moved from Persia to Iraq 1 armour and 1 infantry moved from Ethiopia to 76 Sea Zone 1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Iraq 1 mech_infantry moved from Egypt to Iraq 2 artilleries and 5 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 cruisers moved from 95 Sea Zone to 98 Sea Zone 3 infantry moved from Scotland to Eire 1 armour moved from Scotland to Eire 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 2 destroyers moved from 109 Sea Zone to 125 Sea Zone 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Scotland to Eire Combat - British Battle in 125 Sea Zone British attack with 2 destroyers; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 2 destroyers in 125 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Eire British attack with 1 armour, 3 infantry and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Eire, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Eire, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eire British win, taking Eire from Germans with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yunnan British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Shan State, round 2 : 3/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/7 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 artillery and 4 infantry in Iraq, round 3 : 3/6 hits, 1.67 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 tactical_bomber moved from Yunnan to India Place Units - British 2 destroyers and 1 transport placed in 98 Sea Zone 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.50 British : 3.00 Americans : 0.33 Neutral_Axis : -0.67 Japanese : 0.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Bulgaria to 96 Sea Zone 2 armour moved from Bessarabia to Baltic States Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer and 2 submarines 2 submarines owned by the Americans Submerged Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Baltic States Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Baltic States, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Libya to Tunisia 1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy 1 aaGun and 2 infantry moved from France to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : -0.33 Russians : -0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 cruiser; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Western Australia to Shan State 2 infantry moved from Alexandria to Tobruk 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 cruiser; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Western Australia to Shan State 2 infantry moved from Alexandria to Tobruk 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Combat Move - French 2 infantry moved from United Kingdom to Scotland 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 cruiser moved from 89 Sea Zone to 91 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 11 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 11 armour and 6 mech_infantrys moved from Western Ukraine to Ukraine 8 artilleries and 33 infantry moved from Bessarabia to Ukraine 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Finland 1 artillery and 2 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland Combat - Germans Battle in Finland Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 2 : 4/7 hits, 2.83 expected hits Russians roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Ukraine Germans attack with 11 armour, 8 artilleries, 33 infantry and 6 mech_infantrys Russians defend with 1 factory_minor and 20 infantry Germans roll dice for 11 armour, 8 artilleries, 33 infantry and 6 mech_infantrys in Ukraine, round 2 : 15/58 hits, 16.00 expected hits Russians roll dice for 20 infantry in Ukraine, round 2 : 8/20 hits, 6.67 expected hits 15 infantry owned by the Russians and 8 infantry owned by the Germans lost in Ukraine Germans roll dice for 11 armour, 8 artilleries, 25 infantry and 6 mech_infantrys in Ukraine, round 3 : 15/50 hits, 14.67 expected hits Russians roll dice for 5 infantry in Ukraine, round 3 : 2/5 hits, 1.67 expected hits 5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 11 armour, 8 artilleries, 23 infantry and 6 mech_infantrys remaining. Battle score for attacker is 30 Casualties for Germans: 10 infantry Casualties for Russians: 20 infantry Non Combat Move - Germans 1 aaGun moved from Bessarabia to Ukraine 1 artillery moved from Romania to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 4 artilleries and 6 infantry moved from Eastern Poland to Bessarabia 3 mech_infantrys moved from Germany to Eastern Poland 1 aaGun, 5 artilleries and 6 infantry moved from Poland to Baltic States 1 artillery moved from Germany to 113 Sea Zone 1 artillery and 5 infantry moved from Germany to Poland 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 bomber moved from Finland to Western Germany 1 fighter and 1 tactical_bomber moved from Finland to Norway Place Units - Germans 1 artillery and 1 infantry placed in France 1 artillery and 2 infantry placed in Western Germany 2 artilleries, 6 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6,3,2 Germans collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 1.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 10 infantry moved from Timguska to Kansu 1 infantry moved from Karelia to Finland 1 infantry moved from Buryatia to Sakha 7 infantry moved from Buryatia to Sakha 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 3 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Karelia to Finland 1 infantry moved from Bryansk to Rostov 6 artilleries and 48 infantry moved from Bryansk to Russia 1 infantry moved from Belarus to Novgorod 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel Combat - Russians Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -4 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 destroyer and 1 submarine Battle in Kansu Russians attack with 10 infantry Japanese defend with 1 infantry Russians roll dice for 10 infantry in Kansu, round 2 : 0/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Russians roll dice for 9 infantry in Kansu, round 3 : 3/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Finland Russians attack with 3 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 3 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 5/10 hits, 4.