Initial test. First time tries.
1942 Boredom Killer
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TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Russians Russians buy 1 aaGun, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to West Russia 2 armour moved from Russia to West Russia 1 artillery moved from Russia to West Russia 4 infantry moved from Russia to West Russia 1 armour moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 fighter moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Novosibirsk to Russia 1 artillery moved from Karelia S.S.R. to Belorussia 1 armour moved from Karelia S.S.R. to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia Combat - Russians Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States Russians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 infantry Battle in West Russia Russians attack with 2 armour, 1 artillery, 1 fighter and 4 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in West Russia, round 2 : 2/8 hits, 2.67 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia Russians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in West Russia, round 3 : 3/7 hits, 2.50 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Battle in Belorussia Russians attack with 1 armour, 1 artillery and 2 infantry Germans defend with 3 infantry Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 4 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belorussia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Russians roll dice for 1 armour and 1 artillery in Belorussia, round 5 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 artillery in Belorussia, round 6 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 artillery in Belorussia, round 7 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Caucasus 1 fighter moved from West Russia to Caucasus Place Units - Russians 1 aaGun and 1 artillery placed in Karelia S.S.R. 4 infantry placed in Caucasus 1 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : -3.00
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Germans Germans buy 1 battleship, 2 destroyers and 1 infantry; Remaining resources: 2 PUs; Combat Move - Germans 2 submarines moved from 5 Sea Zone to 7 Sea Zone 1 armour and 1 infantry moved from Italy to 15 Sea Zone 1 armour, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to Egypt 1 armour and 1 infantry moved from Libya to Egypt 1 bomber moved from Germany to Egypt 2 infantry moved from Norway to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 3 infantry moved from Finland to Karelia S.S.R. 2 armour moved from Germany to Karelia S.S.R. 1 armour moved from Poland to Karelia S.S.R. 2 infantry moved from Poland to Belorussia 1 infantry moved from Ukraine S.S.R. to Belorussia 1 armour moved from France to Germany 2 submarines moved from 9 Sea Zone to 11 Sea Zone 1 fighter moved from Northwestern Europe to 7 Sea Zone 1 fighter moved from Norway to 7 Sea Zone 1 infantry moved from Germany to France 1 infantry moved from Germany to Northwestern Europe 1 armour moved from Germany to Northwestern Europe 1 fighter moved from Germany to 14 Sea Zone 1 fighter moved from Bulgaria Romania to 14 Sea Zone 1 fighter moved from Poland to Belorussia 1 fighter moved from Ukraine S.S.R. to Belorussia 1 armour moved from Ukraine S.S.R. to Poland 1 infantry moved from Ukraine S.S.R. to Poland 1 artillery moved from Ukraine S.S.R. to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Southern Europe to Bulgaria Romania 1 infantry moved from Southern Europe to Bulgaria Romania Combat - Germans Battle in 11 Sea Zone Germans attack with 2 submarines Americans defend with 1 destroyer and 2 transports Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 11 Sea Zone 2 transports owned by the Americans lost in 11 Sea Zone Germans roll dice for 2 submarines in 11 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans win with 2 submarines remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 2 transports Battle in 14 Sea Zone Germans attack with 2 fighters British defend with 1 cruiser Germans roll dice for 2 fighters in 14 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 14 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 17 Sea Zone Germans attack with 1 battleship and 1 transport British defend with 1 destroyer Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 17 Sea Zone Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 7 Sea Zone Germans attack with 2 fighters and 2 submarines British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 7 Sea Zone Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 7 Sea Zone Germans roll dice for 2 fighters in 7 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits 1 submarine owned by the Germans Submerged 1 transport owned by the British lost in 7 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Battle in Belorussia Germans attack with 2 fighters and 3 infantry Russians defend with 1 armour and 1 artillery Germans roll dice for 2 fighters and 3 infantry in Belorussia, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 armour and 1 artillery