Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Nathan(Axis) vs Joel(Allies)
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries and 29 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 2 infantry moved from Vyborg to Novgorod 2 artilleries and 10 infantry moved from Poland to Eastern Poland 6 artilleries and 15 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Rostov to Bryansk Germans take Bryansk from Russians 2 armour moved from Egypt to Tobruk Germans take Alexandria from British Italians take Tobruk from British 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 1 bomber moved from Syria to Samara 3 infantry moved from Volgograd to Samara 2 artilleries and 3 infantry moved from Rostov to Tambov 6 armour moved from Egypt to Belgian Congo Germans take Anglo Egyptian Sudan from British Germans take Belgian Congo from British 3 armour moved from Germany to Eastern Poland Combat - Germans Battle in Novgorod Germans attack with 2 artilleries and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber French defend with 2 infantry; Americans defend with 3 armour Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits, 2.83 expected hits British roll dice for 3 armour and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans and 2 infantry owned by the French lost in Holland Belgium Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 4/7 hits, 2.67 expected hits British roll dice for 2 armour in Holland Belgium, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 armour owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Germans: 2 infantry Casualties for Americans: 3 armour Casualties for French: 2 infantry Battle in Tambov Germans attack with 2 artilleries and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 artilleries and 3 infantry in Tambov, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 2 artilleries and 3 infantry in Tambov, round 3 : 4/5 hits, 1.50 expected hits Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Samara Germans attack with 1 bomber and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 3 infantry in Samara, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 3 armour, 8 artilleries and 25 infantry Russians defend with 1 infantry Germans roll dice for 3 armour, 8 artilleries and 25 infantry in Eastern Poland, round 2 : 13/36 hits, 9.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 armour, 8 artilleries and 24 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 artilleries and 9 infantry moved from Ukraine to Western Ukraine 1 aaGun moved from Vyborg to Novgorod 3 infantry moved from Germany to Poland 1 artillery moved from Vyborg to Finland 1 mech_infantry moved from Denmark to Western Germany 3 artilleries moved from Denmark to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 mech_infantry moved from France to Western Germany 1 bomber moved from Samara to Volgograd 1 artillery and 1 infantry moved from Caucasus to Volgograd 1 artillery and 3 infantry moved from Rostov to Volgograd Place Units - Germans 3 infantry placed in Persia 1 infantry placed in Egypt 3 infantry placed in France 10 infantry placed in Western Germany 3 artilleries and 7 infantry placed in Germany 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,4,5,4,3,2 Germans collect 64 PUs (3 lost to blockades); end with 64 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 8.33 British : -1.17 Russians : 0.00
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry and 1 mech_infantry moved from Chahar to Jehol 1 mech_infantry moved from Timguska to Vologda 5 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 4 infantry moved from Baltic States to Novgorod 1 armour moved from Baltic States to Novgorod 2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Belarus 4 armour, 7 artilleries and 24 infantry moved from Baltic States to Poland Combat - Russians Battle in Jehol Russians attack with 4 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry and 1 mech_infantry in Jehol, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Russians win, taking Jehol from Japanese with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Novgorod Russians attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry AA fire in Novgorod : 0/3 hits, 0.50 expected hits Russians roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Germans, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 1 aaGun, 2 artilleries and 1 infantry Battle in Poland Russians attack with 4 armour, 7 artilleries and 24 infantry Germans defend with 1 aaGun and 3 infantry Russians roll dice for 4 armour, 7 artilleries and 24 infantry in Poland, round 2 : 9/35 hits, 9.50 expected hits Germans roll dice for 1 aaGun and 3 infantry in Poland, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 4 armour, 7 artilleries and 22 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 3 infantry Non Combat Move - Russians 2 fighters moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Russia Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.83 Japanese : -0.33 AA fire in Novgorod : : -0.50
