entek -VS-dawgoneit in the T.R.S. series.


  • TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10
    
        Combat Move - British
            1 Mech.Inf moved from Bengal to Kwangsi
                  Chinese take Chunking from Yamamoto
            2 Mech.Infs moved from Bengal to Kwangsi
            1 Artillery and 1 Elite moved from Burma to N.French I.
            2 Infantrys moved from Burma to Thailand
            4 Artillerys, 1 Elite and 3 Marines moved from Calcutta to sz63
            1 Tank moved from Malaya to Thailand
            1 Artillery moved from Malaya to Thailand
            4 Artillerys, 1 Elite, 3 Marines and 4 Transports moved from sz63 to sz66
            3 B.Transports moved from sz66 to sz63
            4 Artillerys, 1 Elite and 3 Marines moved from sz66 to N.S
            3 EarlyFighters moved from Malaya to N.S
            1 Infantry moved from Malaya to Thailand
            1 Artillery moved from Malaya to Thailand
            1 Cruiser moved from sz64 to sz66
            1 B.Transport moved from sz64 to sz66
            1 Infantry moved from Soem to Lambok
                  British take Lambok from Yamamoto
            2 Tankettes moved from Yakutsk to Vostok
            1 Transport moved from sz4 to sz5
            2 Tankettes moved from N.Canada to sz5
            2 Tankettes and 1 Transport moved from sz5 to sz4
            1 Infantry moved from Anchorage to Alaska
            1 Infantry moved from N.Canada to Anchorage
            1 Infantry moved from British Columbia to N.Canada
            1 Infantry and 2 Tankettes moved from Vancouver to British Columbia
            2 Tankettes moved from British Columbia to N.Canada
            3 Mech.Infs moved from Dheli to Bengal
    
        Purchase Units - British
            British buy 4 Artillerys, 1 Bunker, 10 Infantrys, 1 Marine, 3 Mech.Infs and 4 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Thailand
                British attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Yamamoto defend with 1 Mech.Inf and 1 Tank; Thai defend with 2 Infantrys
                    British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Thailand, round 2 : 2/6 hits, 2.00 expected hits
                    Thai roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in Thailand, round 2 : 0/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Thai lost in Thailand
                    British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Thailand, round 3 : 3/6 hits, 2.00 expected hits
                    Thai roll dice for 1 Mech.Inf and 1 Tank in Thailand, round 3 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Yamamoto and 1 Mech.Inf owned by the Yamamoto lost in Thailand
                British win, taking Thailand from Thai with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 14
                Casualties for Thai: 2 Infantrys
                Casualties for Yamamoto: 1 Mech.Inf and 1 Tank
            Battle in Kwangsi
                British attack with 3 Mech.Infs
                Yamamoto defend with 1 Factory, 1 Infantry, 1 Tank and 1 Tankette
                    British roll dice for 3 Mech.Infs in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry, 1 Tank and 1 Tankette in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
                1 Mech.Inf owned by the British lost in Kwangsi
                    British roll dice for 2 Mech.Infs in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry, 1 Tank and 1 Tankette in Kwangsi, round 3 : 0/3 hits, 1.00 expected hits
                    British roll dice for 2 Mech.Infs in Kwangsi, round 4 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry, 1 Tank and 1 Tankette in Kwangsi, round 4 : 0/3 hits, 1.00 expected hits
                    British roll dice for 2 Mech.Infs in Kwangsi, round 5 : 2/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry, 1 Tank and 1 Tankette in Kwangsi, round 5 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto and 1 Tankette owned by the Yamamoto lost in Kwangsi
                    British roll dice for 2 Mech.Infs in Kwangsi, round 6 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Tank in Kwangsi, round 6 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 Mech.Infs in Kwangsi, round 7 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Tank in Kwangsi, round 7 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Kwangsi
                British win, taking Kwangsi from Yamamoto with 2 Mech.Infs remaining. Battle score for attacker is 6
                Casualties for British: 1 Mech.Inf
                Casualties for Yamamoto: 1 Infantry, 1 Tank and 1 Tankette
            Battle in N.S
                British attack with 4 Artillerys, 3 EarlyFighters, 1 Elite and 3 Marines
                Hisaichi defend with 2 Artillerys and 5 Infantrys
                    British roll dice for 1 Cruiser in N.S, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in N.S
                    British roll dice for 4 Artillerys, 3 EarlyFighters, 1 Elite and 3 Marines in N.S, round 2 : 5/11 hits, 4.50 expected hits
                    Hisaichi roll dice for 2 Artillerys and 4 Infantrys in N.S, round 2 : 1/6 hits, 2.00 expected hits
                    1 Artillery owned by the British, 4 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in N.S
                    British roll dice for 3 Artillerys, 3 EarlyFighters, 1 Elite and 3 Marines in N.S, round 3 : 5/10 hits, 4.00 expected hits
                    Hisaichi roll dice for 1 Artillery in N.S, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in N.S
                British win, taking N.S from Hisaichi with 2 Artillerys, 3 EarlyFighters, 1 Elite and 3 Marines remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 2 Artillerys and 5 Infantrys
                Casualties for British: 2 Artillerys
            Battle in N.French I.
                British attack with 1 Artillery and 1 Elite
                Hisaichi defend with 1 Artillery
                    British roll dice for 1 Artillery and 1 Elite in N.French I., round 2 : 1/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Artillery in N.French I., round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in N.French I.
                British win, taking N.French I. from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - British
            3 EarlyFighters moved from N.S to Malaya
            1 B.Transport moved from sz50 to sz49
    
        Place Units - British
            1 Bunker and 6 Infantrys placed in Malaya
            3 Mech.Infs placed in Dheli
            3 Tankettes placed in Vancouver
            4 Artillerys, 3 Infantrys and 1 Marine placed in Calcutta
            1 Infantry and 1 Tankette placed in Moresby
    
        Turn Complete - British
            British collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    British : 1.67
    Hisaichi : -0.33
    Yamamoto : -4.33
    Thai : -2.33
    

    Savegame


  • TripleA Turn Summary: Anzac round 10

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10
    
        Combat Move - Anzac
            4 Artillerys moved from Soem to sz50
            1 Artillery moved from Derby to sz50
            2 Tankettes moved from W.Australia to sz50
            2 Tankettes moved from Soem to sz50
            2 Infantrys moved from Soem to sz50
            1 Elite moved from Soem to sz50
            3 Infantrys moved from W.Australia to sz50
            1 Infantry moved from Derby to sz50
            1 Infantry moved from Soem to sz57
            5 Artillerys, 1 Battleship, 1 Carrier, 1 Elite, 6 Infantrys, 3 Submarines, 4 Tankettes and 8 Transports moved from sz50 to sz56
            1 Infantry moved from sz57 to Bali
                  Anzac take Bali from Hisaichi
            5 Artillerys, 1 Elite, 6 Infantrys and 4 Tankettes moved from sz56 to Sumatra
            1 EarlyFighter moved from Soem to Sumatra
            2 EarlyFighters moved from Soem to Sumatra
            6 Infantrys moved from Melbourne to sz37
            6 Infantrys and 3 Transports moved from sz37 to sz50
            6 Infantrys moved from sz50 to Soem
    
        Purchase Units - Anzac
            Anzac buy 12 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Sumatra
                Anzac attack with 5 Artillerys, 3 EarlyFighters, 1 Elite, 6 Infantrys and 4 Tankettes
                Hisaichi defend with 8 Artillerys, 1 Elite and 9 Infantrys
                    Anzac roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Sumatra
                    Anzac roll dice for 5 Artillerys, 3 EarlyFighters, 1 Elite, 6 Infantrys and 4 Tankettes in Sumatra, round 2 : 5/19 hits, 6.33 expected hits
                    Hisaichi roll dice for 8 Artillerys, 1 Elite and 8 Infantrys in Sumatra, round 2 : 10/17 hits, 5.67 expected hits
                    6 Infantrys owned by the Anzac, 5 Infantrys owned by the Hisaichi and 4 Tankettes owned by the Anzac lost in Sumatra
                    Anzac roll dice for 5 Artillerys, 3 EarlyFighters and 1 Elite in Sumatra, round 3 : 2/9 hits, 3.33 expected hits
                    Hisaichi roll dice for 8 Artillerys, 1 Elite and 3 Infantrys in Sumatra, round 3 : 4/12 hits, 4.00 expected hits
                    4 Artillerys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Sumatra
                    Anzac roll dice for 1 Artillery, 3 EarlyFighters and 1 Elite in Sumatra, round 4 : 1/5 hits, 2.00 expected hits
                    Hisaichi roll dice for 8 Artillerys, 1 Elite and 1 Infantry in Sumatra, round 4 : 3/10 hits, 3.33 expected hits
                    1 Artillery owned by the Anzac, 1 EarlyFighter owned by the Anzac, 1 Elite owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Sumatra
                Hisaichi win with 8 Artillerys and 1 Elite remaining. Battle score for attacker is -42
                Casualties for Hisaichi: 9 Infantrys
                Casualties for Anzac: 5 Artillerys, 1 EarlyFighter, 1 Elite, 6 Infantrys and 4 Tankettes
                2 EarlyFighters owned by the Anzac retreated
    
