• '20 '18 '17 '15

    TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Artillery, 1 Infantry and 1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 110 Sea Zone to 107 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 107 Sea Zone to Davao
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Mindanao
            1 Fighter moved from West Borneo to Mindanao
            4 Infantrys moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 2 Elites, 1 Infantry, 1 Tank and 2 Transports; Remaining resources: 3 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 4 Infantrys
                Chinese defend with 1 Tank
                    Thai roll dice for 4 Infantrys in S.Thailand, round 2 : 0/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 Tank in S.Thailand, round 2 : 0/1 hits, 0.50 expected hits
                    Thai roll dice for 4 Infantrys in S.Thailand, round 3 : 1/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 Tank in S.Thailand, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in S.Thailand
                Thai win, taking S.Thailand from Chinese with 4 Infantrys remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Mindanao
                Thai attack with 1 Fighter and 1 Infantry
                Americans defend with 1 Infantry
                    Thai roll dice for 1 Fighter and 1 Infantry in Mindanao, round 2 : 0/2 hits, 0.50 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Mindanao
                    Thai roll dice for 1 Fighter in Mindanao, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 3 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Thai lost in Mindanao
                Americans win with 1 Infantry remaining. Battle score for attacker is -10
                Casualties for Thai: 1 Fighter and 1 Infantry
            Battle in Davao
                Thai attack with 1 Artillery, 1 Infantry and 1 Tank
                Americans defend with 1 AAGun, 1 Factory and 1 Tank
                    Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in Davao, round 2 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Tank in Davao, round 2 : 0/1 hits, 0.50 expected hits
                    Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in Davao, round 3 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Tank in Davao, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Americans lost in Davao
                Thai win, taking Davao from Americans with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Americans: 1 Tank
    
        Non Combat Move - Thai
    
        Place Units - Thai
            2 Transports placed in 110 Sea Zone
            1 Infantry and 1 Tank placed in Banjarmasin
            2 Artillerys and 2 Elites placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : -1.00
    Thai : -1.50
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Submarine moved from 72 Sea Zone to 77 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
            2 Carriers, 2 Destroyers and 1 Submarine moved from 98 Sea Zone to 96 Sea Zone
            1 Battleship, 1 Destroyer and 1 Submarine moved from 91 Sea Zone to 96 Sea Zone
            4 Fighters moved from Wake to 96 Sea Zone
            1 Tank moved from Galapagos to 100 Sea Zone
            1 Tank moved from E.Mexico to 100 Sea Zone
            1 Infantry moved from Galapagos to 100 Sea Zone
            1 Infantry moved from Central America to 100 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 100 Sea Zone to 25 Sea Zone
            2 Artillerys and 2 Infantrys moved from W.Mexico to 99 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 99 Sea Zone to 25 Sea Zone
            1 Tank moved from 25 Sea Zone to Cuba
            1 Tank moved from 25 Sea Zone to Jamaica
            1 Artillery moved from 25 Sea Zone to Hispaniola
            1 Artillery, 1 Infantry and 1 Transport moved from 99 Sea Zone to 100 Sea Zone
            1 Artillery and 1 Infantry moved from 100 Sea Zone to Peru
            1 Infantry moved from 25 Sea Zone to Cuba
            1 Infantry moved from 25 Sea Zone to Jamaica
            1 Infantry moved from 25 Sea Zone to Hispaniola
            1 Fighter moved from Colombia to Peru
            2 Bombers moved from Colombia to Peru
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Bomber, 1 Carrier, 1 Elite, 1 Factory, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Jamaica
                Americans attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 1 Tank in Jamaica, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Jamaica
                Americans loses 0 PUs for violating Jamaicas neutrality.
                Americans win, taking Jamaica from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Peru
                Americans attack with 1 Artillery, 2 Bombers, 1 Fighter and 1 Infantry
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Artillery, 2 Bombers, 1 Fighter and 1 Infantry in Peru, round 2 : 3/5 hits, 2.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
                Americans loses 0 PUs for violating Perus neutrality.
                Americans win, taking Peru from Neutral with 1 Artillery, 2 Bombers and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in Hispaniola
                Americans attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Hispaniola, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Hispaniola
                    Americans roll dice for 1 Artillery in Hispaniola, round 3 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery in Hispaniola, round 4 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery in Hispaniola, round 5 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 5 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Hispaniola
                Neutral win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Cuba
                Americans attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 1 Tank in Cuba, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Cuba
                Americans loses 0 PUs for violating Cubas neutrality.
                Americans win, taking Cuba from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Artillery and 3 Infantrys moved from Central America to Colombia
            1 Infantry moved from North Central USA to South Central USA
            1 Infantry moved from Northeast USA to South Atlantic USA
            3 Infantrys moved from Washington to Northeast USA
            1 Fighter moved from Peru to Colombia
            2 Bombers moved from Peru to Midway
    
        Place Units - Americans
            1 Battleship and 1 Carrier placed in 98 Sea Zone
            1 Adv.Fighter placed in 98 Sea Zone
            1 B.Transport placed in 13 Sea Zone
            1 Factory placed in Alaska
            Americans undo move 3.
            1 B.Transport placed in 26 Sea Zone
            1 Elite and 1 Marine placed in South Atlantic USA
            1 Bomber placed in San Francisco
            1 Adv.Fighter and 2 Infantrys placed in South Central USA
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from W.Mexico: 4 Tanks
            EDIT: Adding units owned by Americans to Central America: 4 Tanks
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.33
    Americans : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            1 Tank moved from Languedoc to Brittany
                  Germans take Aquitaine from French
                  Germans take Brittany from French
            1 Tank moved from Languedoc to Normandy
                  Germans take Orleanais from French
                  Germans take Normandy from French
            2 Artillerys, 4 Infantrys and 3 Tanks moved from Picardy to Paris
            4 Tanks moved from Provence to Paris
            1 Fighter and 2 Stukas moved from Belgium to Paris
            1 Artillery and 2 Infantrys moved from Belgium to Picardy
            1 Artillery and 2 Infantrys moved from Netherlands to Belgium
            6 Artillerys and 11 Infantrys moved from Krakow to Vinnytsia
            3 Mech.Infs moved from Bavaria to Vinnytsia
            2 Artillerys and 2 Infantrys moved from Silesia to Krakow
            2 Infantrys moved from Brandenburg to Silesia
            1 Artillery, 3 Infantrys and 1 Tank moved from Warsaw to Brest
            2 Tanks moved from Pomerania to Brest
            2 Elites moved from Hamburg to 23 Sea Zone
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Elite moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from Pomerania to 23 Sea Zone
            3 Elites, 2 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery moved from East Prussia to 24 Sea Zone
            1 Artillery, 3 Elites and 2 Infantrys moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
            1 Artillery moved from East Prussia to Lithuania
            2 Fighters moved from Danzig to Lithuania
            1 Infantry moved from Latvia to Lithuania
            1 Infantry moved from Latvia to Minsk
                  Germans take Minsk from Russians
            1 Artillery and 1 Infantry moved from Latvia to Novgorod
            2 Tanks moved from Latvia to Estonia
            6 Tanks moved from Burgundy to Bavaria
            2 Submarines moved from 42 Sea Zone to 46 Sea Zone
            2 Infantrys and 2 Tanks moved from Tunis to 47 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 47 Sea Zone to 46 Sea Zone
            2 Infantrys and 2 Tanks moved from 46 Sea Zone to Corsica
    
