you meant sz7 not 17 right? but still same thing applies: if there’s a dd it blocks loading from that sz… it’s the reason why i sent my dd to 65, to prevent you loading those units from new zealand. but 18 is not blocked as there are no surface ships there (and subs do not prevent loading during cm)
GL40 StuckTojo (Axis) vs Dawgoneit (Allies +30)
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 2 infantry moved from Novgorod to Belarus 2 infantry moved from Rostov to Ukraine 1 fighter moved from Bryansk to Western Ukraine 2 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 armour and 1 mech_infantry moved from Russia to Western Ukraine 1 fighter moved from Russia to Belarus Non Combat Move - Russians 2 aaGuns moved from Bryansk to Western Ukraine Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 1 fighter and 2 infantry placed in Novgorod 1 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 3 infantry moved from Hunan to Yunnan 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Battle in Yunnan Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/11 hits, 5.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Chahar to Anhwe 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Jehol to Anhwe 1 armour moved from Korea to Jehol 1 infantry moved from Korea to Manchuria 2 fighters and 1 tactical_bomber moved from Shantung to Anhwe 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsi to Hunan Place Units - Japanese 1 harbour placed in Hainan 1 armour and 2 mech_infantrys placed in Kiangsu 1 destroyer placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : 1.83
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Americans Americans buy 1 destroyer, 3 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Wake Island to Hawaiian Islands 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 31 Sea Zone to 26 Sea Zone Non Combat Move - Americans 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 transports placed in 101 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone Americans undo move 2. 3 infantry placed in Eastern United States Americans undo move 1. 3 transports placed in 101 Sea Zone Americans undo move 1. 1 destroyer and 2 transports placed in 101 Sea Zone 3 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Shensi to Sikang 3 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Sikang 2 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Kansu 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 3 infantry placed in Sikang 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 1.17 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - British British buy 1 airfield, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Ethiopia to 76 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Ethiopia to Kenya 1 armour moved from Egypt to Kenya 2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq 2 bombers moved from Malta to Iraq 3 fighters and 1 tactical_bomber moved from Malta to Egypt 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 76 Sea Zone to 80 Sea Zone Combat - British Battle in Kenya British attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 2 artilleries, 2 bombers and 2 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 2 artilleries, 2 bombers and 2 infantry in Iraq, round 2 : 4/6 hits, 2.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 bombers moved from Iraq to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 airfield and 1 factory_minor placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3 British collect 25 PUs (8 lost to blockades); end with 26 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : 2.50 Italians : -0.33 Neutral_Axis : -1.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tunisia to Algeria Italians take Algeria from French 1 armour moved from Algeria to Tunisia Combat - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 aaGun, 2 artilleries and 4 infantry moved from Yugoslavia to Romania 1 aaGun moved from Southern France to Northern Italy 1 artillery and 3 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Libya 1 mech_infantry moved from Libya to Tobruk 1 armour moved from Slovakia Hungary to Romania 1 armour moved from Slovakia Hungary to Poland 1 fighter moved from Southern Italy to Slovakia Hungary 1 bomber moved from Southern Italy to Slovakia Hungary Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Morocco to Algeria French take Algeria from Italians 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from Morocco to United Kingdom Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 armour, 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from Germany to Poland 1 armour and 2 mech_infantrys moved from Germany to Poland 1 aaGun, 6 armour, 3 artilleries and 1 mech_infantry moved from Germany to Slovakia Hungary 1 armour moved from Yugoslavia to Slovakia Hungary 1 armour moved from Greece to Bulgaria 1 armour moved from Bulgaria to Romania 1 armour moved from Holland Belgium to Germany 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 submarine moved from 108 Sea Zone to 109 Sea Zone Place Units - Germans 1 armour and 3 mech_infantrys placed in Germany 1 airfield, 1 fighter and 1 infantry placed in Normandy Bordeaux 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 artilleries and 6 infantry moved from Ukraine to Western Ukraine 7 infantry moved from Novgorod to Belarus 1 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Eastern Poland 2 fighters moved from Belarus to Novgorod 1 armour and 1 mech_infantry moved from Russia to Western Ukraine 1 submarine moved from 111 Sea Zone to 125 Sea Zone Combat - Russians Non Combat Move - Russians 2 infantry moved from Western Ukraine to Bessarabia Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 armour, 3 infantry and 1 mech_infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 18 infantry EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 18 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Kiangsi to Kwangtung 1 mech_infantry moved from Kiangsu to Kwangtung 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Siam to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Chahar to Suiyuyan 2 fighters and 2 tactical_bombers moved from Anhwe to Suiyuyan 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from Kiangsu to Kwangtung 1 fighter and 1 tactical_bomber moved from Anhwe to Burma 1 fighter moved from Anhwe to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 bomber moved from Kwangsi to Malaya 4 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to Malaya 1 bomber moved from Kwangsi to Malaya 1 tactical_bomber moved from Hunan to Shan State 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from 36 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 mech_infantry moved from Kiangsu to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Kwangsi to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to Kwangtung Combat - Japanese Battle in Borneo Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Borneo from UK_Pacific, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 transport in 35 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Malaya Japanese attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Malaya, round 2 : 3/8 hits, 3.17 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 3 : 3/7 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Suiyuyan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from 37 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 2 bombers moved from Malaya to Kwangsi 1 fighter moved from Hunan to Manchuria 1 artillery and 1 infantry moved from Korea to Manchuria 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Jehol to Chahar 1 armour moved from Jehol to Anhwe 3 artilleries moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Hunan to Yunnan 1 fighter and 2 tactical_bombers moved from Shan State to Yunnan 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 infantry moved from Manchuria to Jehol 2 fighters and 2 tactical_bombers moved from Suiyuyan to Anhwe 2 fighters and 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 2 destroyers and 1 submarine placed in 6 Sea Zone 1 infantry and 1 mech_infantry placed in Japan 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -1.00 Chinese : -0.67 UK_Pacific : -1.67 Japanese : 1.83
