entek -VS-dawgoneit in the T.R.S. series.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            2 Destroyers moved from sz78 to sz17
            8 EarlyFighters moved from sz76 to sz17
            1 Tank moved from Tokyo to sz78
            2 Artillerys moved from Tokyo to sz78
            2 Infantrys moved from Tokyo to sz78
            2 Artillerys, 1 B.Transport and 1 Infantry moved from sz78 to sz67
            1 Infantry, 1 Tank and 1 Transport moved from sz78 to sz67
            1 Tank moved from Vostok to Belogorsk
            2 Infantrys moved from Irkutsk to Vostok
            3 Infantrys moved from Shangsi to Szechwan
            1 Elite and 3 Infantrys moved from Thailand to Burma
            2 Artillerys, 2 Infantrys and 1 Tank moved from sz67 to Kwangsi
            4 Infantrys moved from Frenchindochina to sz67
            1 B.Transport and 4 Infantrys moved from sz67 to sz60
            2 Artillerys moved from Davao to sz70
            2 Infantrys moved from Davao to sz70
            2 Artillerys, 2 Infantrys and 2 Transports moved from sz70 to sz60
            2 Artillerys and 6 Infantrys moved from sz60 to N.S
            2 Transports moved from sz73 to sz74
            1 Tank moved from Manila to sz74
            1 Tank moved from sz74 to Kwangtung
            2 Transports moved from sz60 to sz70
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 4 Destroyers, 5 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in N.S
                Yamamoto attack with 2 Artillerys and 6 Infantrys
                British defend with 2 Artillerys and 3 Infantrys
                    Yamamoto roll dice for 2 Artillerys and 6 Infantrys in N.S, round 2 : 2/8 hits, 2.00 expected hits
                    British roll dice for 2 Artillerys and 3 Infantrys in N.S, round 2 : 1/5 hits, 1.67 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in N.S
                    Yamamoto roll dice for 2 Artillerys and 5 Infantrys in N.S, round 3 : 2/7 hits, 1.83 expected hits
                    British roll dice for 2 Artillerys and 1 Infantry in N.S, round 3 : 0/3 hits, 1.00 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in N.S
                    Yamamoto roll dice for 2 Artillerys and 5 Infantrys in N.S, round 4 : 0/7 hits, 1.83 expected hits
                    British roll dice for 1 Artillery in N.S, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Artillerys and 5 Infantrys in N.S, round 5 : 2/7 hits, 1.83 expected hits
                    British roll dice for 1 Artillery in N.S, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in N.S
                Yamamoto win, taking N.S from British with 2 Artillerys and 5 Infantrys remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 1 Infantry
                Casualties for British: 2 Artillerys and 3 Infantrys
            Battle in Szechwan
                Yamamoto attack with 3 Infantrys
                Chinese defend with 1 Tankette
                    Yamamoto roll dice for 3 Infantrys in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 Tankette in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 3 Infantrys in Szechwan, round 3 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 Tankette in Szechwan, round 3 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 3 Infantrys in Szechwan, round 4 : 2/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 Tankette in Szechwan, round 4 : 1/1 hits, 0.17 expected hits
                    1 Tankette owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Szechwan
                Yamamoto win, taking Szechwan from Chinese with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Tankette
            Battle in sz17
                Yamamoto attack with 2 Destroyers and 8 EarlyFighters
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 2 Destroyers and 8 EarlyFighters in sz17, round 2 : 2/10 hits, 3.33 expected hits
                    Americans roll dice for 1 Destroyer in sz17, round 2 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans lost in sz17
                Yamamoto win with 2 Destroyers and 8 EarlyFighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in Burma
                Yamamoto attack with 1 Elite and 3 Infantrys
                British defend with 1 Mech.Inf and 1 Tank
                    Yamamoto roll dice for 1 Elite and 3 Infantrys in Burma, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 Mech.Inf and 1 Tank in Burma, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto and 1 Mech.Inf owned by the British lost in Burma
                    Yamamoto roll dice for 1 Elite and 2 Infantrys in Burma, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Burma, round 3 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Elite and 2 Infantrys in Burma, round 4 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Burma, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Burma
                    Yamamoto roll dice for 1 Elite and 1 Infantry in Burma, round 5 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 Tank in Burma, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Yamamoto lost in Burma
                Yamamoto win, taking Burma from British with 1 Elite remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 3 Infantrys
                Casualties for British: 1 Mech.Inf and 1 Tank
    
        Non Combat Move - Yamamoto
            8 EarlyFighters moved from sz17 to sz76
            1 S.Sub moved from sz1 to sz78
    
        Place Units - Yamamoto
            4 Destroyers placed in sz78
            3 Mech.Infs placed in Kwangsi
            2 Artillerys, 1 Infantry and 1 Marine placed in Davao
            4 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    British : -1.67
    Yamamoto : -2.67
    Americans : -0.50
    Chinese : 0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Chinese
            1 Elite moved from W.Sian to N.Chunking
                  Chinese take N.Chunking from Yamamoto
            1 Infantry moved from Tsingnan to Sikang
            4 Infantrys moved from Ming Jong to Tsingnan
            4 Infantrys moved from Quyan to Ming Jong
            4 Infantrys moved from Urumal to Quyan
            1 Marine moved from Tsingnan to Xining
            3 Infantrys moved from Xining to Tsingnan
            1 Infantry moved from Tsingnan to Sikang
    
        Purchase Units - Chinese
            Chinese buy 9 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 Infantrys and 1 Marine placed in Xining
            4 Infantrys placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Entek skip the Dutch

