GL40 StuckTojo (Axis) vs Dawgoneit (Allies +30)


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            2 infantry moved from Novgorod to Belarus
            2 infantry moved from Rostov to Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            2 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 armour and 1 mech_infantry moved from Russia to Western Ukraine
            1 fighter moved from Russia to Belarus
    
        Non Combat Move - Russians
            2 aaGuns moved from Bryansk to Western Ukraine
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Ukraine
            1 fighter and 2 infantry placed in Novgorod
            1 armour and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            3 infantry moved from Hunan to Yunnan
            4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/11 hits, 5.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Chahar to Anhwe
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Jehol to Anhwe
            1 armour moved from Korea to Jehol
            1 infantry moved from Korea to Manchuria
            2 fighters and 1 tactical_bomber moved from Shantung to Anhwe
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
            1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsi to Hunan
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : 1.83
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Wake Island to Hawaiian Islands
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 31 Sea Zone to 26 Sea Zone
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
            Americans undo move 2.
            3 infantry placed in Eastern United States
            Americans undo move 1.
            3 transports placed in 101 Sea Zone
            Americans undo move 1.
            1 destroyer and 2 transports placed in 101 Sea Zone
            3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Shensi to Sikang
            3 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Sikang
            2 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Kansu
            1 fighter moved from Suiyuyan to Sikang
    
        Place Units - Chinese
            3 infantry placed in Sikang
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Ethiopia to 76 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from Ethiopia to Kenya
            1 armour moved from Egypt to Kenya
            2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
            2 bombers moved from Malta to Iraq
            3 fighters and 1 tactical_bomber moved from Malta to Egypt
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in Kenya
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 2 artilleries, 2 bombers and 2 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 2 artilleries, 2 bombers and 2 infantry in Iraq, round 2 : 4/6 hits, 2.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            2 bombers moved from Iraq to Egypt
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            2 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
            British collect 25 PUs (8 lost to blockades); end with 26 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    British : 2.50
    Italians : -0.33
    Neutral_Axis : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 armour moved from Algeria to Tunisia
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 aaGun, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
            1 aaGun moved from Southern France to Northern Italy
            1 artillery and 3 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Tunisia to Libya
            1 mech_infantry moved from Libya to Tobruk
            1 armour moved from Slovakia Hungary to Romania
            1 armour moved from Slovakia Hungary to Poland
            1 fighter moved from Southern Italy to Slovakia Hungary
            1 bomber moved from Southern Italy to Slovakia Hungary
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Morocco to Algeria
                  French take Algeria from Italians
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter moved from Morocco to United Kingdom
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 armour, 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Germany to Poland
            1 armour and 2 mech_infantrys moved from Germany to Poland
            1 aaGun, 6 armour, 3 artilleries and 1 mech_infantry moved from Germany to Slovakia Hungary
            1 armour moved from Yugoslavia to Slovakia Hungary
            1 armour moved from Greece to Bulgaria
            1 armour moved from Bulgaria to Romania
            1 armour moved from Holland Belgium to Germany
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            1 armour and 3 mech_infantrys placed in Germany
            1 airfield, 1 fighter and 1 infantry placed in Normandy Bordeaux
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 artilleries and 6 infantry moved from Ukraine to Western Ukraine
            7 infantry moved from Novgorod to Belarus
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            2 fighters moved from Belarus to Novgorod
            1 armour and 1 mech_infantry moved from Russia to Western Ukraine
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Western Ukraine to Bessarabia
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 armour, 3 infantry and 1 mech_infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 18 infantry
            EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 18 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 destroyers, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Kiangsu to Kwangtung
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Siam to Shan State
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Chahar to Suiyuyan
            2 fighters and 2 tactical_bombers moved from Anhwe to Suiyuyan
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 armour moved from Kiangsu to Kwangtung
            1 fighter and 1 tactical_bomber moved from Anhwe to Burma
            1 fighter moved from Anhwe to Burma
            1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
            1 bomber moved from Kwangsi to Malaya
            4 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            4 infantry moved from 37 Sea Zone to Malaya
            1 bomber moved from Kwangsi to Malaya
            1 tactical_bomber moved from Hunan to Shan State
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from 36 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
            1 mech_infantry moved from Kiangsu to Kwangtung
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 tactical_bomber moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Battle in Borneo
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Borneo from UK_Pacific, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 transport in 35 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Malaya
                Japanese attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Malaya, round 2 : 3/8 hits, 3.17 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 3 : 3/7 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 1.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 37 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            2 bombers moved from Malaya to Kwangsi
            1 fighter moved from Hunan to Manchuria
            1 artillery and 1 infantry moved from Korea to Manchuria
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Jehol to Chahar
            1 armour moved from Jehol to Anhwe
            3 artilleries moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 fighter and 2 tactical_bombers moved from Shan State to Yunnan
            1 fighter moved from 45 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Kwangtung to 35 Sea Zone
            1 infantry moved from Manchuria to Jehol
            2 fighters and 2 tactical_bombers moved from Suiyuyan to Anhwe
            2 fighters and 1 tactical_bomber moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 1 submarine placed in 6 Sea Zone
            1 infantry and 1 mech_infantry placed in Japan
            1 armour and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : -1.00
    Chinese : -0.67
    UK_Pacific : -1.67
    Japanese : 1.83
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 5 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 armour, 1 artillery and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 tactical_bomber moved from 101 Sea Zone to Eastern United States
            3 fighters moved from Hawaiian Islands to Queensland
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys in Gibraltar, round 2 : 1/9 hits, 2.17 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Gibraltar, round 3 : 1/7 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for Americans: 3 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            3 infantry moved from Western United States to Central United States
    
