Initial test. First time tries.
Again! WAW Whack vs dawg
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Fighter and 1 Transport moved from 41 Sea Zone to 42 Sea Zone 2 Adv.Fighters moved from E.Morocco to 42 Sea Zone Purchase Units - French French buy 1 Adv.Fighter and 3 Tanks; Remaining resources: 1 PUs; Combat - French Battle in 42 Sea Zone French attack with 3 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Fighter and 1 Transport Germans defend with 1 Destroyer and 1 Submarine Germans roll dice for 1 Submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 3 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Fighter and 1 Transport in 42 Sea Zone, round 2 : 3/10 hits, 4.33 expected hits Germans roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Germans and 1 Destroyer owned by the Germans lost in 42 Sea Zone French win with 3 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Fighter and 1 Transport remaining. Battle score for attacker is 15 Casualties for Germans: 1 Destroyer and 1 Submarine Non Combat Move - French 3 Adv.Fighters moved from 42 Sea Zone to E.Morocco Place Units - French 1 Adv.Fighter and 3 Tanks placed in E.Morocco Turn Complete - French French collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.67 French : -1.33
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 1 Artillery moved from Hunan to Hupeh 2 ArmoredCars moved from Hunan to Hupeh 1 ArmoredCar moved from Shanghai to N.French Indochina 4 ArmoredCars moved from Hunan to N.French Indochina 1 ArmoredCar moved from Hunan to N.French Indochina 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Wake 1 L.Fighter moved from 85 Sea Zone to 104 Sea Zone 4 Fighters moved from 85 Sea Zone to 86 Sea Zone 1 Destroyer moved from 85 Sea Zone to 86 Sea Zone 2 Bombers moved from Tokyo to Wake 3 Fighters moved from 85 Sea Zone to Wake 1 Tank moved from Davao to Mindanao 1 ArmoredCar, 3 Infantrys and 1 Marine moved from Kyushu to 85 Sea Zone 1 Infantry moved from Hokkaido to 85 Sea Zone 1 Bomber moved from Kunashir to Wake 1 Infantry moved from Hokkaido to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shanghai 6 ArmoredCars moved from Hong Kong to Kwangtung Purchase Units - Yamamoto Yamamoto buy 4 Adv.Fighters, 3 Fighters and 10 Infantrys; Remaining resources: 1 PUs; Combat - Yamamoto Battle in 104 Sea Zone Yamamoto attack with 1 L.Fighter Americans defend with 2 Transports Yamamoto roll dice for 1 L.Fighter in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Transports in 104 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 L.Fighter in 104 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 Transports in 104 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Americans lost in 104 Sea Zone Yamamoto roll dice for 1 L.Fighter in 104 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Transport in 104 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 104 Sea Zone Yamamoto win with 1 L.Fighter remaining. Battle score for attacker is 12 Casualties for Americans: 2 Transports Battle in 86 Sea Zone Yamamoto attack with 1 Destroyer and 4 Fighters Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 4 Fighters in 86 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits 1 Submarine owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in N.French Indochina Yamamoto attack with 6 ArmoredCars British defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 6 ArmoredCars in N.French Indochina, round 2 : 2/6 hits, 2.00 expected hits French roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the British and 1 ArmoredCar owned by the Yamamoto lost in N.French Indochina Yamamoto roll dice for 5 ArmoredCars in N.French Indochina, round 3 : 4/5 hits, 1.67 expected hits French roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 5 ArmoredCars remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 ArmoredCar Casualties for British: 1 Artillery and 2 Infantrys Battle in Hupeh Yamamoto attack with 2 ArmoredCars and 1 Artillery British defend with 1 Tank Yamamoto roll dice for 2 ArmoredCars and 1 Artillery in Hupeh, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Hupeh, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 ArmoredCar owned by the Yamamoto lost in Hupeh Yamamoto win, taking Hupeh from Chinese with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 ArmoredCar Casualties for British: 1 Tank Battle in Wake Yamamoto attack with 3 Bombers, 3 Fighters and 1 Infantry Americans defend with 1 Artillery, 1 Factory and 2 Infantrys Yamamoto roll dice for 3 Bombers, 3 Fighters and 1 Infantry in Wake, round 2 : 4/7 hits, 3.17 expected hits Americans roll dice for 1 Artillery and 2 Infantrys in Wake, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans, 1 Artillery owned by the Americans and 1 Bomber owned by the Yamamoto lost in Wake Yamamoto win, taking Wake from Americans with 2 Bombers, 3 Fighters and 1 Infantry remaining. Battle score for attacker is -6 Casualties for Yamamoto: 1 Bomber Casualties for Americans: 1 Artillery and 2 Infantrys Non Combat Move - Yamamoto 1 ArmoredCar, 2 Battleships, 4 Carriers, 3 Destroyers, 4 Infantrys, 1 Marine, 7 Submarines and 3 Transports moved from 85 Sea Zone to 95 Sea Zone 4 Fighters moved from 86 Sea Zone to 95 Sea Zone 1 L.Fighter moved from 104 Sea Zone to 95 Sea Zone 3 Fighters moved from Wake to 95 Sea Zone 2 Bombers moved from Wake to Eniwetok 1 ArmoredCar, 4 Infantrys and 1 Marine moved from 95 Sea Zone to Wake Place Units - Yamamoto 6 Infantrys placed in Hong Kong 3 Infantrys placed in Kyushu 4 Adv.Fighters, 3 Fighters and 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 83 PUs; end with 84 PUs
Combat Hit Differential Summary :
French : -0.33 Yamamoto : 4.00 Americans : -1.17 Chinese : 0.50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Artillery and 1 Elite moved from Shensi to Hupeh 1 Artillery moved from Szechwan to Kweichow 1 Mech.Inf moved from Ningsia to Kweichow 1 ArmoredCar moved from Suiyuan to Shansi 1 ArmoredCar moved from Suiyuan to Shansi 2 ArmoredCars moved from Suiyuan to Chahar 1 Adv.Fighter and 1 Fighter moved from Suiyuan to Chahar 1 Adv.Fighter and 2 Fighters moved from Suiyuan to Shansi Purchase Units - Chinese Chinese buy 2 ArmoredCars, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 1 Artillery and 1 Elite Yamamoto defend with 1 ArmoredCar and 1 Artillery Chinese roll dice for 1 Artillery and 1 Elite in Hupeh, round 2 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 ArmoredCar and 1 Artillery in Hupeh, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Yamamoto lost in Hupeh Chinese roll dice for 1 Artillery and 1 Elite in Hupeh, round 3 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in Hupeh, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Elite in Hupeh, round 4 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in Hupeh, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Hupeh Chinese win, taking Hupeh from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 ArmoredCar and 1 Artillery Battle in Chahar Chinese attack with 1 Adv.Fighter, 2 ArmoredCars and 1 Fighter Hisaichi defend with 1 Artillery Chinese roll dice for 1 Adv.Fighter, 2 ArmoredCars and 1 Fighter in Chahar, round 2 : 3/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 ArmoredCar Casualties for Hisaichi: 1 Artillery Battle in Shansi Chinese attack with 1 Adv.Fighter, 2 ArmoredCars and 2 Fighters Hisaichi defend with 1 Tank Chinese roll dice for 1 Adv.Fighter, 2 ArmoredCars and 2 Fighters in Shansi, round 2 : 1/5 hits, 1.83 expected hits Hisaichi roll dice for 1 Tank in Shansi, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar and 2 Fighters remaining. Battle score for attacker is 1 Casualties for Chinese: 1 ArmoredCar Casualties for Hisaichi: 1 Tank Battle in Kweichow Chinese attack with 1 Artillery and 1 Mech.Inf Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Mech.Inf in Kweichow, round 2 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Hisaichi with 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Artillery Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Adv.Fighter and 2 Fighters moved from Shansi to Suiyuan 1 Adv.Fighter and 1 Fighter moved from Chahar to Suiyuan 1 Elite and 2 Infantrys moved from Lanchow to Shensi 3 Infantrys moved from Lanchow to Szechwan 6 Infantrys moved from E.Qinghai to Lanchow 1 Tank moved from Gobi Altai to Suiyuan 1 Elite and 5 Infantrys moved from Hsining to E.Qinghai 3 Infantrys and 1 Tank moved from Urumqi to E.Sinkiang 1 Tank moved from E.Sinkiang to Gobi Altai Place Units - Chinese 6 Infantrys placed in Hsining 2 ArmoredCars, 1 Infantry and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Hisaichi : 1.83 Yamamoto : -1.17 Chinese : 1.50