        Purchase Units - Germans
            Germans buy 4 Artillerys, 1 Carrier, 1 Destroyer, 4 Elites, 1 Infantry, 1 Submarine and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Germans creates battle in territory 41 Sea Zone
            Battle in Brest
                Germans attack with 1 Artillery, 3 Infantrys and 3 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Brest, round 2 : 2/7 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Brest
                    Germans roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Brest, round 3 : 2/7 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery in Brest, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Novgorod
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Vinnytsia
                Germans attack with 6 Artillerys, 11 Infantrys and 3 Mech.Infs
                Russians defend with 1 Infantry
                    Germans roll dice for 6 Artillerys, 11 Infantrys and 3 Mech.Infs in Vinnytsia, round 2 : 4/20 hits, 6.33 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 6 Artillerys, 10 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Corsica
                Germans attack with 2 Infantrys and 2 Tanks
                French defend with 1 Fighter and 1 Infantry
                    Germans roll dice for 2 Infantrys and 2 Tanks in Corsica, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 Fighter and 1 Infantry in Corsica, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Corsica
                    Germans roll dice for 1 Infantry and 2 Tanks in Corsica, round 3 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 Fighter in Corsica, round 3 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the French and 1 Infantry owned by the Germans lost in Corsica
                Germans win, taking Corsica from French with 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Germans: 2 Infantrys
                Casualties for French: 1 Fighter and 1 Infantry
            Battle in 41 Sea Zone
                Germans attack with 1 Submarine
                French defend with 1 Battleship, 2 Cruisers and 1 Destroyer
                    Germans roll dice for 1 Submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the French
                    French roll dice for 1 Battleship, 2 Cruisers and 1 Destroyer in 41 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    1 Submarine owned by the Germans lost in 41 Sea Zone
                French win with 1 Battleship, 2 Cruisers and 1 Destroyer remaining. Battle score for attacker is -7
                Casualties for Germans: 1 Submarine
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 34 Sea Zone: 1 Submarine
                EDIT: Changing unit hit damage for these French owned units to: Battleship = 0
                EDIT: Turning off Edit Mode
            Battle in Paris
                Germans attack with 2 Artillerys, 1 Fighter, 4 Infantrys, 2 Stukas and 7 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory and 8 Infantrys
                    AA fire in Paris : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys, 2 Stukas and 7 Tanks in Paris, round 2 : 7/16 hits, 6.83 expected hits
                    French roll dice for 1 Artillery and 8 Infantrys in Paris, round 2 : 4/9 hits, 3.00 expected hits
                    4 Infantrys owned by the Germans and 7 Infantrys owned by the French lost in Paris
                    Germans roll dice for 2 Artillerys, 1 Fighter, 2 Stukas and 7 Tanks in Paris, round 3 : 10/12 hits, 5.50 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Paris, round 3 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the French and 1 Infantry owned by the French lost in Paris
                Germans captures 50PUs while taking French capital
                Germans win, taking Paris from French with 2 Artillerys, 1 Fighter, 2 Stukas and 7 Tanks remaining. Battle score for attacker is 12
                Casualties for Germans: 4 Infantrys
                Casualties for French: 1 Artillery and 8 Infantrys
            Battle in Lithuania
                Germans attack with 1 Artillery, 2 Fighters and 1 Infantry
                Russians defend with 1 Artillery
                    Germans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Lithuania, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Lithuania, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Lithuania
                    Germans roll dice for 1 Artillery and 2 Fighters in Lithuania, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Germans
            2 Fighters moved from Lithuania to Danzig
            1 AAGun moved from Silesia to Krakow
            1 AAGun moved from Krakow to Vinnytsia
            1 AAGun moved from Pomerania to Danzig
            1 AAGun moved from Lorraine to Burgundy
            1 Fighter moved from Paris to Provence
            2 Stukas moved from Paris to Provence
    
        Place Units - Germans
            1 Carrier, 1 Destroyer and 1 Submarine placed in 44 Sea Zone
            1 Tank placed in Provence
            2 Artillerys and 2 Elites placed in Warsaw
            5 Tanks placed in Bohemia
            2 Artillerys, 2 Elites and 1 Infantry placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 115 PUs; end with 165 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Neutral : -1.33
    French : 1.00
    AA fire in Paris : : -0.50
    Russians : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            1 Tank moved from Languedoc to Brittany
                  Germans take Aquitaine from French
                  Germans take Brittany from French
            1 Tank moved from Languedoc to Normandy
                  Germans take Orleanais from French
                  Germans take Normandy from French
            2 Artillerys, 4 Infantrys and 3 Tanks moved from Picardy to Paris
            4 Tanks moved from Provence to Paris
            1 Fighter and 2 Stukas moved from Belgium to Paris
            1 Artillery and 2 Infantrys moved from Belgium to Picardy
            1 Artillery and 2 Infantrys moved from Netherlands to Belgium
            6 Artillerys and 11 Infantrys moved from Krakow to Vinnytsia
            3 Mech.Infs moved from Bavaria to Vinnytsia
            2 Artillerys and 2 Infantrys moved from Silesia to Krakow
            2 Infantrys moved from Brandenburg to Silesia
            1 Artillery, 3 Infantrys and 1 Tank moved from Warsaw to Brest
            2 Tanks moved from Pomerania to Brest
            2 Elites moved from Hamburg to 23 Sea Zone
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Elite moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from Pomerania to 23 Sea Zone
            3 Elites, 2 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery moved from East Prussia to 24 Sea Zone
            1 Artillery, 3 Elites and 2 Infantrys moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
            1 Artillery moved from East Prussia to Lithuania
            2 Fighters moved from Danzig to Lithuania
            1 Infantry moved from Latvia to Lithuania
            1 Infantry moved from Latvia to Minsk
                  Germans take Minsk from Russians
            1 Artillery and 1 Infantry moved from Latvia to Novgorod
            2 Tanks moved from Latvia to Estonia
            6 Tanks moved from Burgundy to Bavaria
            2 Submarines moved from 42 Sea Zone to 46 Sea Zone
            2 Infantrys and 2 Tanks moved from Tunis to 47 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 47 Sea Zone to 46 Sea Zone
            2 Infantrys and 2 Tanks moved from 46 Sea Zone to Corsica
    
        Purchase Units - Germans
            Germans buy 4 Artillerys, 1 Carrier, 1 Destroyer, 4 Elites, 1 Infantry, 1 Submarine and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Germans creates battle in territory 41 Sea Zone
            Battle in Brest
                Germans attack with 1 Artillery, 3 Infantrys and 3 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Brest, round 2 : 2/7 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Brest
                    Germans roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Brest, round 3 : 2/7 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery in Brest, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Novgorod
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Vinnytsia
                Germans attack with 6 Artillerys, 11 Infantrys and 3 Mech.Infs
                Russians defend with 1 Infantry
                    Germans roll dice for 6 Artillerys, 11 Infantrys and 3 Mech.Infs in Vinnytsia, round 2 : 4/20 hits, 6.33 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 6 Artillerys, 10 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Corsica
                Germans attack with 2 Infantrys and 2 Tanks
                French defend with 1 Fighter and 1 Infantry
                    Germans roll dice for 2 Infantrys and 2 Tanks in Corsica, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 Fighter and 1 Infantry in Corsica, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Corsica
                    Germans roll dice for 1 Infantry and 2 Tanks in Corsica, round 3 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 Fighter in Corsica, round 3 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the French and 1 Infantry owned by the Germans lost in Corsica
                Germans win, taking Corsica from French with 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Germans: 2 Infantrys
                Casualties for French: 1 Fighter and 1 Infantry
            Battle in 41 Sea Zone
                Germans attack with 1 Submarine
                French defend with 1 Battleship, 2 Cruisers and 1 Destroyer
                    Germans roll dice for 1 Submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the French
                    French roll dice for 1 Battleship, 2 Cruisers and 1 Destroyer in 41 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    1 Submarine owned by the Germans lost in 41 Sea Zone
                French win with 1 Battleship, 2 Cruisers and 1 Destroyer remaining. Battle score for attacker is -7
                Casualties for Germans: 1 Submarine
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 34 Sea Zone: 1 Submarine
                EDIT: Changing unit hit damage for these French owned units to: Battleship = 0
                EDIT: Turning off Edit Mode
            Battle in Paris
                Germans attack with 2 Artillerys, 1 Fighter, 4 Infantrys, 2 Stukas and 7 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory and 8 Infantrys
                    AA fire in Paris : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys, 2 Stukas and 7 Tanks in Paris, round 2 : 7/16 hits, 6.83 expected hits
                    French roll dice for 1 Artillery and 8 Infantrys in Paris, round 2 : 4/9 hits, 3.00 expected hits
                    4 Infantrys owned by the Germans and 7 Infantrys owned by the French lost in Paris
                    Germans roll dice for 2 Artillerys, 1 Fighter, 2 Stukas and 7 Tanks in Paris, round 3 : 10/12 hits, 5.50 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Paris, round 3 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the French and 1 Infantry owned by the French lost in Paris
                Germans captures 50PUs while taking French capital
                Germans win, taking Paris from French with 2 Artillerys, 1 Fighter, 2 Stukas and 7 Tanks remaining. Battle score for attacker is 12
                Casualties for Germans: 4 Infantrys
                Casualties for French: 1 Artillery and 8 Infantrys
            Battle in Lithuania
                Germans attack with 1 Artillery, 2 Fighters and 1 Infantry
                Russians defend with 1 Artillery
                    Germans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Lithuania, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Lithuania, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Lithuania
                    Germans roll dice for 1 Artillery and 2 Fighters in Lithuania, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Germans
            2 Fighters moved from Lithuania to Danzig
            1 AAGun moved from Silesia to Krakow
            1 AAGun moved from Krakow to Vinnytsia
            1 AAGun moved from Pomerania to Danzig
            1 AAGun moved from Lorraine to Burgundy
            1 Fighter moved from Paris to Provence
            2 Stukas moved from Paris to Provence
    