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Americans Americans buy 5 destroyers and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 armour, 1 artillery and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to Eastern United States 3 fighters moved from Hawaiian Islands to Queensland Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys in Gibraltar, round 2 : 1/9 hits, 2.17 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Gibraltar, round 3 : 1/7 hits, 1.83 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is -3 Casualties for Americans: 3 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 3 infantry moved from Western United States to Central United States Place Units - Americans 5 destroyers and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Italians : 2.00 Americans : -2.50
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 8 infantry moved from Sikang to Tsinghai 8 infantry moved from Kansu to Tsinghai Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - British British buy 1 airfield, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Kenya to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 81 Sea Zone Combat - British Battle in Burma British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 3 infantry moved from Persia to Iraq 3 fighters moved from United Kingdom to Gibraltar Place Units - British 1 airfield placed in Gibraltar 1 infantry and 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,6,6 British collect 27 PUs (6 lost to blockades); end with 27 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : -1.17 Japanese : 0.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 artillery and 2 infantry moved from Romania to Bessarabia 1 artillery and 2 infantry moved from Romania to Eastern Poland 1 armour moved from Romania to Eastern Poland 1 armour moved from Poland to Eastern Poland 2 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 1 bomber moved from Slovakia Hungary to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Battle in Eastern Poland Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Alexandria Italians attack with 2 infantry British defend with 1 infantry Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria 1 infantry owned by the Italians retreated to Tobruk British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya 1 armour and 1 artillery moved from Tunisia to Libya 1 aaGun moved from Romania to Bessarabia 1 bomber moved from Bessarabia to Southern Italy 1 fighter moved from Slovakia Hungary to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Northern Italy to Romania 2 mech_infantrys moved from Northern Italy to Romania 1 armour moved from Slovakia Hungary to Romania Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : 0.67 Russians : -0.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 3 armour placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5 ANZAC collect 17 PUs (1 lost to blockades); end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 2 infantry moved from Algeria to Morocco Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 infantry moved from Poland to Baltic States 2 bombers moved from Southern Italy to Baltic States 1 infantry moved from Greece to Bulgaria Combat - Germans Battle in Baltic States Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Romania to Bulgaria 2 armour, 2 artilleries and 4 infantry moved from Romania to Eastern Poland 3 aaGuns, 7 armour, 5 artilleries, 10 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 1 aaGun, 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Poland to Eastern Poland 2 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 submarine moved from 106 Sea Zone to 118 Sea Zone 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 fighter and 2 tactical_bombers moved from Southern Italy to Eastern Poland 2 bombers moved from Baltic States to Romania Place Units - Germans 1 artillery and 1 infantry placed in Normandy Bordeaux 1 infantry placed in France 1 destroyer placed in 110 Sea Zone 2 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6 Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 2 fighters moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Western Ukraine to Baltic States 4 infantry moved from Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia Combat - Russians Battle in Baltic States Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/7 hits, 3.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 1 artillery and 4 infantry Italians defend with 1 aaGun, 1 artillery and 1 infantry Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Italians lost in Bessarabia Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 3 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Bessarabia Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 4 : 0/5 hits, 1.17 expected hits Italians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 5 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 artillery in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 4 fighters moved from Baltic States to Bryansk 1 tactical_bomber moved from Baltic States to Bryansk 2 aaGuns, 4 armour, 5 artilleries, 8 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk 1 armour, 3 infantry and 1 mech_infantry moved from Russia to Bryansk 10 infantry moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 2 aaGuns moved from Belarus to Bryansk Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -1.00 Russians : 0.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 37 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from Yunnan to Burma 2 bombers moved from Kwangsi to Burma 1 infantry moved from Yunnan to Burma Combat - Japanese Battle in Java Battle in Celebes Battle in 43 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking 43 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Sumatra Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 2/9 hits, 4.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 2 bombers moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Shan State 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Anhwe to Japan 2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 armour and 1 mech_infantry moved from Anhwe to Szechwan 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan 2 artilleries and 1 infantry moved from Kweichow to Yunnan 1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 2 aaGuns, 2 artilleries, 1 fighter and 10 infantry moved from Manchuria to Korea 1 fighter moved from Korea to Japan 1 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 1 factory_minor placed in French Indo China 2 armour and 1 mech_infantry placed in Kiangsu 1 mech_infantry placed in Japan 1 destroyer and 1 transport placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 UK_Pacific : 0.33 Japanese : -2.33