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Hisaichi
            1 Mech.Inf moved from Sian to W.Chunking
            1 EarlyFighter moved from Sian to W.Chunking
            2 Bombers moved from Shangsi to W.Chunking
            2 Tankettes moved from Shangsi to Sikang
            2 EarlyFighters moved from Shangsi to Sikang
            1 Artillery and 1 Tank moved from Shangsi to Gansu
            3 Infantrys moved from Peking to E.Shansi
            3 Destroyers moved from sz78 to sz76
            5 Artillerys moved from Hongkong to sz67
            1 Elite moved from Hongkong to sz67
            4 Infantrys moved from Hongkong to sz67
            5 Artillerys, 1 Elite, 4 Infantrys and 5 Transports moved from sz67 to sz60
            3 Infantrys moved from S.Borneo to sz60
            1 Artillery moved from S.Borneo to sz60
            6 Artillerys, 1 Elite and 7 Infantrys moved from sz60 to Java
            4 EarlyFighters moved from sz60 to Java
            1 B.Transport moved from sz67 to sz74
            1 Transport moved from sz67 to sz74
            2 Destroyers moved from sz79 to sz78
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 Artillerys, 1 Destroyer, 13 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Java
                Hisaichi attack with 6 Artillerys, 4 EarlyFighters, 1 Elite and 7 Infantrys
                Anzac defend with 4 Infantrys
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    Hisaichi roll dice for 6 Artillerys, 4 EarlyFighters, 1 Elite and 7 Infantrys in Java, round 2 : 4/18 hits, 6.00 expected hits
                    Anzac roll dice for 3 Infantrys in Java, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Anzac lost in Java
                Hisaichi win, taking Java from Anzac with 6 Artillerys, 4 EarlyFighters, 1 Elite and 7 Infantrys remaining. Battle score for attacker is 8
                Casualties for Anzac: 4 Infantrys
            Battle in W.Chunking
                Hisaichi attack with 2 Bombers, 1 EarlyFighter and 1 Mech.Inf
                British defend with 2 Mech.Infs
                    Hisaichi roll dice for 2 Bombers, 1 EarlyFighter and 1 Mech.Inf in W.Chunking, round 2 : 3/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 Mech.Infs in W.Chunking, round 2 : 0/2 hits, 0.67 expected hits
                2 Mech.Infs owned by the British lost in W.Chunking
                Hisaichi win, taking W.Chunking from Chinese with 2 Bombers, 1 EarlyFighter and 1 Mech.Inf remaining. Battle score for attacker is 10
                Casualties for British: 2 Mech.Infs
            Battle in Sikang
                Hisaichi attack with 2 EarlyFighters and 2 Tankettes
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 2 EarlyFighters and 2 Tankettes in Sikang, round 2 : 3/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 Infantrys in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    1 Tankette owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Sikang
                Hisaichi win, taking Sikang from Chinese with 2 EarlyFighters and 1 Tankette remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Tankette
                Casualties for Chinese: 2 Infantrys
    
        Non Combat Move - Hisaichi
            2 EarlyFighters moved from Sikang to Gansu
            1 EarlyFighter moved from W.Chunking to Burma
            2 Bombers moved from W.Chunking to Burma
            4 EarlyFighters moved from Java to sz60
    
        Place Units - Hisaichi
            1 Destroyer placed in sz79
            3 Mech.Infs placed in Peking
            3 Artillerys and 3 Infantrys placed in Hongkong
            Turning on Edit Mode
            EDIT: Adding units owned by Hisaichi to Korea: 2 Infantrys
            EDIT: Adding units owned by Hisaichi to Tientsin: 1 Tank and 2 Tankettes
            EDIT: Removing units owned by Hisaichi from Seoul: 2 Infantrys, 1 Tank and 2 Tankettes
            EDIT: Turning off Edit Mode
            7 Infantrys placed in Seoul
            1 Artillery and 3 Infantrys placed in S.Borneo
    
        Turn Complete - Hisaichi
            Hisaichi collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.00
    Anzac : -1.00
    Chinese : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Move Summary: Dutch round 7

    TripleA Move Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Dutch
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Thai
            1 Transport moved from sz60 to sz73
            1 Transport moved from sz81 to sz59
            1 T.Boat moved from sz60 to sz73
    
        Purchase Units - Thai
            Thai buy 4 Artillerys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
    
        Place Units - Thai
            4 Artillerys, 1 Marine and 1 Tank placed in Phuket
    
        Turn Complete - Thai
            Thai collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - British
            1 Mech.Inf moved from Bengal to Burma
            3 Mech.Infs moved from Dheli to Bengal
            1 Infantry moved from E.India to sz64
            1 Infantry moved from sz64 to Burma
            4 Artillerys moved from Calcutta to sz63
            1 Elite and 1 Marine moved from Calcutta to sz63
            2 Infantrys moved from Calcutta to sz63
            2 Artillerys, 1 B.Transport and 1 Elite moved from sz63 to sz64
            2 Artillerys moved from sz64 to Burma
            1 Elite moved from sz64 to Burma
            1 B.Transport and 2 Infantrys moved from sz63 to sz66
            4 Transports moved from sz66 to sz65
            1 Elite moved from Malaya to sz66
            1 Elite and 2 Infantrys moved from sz66 to N.S
            2 Artillerys, 1 B.Transport and 1 Marine moved from sz63 to sz66
            2 Artillerys and 1 Marine moved from sz66 to N.S
            1 Artillery, 1 Elite and 1 Tank moved from Malaya to sz66
            1 Infantry moved from Malaya to sz66
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from sz66 to N.S
            2 EarlyFighters moved from Malaya to Burma
            1 EarlyFighter moved from Malaya to N.S
            4 Transports moved from sz65 to sz63
            1 Artillery and 1 Elite moved from Flores to sz50
            1 Artillery, 1 B.Transport and 1 Elite moved from sz50 to sz56
            1 Artillery and 1 Elite moved from sz56 to Sumatra
            1 Transport moved from sz4 to sz5
            2 Tankettes moved from N.Canada to sz5
            2 Tankettes and 1 Transport moved from sz5 to sz4
            2 Tankettes moved from sz4 to Palana
            1 Infantry moved from N.Canada to Anchorage
            1 Infantry moved from British Columbia to N.Canada
            1 Infantry moved from Vancouver to British Columbia
            2 Tankettes moved from Vancouver to N.Canada
            2 Infantrys moved from Bhopa to Nepal
    