        Non Combat Move - Anzac
            1 EarlyFighter moved from Sumatra to sz56
            1 EarlyFighter moved from Sumatra to sz56
    
        Place Units - Anzac
            2 Infantrys and 1 Marine placed in W.Australia
            3 Infantrys placed in Darwin
            6 Infantrys placed in Melbourne
            1 Infantry placed in Wellington
    
        Turn Complete - Anzac
            Anzac collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 4.00
    Anzac : -3.33
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10
    
        Combat Move - Americans
            4 Tanks moved from Yakutsk to Vostok
            2 Tanks moved from Quingdao to Vostok
            1 Tank moved from Angarsk to Vostok
            2 Infantrys moved from Yakutsk to Vostok
            3 Artillerys and 10 Infantrys moved from Magadan to Yakutsk
            2 Artillerys, 7 Infantrys and 2 Tanks moved from Palana to Magadan
            2 Tanks moved from Magadan to Yakutsk
            1 Submarine moved from sz3 to sz7
            1 S.Sub moved from sz3 to sz4
            4 Bombers moved from Yakutsk to sz7
            1 EarlyFighter moved from Yakutsk to sz7
            1 Destroyer moved from sz20 to sz19
            8 Fighters moved from sz20 to sz19
            4 Fighters moved from sz20 to sz19
            1 S.Sub moved from sz20 to sz21
            2 Infantrys moved from Midway to sz21
            2 Infantrys and 2 S.Subs moved from sz21 to sz20
            2 Infantrys moved from sz20 to Wake
            1 B.Carrier, 2 Destroyers and 3 Fighters moved from sz25 to sz20
            2 Cruisers moved from sz23 to sz25
            2 Transports moved from sz4 to sz5
            2 Tanks moved from Anchorage to sz5
            2 Tanks and 2 Transports moved from sz5 to sz4
            1 Infantry and 1 Marine moved from Alaska to sz4
            1 Infantry moved from Amchitka to sz4
            1 Infantry moved from Kiska to sz4
            1 B.Transport moved from sz4 to sz6
            3 Infantrys, 1 Marine and 2 Tanks moved from sz4 to Palana
            1 Transport moved from sz4 to sz6
    
        Purchase Units - Americans
            Americans buy 7 Destroyers, 2 Submarines, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in sz19
                Americans attack with 1 Destroyer and 12 Fighters
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Destroyer and 12 Fighters in sz19, round 2 : 6/13 hits, 6.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz19, round 2 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Yamamoto lost in sz19
                Americans win with 1 Destroyer and 12 Fighters remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in sz7
                Americans attack with 4 Bombers, 1 EarlyFighter and 1 Submarine
                Hisaichi defend with 1 Destroyer; Masaharu defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in sz7, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 Bombers and 1 EarlyFighter in sz7, round 2 : 3/5 hits, 3.00 expected hits
                    Masaharu roll dice for 2 Destroyers in sz7, round 2 : 1/2 hits, 1.00 expected hits
                    1 Submarine owned by the Americans, 1 Destroyer owned by the Hisaichi and 1 Destroyer owned by the Masaharu lost in sz7
                Americans win with 4 Bombers and 1 EarlyFighter remaining. Battle score for attacker is 10
                Casualties for Americans: 1 Submarine
                Casualties for Masaharu: 1 Destroyer
                Casualties for Hisaichi: 1 Destroyer
    
        Non Combat Move - Americans
            3 Bombers moved from sz7 to Bikini
            1 Bomber moved from sz7 to Bikini
            12 Fighters moved from sz19 to sz20
            1 EarlyFighter moved from sz7 to Vostok
    
        Place Units - Americans
            2 Destroyers placed in sz25
            2 Destroyers placed in sz25
            3 Destroyers and 2 Submarines placed in sz23
            2 Tanks placed in Anchorage
            2 Tankettes placed in Alaska
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from sz3: 1 Battleship and 4 Destroyers
            EDIT: Adding units owned by Americans to sz4: 1 Battleship and 4 Destroyers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Masaharu : 0.00
    Yamamoto : -0.50
    Americans : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Masaharu round 10

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10
    
        Combat Move - Masaharu
            4 Infantrys moved from Manchuria to Hsingan
            2 Infantrys moved from Belogorsk to Hsingan
            1 Bomber moved from Amursk to Hsingan
            1 Destroyer moved from sz8 to sz3
            1 Destroyer moved from sz16 to sz8
    
        Purchase Units - Masaharu
            Masaharu buy 1 Destroyer, 7 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Masaharu
            Battle in Hsingan
                Masaharu attack with 1 Bomber and 6 Infantrys
                Russians defend with 1 Elite, 4 Infantrys and 1 Tankette
                    Masaharu roll dice for 1 Bomber and 6 Infantrys in Hsingan, round 2 : 3/7 hits, 1.67 expected hits
                    Russians roll dice for 1 Elite, 4 Infantrys and 1 Tankette in Hsingan, round 2 : 1/6 hits, 1.83 expected hits
                    2 Infantrys owned by the Russians, 1 Infantry owned by the Masaharu and 1 Tankette owned by the Russians lost in Hsingan
                    Masaharu roll dice for 1 Bomber and 5 Infantrys in Hsingan, round 3 : 0/6 hits, 1.50 expected hits
                    Russians roll dice for 1 Elite and 2 Infantrys in Hsingan, round 3 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Masaharu lost in Hsingan
                    Masaharu roll dice for 1 Bomber and 3 Infantrys in Hsingan, round 4 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Elite and 2 Infantrys in Hsingan, round 4 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Hsingan
                    Masaharu roll dice for 1 Bomber and 3 Infantrys in Hsingan, round 5 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Elite and 1 Infantry in Hsingan, round 5 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Hsingan
                Masaharu win, taking Hsingan from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Masaharu: 4 Infantrys
                Casualties for Russians: 1 Elite, 4 Infantrys and 1 Tankette
    
        Non Combat Move - Masaharu
            1 Bomber moved from Hsingan to Amursk
            2 Infantrys moved from Belogorsk to Hsingan
            3 Infantrys moved from Amursk to Belogorsk
    
        Place Units - Masaharu
            4 Infantrys placed in Manchuria
            2 Infantrys and 1 Marine placed in Amursk
            1 Destroyer and 1 Transport placed in sz15
            1 Infantry placed in Akina
    
        Turn Complete - Masaharu
            Masaharu collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Masaharu : 0.50
    Russians : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10
    
        Combat Move - Russians
            1 Infantry, 4 Mech.Infs and 2 Tanks moved from Vostok to Belogorsk
            1 EarlyFighter, 1 Fighter, 7 Infantrys and 1 Mech.Inf moved from Quingdao to Belogorsk
            2 Infantrys moved from Ulaan Ude to Jinan
            2 Artillerys, 1 Infantry and 1 Marine moved from Kyzal to Ulaan Ude
            1 Fighter, 2 Infantrys, 2 Mech.Infs and 1 Tank moved from Kaask to Kyzal
            1 Fighter, 2 Mech.Infs and 1 Tank moved from Kyzal to Ulaan Ude
            1 Fighter and 2 Mech.Infs moved from Ulaan Ude to Jinan
            3 Infantrys moved from Haixi to Quyan
            4 Infantrys moved from Kyzyl to Haixi
            4 Infantrys moved from Achinsk to Kyzyl
    
        Purchase Units - Russians
            Russians buy 1 Fighter, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Belogorsk
                Russians attack with 1 EarlyFighter, 1 Fighter, 8 Infantrys, 5 Mech.Infs and 2 Tanks
                Hisaichi defend with 2 Tanks and 4 Tankettes; Masaharu defend with 9 Infantrys
                    Russians roll dice for 1 EarlyFighter, 1 Fighter, 8 Infantrys, 5 Mech.Infs and 2 Tanks in Belogorsk, round 2 : 3/17 hits, 5.67 expected hits
                    Masaharu roll dice for 9 Infantrys, 2 Tanks and 4 Tankettes in Belogorsk, round 2 : 4/15 hits, 4.67 expected hits
                    4 Infantrys owned by the Russians and 3 Tankettes owned by the Hisaichi lost in Belogorsk
                    Russians roll dice for 1 EarlyFighter, 1 Fighter, 4 Infantrys, 5 Mech.Infs and 2 Tanks in Belogorsk, round 3 : 6/13 hits, 4.83 expected hits
                    Masaharu roll dice for 9 Infantrys, 2 Tanks and 1 Tankette in Belogorsk, round 3 : 5/12 hits, 4.17 expected hits
                    4 Infantrys owned by the Russians, 5 Infantrys owned by the Masaharu, 1 Mech.Inf owned by the Russians and 1 Tankette owned by the Hisaichi lost in Belogorsk
                    Russians roll dice for 1 EarlyFighter, 1 Fighter, 4 Mech.Infs and 2 Tanks in Belogorsk, round 4 : 2/8 hits, 3.17 expected hits
                    Masaharu roll dice for 4 Infantrys and 2 Tanks in Belogorsk, round 4 : 1/6 hits, 2.33 expected hits
                    2 Infantrys owned by the Masaharu and 1 Mech.Inf owned by the Russians lost in Belogorsk
                    Russians roll dice for 1 EarlyFighter, 1 Fighter, 3 Mech.Infs and 2 Tanks in Belogorsk, round 5 : 3/7 hits, 2.83 expected hits
                    Masaharu roll dice for 2 Infantrys and 2 Tanks in Belogorsk, round 5 : 1/4 hits, 1.67 expected hits
                    1 Tank owned by the Hisaichi, 2 Infantrys owned by the Masaharu and 1 Mech.Inf owned by the Russians lost in Belogorsk
                    Russians roll dice for 1 EarlyFighter, 1 Fighter, 2 Mech.Infs and 2 Tanks in Belogorsk, round 6 : 2/6 hits, 2.50 expected hits
                    Masaharu roll dice for 1 Tank in Belogorsk, round 6 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Belogorsk
                Russians win, taking Belogorsk from Masaharu with 1 EarlyFighter, 1 Fighter, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 13
                Casualties for Russians: 8 Infantrys and 3 Mech.Infs
                Casualties for Hisaichi: 2 Tanks and 4 Tankettes
                Casualties for Masaharu: 9 Infantrys
    