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 1 unit repaired. 1 Artillery and 1 Elite moved from West Borneo to 110 Sea Zone 1 Artillery and 1 Elite moved from 110 Sea Zone to Lombok 1 Infantry moved from Khabarovsk to Ayan 4 Artillerys and 6 Infantrys moved from Heilungchiang to Ayan 1 Infantry moved from Chita to S.Buryat Mongolia 2 Fighters moved from Heilungchiang to S.Buryat Mongolia 11 Artillerys, 2 Elites, 1 Infantry and 4 Tanks moved from Chita to N.Buryat Mongolia 2 Artillerys and 2 Infantrys moved from Liaoning to Peking 1 Artillery and 1 Infantry moved from Peking to Chahar 2 Tanks moved from Peking to Shansi 1 Artillery and 1 Infantry moved from Kirin to Heilungchiang 6 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from Changchun to Kirin 6 Infantrys and 3 Transports moved from 84 Sea Zone to 111 Sea Zone 4 Infantrys moved from 111 Sea Zone to Soembawa 2 Infantrys moved from 111 Sea Zone to Flores 1 Battleship moved from 110 Sea Zone to 111 Sea Zone 1 Destroyer moved from 110 Sea Zone to 111 Sea Zone 1 Bomber moved from West Borneo to 65 Sea Zone Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 2 Elites, 9 Infantrys, 1 Marine, 4 Tanks and 1 Transport; Remaining resources: 4 PUs; Combat - Hisaichi Battle in 65 Sea Zone Hisaichi attack with 1 Bomber Anzac defend with 1 Submarine Hisaichi roll dice for 1 Bomber in 65 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Anzac lost in 65 Sea Zone Hisaichi win with 1 Bomber remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Submarine Battle in Shansi Hisaichi attack with 2 Tanks Chinese defend with 1 ArmoredCar Hisaichi roll dice for 2 Tanks in Shansi, round 2 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Shansi, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 2 Tanks in Shansi, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Shansi, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 2 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in N.Buryat Mongolia Hisaichi attack with 11 Artillerys, 2 Elites, 1 Infantry and 4 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 11 Artillerys, 2 Elites, 1 Infantry and 4 Tanks in N.Buryat Mongolia, round 2 : 11/18 hits, 7.00 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 11 Artillerys, 2 Elites and 4 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar in Chahar, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar in Chahar, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in Ayan Hisaichi attack with 4 Artillerys and 7 Infantrys British defend with 2 Infantrys; Americans defend with 1 Artillery and 1 Infantry; Russians defend with 1 ArmoredCar and 1 Infantry Hisaichi roll dice for 4 Artillerys and 7 Infantrys in Ayan, round 2 : 2/11 hits, 3.17 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Ayan, round 2 : 1/6 hits, 1.83 expected hits 1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 4 Artillerys and 6 Infantrys in Ayan, round 3 : 5/10 hits, 3.00 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Ayan, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Americans, 1 Artillery owned by the Americans, 2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 4 Artillerys and 5 Infantrys remaining. Battle score for attacker is 12 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 ArmoredCar and 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Casualties for British: 2 Infantrys Battle in S.Buryat Mongolia Hisaichi attack with 2 Fighters and 1 Infantry Russians defend with 1 ArmoredCar Hisaichi roll dice for 2 Fighters and 1 Infantry in S.Buryat Mongolia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 ArmoredCar in S.Buryat Mongolia, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 2 Fighters and 1 Infantry in S.Buryat Mongolia, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 ArmoredCar in S.Buryat Mongolia, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Russians lost in S.Buryat Mongolia Hisaichi win, taking S.Buryat Mongolia from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 ArmoredCar Non Combat Move - Hisaichi 2 Fighters moved from S.Buryat Mongolia to Heilungchiang 1 Bomber moved from 65 Sea Zone to Lombok Place Units - Hisaichi 1 Transport placed in 110 Sea Zone 1 Infantry and 1 Marine placed in West Borneo 8 Infantrys placed in Changchun 3 Artillerys placed in Peking 1 Artillery and 2 Elites placed in Heilungchiang 4 Tanks placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 72 PUs
Combat Hit Differential Summary :
Hisaichi : 2.50 Chinese : -0.83 Russians : -0.83
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 2 Artillerys, 15 Infantrys, 3 Mech.Infs and 4 Tanks moved from New Valley to Kufra 2 ArmoredCars moved from Lower Egypt to Kufra 3 Fighters and 6 Mech.Infs moved from Cairo to Kufra 1 Infantry moved from Darfur to Kufra 1 Mech.Inf moved from Cape Town to Belgian Congo 1 Mech.Inf moved from Cape Town to Belgian Congo 2 Fighters moved from 19 Sea Zone to Languedoc 1 Bomber moved from Wales to Languedoc 1 Infantry moved from Scotland to 18 Sea Zone 1 Infantry moved from Navarre to Aquitaine French take Aquitaine from Germans 3 Infantrys moved from Manchester to 18 Sea Zone 2 Transports moved from 19 Sea Zone to 20 Sea Zone 2 Tanks moved from Dover to 20 Sea Zone 2 Infantrys moved from Dover to 20 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 20 Sea Zone to 19 Sea Zone 2 Infantrys and 2 Tanks moved from 19 Sea Zone to Navarre 4 Infantrys and 2 Transports moved from 18 Sea Zone to 19 Sea Zone 2 Infantrys moved from 19 Sea Zone to Navarre 2 Infantrys moved from 19 Sea Zone to Navarre 1 Infantry moved from N.Thailand to S.French Indochina French take S.French Indochina from Yamamoto 1 Artillery and 1 Infantry moved from N.Thailand to N.French Indochina 3 Infantrys moved from Yunnan to N.French Indochina 2 Artillerys and 8 Infantrys moved from Burma to S.Thailand 1 Mech.Inf moved from Burma to N.French Indochina 3 Mech.Infs moved from Burma to S.Thailand 1 Mech.Inf moved from Burma to Hunan Chinese take Hunan from Hisaichi 2 Artillerys and 8 Infantrys moved from Assam to Burma 7 Infantrys moved from Bihar to Assam 7 Infantrys moved from Hyderabad to Bihar 5 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Rajputana to Hyderabad 5 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Bombay to Rajputana 3 Transports moved from 59 Sea Zone to 64 Sea Zone 1 Tank moved from Alaska to 74 Sea Zone 1 Elite moved from Alaska to 74 Sea Zone 1 Elite, 1 Tank and 1 Transport moved from 74 Sea Zone to 72 Sea Zone 1 Elite and 1 Tank moved from 72 Sea Zone to Koryakia Purchase Units - British British buy 1 Bunker, 1 Factory, 28 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Kufra British attack with 2 ArmoredCars, 2 Artillerys, 3 Fighters, 16 Infantrys, 9 Mech.Infs and 4 Tanks Italians defend with 2 Artillerys, 20 Infantrys and 5 Tanks British roll dice for 2 ArmoredCars, 2 Artillerys, 3 Fighters, 16 Infantrys, 9 Mech.Infs and 4 Tanks in Kufra, round 2 : 14/36 hits, 11.83 expected hits Italians roll dice for 2 Artillerys, 20 Infantrys and 5 Tanks in Kufra, round 2 : 5/27 hits, 9.83 expected hits 14 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Kufra British roll dice for 2 ArmoredCars, 2 Artillerys, 3 Fighters, 11 Infantrys, 9 Mech.Infs and 4 Tanks in Kufra, round 3 : 17/31 hits, 11.00 expected hits Italians roll dice for 2 Artillerys, 6 Infantrys and 5 Tanks in Kufra, round 3 : 5/13 hits, 5.17 expected hits 5 Tanks owned by the Italians, 6 Infantrys owned by the Italians, 2 Artillerys owned by the Italians and 5 Infantrys owned by the British lost in Kufra British win, taking Kufra from Italians with 2 ArmoredCars, 2 Artillerys, 3 Fighters, 6 Infantrys, 9 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 53 Casualties for British: 10 Infantrys Casualties for Italians: 2 Artillerys, 20 Infantrys and 5 Tanks Battle in Languedoc British attack with 1 Bomber and 2 Fighters Germans defend with 1 AAGun, 1 Bomber and 2 Tanks AA fire in Languedoc : 0/3 hits, 0.50 expected hits British roll dice for 1 Bomber and 2 Fighters in Languedoc, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 Bomber and 2 Tanks in Languedoc, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 Bomber and 2 Fighters in Languedoc, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 Bomber and 2 Tanks in Languedoc, round 3 : 2/3 hits, 1.17 expected hits 2 Fighters owned by the British and 1 Tank owned by the Germans lost in Languedoc