        Place Units - Germans
            1 Carrier, 1 Destroyer and 1 Submarine placed in 44 Sea Zone
            1 Tank placed in Provence
            2 Artillerys and 2 Elites placed in Warsaw
            5 Tanks placed in Bohemia
            2 Artillerys, 2 Elites and 1 Infantry placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 115 PUs; end with 165 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Hamburg: 2 Artillerys and 2 Elites
            EDIT: Adding units owned by Germans to Tunis: 2 Artillerys and 2 Elites
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Neutral : -1.33
    French : 1.00
    AA fire in Paris : : -0.50
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            1 Artillery and 2 Infantrys moved from Kursk to Minsk
            2 Infantrys and 1 Tank moved from S.Karelia to Novgorod
            2 Infantrys moved from Lapland to Upper Norrland
            1 Infantry moved from Finnmark to Upper Norrland
            1 Tank moved from Finnmark to Oulu
            2 Infantrys moved from N.Karelia to Oulu
            1 Infantry moved from Leningrad to Vyborg
            2 Fighters moved from Leningrad to Upper Norrland
            3 Tanks moved from Leningrad to Estonia
            3 Infantrys moved from Leningrad to Estonia
            1 Bomber moved from Leningrad to Estonia
            2 Tanks moved from Leningrad to Estonia
            3 Infantrys moved from Leningrad to Estonia
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 6 Sea Zone to 5 Sea Zone
            2 Artillerys and 2 Infantrys moved from 5 Sea Zone to Nordland
            10 Infantrys moved from Moscow to Yaroslavl
            1 Artillery, 3 Infantrys and 2 Tanks moved from Kiev to Kursk
            1 ArmoredCar, 1 Mech.Inf and 1 Mot.Inf moved from Stalingrad to Kursk
            2 Infantrys moved from Stalingrad to Rostov
            2 ArmoredCars and 1 Mot.Inf moved from Georgia to Kursk
            1 Infantry moved from Vologda to S.Karelia
            3 Artillerys, 2 Infantrys and 3 Tanks moved from Azerbaijan to W.Iran
            2 Infantrys moved from Kuybyshev to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to W.Iran
            2 Infantrys moved from Tashkent to Uzbekistan
            3 Infantrys moved from Sverdlovsk to Perm
            2 Tanks moved from Ulan Bator to N.Buryat Mongolia
            1 Artillery and 1 Infantry moved from Irkutsk to N.Buryat Mongolia
            2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery moved from Yakutsk to N.Buryat Mongolia
            5 Infantrys moved from Evenkia to Olyokminsk
            1 ArmoredCar, 2 Mech.Infs, 2 Mot.Infs and 1 Tank moved from Sibirsky to Olyokminsk
            2 Mech.Infs and 2 Mot.Infs moved from Olyokminsk to N.Buryat Mongolia
    
        Purchase Units - Russians
            Russians buy 4 ArmoredCars, 4 Artillerys, 1 Factory, 14 Infantrys, 2 Mech.Infs, 2 Mot.Infs and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Estonia
                Russians attack with 1 Bomber, 6 Infantrys and 5 Tanks
                Germans defend with 1 Artillery, 3 Elites, 2 Infantrys and 2 Tanks
                    Russians roll dice for 1 Bomber, 6 Infantrys and 5 Tanks in Estonia, round 2 : 7/12 hits, 4.17 expected hits
                    Germans roll dice for 1 Artillery, 3 Elites, 2 Infantrys and 2 Tanks in Estonia, round 2 : 2/8 hits, 3.00 expected hits
                    2 Infantrys owned by the Russians, 3 Elites owned by the Germans, 1 Artillery owned by the Germans, 2 Infantrys owned by the Germans and 1 Tank owned by the Germans lost in Estonia
                    Russians roll dice for 1 Bomber, 4 Infantrys and 5 Tanks in Estonia, round 3 : 3/10 hits, 3.83 expected hits
                    Germans roll dice for 1 Tank in Estonia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Estonia
                Russians win, taking Estonia from Germans with 1 Bomber, 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 21
                Casualties for Russians: 3 Infantrys
                Casualties for Germans: 1 Artillery, 3 Elites, 2 Infantrys and 2 Tanks
            Battle in W.Iran
                Russians attack with 3 Artillerys, 4 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    Russians roll dice for 3 Artillerys, 4 Infantrys and 3 Tanks in W.Iran, round 2 : 5/10 hits, 3.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1.83 expected hits
                    1 Infantry owned by the Russians and 4 Infantrys owned by the Neutral lost in W.Iran
                    Russians roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in W.Iran, round 3 : 3/9 hits, 3.50 expected hits
                    Neutral roll dice for 1 Bunker in W.Iran, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Russians lost in W.Iran
                Russians loses 0 PUs for violating W.Irans neutrality.
                Russians win, taking W.Iran from Neutral with 3 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 10
                Casualties for Russians: 2 Infantrys
                Casualties for Neutral: 1 Bunker and 4 Infantrys
            Battle in Oulu
                Russians attack with 2 Infantrys and 1 Tank
                Finns defend with 2 Infantrys
                    Russians roll dice for 2 Infantrys and 1 Tank in Oulu, round 2 : 1/3 hits, 0.83 expected hits
                    Finns roll dice for 2 Infantrys in Oulu, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in Oulu
                    Russians roll dice for 2 Infantrys and 1 Tank in Oulu, round 3 : 0/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Oulu, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Oulu, round 4 : 1/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Oulu, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Oulu
                Russians win, taking Oulu from Finns with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Finns: 2 Infantrys
            Battle in Upper Norrland
                Russians attack with 2 Fighters and 3 Infantrys
                Neutral defend with 2 Infantrys
                    Russians roll dice for 2 Fighters and 3 Infantrys in Upper Norrland, round 2 : 2/5 hits, 1.17 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Upper Norrland
                Russians loses 0 PUs for violating Upper Norrlands neutrality.
                Russians win, taking Upper Norrland from Neutral with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Nordland
                Russians attack with 2 Artillerys and 2 Infantrys
                Neutral defend with 1 Infantry
                    Russians roll dice for 2 Artillerys and 2 Infantrys in Nordland, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Nordland
                Russians loses 0 PUs for violating Nordlands neutrality.
                Russians win, taking Nordland from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Minsk
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Novgorod
                Russians attack with 2 Infantrys and 1 Tank
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 2 Infantrys and 1 Tank in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Novgorod, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 Infantry and 1 Tank in Novgorod, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Novgorod, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 Infantry and 1 Tank in Novgorod, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Novgorod, round 6 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery in Novgorod, round 6 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Russians
            1 Bomber moved from Estonia to Leningrad
            2 Fighters moved from Upper Norrland to Leningrad
    