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 3 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Finland to Archangel 1 aaGun moved from Timguska to Kansu 1 aaGun moved from Buryatia to Sakha 2 aaGuns moved from Bryansk to Russia Place Units - Russians 1 armour and 2 mech_infantrys placed in Volgograd 9 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 1.83 Japanese : 0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Philippines to 44 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians Combat - Japanese Battle in Guam Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 5 destroyers, 7 fighters, 2 submarines and 7 tactical_bombers Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports; ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 5 destroyers, 7 fighters and 7 tactical_bombers in 42 Sea Zone, round 2 : 15/24 hits, 13.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters and 2 transports in 42 Sea Zone, round 2 : 10/17 hits, 8.50 expected hits Units damaged: 2 battleships owned by the Japanese 1 carrier owned by the ANZAC, 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese, 4 destroyers owned by the Japanese, 2 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters and 7 tactical_bombers in 42 Sea Zone, round 3 : 10/20 hits, 11.67 expected hits Americans roll dice for 1 battleship, 5 fighters and 2 transports in 42 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 carrier owned by the Japanese, 4 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 113 Casualties for Japanese: 2 carriers, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya 2 bombers moved from 42 Sea Zone to French Indo China 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 fighter moved from 44 Sea Zone to French Indo China 1 infantry moved from Anhwe to Hunan 4 artilleries moved from Szechwan to Kweichow 1 armour and 1 mech_infantry moved from Sikang to Kweichow 2 infantry moved from Anhwe to Kweichow 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 aaGun moved from Manchuria to Amur 3 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Amur Place Units - Japanese 1 factory_minor placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 2 submarines placed in 6 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans : 1.50 Japanese : -0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 110 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 submarines moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 96 Sea Zone 1 artillery moved from Morocco to Algeria Americans take Algeria from Italians 1 mech_infantry moved from Morocco to Algeria 2 tactical_bombers moved from Dutch New Guinea to 42 Sea Zone 1 fighter moved from New Guinea to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 battleship and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in Normandy Bordeaux Battle in Southern France Battle in 96 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 42 Sea Zone Americans attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 destroyer, 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 7/13 hits, 6.67 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -66 Casualties for Americans: 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Non Combat Move - Americans 2 fighters moved from 96 Sea Zone to Tobruk Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,2,1,6,2,6,2,5,4,3,6,5,3,6,4 Americans collect 61 PUs (4 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : -0.17 Americans : -3.33 Japanese : 0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 110 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 submarines moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 96 Sea Zone 1 artillery moved from Morocco to Algeria Americans take Algeria from Italians 1 mech_infantry moved from Morocco to Algeria 2 tactical_bombers moved from Dutch New Guinea to 42 Sea Zone 1 fighter moved from New Guinea to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 battleship and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in Normandy Bordeaux Battle in Southern France Battle in 96 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 42 Sea Zone Americans attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 destroyer, 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 7/13 hits, 6.67 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -66 Casualties for Americans: 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Non Combat Move - Americans 2 fighters moved from 96 Sea Zone to Tobruk Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,2,1,6,2,6,2,5,4,3,6,5,3,6,4 Americans collect 61 PUs (4 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 cruiser, 1 factory_minor and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone 2 destroyers moved from 125 Sea Zone to 119 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 3 infantry moved from Tobruk to Libya British take Libya from Italians 2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 93 Sea Zone 2 cruisers and 2 destroyers moved from 98 Sea Zone to 93 Sea Zone 2 infantry moved from Tobruk to Libya 2 artilleries moved from Tobruk to Libya 1 fighter moved from Gibraltar to Southern France 1 fighter moved from United Kingdom to Southern France 1 infantry moved from Iraq to Trans-Jordan 1 armour, 1 artillery and 3 infantry moved from Iraq to Northwest Persia 2 infantry moved from Yunnan to French Indo China 1 tactical_bomber moved from India to French Indo China 2 infantry moved from India to Burma 1 artillery and 4 infantry moved from Burma to Shan State 1 armour and 1 mech_infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour and 1 mech_infantry moved from Siam to French Indo China 1 artillery and 3 infantry moved from Shan State to French Indo China Combat - British Battle in French Indo China British attack with 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 4 infantry and 1 mech_infantry British roll dice for 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 3/9 hits, 2.67 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 mech_infantry in French Indo China, round 2 : 2/10 hits, 3.33 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 2/7 hits, 2.33 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 0/7 hits, 2.33 expected hits 2 bombers owned by the Japanese lost in French Indo China British roll dice for 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 4 : 1/7 hits, 2.33 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 4 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 5 : 4/6 hits, 2.17 expected hits Japanese roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in French Indo China, round 5 : 2/4 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 43 Casualties for British: 5 infantry Casualties for Japanese: 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from French Indo China to Shan State 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 119 Sea Zone to Scotland 2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France 1 armour and 1 mech_infantry moved from Eire to United Kingdom 3 infantry moved from Eire to Scotland Place Units - British 1 cruiser and 2 transports placed in 110 Sea Zone 1 factory_minor placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Italians : -0.17 British : 0.50 Americans : -3.33 Chinese : -0.33 Japanese : -3.