British roll dice for 1 Bomber in Languedoc, round 4 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Bomber and 1 Tank in Languedoc, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 Bomber in Languedoc, round 5 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Bomber and 1 Tank in Languedoc, round 5 : 0/2 hits, 0.67 expected hits 1 Tank owned by the Germans lost in Languedoc British roll dice for 1 Bomber in Languedoc, round 6 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Bomber in Languedoc, round 6 : 1/1 hits, 0.17 expected hits 1 Bomber owned by the British and 1 Bomber owned by the Germans lost in Languedoc Germans win with no units remaining. Battle score for attacker is -6 Casualties for British: 1 Bomber and 2 Fighters Casualties for Germans: 1 Bomber and 2 Tanks Battle in N.French Indochina British attack with 1 Artillery, 4 Infantrys and 1 Mech.Inf Yamamoto defend with 5 ArmoredCars British roll dice for 1 Artillery, 4 Infantrys and 1 Mech.Inf in N.French Indochina, round 2 : 1/6 hits, 1.67 expected hits Yamamoto roll dice for 5 ArmoredCars in N.French Indochina, round 2 : 0/5 hits, 0.83 expected hits 1 ArmoredCar owned by the Yamamoto lost in N.French Indochina British roll dice for 1 Artillery, 4 Infantrys and 1 Mech.Inf in N.French Indochina, round 3 : 0/6 hits, 1.67 expected hits Yamamoto roll dice for 4 ArmoredCars in N.French Indochina, round 3 : 0/4 hits, 0.67 expected hits British roll dice for 1 Artillery, 4 Infantrys and 1 Mech.Inf in N.French Indochina, round 4 : 1/6 hits, 1.67 expected hits Yamamoto roll dice for 4 ArmoredCars in N.French Indochina, round 4 : 0/4 hits, 0.67 expected hits 1 ArmoredCar owned by the Yamamoto lost in N.French Indochina British roll dice for 1 Artillery, 4 Infantrys and 1 Mech.Inf in N.French Indochina, round 5 : 2/6 hits, 1.67 expected hits Yamamoto roll dice for 3 ArmoredCars in N.French Indochina, round 5 : 0/3 hits, 0.50 expected hits 2 ArmoredCars owned by the Yamamoto lost in N.French Indochina British roll dice for 1 Artillery, 4 Infantrys and 1 Mech.Inf in N.French Indochina, round 6 : 0/6 hits, 1.67 expected hits Yamamoto roll dice for 1 ArmoredCar in N.French Indochina, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 Artillery, 4 Infantrys and 1 Mech.Inf in N.French Indochina, round 7 : 2/6 hits, 1.67 expected hits Yamamoto roll dice for 1 ArmoredCar in N.French Indochina, round 7 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Yamamoto lost in N.French Indochina British win, taking N.French Indochina from Yamamoto with 1 Artillery, 4 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 20 Casualties for Yamamoto: 5 ArmoredCars Battle in S.Thailand British attack with 2 Artillerys, 8 Infantrys and 3 Mech.Infs Thai defend with 1 Infantry British roll dice for 2 Artillerys, 8 Infantrys and 3 Mech.Infs in S.Thailand, round 2 : 3/13 hits, 3.83 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 2 Artillerys, 7 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British 2 Artillerys and 2 Infantrys moved from Lower Egypt to New Valley 3 Infantrys moved from Lower Egypt to Cairo 4 Infantrys moved from Lower Egypt to New Valley 3 Fighters moved from Kufra to New Valley 5 Infantrys moved from Manchester to Dover Place Units - British 1 Bunker and 6 Infantrys placed in Cairo 2 Mech.Infs placed in Cape Town 2 Mech.Infs placed in Belgian Congo 1 Factory placed in Navarre 5 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 4 Infantrys placed in Manchester 4 Infantrys placed in Wales 2 Infantrys placed in London Turn Complete - British British collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : -0.83 British : 1.67 Italians : -5.00 AA fire in Languedoc : : -0.50 Yamamoto : -3.00 Thai : 0.67
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 2 Artillerys moved from Canberra to 122 Sea Zone 2 Marines moved from Canberra to 122 Sea Zone 2 Artillerys, 2 Marines and 2 Transports moved from 122 Sea Zone to 67 Sea Zone 1 Artillery moved from 67 Sea Zone to Java 1 Artillery moved from 67 Sea Zone to Lombok 1 Marine moved from 67 Sea Zone to Java 1 Marine moved from 67 Sea Zone to Lombok 6 Infantrys moved from Northern Territory to Western Australia 1 Elite moved from Port Moresby to 114 Sea Zone 1 Artillery moved from New Ireland to 114 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Artillery moved from 67 Sea Zone to Lombok 1 Elite moved from 67 Sea Zone to Lombok 1 Adv.Fighter moved from 67 Sea Zone to Lombok 1 Adv.Fighter moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Adv.Fighter, 1 Artillery and 1 Marine Yamamoto defend with 1 Infantry Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 1 Marine in Java, round 2 : 1/3 hits, 1.50 expected hits Yamamoto roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Adv.Fighter and 1 Marine remaining. Battle score for attacker is -2 Casualties for Anzac: 1 Artillery Casualties for Yamamoto: 1 Infantry Battle in Lombok Anzac attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 1 Marine Hisaichi defend with 1 Artillery, 1 Bomber and 1 Elite Anzac roll dice for 1 Battleship in Lombok, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite and 1 Marine in Lombok, round 2 : 3/5 hits, 2.33 expected hits Thai roll dice for 1 Artillery, 1 Bomber and 1 Elite in Lombok, round 2 : 2/3 hits, 0.83 expected hits 1 Artillery owned by the Anzac, 1 Elite owned by the Hisaichi, 1 Elite owned by the Anzac, 1 Bomber owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Lombok Anzac win, taking Lombok from Thai with 1 Adv.Fighter, 1 Artillery and 1 Marine remaining. Battle score for attacker is 14 Casualties for Anzac: 1 Artillery and 1 Elite Casualties for Hisaichi: 1 Artillery, 1 Bomber and 1 Elite Non Combat Move - Anzac 1 Adv.Fighter moved from Java to 67 Sea Zone 1 Adv.Fighter moved from Lombok to 67 Sea Zone 2 Destroyers moved from 67 Sea Zone to 65 Sea Zone Place Units - Anzac 1 Cruiser and 1 Destroyer placed in 67 Sea Zone 1 Artillery placed in Broome 1 Artillery, 1 Elite and 1 Infantry placed in Townsville 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67 Anzac : -0.50 Thai : 1.17
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Dutch 2 ArmoredCars and 1 Mech.Inf moved from Suriname to Bahia 1 Mech.Inf and 3 Tanks moved from Bolivia to Bahia 1 Infantry moved from Bolivia to Amazon Purchase Units - Dutch Dutch buy 2 Transports; Remaining resources: 0 PUs; Combat - Dutch Battle in Bahia Dutch attack with 2 ArmoredCars, 2 Mech.Infs and 3 Tanks Neutral defend with 1 Tank Dutch roll dice for 2 ArmoredCars, 2 Mech.Infs and 3 Tanks in Bahia, round 2 : 3/7 hits, 2.83 expected hits Neutral roll dice for 1 Tank in Bahia, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Bahia Dutch loses 0 PUs for violating Bahias neutrality. Dutch win, taking Bahia from Neutral with 2 ArmoredCars, 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 5 Casualties for Neutral: 1 Tank Non Combat Move - Dutch Place Units - Dutch 2 Transports placed in 32 Sea Zone Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Neutral : -0.50 Dutch : 0.17
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TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 1 Fighter and 5 Infantrys moved from Tampere to Kotka 5 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 ArmoredCars and 1 Infantry; Remaining resources: 0 PUs; Combat - Finns Battle in Kotka Finns attack with 1 Fighter and 5 Infantrys Russians defend with 1 Artillery and 2 Infantrys Finns roll dice for 1 Fighter and 5 Infantrys in Kotka, round 2 : 3/6 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kotka, round 2 : 3/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians, 3 Infantrys owned by the Finns and 1 Artillery owned by the Russians lost in Kotka Finns win, taking Kotka from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 3 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Kotka to Helsinki Place Units - Finns 2 ArmoredCars and 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Finns : 1.83 Russians : 2.00