        Place Units - Russians
            1 Factory placed in Kursk
            2 Infantrys and 2 Tanks placed in Leningrad
            2 Artillerys and 2 Infantrys placed in Arkhangelsk
            10 Infantrys placed in Moscow
            2 ArmoredCars, 1 Mech.Inf, 2 Mot.Infs and 1 Tank placed in Sibirsky
            2 ArmoredCars and 2 Tanks placed in Stalingrad
            Russians undo move 4.
            2 Artillerys and 8 Infantrys placed in Moscow
            1 Infantry placed in Stalingrad
            Russians undo move 5.
            2 ArmoredCars, 1 Infantry and 1 Tank placed in Stalingrad
            Russians undo move 7.
            1 ArmoredCar and 1 Mech.Inf placed in Georgia
            1 ArmoredCar, 1 Infantry and 2 Tanks placed in Stalingrad
            Russians undo move 8.
            Russians undo move 7.
            1 ArmoredCar and 1 Tank placed in Tashkent
            1 ArmoredCar, 1 Infantry, 1 Mech.Inf and 1 Tank placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 114 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.50
    Neutral : 0.67
    Finns : -1.33
    Russians : 1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            3 Tanks moved from Hungary to Odessa
            2 Artillerys and 2 Infantrys moved from Croatia to W.Romania
            1 Infantry moved from Hungary to E.Romania
            4 Tanks moved from Croatia to E.Romania
            1 Battleship moved from 47 Sea Zone to 51 Sea Zone
            3 Destroyers and 1 Submarine moved from 48 Sea Zone to 51 Sea Zone
            1 Fighter, 1 Infantry and 2 Tanks moved from Kufra to Darfur
            1 Infantry moved from New Valley to Darfur
            5 Artillerys and 1 Infantry moved from Greece to Bulgaria
            5 Transports moved from 48 Sea Zone to 46 Sea Zone
            5 Infantrys and 3 Tanks moved from Rome to 46 Sea Zone
            5 Infantrys, 3 Tanks and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Tanks moved from Malta to 48 Sea Zone
            5 Infantrys and 5 Tanks moved from 48 Sea Zone to Tobruk
            1 Destroyer moved from 50 Sea Zone to 48 Sea Zone
            3 Fighters moved from Campania to S.Algeria
            2 Infantrys moved from S.Tunisia to S.Algeria
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Destroyer, 1 Factory, 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in S.Algeria
                Italians attack with 3 Fighters and 2 Infantrys
                French defend with 2 Infantrys
                    Italians roll dice for 3 Fighters and 2 Infantrys in S.Algeria, round 2 : 2/5 hits, 1.33 expected hits
                    French roll dice for 2 Infantrys in S.Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the French and 1 Infantry owned by the Italians lost in S.Algeria
                Italians win, taking S.Algeria from French with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
                Casualties for French: 2 Infantrys
            Battle in 51 Sea Zone
                Italians attack with 1 Battleship, 3 Destroyers and 1 Submarine
                British defend with 1 Submarine; French defend with 1 Submarine
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 Submarines in 51 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    Italians roll dice for 1 Battleship and 3 Destroyers in 51 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    1 Submarine owned by the French and 1 Submarine owned by the British lost in 51 Sea Zone
                Italians win with 1 Battleship, 3 Destroyers and 1 Submarine remaining. Battle score for attacker is 14
                Casualties for French: 1 Submarine
                Casualties for British: 1 Submarine
            Battle in Darfur
                Italians attack with 1 Fighter, 2 Infantrys and 2 Tanks
                British defend with 2 Infantrys and 2 Tanks
                    Italians roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Darfur, round 2 : 3/5 hits, 1.67 expected hits
                    British roll dice for 2 Infantrys and 2 Tanks in Darfur, round 2 : 2/4 hits, 1.67 expected hits
                    1 Tank owned by the British, 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Darfur
                    Italians roll dice for 1 Fighter and 2 Tanks in Darfur, round 3 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Tank owned by the Italians lost in Darfur
                Italians win, taking Darfur from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Italians: 2 Infantrys and 1 Tank
                Casualties for British: 2 Infantrys and 2 Tanks
    
        Non Combat Move - Italians
            1 Fighter moved from Darfur to Kufra
            3 Fighters moved from S.Algeria to S.Tunisia
    
        Place Units - Italians
            1 Factory placed in Hungary
            3 Tanks placed in Serbia
            1 Destroyer placed in 46 Sea Zone
            2 Artillerys and 7 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : 0.83
    French : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Battleship, 2 Cruisers and 1 Destroyer moved from 41 Sea Zone to 34 Sea Zone
            2 Infantrys moved from French Equatorial Africa to Darfur
            2 Infantrys moved from E.Morocco to S.Algeria
            1 Fighter moved from E.Morocco to S.Algeria
            1 Artillery moved from Iceland to 9 Sea Zone
            1 Artillery, 1 Destroyer and 1 Transport moved from 9 Sea Zone to 29 Sea Zone
            1 Artillery moved from 29 Sea Zone to Azores
            1 Infantry moved from N.French Indochina to S.French Indochina
    
        Combat - French
            Battle in 34 Sea Zone
                French attack with 1 Battleship, 2 Cruisers and 1 Destroyer
                Germans defend with 1 Submarine
                    Germans roll dice for 1 Submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Battleship, 2 Cruisers and 1 Destroyer in 34 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    1 Submarine owned by the Germans lost in 34 Sea Zone
                French win with 1 Battleship, 2 Cruisers and 1 Destroyer remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Azores
                French attack with 1 Artillery
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery in Azores, round 2 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in Azores
                Neutral win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for French: 1 Artillery
            Battle in Darfur
                French attack with 2 Infantrys
                Italians defend with 1 Tank
                    French roll dice for 2 Infantrys in Darfur, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the French lost in Darfur
                French win, taking Darfur from Italians with 1 Infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Tank
            Battle in S.Algeria
                French attack with 1 Fighter and 2 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 1 Fighter and 2 Infantrys in S.Algeria, round 2 : 0/3 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Fighter and 2 Infantrys in S.Algeria, round 3 : 1/3 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in S.Algeria
                French win, taking S.Algeria from Italians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
            1 Fighter moved from S.Algeria to E.Morocco
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Infantry moved from Italian East Africa to Nubia
            1 Fighter moved from Syria to Cairo
    
        Turn Complete - French
            French collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Neutral : 0.67
    Italians : -0.17
    French : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            4 Fighters moved from 102 Sea Zone to Wake
            1 Infantry and 1 Tank moved from Ponape to 102 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 102 Sea Zone to 95 Sea Zone
            1 Infantry and 1 Tank moved from 95 Sea Zone to Wake
            1 Destroyer and 2 Submarines moved from 85 Sea Zone to 72 Sea Zone
            1 Bomber moved from East And South Borneo to Mindanao
            1 Transport moved from 110 Sea Zone to 93 Sea Zone
            1 Infantry and 1 Tank moved from Kyushu to 93 Sea Zone
            1 Infantry and 1 Tank moved from 93 Sea Zone to Mindanao
            1 T.Boat moved from 106 Sea Zone to 92 Sea Zone
            1 ArmoredCar moved from Hong Kong to 92 Sea Zone
            1 ArmoredCar moved from 92 Sea Zone to N.French Indochina
                  Yamamoto take N.French Indochina from French
            2 Tanks moved from Kwangtung to N.French Indochina
            1 Infantry moved from Palawan to 106 Sea Zone
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Soembawa
                  Yamamoto take Soembawa from Dutch
            3 Transports moved from 110 Sea Zone to 92 Sea Zone
            5 ArmoredCars moved from Hong Kong to 92 Sea Zone
            5 ArmoredCars moved from 92 Sea Zone to S.French Indochina
            1 Tank moved from Shanghai to Shansi
            1 Artillery moved from Shanghai to Anhwei
            2 Battleships, 3 Carriers, 2 Destroyers and 1 Submarine moved from 102 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from Kyushu to 86 Sea Zone
            2 Infantrys moved from Tokyo to Tohoku
            1 Infantry moved from Tokyo to Chubu
            1 Infantry moved from Tokyo to Tohoku
            1 Bomber moved from Guam to 72 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 6 ArmoredCars, 1 Carrier, 1 Destroyer and 3 Fighters; Remaining resources: 4 PUs; 
    