        Purchase Units - British
            British buy 4 Artillerys, 1 Bunker, 11 Infantrys, 1 Marine, 3 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Burma
                British attack with 2 Artillerys, 2 EarlyFighters, 1 Elite, 1 Infantry and 1 Mech.Inf
                Hisaichi defend with 2 Bombers and 1 EarlyFighter; Yamamoto defend with 1 Elite
                    British roll dice for 2 Artillerys, 2 EarlyFighters, 1 Elite, 1 Infantry and 1 Mech.Inf in Burma, round 2 : 3/7 hits, 2.67 expected hits
                    Yamamoto roll dice for 2 Bombers, 1 EarlyFighter and 1 Elite in Burma, round 2 : 1/4 hits, 1.17 expected hits
                    1 Elite owned by the Yamamoto, 2 Bombers owned by the Hisaichi and 1 Infantry owned by the British lost in Burma
                    British roll dice for 2 Artillerys, 2 EarlyFighters, 1 Elite and 1 Mech.Inf in Burma, round 3 : 0/6 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 EarlyFighter in Burma, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 Artillerys, 2 EarlyFighters, 1 Elite and 1 Mech.Inf in Burma, round 4 : 3/6 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 EarlyFighter in Burma, round 4 : 1/1 hits, 0.50 expected hits
                    1 EarlyFighter owned by the Hisaichi and 1 Artillery owned by the British lost in Burma
                British win, taking Burma from Yamamoto with 1 Artillery, 2 EarlyFighters, 1 Elite and 1 Mech.Inf remaining. Battle score for attacker is 34
                Casualties for British: 1 Artillery and 1 Infantry
                Casualties for Hisaichi: 2 Bombers and 1 EarlyFighter
                Casualties for Yamamoto: 1 Elite
            Battle in Sumatra
                British attack with 1 Artillery and 1 Elite
                Hisaichi defend with 3 Artillerys
                    British roll dice for 1 Artillery and 1 Elite in Sumatra, round 2 : 0/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 3 Artillerys in Sumatra, round 2 : 1/3 hits, 1.00 expected hits
                    1 Artillery owned by the British lost in Sumatra
                    British roll dice for 1 Elite in Sumatra, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 3 Artillerys in Sumatra, round 3 : 1/3 hits, 1.00 expected hits
                    1 Elite owned by the British lost in Sumatra
                Hisaichi win with 3 Artillerys remaining. Battle score for attacker is -8
                Casualties for British: 1 Artillery and 1 Elite
            Battle in N.S
                British attack with 3 Artillerys, 1 EarlyFighter, 2 Elites, 3 Infantrys, 1 Marine and 1 Tank
                Yamamoto defend with 2 Artillerys and 5 Infantrys
                    British roll dice for 1 Cruiser in N.S, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 3 Artillerys, 1 EarlyFighter, 2 Elites, 3 Infantrys, 1 Marine and 1 Tank in N.S, round 2 : 3/11 hits, 4.17 expected hits
                    Yamamoto roll dice for 2 Artillerys and 5 Infantrys in N.S, round 2 : 2/7 hits, 2.33 expected hits
                    3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in N.S
                    British roll dice for 3 Artillerys, 1 EarlyFighter, 2 Elites, 1 Infantry, 1 Marine and 1 Tank in N.S, round 3 : 1/9 hits, 3.83 expected hits
                    Yamamoto roll dice for 2 Artillerys and 2 Infantrys in N.S, round 3 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in N.S
                    British roll dice for 3 Artillerys, 1 EarlyFighter, 2 Elites, 1 Marine and 1 Tank in N.S, round 4 : 8/8 hits, 3.67 expected hits
                    Yamamoto roll dice for 2 Artillerys and 1 Infantry in N.S, round 4 : 2/3 hits, 1.00 expected hits
                    2 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 1 Marine owned by the British lost in N.S
                British win, taking N.S from Yamamoto with 2 Artillerys, 1 EarlyFighter, 2 Elites and 1 Tank remaining. Battle score for attacker is 5
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Marine
                Casualties for Yamamoto: 2 Artillerys and 5 Infantrys
    
        Non Combat Move - British
            1 EarlyFighter moved from N.S to Malaya
            2 EarlyFighters moved from Burma to Malaya
    
        Place Units - British
            1 Bunker and 6 Infantrys placed in Malaya
            4 Artillerys, 3 Infantrys and 1 Marine placed in Calcutta
            3 Mech.Infs placed in Dheli
            1 Infantry and 2 Tankettes placed in Vancouver
            1 Infantry placed in Moresby
    
        Turn Complete - British
            British collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    British : -3.00
    Hisaichi : 0.00
    Yamamoto : 0.17
    

    Savegame


  • TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Anzac
            1 Destroyer moved from sz50 to sz52
            1 Submarine moved from sz57 to sz52
            2 Infantrys moved from Lambok to sz57
            2 Artillerys moved from Derby to sz50
            2 Infantrys moved from W.Australia to sz50
            2 Artillerys, 2 Infantrys and 2 Transports moved from sz50 to sz56
            1 Infantry moved from Bali to sz57
            3 Infantrys, 1 T.Boat and 1 Transport moved from sz57 to sz56
            2 Artillerys and 5 Infantrys moved from sz56 to Sumatra
            1 Transport moved from sz57 to sz50
            1 Elite and 1 Infantry moved from Nayumo to sz50
            1 Elite and 1 Infantry moved from sz50 to Derby
            7 Transports moved from sz57 to sz50
            1 Submarine moved from sz57 to sz52
            1 Battleship and 1 Carrier moved from sz57 to sz56
            3 EarlyFighters moved from Malaya to sz59
            2 Artillerys and 1 Infantry moved from Darwin to Derby
            2 Tankettes moved from Melbourne to W.Australia
            3 Infantrys moved from S.W.Australia to W.Australia
    
