entek -VS-dawgoneit in the T.R.S. series.


  • how do you like our heading?:wink:


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 9:50:58 AM
    Savegame


  • TripleA Manual Gamesave Post: Yamamoto round 1

    TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - Yamamoto
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    Should be able to do my go later today.

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Yamamoto round 1

    TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Submarine moved from sz12 to sz25
            1 Submarine moved from sz21 to sz25
            2 Submarines moved from sz30 to sz25
            3 Submarines moved from sz20 to sz25
            1 Submarine moved from sz11 to sz25
            2 EarlyFighters moved from sz11 to sz25
            1 Cruiser moved from sz11 to sz25
            2 EarlyFighters moved from sz20 to sz25
            1 EarlyFighter moved from Marcus to sz45
            1 Submarine moved from sz76 to sz45
            1 EarlyFighter moved from Iwo Jima to sz70
            1 Bomber moved from Tokyo to sz70
            1 Bomber moved from Japan to sz70
            3 Infantrys moved from Japan to sz16
            3 Tanks moved from Japan to sz16
            3 Infantrys, 3 Tanks and 3 Transports moved from sz16 to sz75
            3 Infantrys and 3 Tanks moved from sz75 to Manila
            2 Artillerys moved from Japan to sz78
            1 Tank moved from Japan to sz78
            3 Infantrys moved from Japan to sz78
            2 EarlyFighters moved from sz78 to sz71
            1 Submarine moved from sz78 to sz71
            1 Destroyer moved from sz78 to sz71
            1 Battleship moved from sz78 to sz71
            1 Infantry moved from Japan to sz78
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz78 to sz75
            1 Infantry and 1 T.Boat moved from sz78 to sz75
            2 Artillerys, 4 Infantrys and 1 Tank moved from sz75 to Manila
            1 Artillery and 1 Infantry moved from Korea to sz74
            1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz75
            1 Artillery and 1 Infantry moved from sz75 to Manila
            1 Infantry moved from Hainan to sz67
            1 Infantry and 1 T.Boat moved from sz67 to sz68
            1 Infantry moved from sz68 to Spralty
            2 Submarines moved from sz67 to sz60
            2 EarlyFighters moved from sz74 to sz60
            1 EarlyFighter moved from Korea to sz60
            2 Artillerys, 3 Infantrys and 1 Tank moved from Kwangsi to N.French I.
            1 Artillery, 3 Infantrys and 1 Tank moved from Korea to Manchuria
            4 Tanks moved from Hopeh to Kichedung
            2 Infantrys moved from Hopeh to E.Shansi
            3 Infantrys moved from Hopeh to Shansi
            2 EarlyFighters moved from Tokyo to sz68
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 B.Transports and 3 Destroyers; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in N.French I.
                Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
                    Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.French I., round 2 : 2/0 hits, 2.00 expected hits
                    Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 1/1 hits, 1.17 expected hits
                    1 Artillery owned by the Dutch, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in N.French I.
                    Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in N.French I., round 3 : 2/1 hits, 1.83 expected hits
                    Dutch roll dice for 1 Tank in N.French I., round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto and 1 Tank owned by the Dutch lost in N.French I.
                Yamamoto win, taking N.French I. from Dutch with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
            Battle in sz70
                Yamamoto attack with 2 Bombers and 1 EarlyFighter
                Americans defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Yamamoto roll dice for 2 Bombers and 1 EarlyFighter in sz70, round 2 : 2/1 hits, 1.67 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 0/1 hits, 0.67 expected hits
                    1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in sz70
                    Yamamoto roll dice for 2 Bombers and 1 EarlyFighter in sz70, round 3 : 1/1 hits, 1.67 expected hits
                    Americans roll dice for 1 Destroyer in sz70, round 3 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz70
                Yamamoto win with 2 Bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 1 Destroyer, 1 Submarine and 1 Transport
                Casualties for Yamamoto: 1 EarlyFighter
            Battle in sz71
                Yamamoto attack with 1 Battleship, 1 Destroyer, 2 EarlyFighters and 1 Submarine
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in sz71, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits
                    1 Submarine owned by the Americans lost in sz71
                Yamamoto win with 1 Battleship, 1 Destroyer, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Submarine
            Battle in sz60
                Yamamoto attack with 3 EarlyFighters and 2 Submarines
                Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports
                    Yamamoto roll dice for 2 Submarines in sz60, round 2 : 1/1 hits, 0.67 expected hits
                    Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 3 EarlyFighters in sz60, round 2 : 1/0 hits, 1.00 expected hits
                    Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 1/1 hits, 1.33 expected hits
                    2 Transports owned by the Dutch and 1 Submarine owned by the Yamamoto lost in sz60
    

    Combat Hit Differential Summary :

    Yamamoto : 0.83
    Americans : -0.33
    Dutch : -0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    Did you want to submerge the SS in Sz 60?