in Belorussia, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 artillery in Belorussia, round 3 : 1/2 hits, 0.83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour and 1 artillery Battle in Karelia S.S.R. Germans attack with 3 armour and 5 infantry Russians defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 3 armour and 5 infantry in Karelia S.S.R., round 2 : 3/8 hits, 2.33 expected hits Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 3 armour and 4 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry Battle in Egypt Germans attack with 2 armour, 1 bomber and 2 infantry British defend with 1 armour, 1 artillery, 1 fighter and 1 infantry Germans roll dice for 2 armour, 1 bomber and 2 infantry in Egypt, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt Germans roll dice for 2 armour and 1 bomber in Egypt, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 0/3 hits, 1.50 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Egypt Germans roll dice for 2 armour and 1 bomber in Egypt, round 4 : 3/3 hits, 1.67 expected hits British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0.67 expected hits 1 armour owned by the Germans and 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 armour and 2 infantry Casualties for British: 1 armour, 1 artillery, 1 fighter and 1 infantry Non Combat Move - Germans 1 fighter moved from Belorussia to Poland 1 fighter moved from Belorussia to Bulgaria Romania 1 bomber moved from Egypt to Algeria 1 fighter moved from 14 Sea Zone to Germany 1 fighter moved from 14 Sea Zone to France 1 fighter moved from 7 Sea Zone to Northwestern Europe 1 fighter moved from 7 Sea Zone to Northwestern Europe Place Units - Germans 1 battleship and 2 destroyers placed in 5 Sea Zone 1 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : -1.50 Americans : -0.33 Russians : 0.67
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Germans Germans buy 1 battleship, 2 destroyers and 1 infantry; Remaining resources: 2 PUs; Combat Move - Germans 2 submarines moved from 5 Sea Zone to 7 Sea Zone 1 armour and 1 infantry moved from Italy to 15 Sea Zone 1 armour, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to Egypt 1 armour and 1 infantry moved from Libya to Egypt 1 bomber moved from Germany to Egypt 2 infantry moved from Norway to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 3 infantry moved from Finland to Karelia S.S.R. 2 armour moved from Germany to Karelia S.S.R. 1 armour moved from Poland to Karelia S.S.R. 2 infantry moved from Poland to Belorussia 1 infantry moved from Ukraine S.S.R. to Belorussia 1 armour moved from France to Germany 2 submarines moved from 9 Sea Zone to 11 Sea Zone 1 fighter moved from Northwestern Europe to 7 Sea Zone 1 fighter moved from Norway to 7 Sea Zone 1 infantry moved from Germany to France 1 infantry moved from Germany to Northwestern Europe 1 armour moved from Germany to Northwestern Europe 1 fighter moved from Germany to 14 Sea Zone 1 fighter moved from Bulgaria Romania to 14 Sea Zone 1 fighter moved from Poland to Belorussia 1 fighter moved from Ukraine S.S.R. to Belorussia 1 armour moved from Ukraine S.S.R. to Poland 1 infantry moved from Ukraine S.S.R. to Poland 1 artillery moved from Ukraine S.S.R. to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Southern Europe to Bulgaria Romania 1 infantry moved from Southern Europe to Bulgaria Romania Combat - Germans Battle in 11 Sea Zone Germans attack with 2 submarines Americans defend with 1 destroyer and 2 transports Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 11 Sea Zone 2 transports owned by the Americans lost in 11 Sea Zone Germans roll dice for 2 submarines in 11 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans win with 2 submarines remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 2 transports Battle in 14 Sea Zone Germans attack with 2 fighters British defend with 1 cruiser Germans roll dice for 2 fighters in 14 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 14 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 17 Sea Zone Germans attack with 1 battleship and 1 transport British defend with 1 destroyer Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 17 Sea Zone Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 7 Sea Zone Germans attack with 2 fighters and 2 submarines British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 7 Sea Zone Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 7 Sea Zone Germans roll dice for 2 fighters in 7 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits 1 submarine owned by the Germans Submerged 1 transport owned by the British lost in 7 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Battle in Belorussia Germans attack with 2 fighters and 3 infantry Russians defend with 1 armour and 1 artillery Germans roll dice for 2 fighters and 3 infantry in Belorussia, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 armour and 1 artillery in Belorussia, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 artillery in Belorussia, round 3 : 1/2 hits, 0.83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour and 1 artillery Battle in Karelia S.S.R. Germans attack with 3 armour and 5 infantry Russians defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 3 armour and 5 infantry in Karelia S.S.R., round 2 : 3/8 hits, 2.33 expected hits Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 3 armour and 4 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry Battle in Egypt Germans attack with 2 armour, 1 bomber and 2 infantry British defend with 1 armour, 1 artillery, 1 fighter and 1 infantry Germans roll dice for 2 armour, 1 bomber and 2 infantry in Egypt, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt Germans roll dice for 2 armour and 1 bomber in Egypt, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 0/3 hits, 1.50 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Egypt Germans roll dice for 2 armour and 1 bomber in Egypt, round 4 : 3/3 hits, 1.67 expected hits British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0.67 expected hits 1 armour owned by the Germans and 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 armour and 2 infantry Casualties for British: 1 armour, 1 artillery, 1 fighter and 1 infantry Non Combat Move - Germans 1 fighter moved from Belorussia to Poland 1 fighter moved from Belorussia to Bulgaria Romania 1 bomber moved from Egypt to Algeria 1 fighter moved from 14 Sea Zone to Germany 1 fighter moved from 14 Sea Zone to France 1 fighter moved from 7 Sea Zone to Northwestern Europe 1 fighter moved from 7 Sea Zone to Northwestern Europe Place Units - Germans 1 battleship and 2 destroyers placed in 5 Sea Zone 1 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : -1.50 Americans : -0.33 Russians : 0.67
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Game History
Round: 1 Purchase Units - British British buy 1 aaGun, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 armour moved from Eastern Canada to 10 Sea Zone 1 armour and 1 transport moved from 10 Sea Zone to 7 Sea Zone 1 infantry moved from Western Canada to Eastern Canada 2 fighters moved from United Kingdom to 7 Sea Zone 1 bomber moved from United Kingdom to Germany 2 infantry moved from Eastern Australia to 39 Sea Zone 1 infantry moved from Trans-Jordan to Persia 1 infantry moved from Persia to India 2 infantry moved from India to 35 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 30 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 35 Sea Zone to 30 Sea Zone Combat - British Strategic bombing raid in Germany 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in 7 Sea Zone British attack with 1 armour, 1 destroyer, 2 fighters and 1 transport Germans defend with 1 submarine British win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from 7 Sea Zone to United Kingdom 1 armour moved from 7 Sea Zone to United Kingdom Place Units - British 1 infantry placed in India 1 aaGun placed in United Kingdom 1 bomber placed in United Kingdom 1 fighter placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 30 PUs
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory and 1 submarine; Remaining resources: 1 PUs; Combat Move - Japanese 1 battleship moved from 37 Sea Zone to 30 Sea Zone 1 carrier moved from 37 Sea Zone to 30 Sea Zone 2 fighters moved from 37 Sea Zone to 30 Sea Zone 1 fighter moved from 50 Sea Zone to 30 Sea Zone 1 fighter moved from French Indo-China Thailand to 30 Sea Zone 1 infantry moved from Kwangtung to Szechwan 1 artillery moved from Kwangtung to Szechwan 1 fighter moved from Manchuria to Szechwan 2 infantry moved from French Indo-China Thailand to Burma 1 artillery moved from French Indo-China Thailand to Burma 1 infantry moved from Malaya to French Indo-China Thailand 1 fighter moved from Japan to Anhwei 1 cruiser moved from 50 Sea Zone to 61 Sea Zone 1 carrier moved from 50 Sea Zone to 61 Sea Zone 2 infantry moved from Kiangsu to 61 Sea Zone 2 infantry moved from 61 Sea Zone to Yunnan 1 bomber moved from Japan to Yunnan 1 artillery moved from Japan to 60 Sea Zone 1 infantry moved from Japan to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 battleship moved from 60 Sea Zone to 61 Sea Zone 1 destroyer moved from 60 Sea Zone to 61 Sea Zone 1 artillery moved from 61 Sea Zone to Yunnan 1 infantry moved from 61 Sea Zone to Yunnan 2 infantry moved from Kiangsu to Anhwei Combat - Japanese Battle in Szechwan Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Szechwan Japanese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan Americans win with no units remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Anhwei Japanese attack with 1 fighter and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 fighter and 2 infantry in Anhwei, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Anhwei Japanese roll dice for 1 fighter and 2 infantry in Anhwei, round 3 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Anhwei, round 4 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Anhwei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwei Japanese roll dice for 1 fighter and 1 infantry in Anhwei, round 5 