Lennard Vs Dawg (Allies +10) #3


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from India to French Indo China
            3 fighters moved from India to Northwest Persia
            1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in French Indo China
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 factory_minor and 3 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
                    ANZAC roll dice for 1 artillery and 1 fighter in French Indo China, round 3 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in French Indo China
                ANZAC win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 fighter and 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Japanese : 0.33
    

    Savegame


  • @dawgoneit skip russia


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 bombers moved from Germany to Finland
            1 infantry moved from Denmark to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            1 artillery moved from Western Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Finland
            1 artillery moved from 115 Sea Zone to Finland
            7 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Western Germany to Poland
            3 armour and 5 infantry moved from Denmark to Western Germany
            3 armour moved from Western Germany to Germany
            4 infantry moved from Rostov to Caucasus
            2 artilleries moved from Rostov to Caucasus
            8 tactical_bombers moved from Volgograd to Caucasus
            1 fighter moved from Volgograd to Slovakia Hungary
            23 artilleries moved from Tambov to Volgograd
            2 armour moved from Russia to Volgograd
            1 infantry moved from Russia to Tambov
            1 armour moved from Smolensk to Rostov
            2 infantry moved from Smolensk to Bryansk
            2 infantry moved from Novgorod to Belarus
            3 infantry moved from Archangel to Smolensk
            1 infantry moved from Novgorod to Belarus
            3 artilleries moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in Norway
            Battle in Finland
                Germans attack with 1 artillery, 8 bombers and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 8 bombers and 1 infantry in Finland, round 2 : 6/10 hits, 6.00 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Norway from Americans, taking Finland from Americans with 1 artillery, 8 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Germans attack with 2 artilleries, 4 infantry and 8 tactical_bombers
                British defend with 4 mech_infantrys; Americans defend with 2 armour
                    Germans roll dice for 2 artilleries, 4 infantry and 8 tactical_bombers in Caucasus, round 2 : 5/14 hits, 5.67 expected hits
                    Americans roll dice for 2 armour and 4 mech_infantrys in Caucasus, round 2 : 2/6 hits, 2.33 expected hits
                    4 mech_infantrys owned by the British, 2 infantry owned by the Germans and 1 armour owned by the Americans lost in Caucasus
                    Germans roll dice for 2 artilleries, 2 infantry and 8 tactical_bombers in Caucasus, round 3 : 6/12 hits, 5.33 expected hits
                    Americans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in Caucasus
                Germans win, taking Caucasus from Americans with 2 artilleries, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Germans: 3 infantry
                Casualties for Americans: 2 armour
                Casualties for British: 4 mech_infantrys
    
        Non Combat Move - Germans
            8 tactical_bombers moved from Caucasus to Volgograd
            8 bombers moved from Finland to Western Germany
            1 aaGun moved from Russia to Tambov
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in Ukraine
            Germans undo move 2.
            3 armour placed in Ukraine
            3 mech_infantrys placed in Russia
            2 fighters placed in Western Germany
            3 submarines placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Shan State to 42 Sea Zone
            2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 36 Sea Zone
            1 destroyer moved from 41 Sea Zone to 43 Sea Zone
            4 artilleries moved from Sumatra to 41 Sea Zone
            3 infantry moved from Sumatra to 41 Sea Zone
            4 artilleries, 1 battleship, 8 carriers, 3 infantry, 2 submarines and 4 transports moved from 41 Sea Zone to 37 Sea Zone
            21 artilleries and 11 infantry moved from Shan State to French Indo China
            1 mech_infantry moved from Kweichow to Kiangsi
            1 artillery moved from Anhwe to Kiangsi
            1 infantry and 3 mech_infantrys moved from Anhwe to Kiangsi
            3 artilleries and 2 infantry moved from Jehol to Anhwe
            1 armour moved from Amur to Jehol
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 fighter moved from Kiangsu to 21 Sea Zone
            1 bomber moved from Japan to 34 Sea Zone
            2 fighters moved from Kiangsu to 37 Sea Zone
            2 tactical_bombers moved from Kwangtung to 37 Sea Zone
            2 tactical_bombers moved from Kiangsu to 37 Sea Zone
            2 fighters moved from Japan to 37 Sea Zone
            3 armour and 4 infantry moved from Kwangtung to Kiangsi
            2 armour and 3 infantry moved from Kiangsu to Kiangsi
            3 fighters moved from Kwangtung to Kiangsi
            1 armour and 2 mech_infantrys moved from Malaya to French Indo China
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in French Indo China
                Japanese attack with 1 armour, 21 artilleries, 11 infantry and 2 mech_infantrys
                ANZAC defend with 1 artillery and 1 factory_minor
                    Japanese roll dice for 1 armour, 21 artilleries, 11 infantry and 2 mech_infantrys in French Indo China, round 2 : 10/35 hits, 11.83 expected hits
                    ANZAC roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in French Indo China
                Japanese win, taking French Indo China from ANZAC with 1 armour, 21 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
            1 bomber moved from 42 Sea Zone to Malaya
            1 bomber moved from 34 Sea Zone to Kiangsi
            1 fighter moved from 21 Sea Zone to Kiangsi
            3 infantry moved from 37 Sea Zone to Siam
            4 artilleries moved from 37 Sea Zone to Siam
    