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 bomber and 1 fighter moved from Southern Italy to Southern France 1 artillery, 3 infantry and 1 mech_infantry moved from Northern Italy to Southern France Combat - Italians Battle in Algeria Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Americans defend with 1 artillery and 1 mech_infantry Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 mech_infantry Battle in Southern France Italians attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry British defend with 2 artilleries, 2 fighters and 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Southern France, round 2 : 2/7 hits, 2.33 expected hits Americans roll dice for 2 artilleries, 2 fighters and 4 infantry in Southern France, round 2 : 3/8 hits, 3.33 expected hits 1 infantry owned by the Americans, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Southern France 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians retreated to Northern Italy Americans win with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 3 infantry Casualties for Americans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Southern France to Southern Italy 2 armour moved from Baltic States to Western Ukraine Place Units - Italians 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,6 Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : -0.00
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 41 Sea Zone to 36 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 fighter moved from Shan State to French Indo China 2 infantry moved from Tobruk to Alexandria Combat - ANZAC Non Combat Move - ANZAC 1 artillery moved from 36 Sea Zone to French Indo China 2 infantry moved from South Australia to New South Wales 2 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 41 Sea Zone to 36 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 fighter moved from Shan State to French Indo China 2 infantry moved from Tobruk to Alexandria Combat - ANZAC Non Combat Move - ANZAC 1 artillery moved from 36 Sea Zone to French Indo China 2 infantry moved from South Australia to New South Wales 2 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 2 artilleries and 3 infantry moved from Baltic States to Novgorod 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Norway to Finland 1 artillery moved from Baltic States to Novgorod 2 artilleries and 3 infantry moved from Baltic States to Belarus 11 armour, 8 artilleries, 23 infantry and 6 mech_infantrys moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 bomber moved from Western Germany to Finland Combat - Germans Battle in Finland Germans attack with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 3 armour, 1 artillery and 2 mech_infantrys Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Finland, round 2 : 5/9 hits, 3.50 expected hits Russians roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Finland, round 2 : 2/6 hits, 2.50 expected hits 2 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Finland Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 3 : 4/7 hits, 3.17 expected hits Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Germans: 3 infantry Casualties for Russians: 3 armour, 1 artillery and 2 mech_infantrys Battle in Novgorod Germans attack with 3 artilleries and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries and 3 infantry in Novgorod, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 11 armour, 8 artilleries, 23 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 11 armour, 8 artilleries, 23 infantry and 6 mech_infantrys in Rostov, round 2 : 13/48 hits, 14.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 11 armour, 8 artilleries, 22 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/5 hits, 2.00 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 0/5 hits, 2.00 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/3 hits, 1.50 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 infantry moved from Western Germany to France 5 artilleries and 6 infantry moved from Bessarabia to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Eastern Poland to Belarus 1 aaGun moved from Baltic States to Novgorod 1 bomber, 1 fighter and 1 tactical_bomber moved from Finland to Western Germany 1 artillery and 5 infantry moved from Poland to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 6 infantry moved from Germany to Poland Place Units - Germans 3 infantry placed in Ukraine Germans undo move 1. 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in France 2 infantry placed in Germany 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,2 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -3.00 Americans : 0.00 Russians : 0.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Archangel to 115 Sea Zone 1 fighter moved from Archangel to Russia 2 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Archangel to Bryansk 1 fighter moved from Russia to Bryansk 1 armour and 2 mech_infantrys moved from Volgograd to Sikang Chinese take Sikang from Japanese 9 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 8 infantry moved from Sakha to Buryatia 7 infantry moved from Russia to Bryansk Combat - Russians Battle in 115 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Bryansk Russians attack with 1 fighter, 9 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 9 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/11 hits, 2.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 9 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/11 hits, 2.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from 115 Sea Zone to Archangel 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Russians 1 armour, 1 fighter and 8 infantry placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -2.33