        Purchase Units - Anzac
            Anzac buy 4 Artillerys, 1 Elite, 3 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in sz59
                Anzac attack with 3 EarlyFighters
                Thai defend with 1 Destroyer and 1 Transport
                    Anzac roll dice for 3 EarlyFighters in sz59, round 2 : 2/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Destroyer and 1 Transport in sz59, round 2 : 0/2 hits, 0.67 expected hits
                    1 Transport owned by the Thai and 1 Destroyer owned by the Thai lost in sz59
                Anzac win with 3 EarlyFighters remaining. Battle score for attacker is 14
                Casualties for Thai: 1 Destroyer and 1 Transport
            Battle in Sumatra
                Anzac attack with 2 Artillerys and 5 Infantrys
                Hisaichi defend with 3 Artillerys
                    Anzac roll dice for 1 Battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
                    Anzac roll dice for 2 Artillerys and 5 Infantrys in Sumatra, round 2 : 4/7 hits, 1.83 expected hits
                    Hisaichi roll dice for 3 Artillerys in Sumatra, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Anzac and 3 Artillerys owned by the Hisaichi lost in Sumatra
                Anzac win, taking Sumatra from Hisaichi with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 10
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 3 Artillerys
            Battle in sz52
                Anzac attack with 1 Destroyer and 2 Submarines
                Yamamoto defend with 1 Submarine
                    Anzac roll dice for 2 Submarines in sz52, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Submarine in sz52, round 2 : 1/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Destroyer in sz52, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto and 1 Submarine owned by the Anzac lost in sz52
                Anzac win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Submarine
                Casualties for Yamamoto: 1 Submarine
    
        Non Combat Move - Anzac
            2 EarlyFighters moved from sz59 to sz56
            1 EarlyFighter moved from sz59 to Malaya
    
        Place Units - Anzac
            3 Artillerys placed in W.Australia
            1 Artillery, 1 Elite and 1 Infantry placed in Darwin
            2 Infantrys and 2 Tankettes placed in Melbourne
    
        Turn Complete - Anzac
            Anzac collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.00
    Yamamoto : 0.83
    Anzac : 2.50
    Thai : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Americans
            1 Destroyer moved from sz19 to sz18
            2 Destroyers moved from sz19 to sz17
            6 Fighters moved from sz19 to sz18
            4 Bombers moved from Wake to sz17
            2 Transports moved from sz4 to sz5
            2 Tanks moved from Anchorage to sz5
            2 Infantrys moved from Anchorage to sz5
            2 Infantrys, 2 Tanks and 2 Transports moved from sz5 to sz4
            2 Infantrys moved from Anchorage to Alaska
            2 Infantrys moved from N.Canada to Anchorage
            2 Artillerys moved from British Columbia to N.Canada
            1 Artillery, 2 EarlyFighters, 4 Infantrys and 2 Tanks moved from Palana to Magadan
            2 Infantrys and 2 Tanks moved from sz4 to Palana
    
        Purchase Units - Americans
            Americans buy 1 Battleship, 1 Destroyer, 3 Fighters, 1 Infantry, 1 S.Sub, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Magadan
                Americans attack with 1 Artillery, 2 EarlyFighters, 4 Infantrys and 2 Tanks
                Masaharu defend with 6 Infantrys and 1 Marine
                    Americans roll dice for 1 Artillery, 2 EarlyFighters, 4 Infantrys and 2 Tanks in Magadan, round 2 : 1/9 hits, 2.83 expected hits
                    Masaharu roll dice for 6 Infantrys and 1 Marine in Magadan, round 2 : 0/7 hits, 2.33 expected hits
                    1 Infantry owned by the Masaharu lost in Magadan
                    Americans roll dice for 1 Artillery, 2 EarlyFighters, 4 Infantrys and 2 Tanks in Magadan, round 3 : 2/9 hits, 2.83 expected hits
                    Masaharu roll dice for 5 Infantrys and 1 Marine in Magadan, round 3 : 2/6 hits, 2.00 expected hits
                    2 Infantrys owned by the Masaharu and 2 Infantrys owned by the Americans lost in Magadan
                    Americans roll dice for 1 Artillery, 2 EarlyFighters, 2 Infantrys and 2 Tanks in Magadan, round 4 : 1/7 hits, 2.50 expected hits
                    Masaharu roll dice for 3 Infantrys and 1 Marine in Magadan, round 4 : 2/4 hits, 1.33 expected hits
                    1 Infantry owned by the Masaharu and 2 Infantrys owned by the Americans lost in Magadan
                    Americans roll dice for 1 Artillery, 2 EarlyFighters and 2 Tanks in Magadan, round 5 : 2/5 hits, 2.00 expected hits
                    Masaharu roll dice for 2 Infantrys and 1 Marine in Magadan, round 5 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Masaharu lost in Magadan
                    Americans roll dice for 1 Artillery, 2 EarlyFighters and 2 Tanks in Magadan, round 6 : 3/5 hits, 2.00 expected hits
                    Masaharu roll dice for 1 Marine in Magadan, round 6 : 1/1 hits, 0.33 expected hits
                    1 Marine owned by the Masaharu and 1 Artillery owned by the Americans lost in Magadan
                Americans win, taking Magadan from Masaharu with 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 3
                Casualties for Masaharu: 6 Infantrys and 1 Marine
                Casualties for Americans: 1 Artillery and 4 Infantrys
            Battle in sz17
                Americans attack with 4 Bombers and 2 Destroyers
                Yamamoto defend with 2 Destroyers
                    Americans roll dice for 4 Bombers and 2 Destroyers in sz17, round 2 : 3/6 hits, 3.33 expected hits
                    Yamamoto roll dice for 2 Destroyers in sz17, round 2 : 2/2 hits, 1.00 expected hits
                    2 Destroyers owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz17
                Americans win with 4 Bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 2 Destroyers
                Casualties for Yamamoto: 2 Destroyers
            Battle in sz18
                Americans attack with 1 Destroyer and 6 Fighters
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Destroyer and 6 Fighters in sz18, round 2 : 7/7 hits, 3.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz18, round 2 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz18
                Americans win with 6 Fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Destroyer
                Casualties for Yamamoto: 1 Destroyer
    