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Anhwei, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anhwei Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber and 3 infantry Americans defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Yunnan, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Yunnan, round 2 : 0/5 hits, 1.67 expected hits Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yunnan, round 3 : 2/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 1 artillery and 2 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 30 Sea Zone Japanese attack with 1 battleship, 1 carrier and 4 fighters British defend with 1 carrier, 2 cruisers, 1 fighter, 4 infantry, 1 submarine and 2 transports 1 submarine owned by the British Submerged Japanese roll dice for 1 battleship, 1 carrier and 4 fighters in 30 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits British roll dice for 1 carrier, 2 cruisers, 1 fighter and 2 transports in 30 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Japanese, 1 cruiser owned by the British and 1 carrier owned by the British lost in 30 Sea Zone Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 30 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits British roll dice for 1 cruiser, 1 fighter and 2 transports in 30 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits 1 cruiser owned by the British lost in 30 Sea Zone Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 30 Sea Zone, round 4 : 3/5 hits, 2.33 expected hits British roll dice for 1 fighter and 2 transports in 30 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese, 2 transports owned by the British, 4 infantry owned by the British and 1 fighter owned by the British lost in 30 Sea Zone Japanese win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 54 Casualties for Japanese: 2 fighters Casualties for British: 1 carrier, 2 cruisers, 1 fighter, 4 infantry and 2 transports Non Combat Move - Japanese 1 fighter moved from Anhwei to Manchuria 1 bomber moved from Yunnan to Japan 1 submarine moved from 44 Sea Zone to 48 Sea Zone Place Units - Japanese 1 factory placed in Manchuria 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs 1 unit repaired.
Combat Hit Differential Summary :
British : -1.17 Americans : 2.00 Japanese : -3.50
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Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans 1 fighter moved from Eastern United States to 11 Sea Zone 1 armour moved from Eastern United States to Western United States 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 53 Sea Zone to 52 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 destroyer moved from 56 Sea Zone to 19 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone 2 infantry moved from 52 Sea Zone to Wake Island 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Eastern United States to United Kingdom 1 infantry moved from Eastern United States to Central United States 1 infantry moved from Central United States to Western United States Combat - Americans Battle in 11 Sea Zone Americans attack with 1 fighter Germans defend with 2 submarines 2 submarines owned by the Germans Submerged Battle in Wake Island Americans attack with 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship in Wake Island, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry in Wake Island, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry in Wake Island, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Wake Island, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans winAmericans win with 1 fighter remaining, taking Wake Island from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from 11 Sea Zone to Eastern United States Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone Americans undo move 1. 1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 41 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans : -0.67 Japanese : 0.00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Research Technology - Russians Purchase Units - Russians Russians buy 2 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Soviet Far East 2 infantry moved from Russia to Archangel 2 infantry moved from West Russia to Archangel 1 artillery moved from West Russia to Archangel 1 fighter moved from Caucasus to Archangel 1 armour moved from West Russia to Archangel 3 infantry moved from Caucasus to West Russia 1 artillery moved from Caucasus to West Russia 1 fighter moved from Archangel to West Russia 1 submarine moved from 4 Sea Zone to 7 Sea Zone Non Combat Move - Russians Place Units - Russians 2 armour, 1 artillery and 1 infantry placed in Caucasus 3 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Germans Germans buy 1 armour, 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 destroyers moved from 5 Sea Zone to 7 Sea Zone 1 armour moved from Egypt to Belgian Congo Germans take Anglo-Egyptian Sudan from British Germans take Belgian Congo from British 1 battleship and 1 transport moved from 17 Sea Zone to 15 Sea Zone 1 fighter moved from Poland to Karelia S.S.R. 1 armour moved from Poland to Karelia S.S.R. 2 infantry moved from Northwestern Europe