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TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 3 Tanks moved from Odessa to Rostov 2 Artillerys and 2 Elites moved from Odessa to Donetsk 2 ArmoredCars and 2 Tanks moved from Bucharest to Odessa Purchase Units - Romanians Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 2 PUs; Combat - Romanians Battle in Rostov Romanians attack with 3 Tanks Russians defend with 2 Infantrys and 1 Tank Romanians roll dice for 3 Tanks in Rostov, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Rostov, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians and 2 Tanks owned by the Romanians lost in Rostov Romanians roll dice for 1 Tank in Rostov, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Tank in Rostov, round 3 : 0/1 hits, 0.50 expected hits Romanians roll dice for 1 Tank in Rostov, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Tank in Rostov, round 4 : 0/1 hits, 0.50 expected hits Romanians roll dice for 1 Tank in Rostov, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Tank in Rostov, round 5 : 0/1 hits, 0.50 expected hits Romanians roll dice for 1 Tank in Rostov, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Tank in Rostov, round 6 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Romanians and 1 Tank owned by the Russians lost in Rostov Russians win with no units remaining. Battle score for attacker is -6 Casualties for Romanians: 3 Tanks Casualties for Russians: 2 Infantrys and 1 Tank Non Combat Move - Romanians Place Units - Romanians 2 ArmoredCars and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians : -0.50 Russians : -0.17
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Elite moved from Celebes to 111 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 110 Sea Zone to Java 1 Artillery and 2 Tanks moved from Sumatra to Java 6 Artillerys, 2 Elites and 7 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 3 Infantrys and 3 Tanks; Remaining resources: 1 PUs; Combat - Thai Battle in S.Thailand Thai attack with 6 Artillerys, 2 Elites and 7 Infantrys British defend with 2 Artillerys, 7 Infantrys and 3 Mech.Infs Thai roll dice for 6 Artillerys, 2 Elites and 7 Infantrys in S.Thailand, round 2 : 3/15 hits, 4.83 expected hits British roll dice for 2 Artillerys, 7 Infantrys and 3 Mech.Infs in S.Thailand, round 2 : 6/12 hits, 4.00 expected hits 6 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in S.Thailand Thai roll dice for 6 Artillerys, 2 Elites and 1 Infantry in S.Thailand, round 3 : 0/9 hits, 3.33 expected hits British roll dice for 2 Artillerys, 4 Infantrys and 3 Mech.Infs in S.Thailand, round 3 : 4/9 hits, 3.00 expected hits 1 Infantry owned by the Thai and 3 Artillerys owned by the Thai lost in S.Thailand 3 Artillerys and 2 Elites retreated to Bangkok British win with 2 Artillerys, 4 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is -20 Casualties for Thai: 3 Artillerys and 7 Infantrys Casualties for British: 3 Infantrys Battle in Java Thai attack with 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks Anzac defend with 1 Marine Thai roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks in Java, round 2 : 5/6 hits, 2.50 expected hits Dutch roll dice for 1 Marine in Java, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Marine owned by the Anzac lost in Java Thai win, taking Java from Dutch with 2 Artillerys, 1 Elite and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for Anzac: 1 Marine Non Combat Move - Thai Place Units - Thai 3 Infantrys and 3 Tanks placed in Bangkok Turn Complete - Thai Thai collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
British : 3.00 Thai : -2.67 Dutch : 0.67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans Americans loses 0 PUs for violating Angolas neutrality. Americans loses 0 PUs for violating Angolas neutrality. 2 S.Submarines moved from 26 Sea Zone to 35 Sea Zone 2 Marines moved from Salvador to 35 Sea Zone 2 Marines and 2 S.Submarines moved from 35 Sea Zone to 36 Sea Zone 2 Marines moved from 36 Sea Zone to Liberia 1 Tank moved from Argentina to 39 Sea Zone 1 ArmoredCar, 1 Marine and 2 Tanks moved from S.Chile to 39 Sea Zone 1 Tank moved from Rio De Janeiro to 39 Sea Zone 1 ArmoredCar, 1 B.Transport and 2 Tanks moved from 39 Sea Zone to 38 Sea Zone 1 ArmoredCar and 2 Tanks moved from 38 Sea Zone to Spanish Guinea 2 ArmoredCars moved from Santiago to 125 Sea Zone 2 ArmoredCars and 1 Transport moved from 125 Sea Zone to 40 Sea Zone 2 ArmoredCars moved from 40 Sea Zone to Angola Americans take Angola from Neutral 1 B.Transport, 1 Marine and 2 Tanks moved from 39 Sea Zone to 36 Sea Zone 1 Marine and 2 Tanks moved from 36 Sea Zone to Cape Verde 1 S.Submarine moved from 26 Sea Zone to 25 Sea Zone 1 Infantry moved from Colombia to 25 Sea Zone 1 Infantry and 1 S.Submarine moved from 25 Sea Zone to 32 Sea Zone 1 Infantry moved from 32 Sea Zone to Bahia 1 Transport moved from 39 Sea Zone to 35 Sea Zone 1 B.Transport moved from 35 Sea Zone to 125 Sea Zone 1 Bomber and 2 S.Bombers moved from Merauke to 95 Sea Zone 1 Bomber moved from West Papua to 95 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 88 Sea Zone 1 S.Bomber moved from Pearl Harbor to 95 Sea Zone 3 Adv.Fighters, 1 B.Transport, 6 Battleships, 3 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters, 1 L.Fighter, 2 S.Submarines and 2 Submarines moved from 87 Sea Zone to 95 Sea Zone 1 Fighter moved from Midway to 95 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Bomber, 1 Carrier, 4 Infantrys, 2 Marines, 3 Mech.Infs, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in 88 Sea Zone Americans attack with 1 Destroyer and 1 Submarine Yamamoto defend with 1 S.Submarine Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 S.Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 88 Sea Zone Americans win with 1 Destroyer remaining. Battle score for attacker is 3 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 S.Submarine Battle in 95 Sea Zone Americans attack with 3 Adv.Fighters, 1 B.Transport, 6 Battleships, 2 Bombers, 3 Carriers, 1 Cruiser, 4 Destroyers, 3 Fighters, 1 L.Fighter, 3 S.Bombers, 2 S.Submarines and 2 Submarines Yamamoto defend with 2 Battleships, 4 Carriers, 3 Destroyers, 7 Fighters, 1 L.Fighter, 7 Submarines and 3 Transports Americans roll dice for 2 S.Submarines and 2 Submarines in 95 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits Units damaged: 2 Battleships owned by the Yamamoto Yamamoto roll dice for 7 Submarines in 95 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 3 Adv.Fighters, 1 B.Transport, 6 Battleships, 2 Bombers, 3 Carriers, 1 Cruiser, 4 Destroyers, 3 Fighters, 1 L.Fighter and 3 S.Bombers in 95 Sea Zone, round 2 : 13/26 hits, 13.17 expected hits Yamamoto roll dice for 2 Battleships, 4 Carriers, 3 Destroyers, 7 Fighters, 1 L.Fighter and 3 Transports in 95 Sea Zone, round 2 : 13/20 hits, 9.00 expected hits Units damaged: 5 Battleships owned by the Americans 3 Fighters owned by the Americans, 2 Destroyers owned by the Americans, 2 Submarines owned by the Americans, 1 B.Transport owned by the Americans, 7 Submarines owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 3 Transports owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 95 Sea Zone Americans roll dice for 2 S.Submarines in 95 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 3 Adv.Fighters, 6 Battleships, 2 Bombers, 3 Carriers, 1 Cruiser, 2 Destroyers, 1 L.Fighter and 3 S.Bombers in 95 Sea Zone, round 3 : 11/21 hits, 11.50 expected hits Yamamoto roll dice for 2 Battleships, 4 Carriers, 1 Destroyer, 5 Fighters and 1 L.Fighter in 95 Sea Zone, round 3 : 8/13 hits, 6.83 expected hits 2 Destroyers owned by the Americans, 2 Bombers owned by the Americans, 1 L.Fighter owned by the Yamamoto, 1 Carrier owned by the Americans, 1 Battleship owned by the Yamamoto, 4 Carriers owned by the Yamamoto, 1 Cruiser owned by the Americans, 1 Destroyer owned by the Yamamoto, 2 S.Submarines owned by the Americans and 5 Fighters owned by the Yamamoto lost in 95 Sea Zone Americans roll dice for 3 Adv.Fighters, 6 Battleships, 2 Carriers, 1 L.Fighter and 3 S.Bombers in 95 Sea Zone, round 4 : 9/15 hits, 8.83 expected hits Yamamoto roll dice for 1 Battleship in 95 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 Battleship owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 95 Sea Zone Americans win with 2 Adv.Fighters, 6 Battleships, 2 Carriers, 1 L.Fighter and 3 S.Bombers remaining. Battle score for attacker is 93 Casualties for Americans: 1 Adv.Fighter, 1 B.Transport, 2 Bombers, 1 Carrier, 1 Cruiser, 4 Destroyers, 3 Fighters, 2 S.Submarines and 2 Submarines Casualties for Yamamoto: 2 Battleships, 4 Carriers, 3 Destroyers, 7 Fighters, 1 L.Fighter, 7 Submarines and 3 Transports Battle in Spanish Guinea Americans attack with 1 ArmoredCar and 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 ArmoredCar and 2 Tanks in Spanish Guinea, round 2 : 1/3 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Spanish Guinea Americans loses 0 PUs for violating Spanish Guineas neutrality. Americans win, taking Spanish Guinea from Neutral with 2 Tanks remaining. Battle score for attacker is -2 Casualties for Americans: 1 ArmoredCar Casualties for Neutral: 1 Infantry Battle in Cape Verde Americans attack with 1 Marine and 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Marine and 2 Tanks in Cape Verde, round 2 : 3/3 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cape Verde Americans loses 0 PUs for violating Cape Verdes neutrality. Americans win, taking Cape Verde from Neutral with 1 Marine and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Liberia Americans attack with 2 Marines Neutral defend with 1 Infantry Americans roll dice for 2 Marines in Liberia, round 2 : 0/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Liberia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Marines in Liberia, round 3 : 2/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Liberia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Liberia Americans loses 0 PUs for violating Liberias neutrality. Americans win, taking Liberia from Neutral with 2 Marines remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 3 S.Bombers moved from 95 Sea Zone to Port Moresby 4 Infantrys moved from Pearl Harbor to 98 Sea Zone 4 Infantrys and 2 Transports moved from 98 Sea Zone to 88 Sea Zone 4 Infantrys moved from 88 Sea Zone to Midway 2 Adv.Fighters moved from Alaska to Kamchatka Place Units - Americans 1 Marine and 1 Mech.Inf placed in Salvador 1 Marine, 1 Mech.Inf and 1 Tank placed in Santiago 1 B.Transport and 1 Battleship placed in 71 Sea Zone 1 Mech.Inf placed in Alaska 1 Carrier and 1 Submarine placed in 98 Sea Zone 1 Adv.Fighter placed in 98 Sea Zone 1 Bomber placed in San Francisco 3 Infantrys placed in South Atlantic USA 1 Infantry placed in South Central USA Turn Complete - Americans Americans collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Yamamoto : 4.67 Americans : 2.67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Germans 1 HeavyTank and 14 Tanks moved from Kiev to Latvia 3 Tanks moved from Danzig to Latvia 1 Elite moved from Minsk to Novgorod 1 Infantry moved from Minsk to Smolensk 1 Fighter and 1 Stuka moved from Kiev to Novgorod 1 Fighter and 1 Stuka moved from Kiev to Smolensk 4 Infantrys moved from Vinnytsia to Kiev 3 Infantrys moved from Krakow to Vinnytsia 1 Infantry moved from Brest to Minsk 3 Infantrys moved from Brest to Kiev 4 Tanks moved from Warsaw to Kiev 5 Mech.Infs moved from Bohemia to Kiev 1 Battleship, 5 Destroyers and 3 Transports moved from 24 Sea Zone to 22 Sea Zone 2 Artillerys, 3 Elites and 1 HeavyTank moved from Netherlands to 22 Sea Zone 2 Artillerys, 3 Elites and 1 HeavyTank moved from 22 Sea Zone to Oslo Germans take Oslo from Russians 4 Mech.Infs moved from Tunis to E.Morocco 1 Elite moved from S.Algeria to E.Morocco 1 ArmoredCar, 2 Artillerys, 3 Elites, 2 HeavyTanks and 8 Tanks moved from N.Algeria to E.Morocco 1 Carrier, 1 Destroyer, 4 Submarines, 2 T.Boats and 2 Transports moved from 43 Sea Zone to 44 Sea Zone 3 ArmoredCars moved from Burgundy to Aquitaine 4 Infantrys moved from Rhine to Netherlands 3 Tanks moved from Picardy to Netherlands 1 Infantry moved from Paris to Orleanais 2 Artillerys and 2 Infantrys moved from Normandy to Orleanais Purchase Units - Germans Germans buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Destroyer, 2 Elites, 2 HeavyTanks, 2 Infantrys, 6 Mech.Infs, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; Combat - Germans Battle in Latvia Germans attack with 1 HeavyTank and 17 Tanks Russians defend with 4 Infantrys Germans roll dice for 1 HeavyTank and 17 Tanks in Latvia, round 2 : 14/18 hits, 9.17 expected hits Russians roll dice for 4 Infantrys in Latvia, round 2 : 0/4 hits, 1.33 expected hits 4 Infantrys owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 HeavyTank and 17 Tanks remaining. Battle score for attacker is 8 Casualties for Russians: 4 Infantrys Battle in Novgorod Germans attack with 1 Elite, 1 Fighter and 1 Stuka Russians defend with 1 Mech.Inf Germans roll dice for 1 Elite, 1 Fighter and 1 Stuka in Novgorod, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 Mech.Inf in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 Elite, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 6 Casualties for Russians: 1 Mech.Inf Battle in Aquitaine Germans attack with 3 ArmoredCars British defend with 1 Infantry Germans roll dice for 3 ArmoredCars in Aquitaine, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 Infantry in Aquitaine, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans lost in Aquitaine Germans roll dice for 2 ArmoredCars in Aquitaine, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Aquitaine, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Aquitaine Germans win, taking Aquitaine from French with 2 ArmoredCars remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar Casualties for British: 1 Infantry Battle in E.Morocco Germans attack with 1 ArmoredCar, 2 Artillerys, 4 Elites, 2 HeavyTanks, 4 Mech.Infs and 8 Tanks French defend with 1 AAGun, 4 Adv.Fighters, 1 Artillery, 1 Elite, 1 Factory, 6 Infantrys and 4 Tanks Germans roll dice for 1 ArmoredCar, 2 Artillerys, 4 Elites, 2 HeavyTanks, 4 Mech.Infs and 8 Tanks in E.Morocco, round 2 : 13/21 hits, 9.67 expected hits French roll dice for 4 Adv.Fighters, 1 Artillery, 1 Elite, 6 Infantrys and 4 Tanks in E.Morocco, round 2 : 7/16 hits, 7.33 expected hits 1 ArmoredCar owned by the Germans, 1 Elite owned by the French, 2 Elites owned by the Germans, 4 Tanks owned by the French, 2 Artillerys owned by the Germans, 1 Artillery owned by the French, 1 Adv.Fighter owned by the French, 6 Infantrys owned by the French and 2 Mech.Infs owned by the Germans lost in E.Morocco Germans roll dice for 2 Elites, 2 HeavyTanks, 2 Mech.Infs and 8 Tanks in E.Morocco, round 3 : 5/14 hits, 7.00 expected hits French roll dice for 3 Adv.Fighters in E.Morocco, round 3 : 1/3 hits, 2.00 expected hits 1 Elite owned by the Germans and 3 Adv.Fighters owned by the French lost in E.Morocco Germans win, taking E.Morocco from French with 1 Elite, 2 HeavyTanks, 2 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 46 Casualties for Germans: 1 ArmoredCar, 2 Artillerys, 3 Elites and 2 Mech.Infs Casualties for French: 4 Adv.Fighters, 1 Artillery, 1 Elite, 6 Infantrys and 4 Tanks Battle in Smolensk Germans attack with 1 Fighter, 1 Infantry and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 1 Fighter, 1 Infantry and 1 Stuka in Smolensk, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Fighter, 1 Infantry and 1 Stuka in Smolensk, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Fighter and 1 Stuka moved from Smolensk to Kiev 1 Fighter and 1 Stuka moved from Novgorod to Kiev 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone Place Units - Germans 1 Bunker placed in Kiev 2 ArmoredCars and 2 HeavyTanks placed in Warsaw 1 Destroyer, 1 S.Submarine and 2 Submarines placed in 44 Sea Zone 5 Mech.Infs placed in Bohemia 1 Artillery, 1 Elite and 1 Infantry placed in Danzig 1 Artillery, 1 Elite and 1 Infantry placed in Hamburg 2 ArmoredCars and 1 Mech.Inf placed in Normandy Turn Complete - Germans Germans collect 128 PUs; end with 128 PUs
Combat Hit Differential Summary :
Germans : 5.83 French : -1.00 Russians : -2.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Russians 3 Infantrys moved from Yaroslavl to Smolensk 1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia 5 Artillerys and 3 Infantrys moved from N.Karelia to S.Karelia 1 Artillery and 3 Infantrys moved from Leningrad to S.Karelia 3 Infantrys moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 1 Bomber moved from Tula to Smolensk 10 Infantrys moved from Tula to Rostov 10 Infantrys moved from Moscow to Tula 1 Infantry moved from Olyokminsk to Irkutsk 1 Infantry moved from Evenkia to Olyokminsk 2 ArmoredCars, 1 HeavyTank, 2 Mech.Infs and 1 Tank moved from Sibirsky to Olyokminsk 3 Infantrys moved from Okhotsk to Zhigansk Purchase Units - Russians Russians buy 1 Bunker, 3 HeavyTanks, 38 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Smolensk Russians attack with 1 Bomber and 3 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Bomber and 3 Infantrys in Smolensk, round 2 : 3/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 Bomber moved from Smolensk to Tula Place Units - Russians 4 Infantrys placed in Leningrad 1 Bunker and 3 HeavyTanks placed in Kursk 3 Infantrys placed in Georgia 2 Infantrys and 3 Tanks placed in Stalingrad 10 Infantrys placed in Moscow 4 Infantrys placed in Arkhangelsk 3 Infantrys placed in W.Iran 2 Infantrys placed in Tashkent 5 Infantrys placed in Sverdlovsk 5 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.83