        Non Combat Move - Russians
            1 EarlyFighter moved from Belogorsk to Quingdao
            1 Fighter moved from Belogorsk to Quingdao
    
        Place Units - Russians
            1 Fighter, 2 Infantrys and 3 Mech.Infs placed in Kaask
            4 Infantrys placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Masaharu : -2.33
    Russians : -3.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            2 Transports moved from sz67 to sz68
            2 Artillerys and 2 Infantrys moved from Davao to sz70
            2 Artillerys, 2 B.Transports and 2 Infantrys moved from sz70 to sz60
            2 Artillerys and 2 Infantrys moved from sz60 to N.S
            2 Transports moved from sz68 to sz70
            2 Artillerys and 2 Infantrys moved from Java to sz59
            2 Artillerys, 2 Infantrys and 2 Transports moved from sz59 to sz60
            2 Artillerys and 2 Infantrys moved from sz60 to N.S
            1 Destroyer moved from sz18 to sz19
            7 EarlyFighters and 1 Fighter moved from sz18 to sz19
            1 EarlyFighter moved from Marcus to sz19
            2 Infantrys and 3 Mech.Infs moved from Tokyo to sz78
            1 B.Transport, 1 Infantry and 2 Mech.Infs moved from sz78 to sz67
            1 Infantry and 2 Mech.Infs moved from sz67 to Kwangsi
            1 Infantry, 1 Mech.Inf and 1 Transport moved from sz78 to sz67
            1 Infantry and 1 Mech.Inf moved from sz67 to N.French I.
            1 B.Transport moved from sz78 to sz76
            2 Artillerys and 2 Infantrys moved from Kichedung to sz74
            2 Artillerys, 2 Infantrys and 2 Transports moved from sz74 to sz67
            1 Artillery and 1 Infantry moved from sz67 to Kwangsi
            1 Artillery and 1 Infantry moved from sz67 to N.French I.
            2 Infantrys moved from Shansi to Shangsi
            3 Destroyers moved from sz78 to sz18
            1 Artillery and 1 Tank moved from Iwo Jima to sz76
            1 Artillery, 1 B.Transport and 1 Tank moved from sz76 to sz18
            1 Artillery and 1 Tank moved from sz18 to Marcus
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 Carrier, 2 Destroyers, 2 Infantrys, 2 Marines, 2 S.Subs and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in N.French I.
                Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Mech.Inf
                British defend with 1 Artillery and 1 Elite
                    Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Mech.Inf in N.French I., round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 Artillery and 1 Elite in N.French I., round 2 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the British, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in N.French I.
                Yamamoto win, taking N.French I. from British with 1 Artillery, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Infantry
                Casualties for British: 1 Artillery and 1 Elite
            Battle in N.S
                Yamamoto attack with 4 Artillerys and 4 Infantrys
                British defend with 2 Artillerys, 1 Elite and 3 Marines
                    Yamamoto roll dice for 4 Artillerys and 4 Infantrys in N.S, round 2 : 2/8 hits, 2.67 expected hits
                    British roll dice for 2 Artillerys, 1 Elite and 3 Marines in N.S, round 2 : 2/6 hits, 2.00 expected hits
                    2 Infantrys owned by the Yamamoto and 2 Marines owned by the British lost in N.S
                    Yamamoto roll dice for 4 Artillerys and 2 Infantrys in N.S, round 3 : 2/6 hits, 2.00 expected hits
                    British roll dice for 2 Artillerys, 1 Elite and 1 Marine in N.S, round 3 : 3/4 hits, 1.33 expected hits
                    1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 1 Marine owned by the British lost in N.S
                    Yamamoto roll dice for 3 Artillerys in N.S, round 4 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Artillery and 1 Elite in N.S, round 4 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 3 Artillerys in N.S, round 5 : 3/3 hits, 1.00 expected hits
                    British roll dice for 1 Artillery and 1 Elite in N.S, round 5 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the British, 1 Artillery owned by the Yamamoto and 1 Artillery owned by the British lost in N.S
                Yamamoto win, taking N.S from British with 2 Artillerys remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 2 Artillerys and 4 Infantrys
                Casualties for British: 2 Artillerys, 1 Elite and 3 Marines
            Battle in sz19
                Yamamoto attack with 1 Destroyer, 8 EarlyFighters and 1 Fighter
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Destroyer, 8 EarlyFighters and 1 Fighter in sz19, round 2 : 3/10 hits, 3.50 expected hits
                    Americans roll dice for 1 Destroyer in sz19, round 2 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz19
                Yamamoto win with 1 Destroyer, 7 EarlyFighters and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 EarlyFighter
                Casualties for Americans: 1 Destroyer
            Battle in Kwangsi
                Yamamoto attack with 1 Artillery, 2 Infantrys and 2 Mech.Infs
                British defend with 1 Factory and 2 Mech.Infs
                    Yamamoto roll dice for 1 Artillery, 2 Infantrys and 2 Mech.Infs in Kwangsi, round 2 : 2/5 hits, 1.67 expected hits
                    British roll dice for 2 Mech.Infs in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                2 Mech.Infs owned by the British lost in Kwangsi
                Yamamoto win, taking Kwangsi from British with 1 Artillery, 2 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 10
                Casualties for British: 2 Mech.Infs
    
        Non Combat Move - Yamamoto
            1 S.Sub moved from sz73 to sz78
            7 EarlyFighters and 1 Fighter moved from sz19 to sz18
    
        Place Units - Yamamoto
            1 Carrier, 2 Destroyers, 2 S.Subs and 1 Submarine placed in sz78
            2 Marines placed in Tokyo
            2 Artillerys and 2 Infantrys placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    British : 1.00
    Yamamoto : 0.83
    Americans : 0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Combat Move - Chinese
            1 Elite moved from N.Chunking to Hanan
                  Chinese take Hanan from Hisaichi
            1 Infantry moved from W.Sian to Sian
                  Chinese take Sian from Hisaichi
            1 Infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Hisaichi
            1 Infantry moved from Gansu to N.Shangsi
                  Chinese take N.Shangsi from Hisaichi
            9 Infantrys and 1 Marine moved from Tsingnan to Gansu
            5 Infantrys and 1 Marine moved from Xining to Tsingnan
            4 Infantrys moved from Ming Jong to Tsingnan
            4 Infantrys moved from Quyan to Ming Jong
            4 Infantrys moved from Urumal to Quyan
    