to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 2 fighters moved from Northwestern Europe to Karelia S.S.R. 1 fighter moved from Germany to Karelia S.S.R. 1 fighter moved from France to Karelia S.S.R. 1 fighter moved from Bulgaria Romania to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 1 infantry moved from Poland to Belorussia 1 infantry moved from Germany to Poland 1 armour moved from Northwestern Europe to Baltic States 1 armour moved from Northwestern Europe to Baltic States 1 infantry moved from France to Italy 1 armour moved from France to Italy 1 infantry moved from France to Germany 1 artillery and 1 infantry moved from Algeria to Libya 1 bomber moved from Algeria to 7 Sea Zone 2 submarines moved from 11 Sea Zone to 9 Sea Zone Combat - Germans Battle in 7 Sea Zone Germans attack with 1 bomber and 2 destroyers British defend with 1 destroyer and 1 transport; Russians defend with 1 submarine Germans roll dice for 1 bomber and 2 destroyers in 7 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 destroyers in 7 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Russians lost in 7 Sea Zone 1 transport owned by the British lost in 7 Sea Zone Germans win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 21 Casualties for British: 1 destroyer and 1 transport Casualties for Russians: 1 submarine Non Combat Move - Germans 1 bomber moved from 7 Sea Zone to France Place Units - Germans 1 armour and 1 infantry placed in Karelia S.S.R. 2 infantry placed in Germany 1 carrier and 2 destroyers placed in 5 Sea Zone Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : -1.00
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Game History
Round: 2 Purchase Units - British British buy 2 bombers and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 7 Sea Zone 3 fighters moved from United Kingdom to 7 Sea Zone 1 infantry moved from Persia to India Combat - British British creates battle in territory 30 Sea Zone Battle in 7 Sea Zone British attack with 1 bomber and 3 fighters Germans defend with 2 destroyers British roll dice for 1 bomber and 3 fighters in 7 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Germans roll dice for 2 destroyers in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Germans lost in 7 Sea Zone British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 16 Casualties for Germans: 2 destroyers Battle in 30 Sea Zone British attack with 1 submarine Japanese defend with 1 battleship, 1 carrier and 2 fighters British roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 1 carrier in 30 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 submarine owned by the British lost in 30 Sea Zone Japanese win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Non Combat Move - British 1 bomber moved from 7 Sea Zone to United Kingdom 3 fighters moved from 7 Sea Zone to United Kingdom Place Units - British 2 bombers and 2 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : -0.50 Japanese : 0.00
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Japanese 2 infantry moved from Burma to India 1 artillery moved from Burma to India 1 infantry moved from Yunnan to 61 Sea Zone 1 artillery moved from Yunnan to 61 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 61 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to India 2 infantry moved from 35 Sea Zone to India 1 carrier moved from 30 Sea Zone to 36 Sea Zone 1 battleship moved from 30 Sea Zone to 36 Sea Zone 2 fighters moved from 30 Sea Zone to 36 Sea Zone 1 cruiser moved from 61 Sea Zone to 60 Sea Zone 1 battleship moved from 61 Sea Zone to 60 Sea Zone 1 carrier moved from 61 Sea Zone to 60 Sea Zone 2 destroyers moved from 61 Sea Zone to 60 Sea Zone 1 submarine moved from 48 Sea Zone to 60 Sea Zone 2 fighters moved from 36 Sea Zone to 60 Sea Zone 1 destroyer moved from 62 Sea Zone to 60 Sea Zone 1 submarine moved from 62 Sea Zone to 60 Sea Zone Combat - Japanese Battle in India Japanese attack with 2 artilleries and 4 infantry British defend with 1 aaGun, 1 factory and 4 infantry Japanese roll dice for 2 artilleries and 4 infantry in India, round 2 : 4/6 hits, 1.67 expected hits British roll dice for 1 aaGun and 4 infantry in India, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in India Japanese roll dice for 2 artilleries and 3 infantry in India, round 3 : 1/5 hits, 1.50 expected hits British roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese win, taking India from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 infantry Casualties for British: 1 aaGun and 4 infantry Non Combat Move - Japanese Place Units - Japanese 2 armour and 1 infantry placed in Manchuria 1 bomber placed in Japan 1 submarine placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
British : -0.67 Japanese : 1.83