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Italians 1 HeavyTank and 3 Tanks moved from Odessa to Rostov 7 Artillerys, 1 Infantry, 3 Mech.Infs and 4 Tanks moved from Donetsk to Rostov 10 Infantrys moved from Tobruk to 48 Sea Zone 1 Battleship, 5 Destroyers, 10 Infantrys, 1 Submarine and 5 Transports moved from 48 Sea Zone to 55 Sea Zone 1 Elite and 1 Infantry moved from Serbia to 49 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 49 Sea Zone to 51 Sea Zone 1 Elite and 1 Infantry moved from 51 Sea Zone to Crete 1 Infantry moved from 55 Sea Zone to Crete 7 Infantrys moved from 55 Sea Zone to Syria 1 Infantry moved from 55 Sea Zone to Crete 1 Infantry moved from 55 Sea Zone to Syria 10 Infantrys moved from Rome to Campania 4 Mech.Infs moved from Hungary to Donetsk 3 Tanks moved from E.Romania to Donetsk Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Syria: 1 Infantry EDIT: Adding units owned by Italians to El Agheila: 1 Infantry EDIT: Turning off Edit Mode Italians buy 1 Bunker, 1 Fighter, 8 Infantrys and 4 Mech.Infs; Remaining resources: 1 PUs; Combat - Italians Battle in Syria Italians attack with 7 Infantrys French defend with 1 AAGun, 1 Factory and 2 Infantrys Italians roll dice for 1 Battleship in Syria, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the French lost in Syria Italians roll dice for 7 Infantrys in Syria, round 2 : 1/7 hits, 1.17 expected hits French roll dice for 1 Infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Syria Italians win, taking Syria from French with 7 Infantrys remaining. Battle score for attacker is 4 Casualties for French: 2 Infantrys Battle in Rostov Italians attack with 7 Artillerys, 1 HeavyTank, 1 Infantry, 3 Mech.Infs and 7 Tanks Russians defend with 18 Infantrys Italians roll dice for 7 Artillerys, 1 HeavyTank, 1 Infantry, 3 Mech.Infs and 7 Tanks in Rostov, round 2 : 5/19 hits, 7.83 expected hits Russians roll dice for 18 Infantrys in Rostov, round 2 : 7/18 hits, 6.00 expected hits 5 Infantrys owned by the Russians, 6 Artillerys owned by the Italians and 1 Infantry owned by the Italians lost in Rostov Italians roll dice for 1 Artillery, 1 HeavyTank, 3 Mech.Infs and 7 Tanks in Rostov, round 3 : 3/12 hits, 5.50 expected hits Russians roll dice for 13 Infantrys in Rostov, round 3 : 7/13 hits, 4.33 expected hits 3 Infantrys owned by the Russians, 3 Tanks owned by the Italians, 1 Artillery owned by the Italians and 3 Mech.Infs owned by the Italians lost in Rostov Italians roll dice for 1 HeavyTank and 4 Tanks in Rostov, round 4 : 1/5 hits, 2.67 expected hits Russians roll dice for 10 Infantrys in Rostov, round 4 : 1/10 hits, 3.33 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Italians lost in Rostov Italians roll dice for 1 HeavyTank and 3 Tanks in Rostov, round 5 : 4/4 hits, 2.17 expected hits Russians roll dice for 9 Infantrys in Rostov, round 5 : 2/9 hits, 3.00 expected hits 4 Infantrys owned by the Russians and 2 Tanks owned by the Italians lost in Rostov Italians roll dice for 1 HeavyTank and 1 Tank in Rostov, round 6 : 1/2 hits, 1.17 expected hits Russians roll dice for 5 Infantrys in Rostov, round 6 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Italians lost in Rostov Italians roll dice for 1 HeavyTank in Rostov, round 7 : 1/1 hits, 0.67 expected hits Russians roll dice for 4 Infantrys in Rostov, round 7 : 2/4 hits, 1.33 expected hits 1 HeavyTank owned by the Italians and 1 Infantry owned by the Russians lost in Rostov Russians win with 3 Infantrys remaining. Battle score for attacker is -60 Casualties for Italians: 7 Artillerys, 1 HeavyTank, 1 Infantry, 3 Mech.Infs and 7 Tanks Casualties for Russians: 15 Infantrys Battle in Crete Italians attack with 1 Elite and 3 Infantrys Neutral defend with 1 AAGun and 1 Artillery Italians roll dice for 1 Elite and 3 Infantrys in Crete, round 2 : 2/4 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Artillery owned by the Neutral lost in Crete Italians loses 0 PUs for violating Cretes neutrality. Italians win, taking Crete from Neutral with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for Neutral: 1 Artillery Non Combat Move - Italians Place Units - Italians 1 Bunker placed in Hun 4 Mech.Infs placed in Hungary 1 Fighter and 8 Infantrys placed in Rome Turn Complete - Italians Italians collect 57 PUs; end with 58 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Italians : -3.67 French : -0.33 Russians : 0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Fighter and 1 Transport moved from 42 Sea Zone to 31 Sea Zone 1 Infantry moved from Mersa Matruh to Tobruk French take Tobruk from Italians 1 Infantry moved from New Valley to Lower Egypt 1 Fighter moved from Cairo to 51 Sea Zone 1 Infantry moved from Amazon to 32 Sea Zone Purchase Units - French French buy 1 Adv.Fighter and 1 Factory; Remaining resources: 3 PUs; Combat - French Battle in 51 Sea Zone French attack with 1 Fighter Italians defend with 1 Transport French roll dice for 1 Fighter in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Transport in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 Fighter in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Transport in 51 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits French roll dice for 1 Fighter in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Transport in 51 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the French lost in 51 Sea Zone Italians win with 1 Transport remaining. Battle score for attacker is -8 Casualties for French: 1 Fighter Non Combat Move - French Place Units - French 1 Factory placed in Italian East Africa 1 Adv.Fighter placed in Churchill Turn Complete - French French collect 24 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.50 French : -1.00
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Yamamoto 2 Bombers moved from Eniwetok to 88 Sea Zone 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone 1 T.Boat moved from 84 Sea Zone to 85 Sea Zone 6 ArmoredCars moved from Kwangtung to N.French Indochina 4 Adv.Fighters and 3 Fighters moved from Tokyo to N.French Indochina 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Iwo Jima 4 Infantrys moved from Tokyo to Tohoku 1 Infantry moved from Woleai to Truk Purchase Units - Yamamoto Yamamoto buy 1 Destroyer, 3 Fighters, 9 Infantrys and 1 S.Submarine; Remaining resources: 24 PUs; Combat - Yamamoto Battle in 88 Sea Zone Yamamoto attack with 2 Bombers Americans defend with 1 Destroyer and 2 Transports Yamamoto roll dice for 2 Bombers in 88 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 Destroyer and 2 Transports in 88 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 2 Transports owned by the Americans lost in 88 Sea Zone Yamamoto roll dice for 2 Bombers in 88 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in 88 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Bombers in 88 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in 88 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Bomber owned by the Yamamoto lost in 88 Sea Zone Yamamoto win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 Destroyer and 2 Transports Casualties for Yamamoto: 1 Bomber Battle in N.French Indochina Yamamoto attack with 4 Adv.Fighters, 6 ArmoredCars and 3 Fighters British defend with 1 Artillery, 4 Infantrys and 1 Mech.Inf Yamamoto roll dice for 4 Adv.Fighters, 6 ArmoredCars and 3 Fighters in N.French Indochina, round 2 : 5/13 hits, 5.00 expected hits French roll dice for 1 Artillery, 4 Infantrys and 1 Mech.Inf in N.French Indochina, round 2 : 2/6 hits, 2.00 expected hits 1 Artillery owned by the British, 4 Infantrys owned by the British and 2 ArmoredCars owned by the Yamamoto lost in N.French Indochina Yamamoto roll dice for 4 Adv.Fighters, 4 ArmoredCars and 3 Fighters in N.French Indochina, round 3 : 5/11 hits, 4.33 expected hits French roll dice for 1 Mech.Inf in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 4 Adv.Fighters, 4 ArmoredCars and 3 Fighters remaining. Battle score for attacker is 10 Casualties for Yamamoto: 2 ArmoredCars Casualties for British: 1 Artillery, 4 Infantrys and 1 Mech.Inf Non Combat Move - Yamamoto 4 Adv.Fighters and 3 Fighters moved from N.French Indochina to Kwangsi 6 Infantrys moved from Hong Kong to Kwangtung 1 Bomber moved from 88 Sea Zone to Wake Place Units - Yamamoto 6 Infantrys placed in Hong Kong 2 Fighters placed in Wake 1 Destroyer and 1 S.Submarine placed in 84 Sea Zone 3 Infantrys placed in Kyushu 1 Fighter placed in Tokyo Yamamoto undo move 4. 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 76 PUs; end with 100 PUs
Combat Hit Differential Summary :