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers, 2 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 units repaired. 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 6 artilleries and 6 infantry moved from Burma to India 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 armour and 1 mech_infantry moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 1 mech_infantry moved from Yunnan to India 1 armour and 1 mech_infantry moved from Yunnan to India Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in Ceylon Battle in 22 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC, taking Ceylon from UK_Pacific, taking 22 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 23 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in India Japanese attack with 1 armour, 6 artilleries, 6 infantry and 2 mech_infantrys British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 armour, 6 artilleries, 6 infantry and 2 mech_infantrys in India, round 2 : 4/15 hits, 4.83 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 6 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone 3 fighters and 3 tactical_bombers moved from Shan State to 35 Sea Zone 1 artillery moved from Yunnan to Kweichow 2 artilleries moved from Kweichow to Anhwe 1 infantry moved from Anhwe to Shantung 1 infantry moved from Shensi to Kansu 2 artilleries moved from Shensi to Hopei 1 armour and 2 mech_infantrys moved from Yunnan to Anhwe 1 mech_infantry moved from Yunnan to Hopei 1 armour and 2 mech_infantrys moved from Yunnan to Sikang 1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R. 1 armour and 1 mech_infantry moved from Buryatia to Manchuria 1 aaGun, 2 artilleries and 4 infantry moved from Buryatia to Amur 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 37 Sea Zone to 35 Sea Zone EDIT: 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier, 3 destroyers and 4 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 73 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans : -0.33 UK_Pacific : 0.33 Japanese : -2.83
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 2 cruisers moved from 33 Sea Zone to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 4 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone 1 transport moved from 107 Sea Zone to 123 Sea Zone 1 transport moved from 106 Sea Zone to 123 Sea Zone 1 artillery moved from Iceland to 123 Sea Zone 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Battle in Java Battle in Kwangtung Battle in Denmark Battle in 23 Sea Zone Americans attack with 1 destroyer and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win, taking Java from Japanese, taking Kwangtung from Japanese, taking Denmark from Germans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine 1 submarine owned by the Japanese Submerged Non Combat Move - Americans 1 fighter moved from 22 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 23 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 119 Sea Zone to Scotland 3 infantry moved from 123 Sea Zone to Iceland 3 artilleries moved from 123 Sea Zone to Iceland Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 1.17 Japanese : -0.17
-
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 3 infantry moved from Chahar to Jehol Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 2 cruisers moved from 33 Sea Zone to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 4 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone 1 transport moved from 107 Sea Zone to 123 Sea Zone 1 transport moved from 106 Sea Zone to 123 Sea Zone 1 artillery moved from Iceland to 123 Sea Zone 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Battle in Java Battle in Kwangtung Battle in Denmark Battle in 23 Sea Zone Americans attack with 1 destroyer and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win, taking Java from Japanese, taking Kwangtung from Japanese, taking Denmark from Germans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine 1 submarine owned by the Japanese Submerged Non Combat Move - Americans 1 fighter moved from 22 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 23 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 119 Sea Zone to Scotland 3 infantry moved from 123 Sea Zone to Iceland 3 artilleries moved from 123 Sea Zone to Iceland Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 3 infantry moved from Chahar to Jehol Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 5 transports moved from 112 Sea Zone to 110 Sea Zone 4 artilleries moved from United Kingdom to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 3 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to Norway 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 3 infantry moved from 112 Sea Zone to Norway 1 fighter moved from United Kingdom to Denmark 1 artillery moved from Morocco to Algeria Combat - British Battle in Norway British attack with 4 artilleries, 2 fighters and 6 infantry Italians defend with 1 bomber British roll dice for 3 cruisers in Norway, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 4 artilleries, 2 fighters and 6 infantry in Norway, round 2 : 3/12 hits, 4.00 expected hits Germans roll dice for 1 bomber in Norway, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in Norway British win, taking Norway from Germans with 4 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Non Combat Move - British 3 aaGuns, 3 artilleries and 7 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to 112 Sea Zone 1 fighter moved from Denmark to 112 Sea Zone Place Units - British 3 artilleries and 6 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.17 British : -2.50 Americans : 1.17 Japanese : -0.17