        Combat - Yamamoto
            Battle in 72 Sea Zone
                Yamamoto attack with 1 Bomber, 1 Destroyer and 2 Submarines
                British defend with 1 Destroyer and 1 Transport; Americans defend with 1 Destroyer and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 72 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Bomber and 1 Destroyer in 72 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 2 Destroyers and 2 Transports in 72 Sea Zone, round 2 : 0/4 hits, 1.00 expected hits
                    1 Transport owned by the British lost in 72 Sea Zone
                    Yamamoto roll dice for 2 Submarines in 72 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Bomber and 1 Destroyer in 72 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 2 Destroyers and 1 Transport in 72 Sea Zone, round 3 : 1/3 hits, 0.83 expected hits
                    1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in 72 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Bomber and 1 Destroyer in 72 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
                    British roll dice for 2 Destroyers in 72 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the British lost in 72 Sea Zone
                Yamamoto win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 14
                Casualties for British: 1 Destroyer and 1 Transport
                Casualties for Yamamoto: 2 Submarines
                Casualties for Americans: 1 Destroyer and 1 Transport
            Battle in Wake
                Yamamoto attack with 4 Fighters, 1 Infantry and 1 Tank
                Americans defend with 1 Artillery, 1 Bomber, 1 Factory, 1 Fighter and 1 Infantry
                    Yamamoto roll dice for 4 Fighters, 1 Infantry and 1 Tank in Wake, round 2 : 2/6 hits, 2.00 expected hits
                    Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Wake, round 2 : 1/4 hits, 1.33 expected hits
                    1 Bomber owned by the Americans, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake
                    Yamamoto roll dice for 4 Fighters and 1 Tank in Wake, round 3 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 Artillery and 1 Fighter in Wake, round 3 : 1/2 hits, 0.83 expected hits
                    1 Fighter owned by the Americans, 1 Artillery owned by the Americans and 1 Fighter owned by the Yamamoto lost in Wake
                Yamamoto win, taking Wake from Americans with 3 Fighters and 1 Tank remaining. Battle score for attacker is 18
                Casualties for Yamamoto: 1 Fighter and 1 Infantry
                Casualties for Americans: 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry
            Battle in S.French Indochina
                Yamamoto attack with 5 ArmoredCars
                French defend with 1 Infantry; Chinese defend with 1 Tank
                    Yamamoto roll dice for 5 ArmoredCars in S.French Indochina, round 2 : 1/5 hits, 1.67 expected hits
                    French roll dice for 1 Infantry and 1 Tank in S.French Indochina, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the French and 1 ArmoredCar owned by the Yamamoto lost in S.French Indochina
                    Yamamoto roll dice for 4 ArmoredCars in S.French Indochina, round 3 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 Tank in S.French Indochina, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in S.French Indochina
                Yamamoto win, taking S.French Indochina from French with 3 ArmoredCars remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 2 ArmoredCars
                Casualties for French: 1 Infantry
                Casualties for Chinese: 1 Tank
            Battle in Mindanao
                Yamamoto attack with 1 Bomber, 1 Infantry and 1 Tank
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber, 1 Infantry and 1 Tank in Mindanao, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Mindanao to Tokyo
            3 Fighters moved from Wake to 86 Sea Zone
            1 Bomber moved from 72 Sea Zone to Kunashir
            1 Bomber moved from Bangkok to Tokyo
    
        Place Units - Yamamoto
            1 Carrier and 1 Destroyer placed in 85 Sea Zone
            2 Fighters placed in 85 Sea Zone
            1 Fighter placed in Tokyo
            6 ArmoredCars placed in Hong Kong
    
        Turn Complete - Yamamoto
            Yamamoto collect 77 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    French : 0.67
    Yamamoto : -0.83
    Americans : -0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Infantry moved from Suiyuan to Chahar
                  Chinese take Chahar from Hisaichi
            2 Infantrys moved from Gobi Altai to South Gobi
            1 Artillery moved from Ningsia to South Gobi
            1 Adv.Fighter and 1 Fighter moved from Shensi to South Gobi
            1 Fighter moved from Urumqi to South Gobi
            1 Infantry moved from Lanchow to Szechwan
            1 Infantry moved from Lanchow to Shensi
            1 Infantry moved from Ningsia to Suiyuan
            5 Tanks moved from Shensi to Ningsia
            1 Infantry moved from E.Qinghai to Lanchow
            2 Artillerys, 1 Elite, 2 Infantrys and 1 Mech.Inf moved from Hsining to E.Qinghai
            1 Mech.Inf moved from E.Qinghai to South Gobi
            2 ArmoredCars and 1 Tank moved from Urumqi to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in South Gobi
                Chinese attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 2 Infantrys and 1 Mech.Inf
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 2 Infantrys and 1 Mech.Inf in South Gobi, round 2 : 2/7 hits, 2.50 expected hits
                    Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in South Gobi
                Chinese loses 0 PUs for violating South Gobis neutrality.
                Chinese win, taking South Gobi from Neutral with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Adv.Fighter and 2 Fighters moved from South Gobi to Ningsia
    
        Place Units - Chinese
            1 Elite and 5 Infantrys placed in Hsining
            1 Adv.Fighter, 2 ArmoredCars and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Chinese : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Transport moved from 107 Sea Zone to 111 Sea Zone
            1 Artillery moved from British Borneo to 111 Sea Zone
            1 Artillery, 2 Infantrys and 3 Tanks moved from Malaya to 110 Sea Zone
            1 Artillery, 2 Infantrys and 3 Tanks moved from 110 Sea Zone to Sumatra
            1 Fighter moved from Bangkok to Sumatra
            1 Bomber moved from Bangkok to Sumatra
            1 Carrier moved from 107 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery moved from 110 Sea Zone to Java
                  Hisaichi take Java from Dutch
            1 T.Boat moved from 107 Sea Zone to 112 Sea Zone
            1 Destroyer and 1 Submarine moved from 110 Sea Zone to 112 Sea Zone
            1 Infantry moved from Hunan to Kweichow
                  Hisaichi take Kweichow from Chinese
            1 Artillery and 1 Infantry moved from Shansi to Chahar
            1 Infantry and 1 Tank moved from Shansi to Suiyuan
            1 Artillery moved from Hunan to Hupeh
            2 Artillerys and 4 Infantrys moved from Kirin to Heilungchiang
            6 ArmoredCars moved from Changchun to Liaoning
            1 Elite and 1 Infantry moved from Changchun to Kirin
            2 Infantrys moved from Hulunbuir to Heilungchiang
            1 Fighter moved from Hulunbuir to Ayan
            1 Fighter moved from Heilungchiang to Ayan
            1 Artillery and 1 Infantry moved from Khabarovsk to Ayan
            2 Infantrys and 2 Tanks moved from Khabarovsk to Heilungchiang
            2 Tanks moved from Heilungchiang to Liaoning
            2 Tanks moved from Shansi to Hupeh
    
        Purchase Units - Hisaichi
            Hisaichi buy 8 Artillerys, 2 Elites, 1 Factory and 4 Infantrys; Remaining resources: 5 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Suiyuan
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Sumatra
                Hisaichi attack with 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 3 Tanks
                Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 3 Tanks in Sumatra, round 2 : 2/8 hits, 3.33 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 3/5 hits, 1.83 expected hits
                    1 Infantry owned by the Dutch, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sumatra
                    Hisaichi roll dice for 1 Bomber, 1 Fighter and 3 Tanks in Sumatra, round 3 : 1/5 hits, 2.50 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Sumatra, round 3 : 2/4 hits, 1.50 expected hits
                    1 Tank owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Sumatra
                    Hisaichi roll dice for 1 Bomber and 2 Tanks in Sumatra, round 4 : 2/3 hits, 1.67 expected hits
                    Dutch roll dice for 2 Artillerys and 1 Bunker in Sumatra, round 4 : 2/3 hits, 1.17 expected hits
                    2 Artillerys owned by the Dutch and 2 Tanks owned by the Hisaichi lost in Sumatra
                    Hisaichi roll dice for 1 Bomber in Sumatra, round 5 : 1/1 hits, 0.67 expected hits
                    Dutch roll dice for 1 Bunker in Sumatra, round 5 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Sumatra
                Hisaichi win with 1 Bomber remaining. Battle score for attacker is -13
                Casualties for Hisaichi: 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks
                Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Sumatra to Bangkok
            2 Fighters moved from Ayan to Heilungchiang
    