        Place Units - Japanese
            3 fighters placed in 37 Sea Zone
            1 fighter placed in Japan
            1 destroyer placed in 6 Sea Zone
            1 artillery placed in Kwangtung
            1 infantry placed in Kiangsu
            1 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
            Japanese collect 56 PUs (1 lost to blockades); end with 57 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : -1.17
    

    Savegame


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 4 destroyers, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 fighter moved from Northwest Persia to Caucasus
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Marianas
            Battle in Caucasus
                Americans attack with 1 armour, 1 fighter and 1 mech_infantry
                Germans defend with 2 artilleries and 1 infantry
                    Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 2 artilleries in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Americans lost in Caucasus
                    Americans roll dice for 1 armour and 1 fighter in Caucasus, round 4 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 2 artilleries in Caucasus, round 4 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Caucasus
                Germans win, taking Marianas from Japanese with 1 artillery remaining. Battle score for attacker is -13
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Americans: 1 armour, 1 fighter and 1 mech_infantry
    
        Non Combat Move - Americans
            2 mech_infantrys moved from Egypt to Iraq
            3 infantry moved from Alexandria to Egypt
            1 artillery and 2 infantry moved from Tobruk to Alexandria
            4 infantry moved from Libya to Tobruk
            2 mech_infantrys moved from Tunisia to Tobruk
            4 infantry moved from Algeria to Tunisia
            2 infantry and 2 mech_infantrys moved from Morocco to Algeria
            2 mech_infantrys moved from Algeria to Tunisia
            1 fighter moved from Gibraltar to United Kingdom
            1 battleship, 1 cruiser, 4 destroyers and 2 transports moved from 109 Sea Zone to 91 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            2 fighters moved from Eastern United States to 101 Sea Zone
            1 carrier, 1 destroyer, 4 fighters, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            2 destroyers and 1 transport placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Eastern United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : -1.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 4 destroyers, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 fighter moved from Northwest Persia to Caucasus
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Marianas
            Battle in Caucasus
                Americans attack with 1 armour, 1 fighter and 1 mech_infantry
                Germans defend with 2 artilleries and 1 infantry
                    Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 2 artilleries in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Americans lost in Caucasus
                    Americans roll dice for 1 armour and 1 fighter in Caucasus, round 4 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 2 artilleries in Caucasus, round 4 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Caucasus
                Germans win, taking Marianas from Japanese with 1 artillery remaining. Battle score for attacker is -13
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Americans: 1 armour, 1 fighter and 1 mech_infantry
    
        Non Combat Move - Americans
            2 mech_infantrys moved from Egypt to Iraq
            3 infantry moved from Alexandria to Egypt
            1 artillery and 2 infantry moved from Tobruk to Alexandria
            4 infantry moved from Libya to Tobruk
            2 mech_infantrys moved from Tunisia to Tobruk
            4 infantry moved from Algeria to Tunisia
            2 infantry and 2 mech_infantrys moved from Morocco to Algeria
            2 mech_infantrys moved from Algeria to Tunisia
            1 fighter moved from Gibraltar to United Kingdom
            1 battleship, 1 cruiser, 4 destroyers and 2 transports moved from 109 Sea Zone to 91 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            2 fighters moved from Eastern United States to 101 Sea Zone
            1 carrier, 1 destroyer, 4 fighters, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            2 destroyers and 1 transport placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Eastern United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 15 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 infantry moved from Northwest Persia to Caucasus
            1 bomber and 1 fighter moved from India to Caucasus
            1 mech_infantry moved from Northwest Persia to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                Germans defend with 1 artillery
                    British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Northwest Persia
            1 bomber moved from Caucasus to Persia
            1 armour, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Trans-Jordan to Iraq
            3 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
            2 mech_infantrys moved from Rhodesia to Belgian Congo
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,5,2,1,6,1,5,3,2,1,1,3,5,1,5,6,3,1,3,4,6,4,3,3,1,2,5,5,1,5
            UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.33
    Americans : -1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Vologda to Urals
                  Italians take Urals from Russians
            1 armour moved from Urals to Novosibirsk
            1 armour moved from Vologda to Novosibirsk
            1 infantry moved from Vologda to Novosibirsk
            1 bomber moved from Russia to Novosibirsk
            1 mech_infantry moved from Ukraine to Volgograd
            1 fighter moved from Normandy Bordeaux to Southern Italy
            3 infantry moved from Normandy Bordeaux to France
            3 artilleries and 3 infantry moved from Holland Belgium to France
    