        Non Combat Move - Americans
            1 Destroyer moved from sz19 to sz18
            1 Destroyer moved from sz19 to sz17
            3 B.Transports, 4 Battleships, 3 Carriers, 1 Destroyer and 1 Transport moved from sz19 to sz20
            6 Fighters moved from sz18 to sz20
            4 Bombers moved from sz17 to Wake
            1 S.Sub moved from sz24 to sz20
            4 Destroyers and 2 Submarines moved from sz25 to sz20
            3 Destroyers, 1 S.Sub and 1 Submarine moved from sz23 to sz25
            2 EarlyFighters moved from Magadan to Palana
    
        Place Units - Americans
            1 Battleship and 1 Destroyer placed in sz4
            2 Tanks placed in Anchorage
            1 Submarine placed in sz25
            2 Fighters placed in Hilo
            1 Fighter placed in Pearl Harbor
            1 S.Sub placed in sz23
            1 Infantry placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Masaharu : -2.00
    Yamamoto : 1.50
    Americans : 0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Masaharu round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Masaharu
            2 Destroyers moved from sz2 to sz3
            1 Destroyer moved from sz16 to sz3
            4 Transports moved from sz2 to sz15
            1 Infantry moved from Amursk to sz1
            1 Infantry moved from sz1 to Yakutsk
            1 Artillery moved from Akina to sz15
            1 Elite moved from Akina to sz15
            6 Infantrys moved from Akina to sz15
            1 Artillery, 1 Elite and 6 Infantrys moved from sz15 to Vladivostok
            8 Infantrys moved from Manchuria to Belogorsk
    
        Purchase Units - Masaharu
            Masaharu buy 2 Destroyers and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Masaharu
    
        Place Units - Masaharu
            4 Infantrys placed in Manchuria
            3 Infantrys placed in Amursk
            2 Destroyers placed in sz15
            2 Infantrys placed in Akina
            Masaharu undo move 3.
            1 Destroyer placed in sz16
            1 Destroyer placed in sz15
            Masaharu undo move 5.
            1 Destroyer placed in sz16
    
        Turn Complete - Masaharu
            Masaharu collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Russians
            1 EarlyFighter, 1 Elite and 7 Infantrys moved from Ulaan Ude to Jinan
            4 Artillerys, 2 Elites, 1 Infantry, 4 Mech.Infs and 9 Tanks moved from Quingdao to Belogorsk
            1 Infantry moved from Ustkut to Angarsk
            1 Mech.Inf moved from Quingdao to Angarsk
                  Russians take Irkutsk from Yamamoto
            4 Infantrys moved from Kyzal to Ulaan Ude
            1 Tank and 2 Tankettes moved from Kaask to Ulaan Ude
            7 Infantrys moved from Kaask to Kyzal
            2 Mech.Infs moved from Achinsk to Kyzal
    
        Purchase Units - Russians
            Russians buy 5 Infantrys, 1 Mech.Inf, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Belogorsk
                Russians attack with 4 Artillerys, 2 Elites, 1 Infantry, 4 Mech.Infs and 9 Tanks
                Masaharu defend with 8 Infantrys; Yamamoto defend with 1 Tank
                    Russians roll dice for 4 Artillerys, 2 Elites, 1 Infantry, 4 Mech.Infs and 9 Tanks in Belogorsk, round 2 : 9/20 hits, 8.83 expected hits
                    Masaharu roll dice for 8 Infantrys and 1 Tank in Belogorsk, round 2 : 4/9 hits, 3.17 expected hits
                    1 Infantry owned by the Russians, 3 Artillerys owned by the Russians, 8 Infantrys owned by the Masaharu and 1 Tank owned by the Yamamoto lost in Belogorsk
                Russians win, taking Belogorsk from Masaharu with 1 Artillery, 2 Elites, 4 Mech.Infs and 9 Tanks remaining. Battle score for attacker is 7
                Casualties for Russians: 3 Artillerys and 1 Infantry
                Casualties for Masaharu: 8 Infantrys
                Casualties for Yamamoto: 1 Tank
            Battle in Jinan
                Russians attack with 1 EarlyFighter, 1 Elite and 7 Infantrys
                Hisaichi defend with 2 Infantrys; Masaharu defend with 2 Infantrys
                    Russians roll dice for 1 EarlyFighter, 1 Elite and 7 Infantrys in Jinan, round 2 : 0/9 hits, 2.00 expected hits
                    Hisaichi roll dice for 4 Infantrys in Jinan, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians lost in Jinan
                    Russians roll dice for 1 EarlyFighter, 1 Elite and 6 Infantrys in Jinan, round 3 : 3/8 hits, 1.83 expected hits
                    Hisaichi roll dice for 4 Infantrys in Jinan, round 3 : 0/4 hits, 1.33 expected hits
                    1 Infantry owned by the Masaharu and 2 Infantrys owned by the Hisaichi lost in Jinan
                    Russians roll dice for 1 EarlyFighter, 1 Elite and 6 Infantrys in Jinan, round 4 : 2/8 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Jinan, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan
                Russians win, taking Jinan from Hisaichi with 1 EarlyFighter, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Masaharu: 2 Infantrys
            Battle in Angarsk
                Russians attack with 1 Infantry and 1 Mech.Inf
                Hisaichi defend with 1 Tankette
                    Russians roll dice for 1 Infantry and 1 Mech.Inf in Angarsk, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tankette in Angarsk, round 2 : 0/1 hits, 0.17 expected hits
                    1 Tankette owned by the Hisaichi lost in Angarsk
                Russians win, taking Angarsk from Hisaichi with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Tankette
    