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 4 infantry moved from Southern France to Normandy Bordeaux 2 artilleries and 4 infantry moved from France to Normandy Bordeaux 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 armour moved from Northern Italy to Denmark 1 fighter and 1 mech_infantry moved from Western Germany to Denmark Combat - Italians Battle in Denmark Italians attack with 1 armour, 1 fighter and 1 mech_infantry Americans defend with 2 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Denmark, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Denmark Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Denmark, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Denmark Italians win, taking Denmark from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 2 infantry Casualties for Italians: 1 mech_infantry Battle in Normandy Bordeaux Italians attack with 5 artilleries and 10 infantry British defend with 1 aaGun; French defend with 1 factory_minor and 1 harbour; Americans defend with 3 infantry Italians roll dice for 5 artilleries and 10 infantry in Normandy Bordeaux, round 2 : 6/15 hits, 4.17 expected hits French roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits 1 aaGun owned by the British, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from French with 5 artilleries and 8 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 infantry Casualties for British: 1 aaGun Casualties for Americans: 3 infantry Non Combat Move - Italians 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from Southern France to Normandy Bordeaux 2 infantry moved from France to Western Germany 1 artillery moved from Northern Italy to Western Germany 1 fighter moved from Denmark to Western Germany 2 armour moved from Caucasus to Persia Place Units - Italians 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,3,2,1,5,4 Italians collect 7 PUs (8 lost to blockades); end with 7 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 1.50 French : 1.00 Americans : 0.00
-
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 destroyers and 21 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries and 7 infantry moved from Germany to Poland 3 armour, 8 artilleries and 24 infantry moved from Eastern Poland to Poland 1 infantry moved from Kazakhstan to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 bomber moved from Volgograd to Novosibirsk 1 fighter and 1 tactical_bomber moved from Western Germany to Poland 2 armour moved from Tobruk to Tunisia Italians take Libya from British Germans take Tunisia from French 1 armour moved from Belgian Congo to Nigeria Germans take French Equatorial Africa from French Germans take Nigeria from British 1 armour moved from Belgian Congo to French Central Africa Germans take French Central Africa from French 1 armour moved from Belgian Congo to Tanganyika Territory Germans take Tanganyika Territory from British 1 armour moved from Tanganyika Territory to Kenya Germans take Kenya from British 1 armour moved from Belgian Congo to Ethiopia Italians take Ethiopia from British 1 armour moved from Belgian Congo to Union of South Africa Germans take Rhodesia from British Germans take Union of South Africa from British 1 armour moved from Belgian Congo to South West Africa Germans take South West Africa from British Combat - Germans Battle in Novosibirsk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Poland Germans attack with 3 armour, 11 artilleries, 1 fighter, 31 infantry and 1 tactical_bomber Russians defend with 4 armour, 7 artilleries and 22 infantry Germans roll dice for 3 armour, 11 artilleries, 1 fighter, 31 infantry and 1 tactical_bomber in Poland, round 2 : 16/47 hits, 13.33 expected hits Russians roll dice for 4 armour, 7 artilleries and 22 infantry in Poland, round 2 : 12/33 hits, 11.67 expected hits 16 infantry owned by the Russians and 12 infantry owned by the Germans lost in Poland Germans roll dice for 3 armour, 11 artilleries, 1 fighter, 19 infantry and 1 tactical_bomber in Poland, round 3 : 12/35 hits, 11.33 expected hits Russians roll dice for 4 armour, 7 artilleries and 6 infantry in Poland, round 3 : 8/17 hits, 6.33 expected hits 6 infantry owned by the Russians, 6 artilleries owned by the Russians and 8 infantry owned by the Germans lost in Poland Germans roll dice for 3 armour, 11 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Poland, round 4 : 12/27 hits, 10.00 expected hits Russians roll dice for 4 armour and 1 artillery in Poland, round 4 : 1/5 hits, 2.33 expected hits 4 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 3 armour, 11 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 55 Casualties for Germans: 21 infantry Casualties for Russians: 4 armour, 7 artilleries and 22 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Poland to Western Germany 