        Combat - Italians
            Battle in Novosibirsk
                Italians attack with 2 armour, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Novosibirsk
                Italians win, taking Novosibirsk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Novosibirsk to Poland
    
        Place Units - Italians
            1 armour, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 transports moved from 54 Sea Zone to 62 Sea Zone
    
        Non Combat Move - ANZAC
            3 artilleries and 3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,6
            ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 transports moved from 54 Sea Zone to 62 Sea Zone
    
        Non Combat Move - ANZAC
            3 artilleries and 3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,6
            ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @LennardF skip russia


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 2 fighters, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            24 armour, 26 artilleries, 3 infantry, 8 mech_infantrys and 8 tactical_bombers moved from Volgograd to Caucasus
            1 armour and 4 artilleries moved from Rostov to Caucasus
            3 armour moved from Ukraine to Caucasus
            1 infantry moved from Tambov to Volgograd
            3 mech_infantrys moved from Russia to Volgograd
            2 infantry moved from Bryansk to Rostov
            3 infantry moved from Smolensk to Bryansk
            3 infantry moved from Belarus to Bryansk
            1 artillery and 1 infantry moved from Finland to 115 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 battleship, 1 carrier, 5 submarines and 2 transports moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 fighter moved from Slovakia Hungary to Western Germany
            7 mech_infantrys moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Poland to Western Ukraine
            3 armour moved from Germany to Eastern Poland
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 28 armour, 30 artilleries, 3 infantry, 8 mech_infantrys and 8 tactical_bombers
                British defend with 2 infantry and 1 mech_infantry
                    Germans roll dice for 28 armour, 30 artilleries, 3 infantry, 8 mech_infantrys and 8 tactical_bombers in Caucasus, round 2 : 28/77 hits, 33.00 expected hits
                    British roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 28 armour, 30 artilleries, 1 infantry, 8 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Rostov to Caucasus
            1 aaGun moved from Tambov to Volgograd
            8 tactical_bombers moved from Caucasus to Volgograd
    
        Place Units - Germans
            1 carrier, 1 destroyer, 2 fighters and 1 transport placed in 112 Sea Zone
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.00
    British : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            3 fighters moved from 37 Sea Zone to 55 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
            4 artilleries and 3 infantry moved from Siam to Shan State
            1 armour, 21 artilleries, 11 infantry and 2 mech_infantrys moved from French Indo China to Shan State
            1 bomber moved from Malaya to Japan
            1 bomber moved from Kiangsi to 22 Sea Zone
            5 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from Kiangsi to Kwangsi
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            3 artilleries and 2 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 armour moved from Jehol to Hunan
            4 fighters moved from Kiangsi to Japan
            1 artillery moved from Malaya to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from 43 Sea Zone to Borneo
            1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
            1 fighter moved from 37 Sea Zone to 55 Sea Zone
            3 tactical_bombers moved from 37 Sea Zone to Borneo
            3 fighters moved from 37 Sea Zone to Borneo
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 22 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Borneo, round 2 : 5/8 hits, 4.17 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in 55 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 armour, 25 artilleries, 14 infantry and 2 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 25 artilleries, 14 infantry and 2 mech_infantrys in Shan State, round 2 : 15/42 hits, 14.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 25 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Malaya to Shan State
            1 artillery moved from Malaya to Shan State
            3 fighters and 3 tactical_bombers moved from Borneo to 37 Sea Zone
            4 fighters and 3 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
            1 bomber moved from 22 Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 37 Sea Zone
            1 infantry placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    UK_Pacific : 0.33
    Japanese : 2.33
    