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Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship and 3 submarines; Remaining resources: 5 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Karelia S.S.R. 1 fighter moved from Eastern United States to 56 Sea Zone 1 bomber moved from Eastern United States to Western United States 1 fighter moved from Hawaiian Islands to 56 Sea Zone 1 cruiser and 1 destroyer moved from 19 Sea Zone to 56 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 52 Sea Zone to 56 Sea Zone 1 infantry moved from Central United States to Western United States Combat - Americans Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 6 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Non Combat Move - Americans 1 bomber moved from Karelia S.S.R. to Russia Place Units - Americans 1 battleship and 3 submarines placed in 56 Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 46 PUs
Combat Hit Differential Summary :
AA fire in Karelia S.S.R. : : -0.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Research Technology - Russians Purchase Units - Russians Russians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Archangel 1 fighter moved from Caucasus to Ukraine S.S.R. 4 infantry moved from Caucasus to West Russia 1 armour moved from Caucasus to Archangel 1 armour moved from Caucasus to West Russia 1 fighter moved from Ukraine S.S.R. to Archangel 1 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Caucasus to West Russia 1 armour moved from Caucasus to Ukraine S.S.R. 1 artillery moved from Caucasus to West Russia Combat - Russians Battle in Ukraine S.S.R. Russians attack with 1 armour and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Place Units - Russians 1 fighter and 2 infantry placed in Caucasus 2 artilleries placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.33
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 40 PUs; Germans buy 1 armour, 6 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Libya to 15 Sea Zone 2 fighters moved from Karelia S.S.R. to Ukraine S.S.R. 1 bomber moved from France to Ukraine S.S.R. 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 2 armour moved from Baltic States to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 1 infantry moved from Poland to Belorussia 1 armour moved from Italy to Baltic States 1 infantry moved from Italy to Germany 1 armour moved from Belgian Congo to Rhodesia Germans take Rhodesia from British 1 armour moved from Rhodesia to Union of South Africa 1 submarine moved from 9 Sea Zone to 7 Sea Zone 1 submarine moved from 9 Sea Zone to 8 Sea Zone 2 fighters moved from Karelia S.S.R. to Ukraine S.S.R. 2 fighters moved from Karelia S.S.R. to 5 Sea Zone 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 armour moved from Bulgaria Romania to Baltic States 1 infantry moved from Germany to Baltic States 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Trans-Jordan Germans take Trans-Jordan from British 1 artillery moved from 17 Sea Zone to Trans-Jordan 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine S.S.R. 1 infantry moved from Bulgaria Romania to Poland Combat - Germans Battle in Union of South Africa Germans attack with 1 armour British defend with 1 infantry Germans roll dice for 1 armour in Union of South Africa, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Union of South Africa, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Union of South Africa British win with no units remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for British: 1 infantry Battle in Ukraine S.S.R. Germans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Ukraine S.S.R., round 2 : 4/7 hits, 3.33 expected hits Russians roll dice for 1 armour and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 infantry Non Combat Move - Germans 4 fighters moved from Ukraine S.S.R. to Karelia S.S.R. 1 bomber moved from Ukraine S.S.R. to Karelia S.S.R. Place Units - Germans 2 transports placed in 5 Sea Zone 2 infantry placed in Karelia S.S.R. 1 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : 0.67 Russians : 0.17
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Game History
Round: 3 Purchase Units - British British buy 2 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 3 bombers moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 6,1,3 and causes: 10 damage to unit: factory Bombing raid in Germany causes 10 damage total. Non Combat Move - British 3 bombers moved from Germany to United Kingdom Place Units - British 2 fighters and 2 infantry placed in United Kingdom Turn Complete - British British collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0.50
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from India to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to French Madagascar Japanese take French Madagascar from British 1 infantry moved from India to Persia Japanese take Persia from British 1 armour moved from Manchuria to Anhwei Japanese take Anhwei from Americans 1 armour moved from Anhwei to Szechwan Japanese take Szechwan from Americans 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from East Indies to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Western Australia 1 battleship moved from 36 Sea Zone to 46 Sea Zone 1 carrier moved from 36 Sea Zone to 60 Sea Zone 1 armour moved from Manchuria to Buryatia S.S.R. 4 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Manchuria to Buryatia S.S.R. 2 bombers moved