French : -0.33 Yamamoto : 0.67 Americans : -0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Chinese 1 Artillery moved from Hupeh to Anhwei Chinese take Anhwei from Hisaichi 1 Infantry moved from Szechwan to Yunnan 1 Infantry moved from Szechwan to Kweichow 2 Infantrys moved from Shensi to Shansi 1 Elite moved from Shensi to Shansi 1 Mech.Inf moved from Kweichow to Shantung Chinese take Shantung from Hisaichi 1 Artillery moved from Suiyuan to Chahar 1 Mech.Inf moved from Suiyuan to Chahar 1 Fighter moved from Suiyuan to Shansi 1 Fighter moved from Suiyuan to Shansi 2 Adv.Fighters and 1 Fighter moved from Suiyuan to Chahar Purchase Units - Chinese Chinese buy 2 ArmoredCars, 5 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 2 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Mech.Inf Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Mech.Inf in Chahar, round 2 : 1/5 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Mech.Inf in Chahar, round 3 : 2/5 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Chahar Chinese win, taking Chahar from Hisaichi with 2 Adv.Fighters, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Chinese: 1 Artillery Battle in Shansi Chinese attack with 1 Elite, 2 Fighters and 2 Infantrys Hisaichi defend with 2 Tanks Chinese roll dice for 1 Elite, 2 Fighters and 2 Infantrys in Shansi, round 2 : 2/5 hits, 1.33 expected hits Hisaichi roll dice for 2 Tanks in Shansi, round 2 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Elite, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Hisaichi: 2 Tanks Non Combat Move - Chinese 2 Fighters moved from Shansi to Suiyuan 1 Fighter moved from Chahar to Suiyuan 2 Adv.Fighters moved from Chahar to Suiyuan 1 Infantry moved from Szechwan to Kweichow 4 Infantrys moved from Lanchow to Szechwan 2 Infantrys moved from Lanchow to Shensi 1 Tank moved from Gobi Altai to Shensi 1 Tank moved from Suiyuan to Shensi 2 Tanks moved from Suiyuan to Szechwan 1 Elite and 2 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Ningsia 2 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 3 Infantrys moved from E.Sinkiang to Gobi Altai 2 ArmoredCars, 1 Infantry and 1 Tank moved from Urumqi to E.Sinkiang 2 ArmoredCars and 1 Tank moved from E.Sinkiang to Gobi Altai Place Units - Chinese 5 Infantrys and 1 Mech.Inf placed in Hsining 2 ArmoredCars and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00 Chinese : -0.33
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TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Hisaichi 1 Artillery moved from N.Buryat Mongolia to Irkutsk 1 Infantry moved from S.Buryat Mongolia to Irkutsk 10 Artillerys, 2 Elites and 4 Tanks moved from N.Buryat Mongolia to Olyokminsk 1 Infantry moved from Ayan to Okhotsk Hisaichi take Okhotsk from Russians 4 Artillerys and 4 Infantrys moved from Ayan to Yakutsk Hisaichi take Yakutsk from Russians 1 Elite, 1 Infantry and 1 Marine moved from West Borneo to 110 Sea Zone 1 Elite, 1 Infantry and 1 Marine moved from 110 Sea Zone to Lombok 2 Infantrys moved from Soembawa to Lombok 1 Destroyer moved from 111 Sea Zone to 110 Sea Zone 3 Transports moved from 111 Sea Zone to 84 Sea Zone 6 Infantrys moved from Changchun to 84 Sea Zone 6 Infantrys moved from 84 Sea Zone to Shantung 7 Artillerys, 7 Infantrys and 1 Tank moved from Peking to Chahar 4 Tanks moved from Liaoning to Shantung 2 Artillerys, 2 Elites and 1 Infantry moved from Heilungchiang to Liaoning 2 Fighters moved from Heilungchiang to Mindanao 2 Infantrys moved from Kirin to Liaoning 2 Infantrys moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 1 Cruiser, 2 Infantrys, 3 Marines, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Irkutsk Hisaichi attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk Hisaichi win, taking Irkutsk from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Olyokminsk Hisaichi attack with 10 Artillerys, 2 Elites and 4 Tanks Russians defend with 3 ArmoredCars, 2 HeavyTanks, 1 Infantry, 2 Mech.Infs and 3 Tanks Hisaichi roll dice for 10 Artillerys, 2 Elites and 4 Tanks in Olyokminsk, round 2 : 5/16 hits, 6.33 expected hits Russians roll dice for 3 ArmoredCars, 2 HeavyTanks, 1 Infantry, 2 Mech.Infs and 3 Tanks in Olyokminsk, round 2 : 5/11 hits, 4.33 expected hits 3 ArmoredCars owned by the Russians, 1 Infantry owned by the Russians, 1 Mech.Inf owned by the Russians and 5 Artillerys owned by the Hisaichi lost in Olyokminsk Hisaichi roll dice for 5 Artillerys, 2 Elites and 4 Tanks in Olyokminsk, round 3 : 5/11 hits, 4.67 expected hits Russians roll dice for 2 HeavyTanks, 1 Mech.Inf and 3 Tanks in Olyokminsk, round 3 : 6/6 hits, 3.17 expected hits 1 Elite owned by the Hisaichi, 1 Mech.Inf owned by the Russians, 1 HeavyTank owned by the Russians, 3 Tanks owned by the Russians and 5 Artillerys owned by the Hisaichi lost in Olyokminsk Hisaichi roll dice for 1 Elite and 4 Tanks in Olyokminsk, round 4 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 HeavyTank in Olyokminsk, round 4 : 1/1 hits, 0.67 expected hits 1 Elite owned by the Hisaichi and 1 HeavyTank owned by the Russians lost in Olyokminsk Hisaichi win, taking Olyokminsk from Russians with 4 Tanks remaining. Battle score for attacker is 9 Casualties for Hisaichi: 10 Artillerys and 2 Elites Casualties for Russians: 3 ArmoredCars, 2 HeavyTanks, 1 Infantry, 2 Mech.Infs and 3 Tanks Battle in Chahar Hisaichi attack with 7 Artillerys, 7 Infantrys and 1 Tank Chinese defend with 1 Mech.Inf Hisaichi roll dice for 7 Artillerys, 7 Infantrys and 1 Tank in Chahar, round 2 : 2/15 hits, 5.17 expected hits Chinese roll dice for 1 Mech.Inf in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 7 Artillerys, 7 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Mech.Inf Battle in Shantung Hisaichi attack with 6 Infantrys and 4 Tanks Chinese defend with 1 Mech.Inf Hisaichi roll dice for 6 Infantrys and 4 Tanks in Shantung, round 2 : 3/10 hits, 3.00 expected hits Chinese roll dice for 1 Mech.Inf in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 6 Infantrys and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Mech.Inf Battle in Lombok Hisaichi attack with 1 Elite, 3 Infantrys and 1 Marine Anzac defend with 1 Artillery and 1 Marine Hisaichi roll dice for 1 Elite, 3 Infantrys and 1 Marine in Lombok, round 2 : 1/5 hits, 1.33 expected hits Dutch roll dice for 1 Artillery and 1 Marine in Lombok, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Lombok Hisaichi roll dice for 1 Elite, 2 Infantrys and 1 Marine in Lombok, round 3 : 1/4 hits, 1.17 expected hits Dutch roll dice for 1 Marine in Lombok, round 3 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Lombok Hisaichi win, taking Lombok from Dutch with 1 Elite, 1 Infantry and 1 Marine remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Casualties for Anzac: 1 Artillery and 1 Marine Non Combat Move - Hisaichi 2 Infantrys moved from Soembawa to Lombok Place Units - Hisaichi 3 Marines placed in West Borneo 1 Cruiser placed in 84 Sea Zone 2 Infantrys placed in Changchun 3 Mech.Infs placed in Heilungchiang 2 ArmoredCars and 1 Tank placed in Peking 4 ArmoredCars placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Hisaichi : -3.67 Chinese : -0.67 Russians : 4.50 Dutch : 1.00
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - British 1 Artillery and 2 Infantrys moved from Navarre to Aquitaine 1 Artillery, 4 Infantrys and 2 Tanks moved from Navarre to Leon 4 Transports moved from 19 Sea Zone to 20 Sea Zone 1 Tank moved from Dover to 20 Sea Zone 4 Infantrys moved from Wales to 20 Sea Zone 3 Infantrys moved from Dover to 20 Sea Zone 7 Infantrys, 1 Tank and 4 Transports moved from 20 Sea Zone to 19 Sea Zone 1 Tank moved from 19 Sea Zone to Navarre 1 Infantry moved from 19 Sea Zone to Brittany French take Brittany from Germans 5 Infantrys moved from 19 Sea Zone to Navarre 1 Infantry moved from 19 Sea Zone to Brittany 1 Artillery and 2 Infantrys moved from Kufra to El Agheila 2 ArmoredCars, 1 Artillery, 4 Infantrys, 9 Mech.Infs and 4 Tanks moved from Kufra to Hun 3 Fighters moved from New Valley to 51 Sea Zone 2 Artillerys and 6 Infantrys moved from New Valley to Lower Egypt 4 Mech.Infs moved from Belgian Congo to Kufra 2 Mech.Infs moved from Cape Town to Belgian Congo 1 Infantry moved from S.Thailand to Malaya British take Malaya from Hisaichi 3 Mech.Infs moved from S.Thailand to N.French Indochina 1 Infantry moved from S.French Indochina to N.French Indochina 2 Artillerys and 8 Infantrys moved from Burma to S.Thailand 7 Infantrys moved from Assam to Burma 1 Transport moved from 64 Sea Zone to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 