        Purchase Units - Chinese
            Chinese buy 7 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 Infantrys, 1 Marine and 2 Tanks placed in Xining
            4 Infantrys placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Combat Move - Hisaichi
            2 Artillerys moved from S.Borneo to sz60
            1 Artillery moved from Java to sz60
            1 Artillery moved from Sumatra to sz60
            1 Elite moved from Sumatra to sz60
            3 Infantrys moved from Java to sz60
            1 Mech.Inf moved from Hongkong to Hanan
            2 Infantrys moved from Hongkong to Kwangtung
            1 Mech.Inf moved from Hongkong to Hanan
            1 Mech.Inf moved from Hongkong to Chunking
                  Hisaichi take Chunking from Chinese
            1 Tank moved from Peking to E.Shansi
            2 Tankettes moved from Peking to E.Shansi
            2 Tankettes moved from E.Shansi to N.Shangsi
            9 Mech.Infs and 9 Tanks moved from Shangsi to E.Shansi
            1 Infantry moved from Tientsin to Hsingan
            1 Artillery and 4 Infantrys moved from Manchuria to Belogorsk
            2 Tanks moved from Seoul to Belogorsk
            2 Destroyers moved from sz1 to sz3
            11 Destroyers moved from sz18 to sz19
            4 Artillerys, 1 B.Transport, 1 Elite, 3 Infantrys and 3 Transports moved from sz60 to sz59
            4 Artillerys, 1 Elite and 3 Infantrys moved from sz59 to Soem
            4 EarlyFighters moved from sz60 to Soem
            1 Infantry moved from Java to sz59
            1 Infantry and 1 T.Boat moved from sz59 to sz58
            1 Infantry moved from sz58 to Flores
                  Hisaichi take Flores from British
            2 Artillerys moved from Java to Bali
            2 Transports moved from sz67 to sz74
            1 Destroyer moved from sz79 to sz67
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 Artillerys, 1 Elite, 12 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Soem
                Hisaichi attack with 4 Artillerys, 4 EarlyFighters, 1 Elite and 3 Infantrys
                British defend with 1 Infantry; Anzac defend with 6 Infantrys
                    Hisaichi roll dice for 4 Artillerys, 4 EarlyFighters, 1 Elite and 3 Infantrys in Soem, round 2 : 5/12 hits, 4.33 expected hits
                    British roll dice for 7 Infantrys in Soem, round 2 : 2/7 hits, 2.33 expected hits
                    4 Infantrys owned by the Anzac, 1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in Soem
                    Hisaichi roll dice for 4 Artillerys, 4 EarlyFighters, 1 Elite and 1 Infantry in Soem, round 3 : 3/10 hits, 3.67 expected hits
                    British roll dice for 2 Infantrys in Soem, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Anzac lost in Soem
                Hisaichi win, taking Soem from British with 4 Artillerys, 4 EarlyFighters, 1 Elite and 1 Infantry remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Anzac: 6 Infantrys
                Casualties for British: 1 Infantry
            Battle in Bali
                Hisaichi attack with 2 Artillerys
                Anzac defend with 1 Infantry
                    Hisaichi roll dice for 2 Artillerys in Bali, round 2 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Infantry in Bali, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Artillerys in Bali, round 3 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Infantry in Bali, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Artillerys in Bali, round 4 : 1/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Infantry in Bali, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Bali
                Hisaichi win, taking Bali from Anzac with 2 Artillerys remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
            Battle in Hanan
                Hisaichi attack with 2 Mech.Infs
                Chinese defend with 1 Elite
                    Hisaichi roll dice for 2 Mech.Infs in Hanan, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Elite in Hanan, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Hisaichi and 1 Elite owned by the Chinese lost in Hanan
                Hisaichi win, taking Hanan from Chinese with 1 Mech.Inf remaining. Battle score for attacker is -1
                Casualties for Hisaichi: 1 Mech.Inf
                Casualties for Chinese: 1 Elite
            Battle in Belogorsk
                Hisaichi attack with 1 Artillery, 4 Infantrys and 2 Tanks
                Russians defend with 2 Mech.Infs and 2 Tanks
                    Hisaichi roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Belogorsk, round 2 : 1/7 hits, 2.17 expected hits
                    Russians roll dice for 2 Mech.Infs and 2 Tanks in Belogorsk, round 2 : 1/4 hits, 1.67 expected hits
                1 Mech.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Belogorsk
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Belogorsk, round 3 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 Mech.Inf and 2 Tanks in Belogorsk, round 3 : 2/3 hits, 1.33 expected hits
                1 Mech.Inf owned by the Russians, 2 Tanks owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Belogorsk
                Hisaichi win, taking Belogorsk from Russians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 14
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Russians: 2 Mech.Infs and 2 Tanks
            Battle in N.Shangsi
                Hisaichi attack with 2 Tankettes
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Tankettes in N.Shangsi, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.Shangsi
                Hisaichi win, taking N.Shangsi from Chinese with 2 Tankettes remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            4 EarlyFighters moved from Soem to sz60
    
        Place Units - Hisaichi
            3 Mech.Infs placed in Peking
            3 Artillerys and 3 Infantrys placed in Hongkong
            1 Artillery, 1 Elite and 1 Marine placed in S.Borneo
            8 Infantrys placed in Seoul
            1 Infantry placed in S.Borneo
    
        Turn Complete - Hisaichi
            Hisaichi collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.50
    British : -1.00
    Anzac : -1.00
    Chinese : 0.33
    Russians : 0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Turn Complete - Dutch
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Combat Move - Thai
            3 Infantrys moved from Phuket to Thailand
            3 Marines moved from Phuket to Thailand
            1 EarlyFighter moved from Phuket to Thailand
            1 Fighter moved from Phuket to Thailand
            1 Artillery moved from Phuket to Thailand
    
        Purchase Units - Thai
            Thai buy 1 Fighter, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Thailand
                Thai attack with 1 Artillery, 1 EarlyFighter, 1 Fighter, 3 Infantrys and 3 Marines
                British defend with 2 Artillerys, 3 Infantrys and 1 Tank
                    Thai roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 3 Infantrys and 3 Marines in Thailand, round 2 : 3/9 hits, 2.83 expected hits
                    British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Thailand, round 2 : 4/6 hits, 2.17 expected hits
                    3 Infantrys owned by the Thai, 3 Infantrys owned by the British and 1 Marine owned by the Thai lost in Thailand
                    Thai roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter and 2 Marines in Thailand, round 3 : 0/5 hits, 2.00 expected hits
                    British roll dice for 2 Artillerys and 1 Tank in Thailand, round 3 : 1/3 hits, 1.17 expected hits
                    1 Marine owned by the Thai lost in Thailand
                    Thai roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Marine in Thailand, round 4 : 2/4 hits, 1.67 expected hits
                    British roll dice for 2 Artillerys and 1 Tank in Thailand, round 4 : 2/3 hits, 1.17 expected hits
                    1 EarlyFighter owned by the Thai, 2 Artillerys owned by the British and 1 Artillery owned by the Thai lost in Thailand
                    Thai roll dice for 1 Fighter and 1 Marine in Thailand, round 5 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Thailand, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Fighter owned by the Thai lost in Thailand
                Thai win, taking Thailand from British with 1 Marine remaining. Battle score for attacker is -15
                Casualties for Thai: 1 Artillery, 1 EarlyFighter, 1 Fighter, 3 Infantrys and 2 Marines
                Casualties for British: 2 Artillerys, 3 Infantrys and 1 Tank
    
        Non Combat Move - Thai
            1 Artillery and 1 Elite moved from Bava to sz59
            1 Artillery, 1 Elite and 1 Transport moved from sz59 to sz73
            1 Artillery and 1 Elite moved from sz73 to Phuket
    
        Place Units - Thai
            1 Fighter, 4 Infantrys and 1 Tank placed in Phuket
    
        Turn Complete - Thai
            Thai collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    British : 3.00
    Thai : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Combat Move - British
            3 Tankettes moved from Quingdao to Belogorsk
            2 Tankettes moved from Vostok to Belogorsk
            2 Tankettes moved from Palana to Yakutsk
            2 Tankettes moved from sz4 to Palana
            1 Infantry moved from Anchorage to Alaska
            1 Infantry moved from N.Canada to Anchorage
            2 Tankettes moved from N.Canada to Alaska
            1 Infantry moved from British Columbia to N.Canada
            3 Tankettes moved from Vancouver to N.Canada
            1 Infantry and 1 Tankette moved from Moresby to sz49
            1 B.Transport, 1 Infantry and 1 Tankette moved from sz49 to sz50
            1 Infantry and 1 Tankette moved from sz50 to Flores
            4 Artillerys, 3 EarlyFighters, 39 Infantrys and 2 Tanks moved from Malaya to Phuket
            4 Artillerys, 3 Infantrys and 1 Marine moved from Calcutta to sz63
            4 Artillerys, 3 B.Transports, 3 Infantrys and 1 Marine moved from sz63 to sz61
            4 Artillerys, 3 Infantrys and 1 Marine moved from sz61 to Sumatra
            1 Cruiser moved from sz66 to sz61
            1 Mech.Inf moved from Bengal to Hanan
            1 Mech.Inf moved from Bengal to Thailand
            1 Mech.Inf moved from Bengal to Chunking
            3 Mech.Infs moved from Dheli to Bengal
    