3 artilleries, 10 infantry and 2 mech_infantrys moved from Western Germany to Denmark 2 artilleries and 2 infantry moved from Holland Belgium to Western Germany 2 artilleries and 5 infantry moved from France to Western Germany 1 mech_infantry moved from Caucasus to Persia 1 bomber moved from Novosibirsk to Eastern Poland 4 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland 2 artilleries and 3 infantry moved from Tambov to Rostov 1 aaGun, 3 artilleries and 6 infantry moved from Volgograd to Rostov 1 infantry moved from Samara to Tambov 3 infantry moved from Ukraine to Rostov 2 artilleries and 2 mech_infantrys moved from Vyborg to Karelia 3 artilleries and 2 infantry moved from Finland to Karelia Place Units - Germans 3 destroyers placed in 81 Sea Zone 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Volgograd 3 infantry placed in Ukraine 10 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,1,5,1,5,2 Germans collect 70 PUs (3 lost to blockades); end with 70 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : 6.33 Russians : 0.33
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Belarus to Novgorod 5 infantry moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Russia 2 fighters moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 mech_infantry moved from Vologda to Novgorod 4 infantry and 1 mech_infantry moved from Jehol to Shantung Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/8 hits, 2.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Shantung Russians attack with 4 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry and 1 mech_infantry in Shantung, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Russians win, taking Shantung from Japanese with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 2 infantry placed in Novgorod 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 1.67 Japanese : -0.33
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 5 destroyers, 4 infantry and 6 submarines; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 22 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangtung 2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 battleship, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 armour, 6 artilleries, 5 infantry and 2 mech_infantrys moved from India to West India Japanese take West India from UK_Pacific 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Manchuria to Jehol 2 artilleries moved from Anhwe to Shantung 1 mech_infantry moved from Hopei to Shantung 1 artillery moved from Hopei to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung 1 armour moved from Anhwe to Kwangtung 2 mech_infantrys moved from Anhwe to Shantung 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Jehol 1 submarine moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 submarine and 2 transports Americans defend with 2 transports 2 transports owned by the Americans lost in 20 Sea Zone Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 19 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 23 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Kwangtung Japanese attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/9 hits, 4.17 expected hits Americans roll dice for 2 artilleries and 2 infantry in Kwangtung, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kwangtung Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 3 : 3/7 hits, 3.50 expected hits Americans roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from Americans with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 2 artilleries and 2 infantry Battle in Shantung Japanese attack with 3 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Russians defend with 4 infantry and 1 mech_infantry Japanese roll dice for 3 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Shantung, round 2 : 5/9 hits, 3.33 expected hits Chinese roll dice for 4 infantry and 1 mech_infantry in Shantung, round 2 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the Russians, 4 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Shantung Japanese win, taking Shantung from Chinese with 2 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 artillery Casualties for Russians: 4 infantry and 1 mech_infantry Battle in Jehol Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 2/7 hits, 2.67 expected hits Chinese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Jehol Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 3 : 3/7 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun, 2 artilleries and 4 infantry moved from Amur to Buryatia 1 armour and 2 mech_infantrys moved from Sikang to Kazakhstan 1 infantry moved from Suiyuyan to Kansu 1 artillery moved from Hopei to Shensi 1 artillery moved from Kweichow to Shensi 2 fighters and 2 tactical_bombers moved from Kwangtung to 35 Sea Zone 1 fighter moved from 19 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone Place Units - Japanese 2 infantry placed in French Indo China 1 destroyer and 1 submarine placed in 37 Sea Zone 4 destroyers and 5 submarines placed in 6 Sea Zone 1 infantry placed in Japan 1 infantry placed in India Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans : 0.50 Chinese : -1.00 Japanese : 0.17