1 Infantry moved from 65 Sea Zone to Sumatra Dutch take Sumatra from Thai 2 Transports moved from 64 Sea Zone to 60 Sea Zone 4 Infantrys moved from Madras to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to S.Thailand 12 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 7 Infantrys moved from Hyderabad to Bihar 2 Infantrys moved from Rajputana to Hyderabad 2 Infantrys moved from Bombay to Rajputana 2 Infantrys moved from London to Manchester 1 Transport moved from 72 Sea Zone to 71 Sea Zone 1 Tank moved from Koryakia to Okhotsk 1 Elite moved from Koryakia to Kolyma 1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia 1 Mech.Inf moved from Hunan to Kiangsi Chinese take Kiangsi from Yamamoto 1 Mech.Inf moved from Kiangsi to Shanghai 1 Battleship, 2 Carriers and 4 Destroyers moved from 19 Sea Zone to 21 Sea Zone Purchase Units - British British buy 2 Adv.Fighters, 1 Elite, 2 Fighters, 21 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Hun British attack with 2 ArmoredCars, 1 Artillery, 4 Infantrys, 9 Mech.Infs and 4 Tanks Italians defend with 1 Bunker British roll dice for 2 ArmoredCars, 1 Artillery, 4 Infantrys, 9 Mech.Infs and 4 Tanks in Hun, round 2 : 9/20 hits, 7.33 expected hits Italians roll dice for 1 Bunker in Hun, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Italians and 1 Infantry owned by the British lost in Hun British win, taking Hun from Italians with 2 ArmoredCars, 1 Artillery, 3 Infantrys, 9 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Italians: 1 Bunker Battle in 51 Sea Zone British attack with 3 Fighters Italians defend with 1 Transport British roll dice for 3 Fighters in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 Transport in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 3 Fighters in 51 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Transport in 51 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Italians lost in 51 Sea Zone British win with 3 Fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 Transport Battle in Leon British attack with 1 Artillery, 4 Infantrys and 2 Tanks Neutral defend with 3 Infantrys British roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Leon, round 2 : 1/7 hits, 2.17 expected hits Neutral roll dice for 3 Infantrys in Leon, round 2 : 3/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral and 3 Infantrys owned by the British lost in Leon British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Leon, round 3 : 2/4 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Leon, round 3 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Leon British loses 0 PUs for violating Leons neutrality. British win, taking Leon from Neutral with 1 Artillery and 2 Tanks remaining. Battle score for attacker is -2 Casualties for British: 4 Infantrys Casualties for Neutral: 3 Infantrys Battle in Okhotsk British attack with 1 Tank Hisaichi defend with 1 Infantry British roll dice for 1 Tank in Okhotsk, round 2 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Okhotsk, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Okhotsk Hisaichi win with no units remaining. Battle score for attacker is -3 Casualties for British: 1 Tank Casualties for Hisaichi: 1 Infantry Battle in N.French Indochina British attack with 1 Infantry and 3 Mech.Infs Yamamoto defend with 4 ArmoredCars British roll dice for 1 Infantry and 3 Mech.Infs in N.French Indochina, round 2 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 4 ArmoredCars in N.French Indochina, round 2 : 2/4 hits, 0.67 expected hits 1 Infantry owned by the British and 1 Mech.Inf owned by the British lost in N.French Indochina British roll dice for 2 Mech.Infs in N.French Indochina, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 4 ArmoredCars in N.French Indochina, round 3 : 0/4 hits, 0.67 expected hits 1 ArmoredCar owned by the Yamamoto lost in N.French Indochina British roll dice for 2 Mech.Infs in N.French Indochina, round 4 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 3 ArmoredCars in N.French Indochina, round 4 : 1/3 hits, 0.50 expected hits 1 Mech.Inf owned by the British lost in N.French Indochina British roll dice for 1 Mech.Inf in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 ArmoredCars in N.French Indochina, round 5 : 0/3 hits, 0.50 expected hits British roll dice for 1 Mech.Inf in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 ArmoredCars in N.French Indochina, round 6 : 1/3 hits, 0.50 expected hits 1 Mech.Inf owned by the British lost in N.French Indochina Yamamoto win with 3 ArmoredCars remaining. Battle score for attacker is -16 Casualties for British: 1 Infantry and 3 Mech.Infs Casualties for Yamamoto: 1 ArmoredCar Battle in Shanghai British attack with 1 Mech.Inf Yamamoto defend with 1 Infantry British roll dice for 1 Mech.Inf in Shanghai, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Mech.Inf in Shanghai, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Shanghai, round 3 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Shanghai Yamamoto win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for British: 1 Mech.Inf Battle in Aquitaine British attack with 1 Artillery and 2 Infantrys Germans defend with 2 ArmoredCars British roll dice for 1 Artillery and 2 Infantrys in Aquitaine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 ArmoredCars in Aquitaine, round 2 : 1/2 hits, 0.33 expected hits 1 Infantry owned by the British lost in Aquitaine British roll dice for 1 Artillery and 1 Infantry in Aquitaine, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 2 ArmoredCars in Aquitaine, round 3 : 1/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Germans and 1 Infantry owned by the British lost in Aquitaine British win, taking Aquitaine from Germans with 1 Artillery remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Germans: 2 ArmoredCars Battle in El Agheila British attack with 1 Artillery and 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in El Agheila, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in El Agheila, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in El Agheila, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in El Agheila British win, taking El Agheila from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - British 3 Fighters moved from 51 Sea Zone to Lower Egypt Place Units - British 2 Adv.Fighters and 2 Fighters placed in 21 Sea Zone 2 Mech.Infs placed in Cape Town 2 Mech.Infs placed in Belgian Congo 1 Elite and 4 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 4 Infantrys placed in Wales 6 Infantrys placed in London Turn Complete - British British collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Germans : 0.67 Neutral : 2.33 British : -2.83 Italians : 0.17 Hisaichi : 0.67 Yamamoto : 1.50
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TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Anzac 1 Artillery moved from Broome to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery moved from Townsville to 113 Sea Zone 1 Elite moved from Townsville to 113 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 3 Infantrys moved from Western Australia to 67 Sea Zone 2 Artillerys, 1 Elite and 4 Infantrys moved from 67 Sea Zone to Java 2 Adv.Fighters moved from 67 Sea Zone to Java 2 Infantrys moved from West Papua to Merauke 2 Infantrys moved from Port Moresby to West Papua 1 Infantry moved from Townsville to Northern Territory 1 Destroyer moved from 67 Sea Zone to 65 Sea Zone Purchase Units - Anzac Anzac buy 2 Artillerys, 6 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Adv.Fighters, 2 Artillerys, 1 Elite and 4 Infantrys Thai defend with 2 Artillerys, 1 Elite and 2 Tanks Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits 1 Elite owned by the Thai and 1 Artillery owned by the Thai lost in Java Anzac roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Elite and 4 Infantrys in Java, round 2 : 3/9 hits, 3.00 expected hits Thai roll dice for 1 Artillery and 2 Tanks in Java, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Anzac, 2 Tanks owned by the Thai and 1 Artillery owned by the Thai lost in Java Anzac win, taking Java from Thai with 2 Adv.Fighters, 2 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 19 Casualties for Thai: 2 Artillerys, 1 Elite and 2 Tanks Casualties for Anzac: 1 Infantry Non Combat Move - Anzac 2 Adv.Fighters moved from Java to 67 Sea Zone Place Units - Anzac 2 Transports placed in 122 Sea Zone 2 Artillerys and 1 Tank placed in Broome 4 Infantrys placed in Canberra 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac : 0.83 Thai : -0.33