        Place Units - Hisaichi
            1 Factory placed in Liaoning
            3 Artillerys placed in Heilungchiang
            1 Artillery and 2 Elites placed in West Borneo
            4 Artillerys and 4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 69 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.17
    Chinese : 0.33
    Russians : -0.50
    Dutch : 2.00
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            1 Destroyer moved from 18 Sea Zone to 20 Sea Zone
            1 T.Boat moved from 10 Sea Zone to 18 Sea Zone
            1 Infantry moved from Dublin to 10 Sea Zone
            1 Battleship, 1 Destroyer, 1 Infantry and 1 Transport moved from 10 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Netherlands
                  British take Netherlands from Germans
            1 Artillery, 5 Infantrys and 3 Tanks moved from Dublin to Northern Ireland
            3 Tanks moved from Northern Ireland to Scotland
            2 Infantrys moved from Scotland to Manchester
            8 Infantrys moved from London to Dover
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Infantry moved from Kenya to Equatoria
            1 Infantry moved from Rhodesia to Mozambique
            2 Mech.Infs moved from Cape Town to Mozambique
            2 Cruisers moved from 57 Sea Zone to 51 Sea Zone
            3 Fighters moved from Cairo to 51 Sea Zone
            1 Tank moved from Yemen to 57 Sea Zone
            1 Artillery moved from Yemen to 57 Sea Zone
            4 Infantrys moved from Yemen to 57 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from S.Saudi Arabia to Oman
            1 Infantry moved from S.Saudi Arabia to Oman
            1 Artillery, 4 Infantrys and 1 Tank moved from 57 Sea Zone to Nubia
            1 Tank moved from S.Saudi Arabia to Palestine
            2 Artillerys and 7 Infantrys moved from Bihar to Assam
            5 Infantrys moved from Delhi to Bihar
            2 Artillerys and 2 Infantrys moved from Hyderabad to Bihar
            1 Submarine moved from 113 Sea Zone to 67 Sea Zone
            5 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from Bombay to Rajputana
            1 Infantry and 1 Tank moved from Yukon to Alaska
            1 Elite and 1 Infantry moved from Vancouver to 80 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 80 Sea Zone to 74 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
            1 Elite and 1 Infantry moved from 71 Sea Zone to Alaska
            2 Infantrys moved from Koryakia to Kolyma
            1 Infantry moved from Assam to Yunnan
    
        Purchase Units - British
            British buy 2 Artillerys, 2 Carriers, 16 Infantrys, 2 Mech.Infs and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Oman
                British attack with 1 Artillery, 3 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Oman, round 2 : 2/5 hits, 1.50 expected hits
                    Neutral roll dice for 2 Infantrys in Oman, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in Oman
                British loses 0 PUs for violating Omans neutrality.
                British win, taking Oman from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 2 Infantrys
                Casualties for Neutral: 2 Infantrys
            Battle in Mozambique
                British attack with 1 Infantry and 2 Mech.Infs
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry and 2 Mech.Infs in Mozambique, round 2 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Mozambique
                British loses 0 PUs for violating Mozambiques neutrality.
                British win, taking Mozambique from Neutral with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in 51 Sea Zone
                British attack with 2 Cruisers and 3 Fighters
                Italians defend with 1 Battleship, 3 Destroyers and 1 Submarine
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Cruiser owned by the British lost in 51 Sea Zone
                    British roll dice for 1 Cruiser and 3 Fighters in 51 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits
                    Italians roll dice for 1 Battleship and 3 Destroyers in 51 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    1 Fighter owned by the British and 1 Cruiser owned by the British lost in 51 Sea Zone
                 retreated to 51 Sea Zone
                Italians win with 1 Battleship, 3 Destroyers and 1 Submarine remaining. Battle score for attacker is -32
                Casualties for British: 2 Cruisers and 1 Fighter
    
        Non Combat Move - British
            2 Fighters moved from 51 Sea Zone to Cairo
    
        Place Units - British
            2 Carriers and 1 Transport placed in 20 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Scotland: 1 Fighter
            EDIT: Removing units owned by British from Manchester: 3 Fighters
            EDIT: Adding units owned by British to 20 Sea Zone: 4 Fighters
            EDIT: Turning off Edit Mode
            1 Transport placed in 80 Sea Zone
            2 Artillerys and 3 Infantrys placed in Delhi
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            2 Mech.Infs placed in Cape Town
            6 Infantrys placed in Cairo
    
        Turn Complete - British
            British collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.00
    British : -1.00
    Italians : 1.00
    

    Savegame


  • TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            3 Infantrys and 3 Tanks moved from Broome to 67 Sea Zone
            1 Adv.Fighter, 1 Carrier, 3 Destroyers, 1 Fighter, 3 Infantrys, 1 Submarine, 3 Tanks and 3 Transports moved from 67 Sea Zone to 66 Sea Zone
            3 Infantrys and 3 Tanks moved from 66 Sea Zone to Sumatra
            1 Adv.Fighter and 1 Fighter moved from 66 Sea Zone to Sumatra
            4 Infantrys moved from South Australia to Western Australia
            2 Infantrys moved from Western Australia to Broome
            3 Infantrys moved from Townsville to Northern Territory
            3 Infantrys moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 7 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Adv.Fighter and 2 Infantrys placed in Broome
            3 Infantrys placed in Townsville
            2 Transports placed in 122 Sea Zone
            2 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Dutch
            1 Infantry moved from Lombok to Java
    
        Purchase Units - Dutch
            Dutch buy 1 Factory; Remaining resources: 4 PUs; 
    
        Combat - Dutch
            Battle in Java
                Dutch attack with 1 Infantry
                Hisaichi defend with 1 Artillery
                    Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Java
                Dutch win, taking Java from Hisaichi with 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 18 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.67
    Dutch : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            3 Infantrys moved from Tampere to Oulu
            1 Infantry and 1 Tank moved from Kotka to Oulu
            5 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Oulu
                Finns attack with 4 Infantrys and 1 Tank
                Russians defend with 2 Infantrys and 1 Tank
                    Finns roll dice for 4 Infantrys and 1 Tank in Oulu, round 2 : 3/5 hits, 1.17 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Oulu, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Russians, 2 Infantrys owned by the Finns and 1 Tank owned by the Russians lost in Oulu
                Finns win, taking Oulu from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Finns: 2 Infantrys
                Casualties for Russians: 2 Infantrys and 1 Tank
    
        Non Combat Move - Finns
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Finns : 1.83
    Russians : 0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            1 Infantry and 2 Tanks moved from Odessa to Donetsk
            1 Fighter moved from E.Romania to Donetsk
            2 Tanks moved from Bucharest to Odessa
            1 Elite moved from Bucharest to E.Romania
            2 Artillerys moved from Bulgaria to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Fighter, 1 Infantry and 2 Tanks
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Donetsk, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to E.Romania
    
        Place Units - Romanians
            2 Artillerys and 2 Elites placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.50
    Russians : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Infantry moved from S.Thailand to N.Thailand
                  Thai take N.Thailand from Chinese
            1 Infantry moved from S.Thailand to Burma
                  Thai take Burma from British
            2 Transports moved from 110 Sea Zone to 105 Sea Zone
            2 Artillerys and 2 Elites moved from Bangkok to 105 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Davao to 107 Sea Zone
            1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 107 Sea Zone to 110 Sea Zone
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            2 Artillerys, 2 Elites and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            3 Artillerys, 2 Elites, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Lombok
                  Thai take Lombok from Dutch
            1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
    
        Place Units - Thai
            2 Artillerys and 4 Infantrys placed in Bangkok
            2 Infantrys placed in Banjarmasin
    