        Non Combat Move - Russians
            1 EarlyFighter moved from Jinan to Ulaan Ude
    
        Place Units - Russians
            2 Infantrys, 1 Mech.Inf, 1 Tank and 2 Tankettes placed in Kaask
            3 Infantrys placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.17
    Masaharu : 0.83
    Russians : -0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            2 Infantrys moved from Szechwan to W.Sian
                  Yamamoto take W.Sian from Chinese
            3 Mech.Infs and 1 Tank moved from Kwangsi to Burma
            1 Tank moved from Kwangtung to sz67
            2 Artillerys and 2 Infantrys moved from Kwangsi to sz67
            2 Artillerys, 1 B.Transport, 2 Infantrys, 1 Tank and 1 Transport moved from sz67 to sz60
            2 Artillerys, 2 Infantrys and 1 Tank moved from sz60 to N.S
            4 Infantrys moved from Tokyo to sz78
            1 B.Transport and 4 Infantrys moved from sz78 to sz79
            4 Infantrys moved from sz79 to Manchuria
            1 Infantry moved from Davao to sz70
            2 Artillerys moved from Davao to sz70
            1 Marine moved from Davao to sz70
            2 Artillerys, 1 Infantry, 1 Marine and 2 Transports moved from sz70 to sz60
            2 Artillerys, 1 Infantry and 1 Marine moved from sz60 to N.S
            2 Transports moved from sz60 to sz70
            1 B.Transport moved from sz60 to sz74
            2 B.Transports and 2 Transports moved from sz74 to sz78
            1 Infantry moved from Vostok to Irkutsk
                  Yamamoto take Irkutsk from Russians
            1 Infantry moved from Vostok to Quingdao
                  Yamamoto take Quingdao from Russians
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 2 Destroyers, 1 Fighter, 4 Infantrys, 3 Mech.Infs, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in N.S
                Yamamoto attack with 4 Artillerys, 3 Infantrys, 1 Marine and 1 Tank
                British defend with 2 Artillerys, 2 Elites and 1 Tank
                    Yamamoto roll dice for 4 Artillerys, 3 Infantrys, 1 Marine and 1 Tank in N.S, round 2 : 2/9 hits, 3.33 expected hits
                    British roll dice for 2 Artillerys, 2 Elites and 1 Tank in N.S, round 2 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Yamamoto and 2 Artillerys owned by the British lost in N.S
                    Yamamoto roll dice for 4 Artillerys, 1 Infantry, 1 Marine and 1 Tank in N.S, round 3 : 4/7 hits, 2.67 expected hits
                    British roll dice for 2 Elites and 1 Tank in N.S, round 3 : 1/3 hits, 1.17 expected hits
                    2 Elites owned by the British, 1 Tank owned by the British and 1 Infantry owned by the Yamamoto lost in N.S
                Yamamoto win, taking N.S from British with 4 Artillerys, 1 Marine and 1 Tank remaining. Battle score for attacker is 15
                Casualties for Yamamoto: 3 Infantrys
                Casualties for British: 2 Artillerys, 2 Elites and 1 Tank
            Battle in Burma
                Yamamoto attack with 3 Mech.Infs and 1 Tank
                British defend with 1 Artillery, 1 Elite and 1 Mech.Inf
                    Yamamoto roll dice for 3 Mech.Infs and 1 Tank in Burma, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 Artillery, 1 Elite and 1 Mech.Inf in Burma, round 2 : 3/3 hits, 1.00 expected hits
                    1 Artillery owned by the British and 3 Mech.Infs owned by the Yamamoto lost in Burma
                1 Tank retreated to N.French I.
                British win with 1 Elite and 1 Mech.Inf remaining. Battle score for attacker is -11
                Casualties for Yamamoto: 3 Mech.Infs
                Casualties for British: 1 Artillery
    
        Non Combat Move - Yamamoto
            5 Destroyers moved from sz78 to sz76
            1 Destroyer moved from sz42 to sz19
            1 Destroyer moved from sz72 to sz42
            1 Destroyer moved from sz76 to sz72
    
        Place Units - Yamamoto
            2 Destroyers placed in sz78
            2 Artillerys and 2 Infantrys placed in Davao
            3 Mech.Infs placed in Kwangsi
            1 Fighter, 2 Infantrys, 1 Tank and 2 Tankettes placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    British : 2.00
    Yamamoto : -0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Chinese
            1 Infantry moved from Tsingnan to Sikang
            1 Infantry moved from Tsingnan to Sikang
            1 Infantry moved from Tsingnan to Sikang
            2 Artillerys, 1 Elite, 5 Infantrys and 2 Marines moved from Xining to Tsingnan
            4 Infantrys moved from Ming Jong to Tsingnan
            4 Infantrys moved from Quyan to Ming Jong
            4 Infantrys moved from Urumal to Quyan
            1 Elite moved from N.Chunking to W.Chunking
    
        Purchase Units - Chinese
            Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 3 Infantrys
                Hisaichi defend with 1 Tankette
                    Chinese roll dice for 3 Infantrys in Sikang, round 2 : 1/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Tankette in Sikang, round 2 : 0/1 hits, 0.17 expected hits
                    1 Tankette owned by the Hisaichi lost in Sikang
                Chinese win, taking Sikang from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Tankette
            Battle in W.Chunking
                Chinese attack with 1 Elite
                Hisaichi defend with 1 Mech.Inf
                    Chinese roll dice for 1 Elite in W.Chunking, round 2 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Hisaichi lost in W.Chunking
                Chinese win, taking W.Chunking from Hisaichi with 1 Elite remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Mech.Inf
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 Elite and 5 Infantrys placed in Xining
            4 Infantrys placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.50
    Chinese : 1.00
    