        Purchase Units - British
            British buy 1 Bunker, 6 Fighters, 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Flores
                British attack with 1 Infantry and 1 Tankette
                Hisaichi defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tankette in Flores, round 2 : 1/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Flores
                British win, taking Flores from Hisaichi with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Thailand
                British attack with 1 Mech.Inf
                Thai defend with 1 Marine
                    British roll dice for 1 Mech.Inf in Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Marine in Thailand, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Thailand
                Thai win with 1 Marine remaining. Battle score for attacker is -5
                Casualties for British: 1 Mech.Inf
            Battle in Chunking
                British attack with 1 Mech.Inf
                Hisaichi defend with 1 Mech.Inf
                    British roll dice for 1 Mech.Inf in Chunking, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Chunking, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Mech.Inf in Chunking, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Chunking, round 3 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Chunking
                Hisaichi win with 1 Mech.Inf remaining. Battle score for attacker is -5
                Casualties for British: 1 Mech.Inf
            Battle in Phuket
                British attack with 4 Artillerys, 3 EarlyFighters, 39 Infantrys and 2 Tanks
                Thai defend with 1 AAGun, 9 Artillerys, 1 Bunker, 2 Elites, 1 Factory, 1 Fighter, 15 Infantrys, 3 Marines, 4 Tanks and 2 Tankettes
                    AA fire in Phuket : 0/3 hits, 0.50 expected hits
                    British roll dice for 4 Artillerys, 3 EarlyFighters, 39 Infantrys and 2 Tanks in Phuket, round 2 : 9/48 hits, 10.50 expected hits
                Units damaged: 1 Bunker owned by the Thai
                    Thai roll dice for 9 Artillerys, 1 Bunker, 2 Elites, 1 Fighter, 15 Infantrys, 3 Marines, 4 Tanks and 2 Tankettes in Phuket, round 2 : 14/37 hits, 13.17 expected hits
                    6 Infantrys owned by the Thai, 2 Tankettes owned by the Thai and 14 Infantrys owned by the British lost in Phuket
                    British roll dice for 4 Artillerys, 3 EarlyFighters, 25 Infantrys and 2 Tanks in Phuket, round 3 : 8/34 hits, 8.17 expected hits
                    Thai roll dice for 9 Artillerys, 1 Bunker, 2 Elites, 1 Fighter, 9 Infantrys, 3 Marines and 4 Tanks in Phuket, round 3 : 10/29 hits, 10.83 expected hits
                    8 Infantrys owned by the Thai and 10 Infantrys owned by the British lost in Phuket
                4 Artillerys, 15 Infantrys and 2 Tanks retreated to Malaya
                Thai win with 9 Artillerys, 1 Bunker, 2 Elites, 1 Fighter, 1 Infantry, 3 Marines and 4 Tanks remaining. Battle score for attacker is -12
                Casualties for British: 24 Infantrys
                Casualties for Thai: 14 Infantrys and 2 Tankettes
            Battle in Belogorsk
                British attack with 5 Tankettes
                Hisaichi defend with 1 Artillery, 1 Infantry and 2 Tanks
                    British roll dice for 5 Tankettes in Belogorsk, round 2 : 2/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Belogorsk, round 2 : 1/4 hits, 1.67 expected hits
                    1 Tankette owned by the British, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Belogorsk
                    British roll dice for 4 Tankettes in Belogorsk, round 3 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 Tanks in Belogorsk, round 3 : 0/2 hits, 1.00 expected hits
                    2 Tanks owned by the Hisaichi lost in Belogorsk
                British win, taking Belogorsk from Hisaichi with 4 Tankettes remaining. Battle score for attacker is 12
                Casualties for British: 1 Tankette
                Casualties for Hisaichi: 1 Artillery, 1 Infantry and 2 Tanks
            Battle in Sumatra
                British attack with 4 Artillerys, 3 Infantrys and 1 Marine
                Hisaichi defend with 7 Artillerys
                    British roll dice for 1 Cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 4 Artillerys, 3 Infantrys and 1 Marine in Sumatra, round 2 : 4/8 hits, 2.83 expected hits
                    Hisaichi roll dice for 7 Artillerys in Sumatra, round 2 : 3/7 hits, 2.33 expected hits
                    3 Infantrys owned by the British and 4 Artillerys owned by the Hisaichi lost in Sumatra
                    British roll dice for 4 Artillerys and 1 Marine in Sumatra, round 3 : 0/5 hits, 1.83 expected hits
                    Hisaichi roll dice for 3 Artillerys in Sumatra, round 3 : 2/3 hits, 1.00 expected hits
                    2 Artillerys owned by the British lost in Sumatra
                    British roll dice for 2 Artillerys and 1 Marine in Sumatra, round 4 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 3 Artillerys in Sumatra, round 4 : 2/3 hits, 1.00 expected hits
                    1 Artillery owned by the British, 1 Marine owned by the British and 1 Artillery owned by the Hisaichi lost in Sumatra
                    British roll dice for 1 Artillery in Sumatra, round 5 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Artillerys in Sumatra, round 5 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Hisaichi lost in Sumatra
                    British roll dice for 1 Artillery in Sumatra, round 6 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery in Sumatra, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery in Sumatra, round 8 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery in Sumatra, round 8 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Sumatra
                British win, taking Sumatra from Hisaichi with 1 Artillery remaining. Battle score for attacker is 7
                Casualties for British: 3 Artillerys, 3 Infantrys and 1 Marine
                Casualties for Hisaichi: 7 Artillerys
            Battle in Hanan
                British attack with 1 Mech.Inf
                Hisaichi defend with 1 Mech.Inf
                    British roll dice for 1 Mech.Inf in Hanan, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Hanan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Mech.Inf in Hanan, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Hanan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Mech.Inf in Hanan, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Hanan, round 4 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Hanan
                Hisaichi win with 1 Mech.Inf remaining. Battle score for attacker is -5
                Casualties for British: 1 Mech.Inf
    
        Non Combat Move - British
            3 EarlyFighters moved from Phuket to Bengal
    
        Place Units - British
            6 Fighters placed in Malaya
            1 Bunker placed in Bengal
            5 Infantrys and 1 Marine placed in Calcutta
    
        Turn Complete - British
            British collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    British : -2.83
    Hisaichi : -0.67
    AA fire in Phuket : : -0.50
    Thai : 0.67
    

    Savegame


  • TripleA Turn Summary: Anzac round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Combat Move - Anzac
            2 Transports moved from sz50 to sz37
            1 Transport moved from sz50 to sz37
            6 Infantrys moved from Melbourne to sz37
            6 Infantrys moved from sz37 to W.Australia
            1 Battleship, 1 Carrier, 2 EarlyFighters, 3 Submarines and 8 Transports moved from sz56 to sz50
            2 EarlyFighters moved from sz50 to Soem
            1 Infantry moved from Derby to sz50
            2 Infantrys moved from W.Australia to sz50
            1 Marine moved from W.Australia to sz50
            3 Infantrys and 1 Marine moved from sz50 to Soem
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 9 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Soem
                Anzac attack with 2 EarlyFighters, 3 Infantrys and 1 Marine
                Hisaichi defend with 4 Artillerys, 1 Elite and 1 Infantry
                    Anzac roll dice for 1 Battleship in Soem, round 2 : 0/1 hits, 0.67 expected hits
                    Anzac roll dice for 2 EarlyFighters, 3 Infantrys and 1 Marine in Soem, round 2 : 1/6 hits, 1.50 expected hits
                    Hisaichi roll dice for 4 Artillerys, 1 Elite and 1 Infantry in Soem, round 2 : 3/6 hits, 2.00 expected hits
                    3 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Soem
                    Anzac roll dice for 2 EarlyFighters and 1 Marine in Soem, round 3 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 4 Artillerys and 1 Elite in Soem, round 3 : 2/5 hits, 1.67 expected hits
                    1 EarlyFighter owned by the Anzac, 1 Marine owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Soem
                Hisaichi win with 3 Artillerys and 1 Elite remaining. Battle score for attacker is -11
                Casualties for Anzac: 1 EarlyFighter, 3 Infantrys and 1 Marine
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
                1 EarlyFighter owned by the Anzac retreated
    
        Non Combat Move - Anzac
            1 EarlyFighter moved from Soem to sz50
    
        Place Units - Anzac
            2 Artillerys placed in W.Australia
            3 Infantrys placed in Darwin
            Turning on Edit Mode
            EDIT: Removing units owned by Anzac from Darwin: 3 Infantrys
            EDIT: Adding units owned by Anzac to Derby: 3 Infantrys
            EDIT: Turning off Edit Mode
            1 Marine placed in W.Australia
            6 Infantrys placed in Melbourne
    
        Turn Complete - Anzac
            Anzac collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.33
    Anzac : -1.17
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Combat Move - Americans
            7 Tanks moved from Vostok to Amursk
            1 EarlyFighter moved from Vostok to Amursk
            2 Infantrys moved from Vostok to Quingdao
            2 Tanks moved from Yakutsk to Quingdao
            3 Artillerys and 10 Infantrys moved from Yakutsk to Vostok
            2 Artillerys and 7 Infantrys moved from Magadan to Yakutsk
            3 Infantrys, 1 Marine and 2 Tanks moved from Palana to Magadan
            2 Tanks moved from Magadan to Yakutsk
            4 Bombers moved from Bikini to sz3
            2 Destroyers moved from sz4 to sz3
            1 Infantry moved from Attla to sz4
            1 Infantry moved from sz4 to Palana
            2 Transports moved from sz4 to sz5
            2 Tanks moved from Anchorage to sz5
            2 Tankettes moved from Alaska to sz5
            2 Tanks, 2 Tankettes and 2 Transports moved from sz5 to sz4
            2 Tanks and 2 Tankettes moved from sz4 to Palana
            1 Submarine moved from sz20 to sz19
            3 Destroyers moved from sz20 to sz19
            1 Destroyer moved from sz20 to sz19
            15 Fighters moved from sz20 to sz19
    