        Turn Complete - Thai
            Thai collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            1 Tank moved from Jamaica to 26 Sea Zone
            1 Tank moved from Cuba to 25 Sea Zone
            2 Tanks moved from Central America to 25 Sea Zone
            1 Marine moved from South Atlantic USA to 25 Sea Zone
            2 Infantrys moved from South Atlantic USA to 25 Sea Zone
            1 Tank moved from Central America to 100 Sea Zone
            1 Infantry moved from Colombia to 100 Sea Zone
            2 Infantrys, 1 Marine, 3 Tanks and 3 Transports moved from 25 Sea Zone to 119 Sea Zone
            2 Infantrys, 1 Marine and 3 Tanks moved from 119 Sea Zone to Santiago
            1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
            1 Infantry and 1 Tank moved from 119 Sea Zone to Santiago
            1 Infantry moved from Jamaica to 26 Sea Zone
            1 Elite moved from South Atlantic USA to 26 Sea Zone
            1 Tank moved from 26 Sea Zone to Hispaniola
            1 Elite and 1 Infantry moved from 26 Sea Zone to Hispaniola
            1 Artillery and 2 Infantrys moved from Colombia to Venezuela
            1 Tank moved from Central America to Venezuela
            1 Fighter moved from Colombia to Venezuela
            3 Infantrys moved from South Central USA to E.Mexico
            1 Submarine moved from 77 Sea Zone to 72 Sea Zone
            1 Cruiser moved from 96 Sea Zone to 97 Sea Zone
            1 Infantry moved from Midway to 97 Sea Zone
            1 Cruiser and 1 Infantry moved from 97 Sea Zone to 88 Sea Zone
            1 Infantry moved from 88 Sea Zone to Wake
            1 Submarine moved from 96 Sea Zone to 95 Sea Zone
            4 Fighters moved from 96 Sea Zone to 95 Sea Zone
            4 Battleships, 2 Carriers, 4 Destroyers and 2 Submarines moved from 96 Sea Zone to 88 Sea Zone
            2 Bombers moved from Midway to Wake
            1 Battleship and 1 Carrier moved from 98 Sea Zone to 88 Sea Zone
            1 Adv.Fighter moved from 98 Sea Zone to 95 Sea Zone
            1 Bomber moved from San Francisco to Midway
            1 Adv.Fighter moved from South Central USA to Pearl Harbor
            1 Artillery and 1 Infantry moved from Koryakia to Kolyma
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 2 Artillerys, 2 B.Transports, 1 Battleship, 1 Bomber, 1 Destroyer, 1 Infantry, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 95 Sea Zone
                Americans attack with 1 Adv.Fighter, 4 Fighters and 1 Submarine
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Adv.Fighter and 4 Fighters in 95 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 95 Sea Zone
                Americans win with 1 Adv.Fighter, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in Wake
                Americans attack with 2 Bombers and 1 Infantry
                Yamamoto defend with 1 Factory and 1 Tank
                    Americans roll dice for 5 Battleships and 1 Cruiser in Wake, round 2 : 5/6 hits, 3.83 expected hits
                    1 Tank owned by the Yamamoto lost in Wake
                Americans win, taking Wake from Yamamoto with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Tank
            Battle in Hispaniola
                Americans attack with 1 Elite, 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Elite, 1 Infantry and 1 Tank in Hispaniola, round 2 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Hispaniola
                Americans loses 0 PUs for violating Hispaniolas neutrality.
                Americans win, taking Hispaniola from Neutral with 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Santiago
                Americans attack with 3 Infantrys, 1 Marine and 4 Tanks
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 3 Infantrys, 1 Marine and 4 Tanks in Santiago, round 2 : 4/8 hits, 3.00 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 2/6 hits, 2.33 expected hits
                    2 Infantrys owned by the Americans, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
                    Americans roll dice for 1 Infantry, 1 Marine and 4 Tanks in Santiago, round 3 : 5/6 hits, 2.67 expected hits
                    Neutral roll dice for 2 Tanks in Santiago, round 3 : 2/2 hits, 1.00 expected hits
                    1 Marine owned by the Americans, 1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Santiago
                Americans loses 0 PUs for violating Santiagos neutrality.
                Americans win, taking Santiago from Neutral with 4 Tanks remaining. Battle score for attacker is 12
                Casualties for Americans: 3 Infantrys and 1 Marine
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
            Battle in Venezuela
                Americans attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Venezuela, round 2 : 1/5 hits, 1.67 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
                    Americans roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Venezuela, round 3 : 1/4 hits, 1.50 expected hits
                    Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Tank in Venezuela, round 4 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Venezuela, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 1 Fighter and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Americans: 1 Artillery and 2 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in 72 Sea Zone
                Americans attack with 1 Submarine
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans lost in 72 Sea Zone
                Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -7
                Casualties for Americans: 1 Submarine
    
        Non Combat Move - Americans
            1 Fighter moved from Venezuela to Amazon
            3 Infantrys moved from Northeast USA to South Atlantic USA
            1 Adv.Fighter and 4 Fighters moved from 95 Sea Zone to 88 Sea Zone
            2 Bombers moved from Wake to Midway
    
        Place Units - Americans
            1 B.Transport, 1 Battleship and 1 Submarine placed in 98 Sea Zone
            1 Destroyer and 1 Submarine placed in 71 Sea Zone
            1 B.Transport placed in 26 Sea Zone
            2 Artillerys placed in South Atlantic USA
            1 Transport placed in 71 Sea Zone
            Americans undo move 5.
            1 Transport placed in 83 Sea Zone
            1 Adv.Fighter, 1 Bomber and 1 Infantry placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.33
    Yamamoto : 0.50
    Americans : 2.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            2 Artillerys and 2 Elites moved from Tunis to N.Tunisia
                  Germans take N.Tunisia from French
            2 Transports moved from 46 Sea Zone to 44 Sea Zone
            2 Tanks moved from Corsica to 44 Sea Zone
            2 Submarines moved from 46 Sea Zone to 45 Sea Zone
            1 Carrier, 1 Destroyer, 1 Submarine, 2 Tanks and 2 Transports moved from 44 Sea Zone to 45 Sea Zone
            2 Tanks moved from 45 Sea Zone to N.Tunisia
            2 Artillerys moved from Paris to Normandy
            1 Artillery and 2 Infantrys moved from Belgium to Netherlands
            3 Mech.Infs moved from Vinnytsia to Rostov
            6 Artillerys and 10 Infantrys moved from Vinnytsia to Kiev
            2 Fighters moved from Danzig to Minsk
            3 Tanks moved from Brest to Kiev
            2 Artillerys and 2 Elites moved from Warsaw to Brest
            2 Artillerys and 2 Infantrys moved from Krakow to Brest
            5 Tanks moved from Bohemia to Brest
            6 Tanks moved from Bavaria to Krakow
            2 Infantrys moved from Silesia to Krakow
            1 Battleship, 2 Destroyers, 1 T.Boat and 3 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery moved from Lithuania to Minsk
            3 Infantrys moved from Brest to Minsk
            1 Artillery moved from Brest to Kiev
            4 Tanks moved from Paris to Normandy
            3 Tanks moved from Paris to Picardy
            1 Fighter and 2 Stukas moved from Provence to Hamburg
            1 Bomber moved from Campania to Tunis
            1 Tank moved from Brittany to Normandy
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Bunker, 3 Elites, 1 Factory, 2 HeavyTanks, 18 Infantrys, 1 Mech.Inf, 1 Stuka and 8 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Kiev
                Germans attack with 7 Artillerys, 10 Infantrys and 3 Tanks
                Russians defend with 3 Infantrys
                    Germans roll dice for 7 Artillerys, 10 Infantrys and 3 Tanks in Kiev, round 2 : 2/20 hits, 6.67 expected hits
                    Russians roll dice for 3 Infantrys in Kiev, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians lost in Kiev
                    Germans roll dice for 7 Artillerys, 10 Infantrys and 3 Tanks in Kiev, round 3 : 8/20 hits, 6.67 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 7 Artillerys, 10 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 3 Infantrys
            Battle in Rostov
                Germans attack with 3 Mech.Infs
                Russians defend with 2 Infantrys
                    Germans roll dice for 3 Mech.Infs in Rostov, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 3 Mech.Infs remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Minsk
                Germans attack with 1 Artillery, 2 Fighters and 3 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Minsk, round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                    Germans roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Minsk, round 3 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Netherlands
                Germans attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Netherlands, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Germans
            1 AAGun moved from Belgium to Netherlands
            1 AAGun moved from Danzig to East Prussia
            1 AAGun moved from Warsaw to Brest
            1 AAGun moved from Vinnytsia to Kiev
            1 AAGun moved from Paris to Picardy
            1 AAGun moved from Burgundy to Orleanais
            1 AAGun moved from Provence to Languedoc
            2 Fighters moved from Minsk to Brest
    
        Place Units - Germans
            1 Bunker and 6 Infantrys placed in Hamburg
            4 Tanks placed in Tunis
            2 Elites, 1 HeavyTank and 1 Tank placed in Provence
            4 ArmoredCars placed in Paris
            4 Infantrys placed in Rhine
            3 Infantrys placed in Normandy
            2 Artillerys, 1 Elite and 1 Infantry placed in Warsaw
            4 Infantrys and 1 Tank placed in Bohemia
            1 HeavyTank and 2 Tanks placed in Bavaria
            1 Adv.Fighter, 1 Mech.Inf and 1 Stuka placed in Berlin
            1 Factory placed in Danzig
    