        Place Units - Americans
            5 destroyers and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.00
    Americans : -2.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 8 infantry moved from Sikang to Tsinghai
            8 infantry moved from Kansu to Tsinghai
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 airfield, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Kenya to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            3 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 81 Sea Zone
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to India
            3 infantry moved from Persia to Iraq
            3 fighters moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 infantry and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,6,6
            British collect 27 PUs (6 lost to blockades); end with 27 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    British : -1.17
    Japanese : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Romania to Bessarabia
            1 artillery and 2 infantry moved from Romania to Eastern Poland
            1 armour moved from Romania to Eastern Poland
            1 armour moved from Poland to Eastern Poland
            2 infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from Slovakia Hungary to Eastern Poland
            1 bomber moved from Slovakia Hungary to Bessarabia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Eastern Poland
                Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Alexandria
                Italians attack with 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                1 infantry owned by the Italians retreated to Tobruk
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 armour and 1 artillery moved from Tunisia to Libya
            1 aaGun moved from Romania to Bessarabia
            1 bomber moved from Bessarabia to Southern Italy
            1 fighter moved from Slovakia Hungary to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Northern Italy to Romania
            2 mech_infantrys moved from Northern Italy to Romania
            1 armour moved from Slovakia Hungary to Romania
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : 0.67
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 3 armour; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 armour placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 infantry and 1 transport
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
            ANZAC collect 17 PUs (1 lost to blockades); end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 infantry moved from Algeria to Morocco
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            6 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            3 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 infantry moved from Poland to Baltic States
            2 bombers moved from Southern Italy to Baltic States
            1 infantry moved from Greece to Bulgaria
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Romania to Bulgaria
            2 armour, 2 artilleries and 4 infantry moved from Romania to Eastern Poland
            3 aaGuns, 7 armour, 5 artilleries, 10 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
            1 aaGun, 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
            2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 106 Sea Zone to 118 Sea Zone
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            1 fighter and 2 tactical_bombers moved from Southern Italy to Eastern Poland
            2 bombers moved from Baltic States to Romania
    
        Place Units - Germans
            1 artillery and 1 infantry placed in Normandy Bordeaux
            1 infantry placed in France
            1 destroyer placed in 110 Sea Zone
            2 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Baltic States
            2 fighters moved from Novgorod to Baltic States
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Baltic States
            4 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/7 hits, 3.00 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bessarabia
                Russians attack with 1 artillery and 4 infantry
                Italians defend with 1 aaGun, 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Italians lost in Bessarabia
                    Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 3 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Bessarabia
                    Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 4 : 0/5 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 5 : 2/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            4 fighters moved from Baltic States to Bryansk
            1 tactical_bomber moved from Baltic States to Bryansk
            2 aaGuns, 4 armour, 5 artilleries, 8 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour, 3 infantry and 1 mech_infantry moved from Russia to Bryansk
            10 infantry moved from Belarus to Bryansk
            1 artillery moved from Belarus to Bryansk
            2 aaGuns moved from Belarus to Bryansk
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -1.00
    Russians : 0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shensi to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            2 fighters and 2 tactical_bombers moved from Yunnan to Burma
            2 bombers moved from Kwangsi to Burma
            1 infantry moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in Java
            Battle in Celebes
            Battle in 43 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking 43 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Sumatra
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 2/9 hits, 4.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
            2 bombers moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
            2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Anhwe to Japan
            2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 armour and 1 mech_infantry moved from Anhwe to Szechwan
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
            1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
            2 artilleries and 1 infantry moved from Kweichow to Yunnan
            1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            2 aaGuns, 2 artilleries, 1 fighter and 10 infantry moved from Manchuria to Korea
            1 fighter moved from Korea to Japan
            1 infantry moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            2 armour and 1 mech_infantry placed in Kiangsu
            1 mech_infantry placed in Japan
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    UK_Pacific : 0.33
    Japanese : -2.33
    

    Savegame

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