    Savegame


  • @Entek skip the Dutch

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            1 Artillery moved from Formosa to sz74
            2 Infantrys moved from Korea to sz74
            1 B.Transport and 1 Infantry moved from sz74 to sz60
            1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz60
            1 Artillery and 1 Infantry moved from S.Borneo to sz60
            2 Infantrys moved from S.Borneo to sz60
            2 Artillerys and 5 Infantrys moved from sz60 to Sumatra
            1 Infantry moved from Java to Bali
                  Hisaichi take Bali from Anzac
            4 EarlyFighters moved from sz60 to Sumatra
            5 Transports moved from sz60 to sz67
            3 Infantrys moved from E.Shansi to Shangsi
            1 Tank and 2 Tankettes moved from Tientsin to Manchuria
            3 Mech.Infs moved from Peking to N.Shangsi
            3 Mech.Infs moved from N.Shangsi to Gansu
            1 Tank moved from Manchuria to Amursk
            2 Tankettes moved from Manchuria to Amursk
            7 Infantrys moved from Seoul to Manchuria
            3 Artillerys moved from Hongkong to sz67
            3 Infantrys moved from Hongkong to sz67
            3 Artillerys and 3 Infantrys moved from sz67 to N.French I.
            1 T.Boat moved from sz58 to sz59
            2 Destroyers moved from sz78 to sz76
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 Artillerys, 7 Infantrys, 3 Mech.Infs, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Sumatra
                Hisaichi attack with 2 Artillerys, 4 EarlyFighters and 5 Infantrys
                Anzac defend with 2 Artillerys and 4 Infantrys
                    Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Sumatra
                    Hisaichi roll dice for 2 Artillerys, 4 EarlyFighters and 5 Infantrys in Sumatra, round 2 : 3/11 hits, 3.17 expected hits
                    Anzac roll dice for 2 Artillerys and 3 Infantrys in Sumatra, round 2 : 2/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Sumatra
                    Hisaichi roll dice for 2 Artillerys, 4 EarlyFighters and 3 Infantrys in Sumatra, round 3 : 2/9 hits, 2.83 expected hits
                    Anzac roll dice for 2 Artillerys in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Anzac lost in Sumatra
                Hisaichi win, taking Sumatra from Anzac with 2 Artillerys, 4 EarlyFighters and 3 Infantrys remaining. Battle score for attacker is 12
                Casualties for Anzac: 2 Artillerys and 4 Infantrys
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - Hisaichi
            4 EarlyFighters moved from Sumatra to sz60
            6 Artillerys, 1 Elite and 6 Infantrys moved from Java to Sumatra
            1 Destroyer moved from sz79 to sz78
    
        Place Units - Hisaichi
            3 Mech.Infs placed in Peking
            2 Artillerys and 2 Infantrys placed in S.Borneo
            3 Artillerys and 3 Infantrys placed in Hongkong
            1 Artillery, 2 Infantrys, 1 Tank and 2 Tankettes placed in Seoul
    
        Turn Complete - Hisaichi
            Hisaichi collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.67
    Anzac : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Turn Complete - Dutch
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Turn Complete - Dutch
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Thai
            1 Mech.Inf moved from Phuket to Burma
            2 Infantrys moved from Thailand to Burma
            2 Infantrys moved from Phuket to Thailand
            2 EarlyFighters moved from Phuket to sz64
    
        Purchase Units - Thai
            Thai buy 1 Fighter and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in sz64
                Thai attack with 2 EarlyFighters
                British defend with 1 B.Transport and 1 T.Boat
                    Thai roll dice for 2 EarlyFighters in sz64, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 B.Transport and 1 T.Boat in sz64, round 2 : 0/2 hits, 0.33 expected hits
                1 T.Boat owned by the British lost in sz64
                    Thai roll dice for 2 EarlyFighters in sz64, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 B.Transport in sz64, round 3 : 1/1 hits, 0.17 expected hits
                    1 EarlyFighter owned by the Thai lost in sz64
                 retreated to sz64
                British win with 1 B.Transport remaining. Battle score for attacker is -3
                Casualties for British: 1 T.Boat
                Casualties for Thai: 1 EarlyFighter
            Battle in Burma
                Thai attack with 2 Infantrys and 1 Mech.Inf
                British defend with 1 Elite and 1 Mech.Inf
                    Thai roll dice for 2 Infantrys and 1 Mech.Inf in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Elite and 1 Mech.Inf in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    1 Elite owned by the British and 2 Infantrys owned by the Thai lost in Burma
                    Thai roll dice for 1 Mech.Inf in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Mech.Inf in Burma, round 3 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf retreated to Thailand
                British win with 1 Mech.Inf remaining. Battle score for attacker is 0
                Casualties for Thai: 2 Infantrys
                Casualties for British: 1 Elite
    
        Non Combat Move - Thai
            1 EarlyFighter moved from sz64 to Phuket
    
        Place Units - Thai
            1 Fighter and 5 Infantrys placed in Phuket
    
        Turn Complete - Thai
            Thai collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    British : 1.50
    Thai : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Thai
            1 Mech.Inf moved from Phuket to Burma
            2 Infantrys moved from Thailand to Burma
            2 Infantrys moved from Phuket to Thailand
            2 EarlyFighters moved from Phuket to sz64
    