        Turn Complete - Germans
            Germans collect 118 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.33
    Russians : -1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 1 Tank moved from Stalingrad to Rostov
            1 Bomber moved from Leningrad to Minsk
            10 Infantrys moved from Yaroslavl to Kursk
            2 Infantrys moved from Estonia to Latvia
            2 Tanks moved from Leningrad to Oulu
            1 Infantry moved from Vyborg to Oulu
            2 Fighters moved from Leningrad to Oulu
            1 Tank moved from Estonia to Latvia
            1 Infantry moved from S.Karelia to Vyborg
            2 Transports moved from 5 Sea Zone to 6 Sea Zone
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Artillerys and 2 Infantrys moved from 6 Sea Zone to N.Karelia
            1 Submarine moved from 5 Sea Zone to 22 Sea Zone
            1 Destroyer moved from 5 Sea Zone to 6 Sea Zone
            2 Infantrys moved from Upper Norrland to Middle Norrland
            2 Artillerys moved from Nordland to Middle Norrland
            1 Infantry moved from Nordland to Middle Norrland
            2 Artillerys and 8 Infantrys moved from Moscow to Yaroslavl
            3 ArmoredCars moved from Kursk to Minsk
            3 Artillerys, 2 Infantrys and 3 Tanks moved from W.Iran to E.Iran
            2 Infantrys moved from Uzbekistan to E.Iran
            1 ArmoredCar and 1 Tank moved from Tashkent to E.Iran
            3 Infantrys moved from Perm to Kirov
            1 Infantry moved from Estonia to Leningrad
            2 Infantrys moved from N.Buryat Mongolia to Ayan
            1 Fighter moved from N.Buryat Mongolia to Ayan
            1 Artillery moved from N.Buryat Mongolia to Ayan
            1 ArmoredCar, 5 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            2 ArmoredCars, 1 Mech.Inf, 2 Mot.Infs and 1 Tank moved from Sibirsky to Olyokminsk
            1 Mech.Inf moved from Olyokminsk to N.Buryat Mongolia
            2 Mot.Infs moved from Olyokminsk to N.Buryat Mongolia
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 4 HeavyTanks, 25 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Ayan
                Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Russians roll dice for 1 Artillery and 1 Fighter in Ayan, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Fighter in Ayan, round 4 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan
                Russians win with 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Artillery and 2 Infantrys
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Middle Norrland
                Russians attack with 2 Artillerys and 3 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 2 Artillerys and 3 Infantrys in Middle Norrland, round 2 : 2/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Middle Norrland
                    Russians roll dice for 2 Artillerys and 3 Infantrys in Middle Norrland, round 3 : 2/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Middle Norrland
                Russians loses 0 PUs for violating Middle Norrlands neutrality.
                Russians win, taking Middle Norrland from Neutral with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Oulu
                Russians attack with 2 Fighters, 1 Infantry and 2 Tanks
                Finns defend with 2 Infantrys and 1 Tank
                    Russians roll dice for 2 Fighters, 1 Infantry and 2 Tanks in Oulu, round 2 : 2/5 hits, 1.83 expected hits
                    Finns roll dice for 2 Infantrys and 1 Tank in Oulu, round 2 : 1/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in Oulu
                    Russians roll dice for 2 Fighters and 2 Tanks in Oulu, round 3 : 3/4 hits, 1.67 expected hits
                    Finns roll dice for 1 Tank in Oulu, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians and 1 Tank owned by the Finns lost in Oulu
                Russians win, taking Oulu from Finns with 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry and 1 Tank
                Casualties for Finns: 2 Infantrys and 1 Tank
            Battle in Rostov
                Russians attack with 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 1 Tank
                Germans defend with 3 Mech.Infs
                    Russians roll dice for 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 1 Tank in Rostov, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 3 Mech.Infs in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                1 Mech.Inf owned by the Germans lost in Rostov
                    Russians roll dice for 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 1 Tank in Rostov, round 3 : 3/5 hits, 1.67 expected hits
                    Germans roll dice for 2 Mech.Infs in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Mech.Infs owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 ArmoredCar, 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 16
                Casualties for Germans: 3 Mech.Infs
                Casualties for Russians: 1 Infantry
            Battle in E.Iran
                Russians attack with 1 ArmoredCar, 3 Artillerys, 4 Infantrys and 4 Tanks
                Neutral defend with 1 Bunker and 3 Infantrys
                    Russians roll dice for 1 ArmoredCar, 3 Artillerys, 4 Infantrys and 4 Tanks in E.Iran, round 2 : 3/12 hits, 4.50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in E.Iran
                    Russians roll dice for 1 ArmoredCar, 3 Artillerys, 3 Infantrys and 4 Tanks in E.Iran, round 3 : 3/11 hits, 4.33 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 0/2 hits, 0.83 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in E.Iran
                Russians loses 0 PUs for violating E.Irans neutrality.
                Russians win, taking E.Iran from Neutral with 1 ArmoredCar, 3 Artillerys, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 10
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 1 Bunker and 3 Infantrys
            Battle in Minsk
                Russians attack with 3 ArmoredCars and 1 Bomber
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 3 ArmoredCars and 1 Bomber in Minsk, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 2/2 hits, 0.67 expected hits
                    2 ArmoredCars owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                    Russians roll dice for 1 ArmoredCar and 1 Bomber in Minsk, round 3 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 ArmoredCar and 1 Bomber remaining. Battle score for attacker is -2
                Casualties for Russians: 2 ArmoredCars
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Latvia
                Russians attack with 2 Infantrys and 1 Tank
                Germans defend with 1 Infantry
                    Russians roll dice for 2 Infantrys and 1 Tank in Latvia, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            1 Bomber moved from Minsk to Leningrad
            2 Fighters moved from Oulu to Leningrad
            1 Infantry moved from Leningrad to Vyborg
            1 Tank moved from Novgorod to Kursk
            4 Tanks moved from Estonia to Novgorod
            1 Infantry moved from Novgorod to Leningrad
            1 Fighter moved from Ayan to N.Buryat Mongolia
    
        Place Units - Russians
            1 Bunker placed in Leningrad
            1 Bunker and 3 HeavyTanks placed in Kursk
            2 Artillerys and 2 Infantrys placed in Arkhangelsk
            2 ArmoredCars, 1 HeavyTank, 1 Infantry and 2 Tanks placed in Sibirsky
            4 Infantrys placed in Leningrad
            10 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
    
        Turn Complete - Russians
            Russians collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Neutral : -2.67
    Hisaichi : 1.67
    Finns : 0.33
    Russians : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            1 unit repaired.
            3 Tanks moved from Odessa to Rostov
            1 Fighter moved from E.Romania to Rostov
            3 Tanks moved from E.Romania to Donetsk
            1 Infantry moved from E.Romania to Odessa
            1 Tank moved from E.Romania to Donetsk
            5 Artillerys and 1 Infantry moved from Bulgaria to E.Romania
            2 Artillerys and 2 Infantrys moved from W.Romania to E.Romania
            3 Tanks moved from Serbia to E.Romania
            5 Transports moved from 48 Sea Zone to 46 Sea Zone
            2 Artillerys and 7 Infantrys moved from Rome to 46 Sea Zone
            2 Artillerys, 1 Destroyer, 7 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Artillerys and 7 Infantrys moved from 48 Sea Zone to Tobruk
            2 Infantrys moved from Tobruk to Mersa Matruh
            1 Fighter moved from Kufra to Mersa Matruh
            3 Infantrys and 5 Tanks moved from Tobruk to Kufra
            3 Fighters moved from S.Tunisia to Bulgaria
    
        Purchase Units - Italians
            Italians buy 10 Infantrys, 3 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Mersa Matruh
                Italians attack with 1 Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 2 : 1/3 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Rostov
                Italians attack with 1 Fighter and 3 Tanks
                Russians defend with 1 ArmoredCar, 1 Infantry, 1 Mech.Inf and 1 Tank
                    Italians roll dice for 1 Fighter and 3 Tanks in Rostov, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 ArmoredCar, 1 Infantry, 1 Mech.Inf and 1 Tank in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    1 Fighter owned by the Italians and 1 ArmoredCar owned by the Russians lost in Rostov
                    Italians roll dice for 3 Tanks in Rostov, round 3 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in Rostov, round 3 : 0/3 hits, 1.17 expected hits
                    1 Infantry owned by the Russians and 1 Mech.Inf owned by the Russians lost in Rostov
                    Italians roll dice for 3 Tanks in Rostov, round 4 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 Tank in Rostov, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Tank owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Fighter and 1 Tank
                Casualties for Russians: 1 ArmoredCar, 1 Infantry, 1 Mech.Inf and 1 Tank
    
        Non Combat Move - Italians
            1 Fighter moved from Mersa Matruh to Greece
            1 Fighter moved from Greece to Bulgaria
    
        Place Units - Italians
            10 Infantrys placed in Rome
            3 Mech.Infs placed in Serbia
            4 Tanks placed in Hungary
    
        Turn Complete - Italians
            Italians collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : 0.67
    Russians : -1.00
    

    Savegame

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