        Purchase Units - Americans
            Americans buy 2 Cruisers, 6 Destroyers, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in sz3
                Americans attack with 4 Bombers and 2 Destroyers
                Hisaichi defend with 2 Destroyers; Masaharu defend with 1 Destroyer
                    Americans roll dice for 4 Bombers and 2 Destroyers in sz3, round 2 : 3/6 hits, 3.33 expected hits
                    Hisaichi roll dice for 3 Destroyers in sz3, round 2 : 3/3 hits, 1.50 expected hits
                    2 Destroyers owned by the Americans, 1 Bomber owned by the Americans, 2 Destroyers owned by the Hisaichi and 1 Destroyer owned by the Masaharu lost in sz3
                Americans win with 3 Bombers remaining. Battle score for attacker is -6
                Casualties for Americans: 1 Bomber and 2 Destroyers
                Casualties for Masaharu: 1 Destroyer
                Casualties for Hisaichi: 2 Destroyers
            Battle in sz19
                Americans attack with 4 Destroyers, 15 Fighters and 1 Submarine
                Hisaichi defend with 11 Destroyers; Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in sz19, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 4 Destroyers and 15 Fighters in sz19, round 2 : 10/19 hits, 8.83 expected hits
                    Hisaichi roll dice for 12 Destroyers in sz19, round 2 : 7/12 hits, 6.00 expected hits
                    2 Fighters owned by the Americans, 4 Destroyers owned by the Americans, 1 Submarine owned by the Americans, 10 Destroyers owned by the Hisaichi and 1 Destroyer owned by the Yamamoto lost in sz19
                    Americans roll dice for 13 Fighters in sz19, round 3 : 5/13 hits, 6.50 expected hits
                    Hisaichi roll dice for 1 Destroyer in sz19, round 3 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans and 1 Destroyer owned by the Hisaichi lost in sz19
                Americans win with 12 Fighters remaining. Battle score for attacker is 28
                Casualties for Americans: 4 Destroyers, 3 Fighters and 1 Submarine
                Casualties for Yamamoto: 1 Destroyer
                Casualties for Hisaichi: 11 Destroyers
            Battle in Amursk
                Americans attack with 1 EarlyFighter and 7 Tanks
                Masaharu defend with 1 AAGun, 1 Bomber, 1 Factory, 2 Infantrys and 1 Marine
                    AA fire in Amursk : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 EarlyFighter and 7 Tanks in Amursk, round 2 : 3/8 hits, 3.83 expected hits
                    Masaharu roll dice for 1 Bomber, 2 Infantrys and 1 Marine in Amursk, round 2 : 2/4 hits, 1.17 expected hits
                    2 Infantrys owned by the Masaharu, 1 Tank owned by the Americans, 1 EarlyFighter owned by the Americans and 1 Bomber owned by the Masaharu lost in Amursk
                    Americans roll dice for 6 Tanks in Amursk, round 3 : 6/6 hits, 3.00 expected hits
                    Masaharu roll dice for 1 Marine in Amursk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Masaharu lost in Amursk
                Americans win, taking Amursk from Masaharu with 6 Tanks remaining. Battle score for attacker is 8
                Casualties for Americans: 1 EarlyFighter and 1 Tank
                Casualties for Masaharu: 1 Bomber, 2 Infantrys and 1 Marine
    
        Non Combat Move - Americans
            12 Fighters moved from sz19 to sz20
            1 Destroyer moved from sz20 to sz19
            2 Cruisers and 4 Destroyers moved from sz25 to sz20
            3 Destroyers and 2 Submarines moved from sz23 to sz25
            1 B.Transport and 1 Transport moved from sz6 to sz25
            3 Bombers moved from sz3 to Midway
    
        Place Units - Americans
            2 Destroyers placed in sz25
            2 Cruisers placed in sz25
            4 Destroyers placed in sz23
            2 Tankettes placed in Alaska
            2 Tanks placed in Anchorage
    
        Turn Complete - Americans
            Americans collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 3.00
    Masaharu : 0.50
    Americans : 2.17
    AA fire in Amursk : : -0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Masaharu round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Combat Move - Masaharu
            4 Infantrys moved from Manchuria to Belogorsk
    
        Purchase Units - Masaharu
            Masaharu buy 1 Bunker, 1 Destroyer and 7 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Masaharu
            Battle in Belogorsk
                Masaharu attack with 4 Infantrys
                British defend with 4 Tankettes
                    Masaharu roll dice for 4 Infantrys in Belogorsk, round 2 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 4 Tankettes in Belogorsk, round 2 : 1/4 hits, 0.67 expected hits
                    1 Infantry owned by the Masaharu lost in Belogorsk
                    Masaharu roll dice for 3 Infantrys in Belogorsk, round 3 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 4 Tankettes in Belogorsk, round 3 : 0/4 hits, 0.67 expected hits
                    Masaharu roll dice for 3 Infantrys in Belogorsk, round 4 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 4 Tankettes in Belogorsk, round 4 : 1/4 hits, 0.67 expected hits
                    1 Infantry owned by the Masaharu lost in Belogorsk
                2 Infantrys retreated to Manchuria
                Russians win with 4 Tankettes remaining. Battle score for attacker is -4
                Casualties for Masaharu: 2 Infantrys
    
        Non Combat Move - Masaharu
            2 Infantrys moved from Akina to sz15
            2 Infantrys moved from sz15 to Vladivostok
    
        Place Units - Masaharu
            1 Destroyer placed in sz15
            1 Bunker placed in Hsingan
            4 Infantrys placed in Manchuria
            3 Infantrys placed in Akina
    
        Turn Complete - Masaharu
            Masaharu collect 23 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Masaharu : -1.67
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Combat Move - Russians
            1 Fighter, 2 Infantrys and 2 Mech.Infs moved from Jinan to Hsingan
            1 EarlyFighter and 1 Fighter moved from Quingdao to Hsingan
            1 Tank moved from Ulaan Ude to Hsingan
            2 Artillerys, 1 Infantry and 1 Marine moved from Ulaan Ude to Quingdao
            2 Infantrys moved from Kyzal to Ulaan Ude
            3 Mech.Infs moved from Kaask to Ulaan Ude
            1 Fighter moved from Kaask to Quingdao
            3 Mech.Infs moved from Ulaan Ude to Quingdao
            2 Infantrys moved from Kaask to Kyzal
            1 Fighter moved from Quingdao to Belogorsk
            3 Infantrys moved from Quyan to Ming Jong
            4 Infantrys moved from Haixi to Quyan
            4 Infantrys moved from Kyzyl to Haixi
            4 Infantrys moved from Achinsk to Kyzyl
    
        Purchase Units - Russians
            Russians buy 1 Fighter, 6 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Hsingan
                Russians attack with 1 EarlyFighter, 2 Fighters, 2 Infantrys, 2 Mech.Infs and 1 Tank
                Hisaichi defend with 1 Infantry; Masaharu defend with 1 Bunker and 4 Infantrys
                    Russians roll dice for 1 EarlyFighter, 2 Fighters, 2 Infantrys, 2 Mech.Infs and 1 Tank in Hsingan, round 2 : 2/8 hits, 3.17 expected hits
                Units damaged: 1 Bunker owned by the Masaharu
                    Masaharu roll dice for 1 Bunker and 5 Infantrys in Hsingan, round 2 : 4/6 hits, 2.17 expected hits
                    2 Infantrys owned by the Russians, 2 Mech.Infs owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hsingan
                    Russians roll dice for 1 EarlyFighter, 2 Fighters and 1 Tank in Hsingan, round 3 : 2/4 hits, 1.83 expected hits
                    Masaharu roll dice for 1 Bunker and 4 Infantrys in Hsingan, round 3 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Masaharu, 1 EarlyFighter owned by the Russians and 1 Tank owned by the Russians lost in Hsingan
                    Russians roll dice for 2 Fighters in Hsingan, round 4 : 1/2 hits, 1.00 expected hits
                    Masaharu roll dice for 1 Bunker and 2 Infantrys in Hsingan, round 4 : 0/3 hits, 1.17 expected hits
                    1 Infantry owned by the Masaharu lost in Hsingan
                    Russians roll dice for 2 Fighters in Hsingan, round 5 : 1/2 hits, 1.00 expected hits
                    Masaharu roll dice for 1 Bunker and 1 Infantry in Hsingan, round 5 : 1/2 hits, 0.83 expected hits
                    1 Fighter owned by the Russians and 1 Infantry owned by the Masaharu lost in Hsingan
                    Russians roll dice for 1 Fighter in Hsingan, round 6 : 0/1 hits, 0.50 expected hits
                    Masaharu roll dice for 1 Bunker in Hsingan, round 6 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Fighter in Hsingan, round 7 : 1/1 hits, 0.50 expected hits
                    Masaharu roll dice for 1 Bunker in Hsingan, round 7 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Masaharu lost in Hsingan
                Russians win with 1 Fighter remaining. Battle score for attacker is -21
                Casualties for Russians: 1 EarlyFighter, 1 Fighter, 2 Infantrys, 2 Mech.Infs and 1 Tank
                Casualties for Hisaichi: 1 Infantry
                Casualties for Masaharu: 1 Bunker and 4 Infantrys
    