        Purchase Units - Thai
            Thai buy 1 Fighter and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in sz64
                Thai attack with 2 EarlyFighters
                British defend with 1 B.Transport and 1 T.Boat
                    Thai roll dice for 2 EarlyFighters in sz64, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 B.Transport and 1 T.Boat in sz64, round 2 : 0/2 hits, 0.33 expected hits
                1 T.Boat owned by the British lost in sz64
                    Thai roll dice for 2 EarlyFighters in sz64, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 B.Transport in sz64, round 3 : 1/1 hits, 0.17 expected hits
                    1 EarlyFighter owned by the Thai lost in sz64
                 retreated to sz64
                British win with 1 B.Transport remaining. Battle score for attacker is -3
                Casualties for British: 1 T.Boat
                Casualties for Thai: 1 EarlyFighter
            Battle in Burma
                Thai attack with 2 Infantrys and 1 Mech.Inf
                British defend with 1 Elite and 1 Mech.Inf
                    Thai roll dice for 2 Infantrys and 1 Mech.Inf in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Elite and 1 Mech.Inf in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    1 Elite owned by the British and 2 Infantrys owned by the Thai lost in Burma
                    Thai roll dice for 1 Mech.Inf in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Mech.Inf in Burma, round 3 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf retreated to Thailand
                British win with 1 Mech.Inf remaining. Battle score for attacker is 0
                Casualties for Thai: 2 Infantrys
                Casualties for British: 1 Elite
    
        Non Combat Move - Thai
            1 EarlyFighter moved from sz64 to Phuket
    
        Place Units - Thai
            1 Fighter and 5 Infantrys placed in Phuket
    
        Turn Complete - Thai
            Thai collect 20 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Thai to Chunking: 1 Tank
            EDIT: Removing units owned by Thai from Thailand: 1 Tank
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 1.50
    Thai : -0.50
    

    Savegame


  • TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - British
            3 Mech.Infs moved from Bengal to E.Tibet
            1 Mech.Inf moved from Burma to E.Tibet
            4 Artillerys, 3 Infantrys and 1 Marine moved from Calcutta to sz63
            1 B.Transport moved from sz56 to sz50
            4 Artillerys, 3 Infantrys, 1 Marine and 4 Transports moved from sz63 to sz66
            4 Artillerys, 3 Infantrys and 1 Marine moved from sz66 to Thailand
            1 Infantry moved from Malaya to sz66
            1 Cruiser and 1 Infantry moved from sz66 to sz64
            1 Infantry moved from sz64 to Burma
            1 B.Transport moved from sz64 to sz66
            1 Elite moved from Malaya to Thailand
            2 Infantrys moved from Nepal to Bengal
            3 Mech.Infs moved from Dheli to Bengal
            1 Transport moved from sz4 to sz5
            2 Tankettes moved from N.Canada to sz5
            2 Tankettes and 1 Transport moved from sz5 to sz4
            1 Infantry moved from Anchorage to Alaska
            1 Infantry moved from N.Canada to Anchorage
            2 Tankettes moved from Vancouver to N.Canada
            1 Infantry moved from British Columbia to N.Canada
            1 Infantry moved from Vancouver to British Columbia
            2 Tankettes moved from Palana to Yakutsk
            2 Tankettes moved from Palana to Yakutsk
            2 Tankettes moved from sz4 to Palana
    
        Purchase Units - British
            British buy 4 Artillerys, 1 Bunker, 1 Elite, 9 Infantrys, 1 Marine, 3 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in E.Tibet
                British attack with 4 Mech.Infs
                Neutral defend with 1 Bunker and 1 Infantry
                    British roll dice for 4 Mech.Infs in E.Tibet, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in E.Tibet, round 2 : 0/2 hits, 0.83 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in E.Tibet
                British loses 0 PUs for violating E.Tibets neutrality.
                British win, taking E.Tibet from Neutral with 4 Mech.Infs remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Bunker and 1 Infantry
            Battle in Thailand
                British attack with 4 Artillerys, 1 Elite, 3 Infantrys and 1 Marine
                Thai defend with 4 Infantrys and 1 Mech.Inf
                    British roll dice for 4 Artillerys, 1 Elite, 3 Infantrys and 1 Marine in Thailand, round 2 : 3/9 hits, 3.33 expected hits
                    Thai roll dice for 4 Infantrys and 1 Mech.Inf in Thailand, round 2 : 2/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Thailand
                    British roll dice for 4 Artillerys, 1 Elite, 1 Infantry and 1 Marine in Thailand, round 3 : 2/7 hits, 2.83 expected hits
                    Thai roll dice for 1 Infantry and 1 Mech.Inf in Thailand, round 3 : 2/2 hits, 0.67 expected hits
                1 Mech.Inf owned by the Thai, 1 Infantry owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Thailand
                British win, taking Thailand from Thai with 3 Artillerys, 1 Elite and 1 Marine remaining. Battle score for attacker is 3
                Casualties for British: 1 Artillery and 3 Infantrys
                Casualties for Thai: 4 Infantrys and 1 Mech.Inf
            Battle in Yakutsk
                British attack with 4 Tankettes
                Masaharu defend with 1 Infantry
                    British roll dice for 4 Tankettes in Yakutsk, round 2 : 2/4 hits, 1.33 expected hits
                    Masaharu roll dice for 1 Infantry in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Masaharu and 1 Tankette owned by the British lost in Yakutsk
                British win, taking Yakutsk from Masaharu with 3 Tankettes remaining. Battle score for attacker is -2
                Casualties for British: 1 Tankette
                Casualties for Masaharu: 1 Infantry
    
        Non Combat Move - British
            2 B.Transports moved from sz66 to sz63
            1 B.Transport moved from sz66 to sz63
    
        Place Units - British
            1 Bunker and 6 Infantrys placed in Malaya
            4 Artillerys, 1 Elite, 2 Infantrys and 1 Marine placed in Calcutta
            3 Mech.Infs placed in Dheli
            1 Infantry and 2 Tankettes placed in Vancouver
    
        Turn Complete - British
            British collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.83
    British : 0.17
    Masaharu : 0.67
    Thai : 1.67
    

    Savegame

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