    Savegame


  • TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 infantry moved from Egypt to Trans-Jordan
            1 artillery and 2 infantry moved from Alexandria to Egypt
            2 mech_infantrys moved from Tobruk to Egypt
            4 infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from Iraq to Northwest Persia
            4 infantry and 2 mech_infantrys moved from Tunisia to Libya
            2 mech_infantrys moved from Libya to Tobruk
            2 infantry moved from Algeria to Tunisia
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 battleship, 9 carriers, 3 cruisers, 3 destroyers, 15 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 carrier and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            6 infantry moved from Morocco to Algeria
            1 transport moved from 32 Sea Zone to 26 Sea Zone
            2 fighters moved from 91 Sea Zone to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Gibraltar to 98 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 artillery, 1 battleship, 10 carriers, 3 cruisers, 3 destroyers, 17 fighters, 1 infantry, 3 tactical_bombers and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 10 carriers, 3 cruisers, 3 destroyers, 17 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 15/27 hits, 13.67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 10 carriers, 3 cruisers, 3 destroyers, 17 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            8 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 infantry moved from Egypt to Trans-Jordan
            1 artillery and 2 infantry moved from Alexandria to Egypt
            2 mech_infantrys moved from Tobruk to Egypt
            4 infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from Iraq to Northwest Persia
            4 infantry and 2 mech_infantrys moved from Tunisia to Libya
            2 mech_infantrys moved from Libya to Tobruk
            2 infantry moved from Algeria to Tunisia
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 battleship, 9 carriers, 3 cruisers, 3 destroyers, 15 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 carrier and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            6 infantry moved from Morocco to Algeria
            1 transport moved from 32 Sea Zone to 26 Sea Zone
            2 fighters moved from 91 Sea Zone to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Gibraltar to 98 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 artillery, 1 battleship, 10 carriers, 3 cruisers, 3 destroyers, 17 fighters, 1 infantry, 3 tactical_bombers and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 10 carriers, 3 cruisers, 3 destroyers, 17 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 15/27 hits, 13.67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 10 carriers, 3 cruisers, 3 destroyers, 17 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            8 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            7 armour, 1 fighter, 6 infantry and 17 mech_infantrys moved from Northwest Persia to Iraq
            2 infantry moved from Persia to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            1 bomber moved from Persia to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Belgian Congo to Egypt
            3 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            5 armour moved from India to Eastern Persia
            5 mech_infantrys moved from India to Eastern Persia
            11 fighters moved from India to Iraq
            1 infantry moved from Union of South Africa to Rhodesia
    
        Non Combat Move - British
    
        Place Units - British
            2 fighters and 1 mech_infantry placed in Iraq
            1 infantry and 2 mech_infantrys placed in Egypt
            3 infantry placed in Persia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Americans : 1.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 armour moved from Novosibirsk to Timguska
            1 bomber moved from Poland to Southern Italy
    
        Combat - Italians
            Battle in Timguska
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Timguska, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Italians win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Volgograd to Caucasus
    
        Place Units - Italians
            1 armour, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Northwest Persia to Iraq
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Northwest Persia to Iraq
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 factory_minor, 1 fighter and 12 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            28 armour, 30 artilleries, 1 infantry and 8 mech_infantrys moved from Caucasus to Northwest Persia
            6 mech_infantrys moved from Volgograd to Northwest Persia
            1 infantry moved from Volgograd to Caucasus
            2 infantry moved from Rostov to Caucasus
            10 mech_infantrys moved from Ukraine to Caucasus
            2 mech_infantrys moved from Western Ukraine to Rostov
            3 armour moved from Eastern Poland to Bryansk
            6 infantry moved from Bryansk to Rostov
            3 mech_infantrys moved from Russia to Rostov
            8 bombers moved from Western Germany to 104 Sea Zone
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 4 transports moved from 112 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 28 armour, 30 artilleries, 1 infantry and 14 mech_infantrys
                Americans defend with 1 mech_infantry
                    Germans roll dice for 28 armour, 30 artilleries, 1 infantry and 14 mech_infantrys in Northwest Persia, round 2 : 28/73 hits, 29.00 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 28 armour, 30 artilleries, 1 infantry and 14 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in 104 Sea Zone
                Germans attack with 8 bombers and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 8 bombers in 104 Sea Zone, round 2 : 5/8 hits, 5.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 8 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            8 bombers moved from 104 Sea Zone to Western Germany
            2 infantry moved from 113 Sea Zone to Western Germany
            1 artillery moved from 113 Sea Zone to Western Germany
            8 tactical_bombers moved from Volgograd to Caucasus
            1 aaGun moved from Volgograd to Caucasus
            3 aaGuns moved from Caucasus to Northwest Persia
    
        Place Units - Germans
            1 factory_minor placed in Caucasus
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            1 fighter placed in Western Germany
            1 carrier placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : -0.33
    Americans : -0.33
    

    Savegame

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