        Non Combat Move - Russians
            1 Fighter moved from Hsingan to Belogorsk
    
        Place Units - Russians
            1 Fighter, 2 Infantrys, 2 Mech.Infs and 1 Tank placed in Kaask
            4 Infantrys placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Masaharu : -0.00
    Russians : -1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 12

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 12
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            2 Artillerys and 2 Infantrys moved from Davao to sz70
            2 Artillerys, 2 Infantrys and 2 Transports moved from sz70 to sz59
            2 Artillerys and 2 Infantrys moved from sz59 to Lambok
            2 Mech.Infs moved from Kwangsi to Sian
            1 Mech.Inf moved from N.French I. to N.Chunking
                  Yamamoto take N.Chunking from Chinese
            1 Mech.Inf moved from N.Chunking to E.Tibet
                  Yamamoto take E.Tibet from British
            1 Artillery and 2 Infantrys moved from Kwangsi to sz67
            1 Artillery and 1 Infantry moved from N.French I. to Burma
                  Yamamoto take Burma from British
            1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz60
            1 Infantry and 1 Transport moved from sz67 to sz60
            1 Artillery and 2 Infantrys moved from sz60 to Sumatra
            1 B.Transport moved from sz60 to sz70
            1 B.Transport moved from sz60 to sz70
            1 Transport moved from sz60 to sz58
            1 Transport moved from sz60 to sz67
            1 Infantry moved from Shangsi to Sian
            1 Tank moved from Iwo Jima to sz76
            1 Infantry and 2 Tanks moved from Marcus to sz18
            2 Marines moved from Tokyo to sz78
            2 Marines and 2 S.Subs moved from sz78 to sz19
            2 Marines moved from sz19 to Wake
            1 B.Transport, 1 Infantry and 2 Tanks moved from sz18 to sz19
            1 Infantry and 2 Tanks moved from sz19 to Wake
            1 B.Transport and 1 Tank moved from sz76 to sz19
            1 Tank moved from sz19 to Wake
            1 Destroyer moved from sz18 to sz19
            1 Fighter moved from sz18 to sz19
            3 EarlyFighters moved from sz18 to Wake
            1 EarlyFighter moved from sz18 to sz19
            3 EarlyFighters moved from sz18 to Wake
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 3 Destroyers, 1 EarlyFighter, 1 Infantry, 2 Marines and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Sian
                Yamamoto attack with 1 Infantry and 2 Mech.Infs
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 2 Mech.Infs in Sian, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Sian
                Yamamoto win, taking Sian from Chinese with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Sumatra
                Yamamoto attack with 1 Artillery and 2 Infantrys
                British defend with 1 Artillery
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Sumatra, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Sumatra, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Sumatra, round 4 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Sumatra, round 5 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Sumatra, round 6 : 3/3 hits, 0.83 expected hits
                    British roll dice for 1 Artillery in Sumatra, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Sumatra
                Yamamoto win, taking Sumatra from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for British: 1 Artillery
            Battle in sz19
                Yamamoto attack with 2 B.Transports, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 S.Subs
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 2 S.Subs in sz19, round 2 : 0/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 B.Transports, 1 Destroyer, 1 EarlyFighter and 1 Fighter in sz19, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Destroyer in sz19, round 2 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans lost in sz19
                Yamamoto win with 2 B.Transports, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 S.Subs remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in Lambok
                Yamamoto attack with 2 Artillerys and 2 Infantrys
                British defend with 1 Infantry
                    Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Lambok, round 2 : 3/4 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in Lambok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Lambok
                Yamamoto win, taking Lambok from British with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Wake
                Yamamoto attack with 6 EarlyFighters, 1 Infantry, 2 Marines and 3 Tanks
                Americans defend with 6 Infantrys
                    Yamamoto roll dice for 6 EarlyFighters, 1 Infantry, 2 Marines and 3 Tanks in Wake, round 2 : 4/12 hits, 4.33 expected hits
                    Americans roll dice for 6 Infantrys in Wake, round 2 : 3/6 hits, 2.00 expected hits
                    2 Marines owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 4 Infantrys owned by the Americans lost in Wake
                    Yamamoto roll dice for 6 EarlyFighters and 3 Tanks in Wake, round 3 : 3/9 hits, 3.50 expected hits
                    Americans roll dice for 2 Infantrys in Wake, round 3 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in Wake
                Yamamoto win, taking Wake from Americans with 5 EarlyFighters and 3 Tanks remaining. Battle score for attacker is -4
                Casualties for Yamamoto: 1 EarlyFighter, 1 Infantry and 2 Marines
                Casualties for Americans: 6 Infantrys
    
        Non Combat Move - Yamamoto
            5 EarlyFighters moved from Wake to sz19
            1 Battleship, 4 Carriers and 23 Destroyers moved from sz18 to sz19
            1 Submarine moved from sz78 to sz18
            2 Destroyers moved from sz78 to sz18
            1 Carrier moved from sz78 to sz18
            1 S.Sub moved from sz78 to sz3
    
        Place Units - Yamamoto
            2 Artillerys, 1 Infantry and 1 Marine placed in Davao
            3 Mech.Infs placed in Kwangsi
            1 EarlyFighter and 1 Marine placed in Tokyo
            3 Destroyers placed in sz78
    
        Turn Complete - Yamamoto
            Yamamoto collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    British : -1.00
    Yamamoto : -0.50
    Americans : 0.83
    Chinese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 12
    
        Combat Move - Chinese
            4 Infantrys moved from Ming Jong to E.Tibet
            2 Tanks moved from Xining to E.Tibet
            1 Elite and 2 Infantrys moved from Gansu to Shangsi
            1 Infantry moved from Szechwan to W.Sian
            2 Artillerys, 1 Elite, 27 Infantrys and 3 Marines moved from Gansu to N.Shangsi
            1 Infantry moved from Gansu to Szechwan
            1 Infantry moved from Tsingnan to Gansu
            8 Infantrys and 1 Marine moved from Tsingnan to Sikang
            3 Infantrys and 1 Marine moved from Xining to Tsingnan
            4 Infantrys moved from Quyan to Ming Jong
            4 Infantrys moved from Urumal to Quyan
    
        Purchase Units - Chinese
            Chinese buy 1 EarlyFighter, 6 Infantrys, 1 Marine and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in E.Tibet
                Chinese attack with 4 Infantrys and 2 Tanks
                Yamamoto defend with 1 Mech.Inf
                    Chinese roll dice for 4 Infantrys and 2 Tanks in E.Tibet, round 2 : 1/6 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Mech.Inf in E.Tibet, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Yamamoto and 1 Infantry owned by the Chinese lost in E.Tibet
                Chinese win, taking E.Tibet from Yamamoto with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Mech.Inf
            Battle in N.Shangsi
                Chinese attack with 2 Artillerys, 1 Elite, 27 Infantrys and 3 Marines
                Hisaichi defend with 2 Tankettes
                    Chinese roll dice for 2 Artillerys, 1 Elite, 27 Infantrys and 3 Marines in N.Shangsi, round 2 : 9/33 hits, 7.00 expected hits
                    Hisaichi roll dice for 2 Tankettes in N.Shangsi, round 2 : 0/2 hits, 0.33 expected hits
                    2 Tankettes owned by the Hisaichi lost in N.Shangsi
                Chinese win, taking N.Shangsi from Hisaichi with 2 Artillerys, 1 Elite, 27 Infantrys and 3 Marines remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 2 Tankettes
            Battle in Shangsi
                Chinese attack with 1 Elite and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Elite and 2 Infantrys in Shangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Shangsi
                Chinese win, taking Shangsi from Hisaichi with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 EarlyFighter, 2 Infantrys, 1 Marine and 2 Tankettes placed in Xining
            4 Infantrys placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.67
    Yamamoto : 0.67
    Chinese : 1.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 12