from Japan to Buryatia S.S.R. 2 fighters moved from 60 Sea Zone to Buryatia S.S.R. Combat - Japanese Battle in Western Australia Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Western Australia, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Western Australia Japanese win, taking Western Australia from British with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Buryatia S.S.R. Japanese attack with 1 armour, 2 bombers, 3 fighters and 4 infantry Russians defend with 6 infantry Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 4 infantry in Buryatia S.S.R., round 2 : 3/10 hits, 4.00 expected hits Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 2 bombers and 3 fighters in Buryatia S.S.R., round 3 : 5/6 hits, 3.33 expected hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 4 infantry Casualties for Russians: 6 infantry Non Combat Move - Japanese 3 fighters moved from Buryatia S.S.R. to 60 Sea Zone 2 bombers moved from Buryatia S.S.R. to Japan Place Units - Japanese 1 fighter placed in 60 Sea Zone 1 armour, 1 artillery and 1 infantry placed in India 1 armour and 2 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
British : -0.33 Russians : 1.00 Japanese : 1.00
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Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans 2 infantry moved from Western United States to 56 Sea Zone 1 bomber moved from Russia to Karelia S.S.R. 1 bomber moved from Western United States to Hawaiian Islands 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone 5 submarines moved from 56 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Iwo Jima 2 fighters moved from 59 Sea Zone to Iwo Jima 2 fighters moved from 59 Sea Zone to Iwo Jima Combat - Americans Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Karelia S.S.R. causes 2 damage total. Battle in Iwo Jima Americans attack with 4 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 battleships in Iwo Jima, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 fighters moved from Iwo Jima to 59 Sea Zone 1 bomber moved from Karelia S.S.R. to Russia Place Units - Americans 1 carrier and 1 transport placed in 56 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 39 PUs; end with 44 PUs
Combat Hit Differential Summary :
AA fire in Karelia S.S.R. : : -0.17 Americans : -0.33 Japanese : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Research Technology - Russians Purchase Units - Russians Russians buy 4 armour; Remaining resources: 2 PUs; Combat Move - Russians 1 artillery moved from Archangel to Russia 1 fighter moved from Archangel to Russia 2 armour moved from Archangel to Russia 6 infantry moved from Archangel to Russia 1 fighter moved from Caucasus to Russia 2 armour, 2 artilleries, 1 fighter and 6 infantry moved from West Russia to Russia 1 infantry moved from West Russia to Caucasus 2 infantry moved from Caucasus to Russia Non Combat Move - Russians Place Units - Russians 4 armour placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Germans Germans repair damage of 5x factory; Remaining resources: 43 PUs; Germans buy 1 cruiser and 4 transports; Remaining resources: 3 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Trans-Jordan to Persia 1 battleship moved from 17 Sea Zone to 14 Sea Zone 1 transport moved from 17 Sea Zone to 14 Sea Zone 2 infantry moved from Baltic States to Karelia S.S.R. 2 armour moved from Baltic States to Karelia S.S.R. 1 artillery moved from Baltic States to Karelia S.S.R. 1 artillery moved from Ukraine S.S.R. to Belorussia 1 infantry moved from Belorussia to Karelia S.S.R. 1 infantry moved from Bulgaria Romania to Ukraine S.S.R. 1 infantry moved from Poland to Baltic States 5 infantry moved from Germany to 5 Sea Zone 5 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 submarine moved from 8 Sea Zone to 5 Sea Zone 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 armour moved from Germany to France Non Combat Move - Germans Place Units - Germans 1 cruiser and 4 transports placed in 5 Sea Zone Turn Complete - Germans Germans collect 46 PUs; end with 49 PUs
Combat Hit Differential Summary :
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Game History
Round: 4 Purchase Units - British British buy 2 armour and 3 infantry; Remaining resources: 2 PUs; Combat Move - British 2 bombers moved from United Kingdom to 14 Sea Zone 1 bomber moved from United Kingdom to 14 Sea Zone Combat - British Battle in 14 Sea Zone British attack with 3 bombers Germans defend with 1 battleship and 1 transport British roll dice for 3 bombers in 14 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 bomber owned by the British lost in 14 Sea Zone 1 transport owned by the Germans lost in 14 Sea Zone British win with 2 bombers remaining. Battle score for attacker is 15 Casualties for British: 1 bomber Casualties for Germans: 1 battleship and 1 transport Non Combat Move - British 2 bombers moved from 14 Sea Zone to United Kingdom Place Units - British 2 armour and 3 infantry placed in United Kingdom Turn Complete - British British collect 19 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : 0.00