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 12
    
        Combat Move - Hisaichi
            2 Artillerys moved from Soem to sz59
            1 Elite moved from Soem to sz59
            2 Artillerys, 1 B.Transport, 1 Elite and 3 Transports moved from sz59 to sz60
            1 Marine moved from S.Borneo to sz60
            3 Infantrys moved from S.Borneo to sz60
            1 Elite moved from S.Borneo to sz60
            1 Artillery moved from S.Borneo to sz60
            3 Artillerys, 2 Elites, 3 Infantrys and 1 Marine moved from sz60 to Malaya
            4 EarlyFighters moved from sz60 to Malaya
            1 Mech.Inf moved from Chunking to Malaya
            3 Artillerys moved from Hongkong to sz67
            3 Infantrys moved from Hongkong to sz67
            3 Artillerys, 3 Infantrys and 3 Transports moved from sz67 to sz60
            3 Artillerys and 3 Infantrys moved from sz60 to Malaya
            1 Submarine moved from sz58 to sz57
            3 Mech.Infs moved from Peking to Shangsi
            2 Infantrys moved from Kwangtung to sz74
            2 Infantrys and 2 Transports moved from sz74 to sz60
            2 Artillerys moved from Java to sz60
            2 Artillerys and 2 Infantrys moved from sz60 to Malaya
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 2 Bunkers, 13 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Shangsi
                Hisaichi attack with 3 Mech.Infs
                Chinese defend with 1 Elite and 2 Infantrys
                    Hisaichi roll dice for 3 Mech.Infs in Shangsi, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Elite and 2 Infantrys in Shangsi, round 2 : 2/3 hits, 1.00 expected hits
                2 Mech.Infs owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
                1 Mech.Inf retreated to E.Shansi
                Chinese win with 1 Elite and 1 Infantry remaining. Battle score for attacker is -8
                Casualties for Hisaichi: 2 Mech.Infs
                Casualties for Chinese: 1 Infantry
            Battle in Malaya
                Hisaichi attack with 8 Artillerys, 4 EarlyFighters, 2 Elites, 8 Infantrys, 1 Marine and 1 Mech.Inf
                British defend with 4 Artillerys, 6 Bunkers, 1 Factory, 6 Fighters, 15 Infantrys and 2 Tanks
                    Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the British
                    Hisaichi roll dice for 8 Artillerys, 4 EarlyFighters, 2 Elites, 8 Infantrys, 1 Marine and 1 Mech.Inf in Malaya, round 2 : 12/24 hits, 8.50 expected hits
                Units damaged: 5 Bunkers owned by the British
                    British roll dice for 4 Artillerys, 6 Bunkers, 6 Fighters, 15 Infantrys and 2 Tanks in Malaya, round 2 : 16/33 hits, 14.33 expected hits
                    7 Infantrys owned by the British, 8 Infantrys owned by the Hisaichi, 7 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Malaya
                4 EarlyFighters owned by the Hisaichi retreated
                    Hisaichi roll dice for 1 Artillery, 2 Elites and 1 Mech.Inf in Malaya, round 3 : 2/4 hits, 2.00 expected hits
                    British roll dice for 4 Artillerys, 6 Bunkers, 6 Fighters, 8 Infantrys and 2 Tanks in Malaya, round 3 : 14/26 hits, 12.00 expected hits
                    2 Elites owned by the Hisaichi, 2 Infantrys owned by the British, 1 Mech.Inf owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Malaya
                British win with 4 Artillerys, 6 Bunkers, 6 Fighters, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is -46
                Casualties for Hisaichi: 8 Artillerys, 2 Elites, 8 Infantrys, 1 Marine and 1 Mech.Inf
                Casualties for British: 9 Infantrys
            Battle in sz57
                Hisaichi attack with 1 Submarine
                Anzac defend with 1 T.Boat
                    Hisaichi roll dice for 1 Submarine in sz57, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 T.Boat in sz57, round 2 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Submarine in sz57, round 3 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Anzac lost in sz57
                Hisaichi win with 1 Submarine remaining. Battle score for attacker is 5
                Casualties for Anzac: 1 T.Boat
    
        Non Combat Move - Hisaichi
            2 Submarines moved from sz60 to sz57
            1 Destroyer moved from sz60 to sz57
            4 EarlyFighters moved from Malaya to sz60
            1 T.Boat moved from sz58 to sz59
            1 Destroyer moved from sz60 to sz58
            1 Destroyer moved from sz67 to sz60
            1 Mech.Inf moved from E.Shansi to Shansi
            1 Mech.Inf moved from Hanan to N.Chunking
            1 Mech.Inf moved from E.Shansi to Hanan
    
        Place Units - Hisaichi
            1 Bunker and 3 Infantrys placed in Peking
            1 Bunker, 5 Infantrys and 3 Mech.Infs placed in Seoul
            2 Artillerys and 2 Infantrys placed in S.Borneo
            3 Infantrys placed in Hongkong
    
        Turn Complete - Hisaichi
            Hisaichi collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 4.17
    British : 3.67
    Anzac : -0.17
    Chinese : 1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 12

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 12
    
        Combat Move - Hisaichi
            2 Artillerys moved from Soem to sz59
            1 Elite moved from Soem to sz59
            2 Artillerys, 1 B.Transport, 1 Elite and 3 Transports moved from sz59 to sz60
            1 Marine moved from S.Borneo to sz60
            3 Infantrys moved from S.Borneo to sz60
            1 Elite moved from S.Borneo to sz60
            1 Artillery moved from S.Borneo to sz60
            3 Artillerys, 2 Elites, 3 Infantrys and 1 Marine moved from sz60 to Malaya
            4 EarlyFighters moved from sz60 to Malaya
            1 Mech.Inf moved from Chunking to Malaya
            3 Artillerys moved from Hongkong to sz67
            3 Infantrys moved from Hongkong to sz67
            3 Artillerys, 3 Infantrys and 3 Transports moved from sz67 to sz60
            3 Artillerys and 3 Infantrys moved from sz60 to Malaya
            1 Submarine moved from sz58 to sz57
            3 Mech.Infs moved from Peking to Shangsi
            2 Infantrys moved from Kwangtung to sz74
            2 Infantrys and 2 Transports moved from sz74 to sz60
            2 Artillerys moved from Java to sz60
            2 Artillerys and 2 Infantrys moved from sz60 to Malaya
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 2 Bunkers, 13 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Shangsi
                Hisaichi attack with 3 Mech.Infs
                Chinese defend with 1 Elite and 2 Infantrys
                    Hisaichi roll dice for 3 Mech.Infs in Shangsi, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Elite and 2 Infantrys in Shangsi, round 2 : 2/3 hits, 1.00 expected hits
                2 Mech.Infs owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
                1 Mech.Inf retreated to E.Shansi
                Chinese win with 1 Elite and 1 Infantry remaining. Battle score for attacker is -8
                Casualties for Hisaichi: 2 Mech.Infs
                Casualties for Chinese: 1 Infantry
            Battle in Malaya
                Hisaichi attack with 8 Artillerys, 4 EarlyFighters, 2 Elites, 8 Infantrys, 1 Marine and 1 Mech.Inf
                British defend with 4 Artillerys, 6 Bunkers, 1 Factory, 6 Fighters, 15 Infantrys and 2 Tanks
                    Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the British
                    Hisaichi roll dice for 8 Artillerys, 4 EarlyFighters, 2 Elites, 8 Infantrys, 1 Marine and 1 Mech.Inf in Malaya, round 2 : 12/24 hits, 8.50 expected hits
                Units damaged: 5 Bunkers owned by the British
                    British roll dice for 4 Artillerys, 6 Bunkers, 6 Fighters, 15 Infantrys and 2 Tanks in Malaya, round 2 : 16/33 hits, 14.33 expected hits
                    7 Infantrys owned by the British, 8 Infantrys owned by the Hisaichi, 7 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Malaya
                4 EarlyFighters owned by the Hisaichi retreated
                    Hisaichi roll dice for 1 Artillery, 2 Elites and 1 Mech.Inf in Malaya, round 3 : 2/4 hits, 2.00 expected hits
                    British roll dice for 4 Artillerys, 6 Bunkers, 6 Fighters, 8 Infantrys and 2 Tanks in Malaya, round 3 : 14/26 hits, 12.00 expected hits
                    2 Elites owned by the Hisaichi, 2 Infantrys owned by the British, 1 Mech.Inf owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Malaya
                British win with 4 Artillerys, 6 Bunkers, 6 Fighters, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is -46
                Casualties for Hisaichi: 8 Artillerys, 2 Elites, 8 Infantrys, 1 Marine and 1 Mech.Inf
                Casualties for British: 9 Infantrys
            Battle in sz57
                Hisaichi attack with 1 Submarine
                Anzac defend with 1 T.Boat
                    Hisaichi roll dice for 1 Submarine in sz57, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 T.Boat in sz57, round 2 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Submarine in sz57, round 3 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Anzac lost in sz57
                Hisaichi win with 1 Submarine remaining. Battle score for attacker is 5
                Casualties for Anzac: 1 T.Boat
    
        Non Combat Move - Hisaichi
            2 Submarines moved from sz60 to sz57
            1 Destroyer moved from sz60 to sz57
            4 EarlyFighters moved from Malaya to sz60
            1 T.Boat moved from sz58 to sz59
            1 Destroyer moved from sz60 to sz58
            1 Destroyer moved from sz67 to sz60
            1 Mech.Inf moved from E.Shansi to Shansi
            1 Mech.Inf moved from Hanan to N.Chunking
            1 Mech.Inf moved from E.Shansi to Hanan
    
        Place Units - Hisaichi
            1 Bunker and 3 Infantrys placed in Peking
            1 Bunker, 5 Infantrys and 3 Mech.Infs placed in Seoul
            2 Artillerys and 2 Infantrys placed in S.Borneo
            3 Infantrys placed in Hongkong
    
        Turn Complete - Hisaichi
            Hisaichi collect 52 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Hisaichi to Peking: 7 Mech.Infs and 10 Tanks
            EDIT: Removing units owned by Hisaichi from E.Shansi: 7 Mech.Infs and 10 Tanks
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Hisaichi : 4.17
    British : 3.67
    Anzac : -0.17
    Chinese : 1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 12

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 12
    
        Turn Complete - Dutch
    

    Combat Hit Differential Summary :

    Savegame

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