  • @Entek if i can sure

  • '20 '19 '18 '17 '16

    You know what. It looks like low luck is on. Did you want me to redo all my attacks?


  • @Entek yes please. not much of a low luck fan

  • '20 '19 '18 '17 '16

    @dawgoneit me either. Although it’ll be a while before I get back to it


  • @Entek its all good.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 1

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Submarine moved from sz12 to sz25
            1 Submarine moved from sz21 to sz25
            2 EarlyFighters and 3 Submarines moved from sz20 to sz25
            2 Submarines moved from sz30 to sz25
            1 Cruiser, 2 EarlyFighters and 1 Submarine moved from sz11 to sz25
            1 EarlyFighter moved from Marcus to sz45
            1 Submarine moved from sz76 to sz45
            1 Bomber moved from Tokyo to sz70
            1 EarlyFighter moved from Iwo Jima to sz70
            1 Bomber moved from Japan to sz70
            3 Infantrys and 3 Tanks moved from Japan to sz16
            3 Infantrys, 3 Tanks and 3 Transports moved from sz16 to sz75
            3 Infantrys and 3 Tanks moved from sz75 to Manila
            2 Artillerys and 1 Tank moved from Japan to sz78
            4 Infantrys moved from Japan to sz78
            2 EarlyFighters moved from sz78 to sz71
            1 Submarine moved from sz78 to sz71
            1 Battleship and 1 Destroyer moved from sz78 to sz71
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz78 to sz75
            2 Artillerys, 3 Infantrys and 1 Tank moved from sz75 to Manila
            1 Infantry and 1 T.Boat moved from sz78 to sz75
            1 Infantry moved from sz75 to Manila
            1 Artillery and 1 Infantry moved from Korea to sz74
            1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz75
            1 Artillery and 1 Infantry moved from sz75 to Manila
            1 Infantry moved from Hainan to sz67
            1 Infantry and 1 T.Boat moved from sz67 to sz68
            1 Infantry moved from sz68 to Spralty
            2 Submarines moved from sz67 to sz60
            2 EarlyFighters moved from sz74 to sz60
            1 EarlyFighter moved from Korea to sz60
            2 EarlyFighters moved from Tokyo to sz68
            4 Tanks moved from Hopeh to Kichedung
            2 Artillerys, 3 Infantrys and 1 Tank moved from Kwangsi to N.French I.
            1 Artillery, 3 Infantrys and 1 Tank moved from Korea to Manchuria
            2 Infantrys moved from Hopeh to E.Shansi
            3 Infantrys moved from Hopeh to Shansi
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 B.Transports and 3 Destroyers; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in N.French I.
                Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
                    Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.French I., round 2 : 1/6 hits, 2.00 expected hits
                    Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 3/3 hits, 1.17 expected hits
                    3 Infantrys owned by the Yamamoto and 1 Infantry owned by the Dutch lost in N.French I.
                    Yamamoto roll dice for 2 Artillerys and 1 Tank in N.French I., round 3 : 2/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Artillery and 1 Tank in N.French I., round 3 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Dutch and 1 Tank owned by the Dutch lost in N.French I.
                Yamamoto win, taking N.French I. from Dutch with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
            Battle in sz70
                Yamamoto attack with 2 Bombers and 1 EarlyFighter
                Americans defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Yamamoto roll dice for 2 Bombers and 1 EarlyFighter in sz70, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 0/2 hits, 0.67 expected hits
                    1 Transport owned by the Americans lost in sz70
                    Yamamoto roll dice for 2 Bombers and 1 EarlyFighter in sz70, round 3 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 Destroyer in sz70, round 3 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz70
                    Yamamoto roll dice for 2 Bombers in sz70, round 4 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer in sz70, round 4 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans and 1 Bomber owned by the Yamamoto lost in sz70
                Yamamoto win with 1 Bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 Destroyer, 1 Submarine and 1 Transport
                Casualties for Yamamoto: 1 Bomber and 1 EarlyFighter
            Battle in sz71
                Yamamoto attack with 1 Battleship, 1 Destroyer, 2 EarlyFighters and 1 Submarine
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in sz71, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits
                    1 Submarine owned by the Americans lost in sz71
                Yamamoto win with 1 Battleship, 1 Destroyer, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Submarine
            Battle in sz60
                Yamamoto attack with 3 EarlyFighters and 2 Submarines
                Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports
                    Yamamoto roll dice for 2 Submarines in sz60, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 3 EarlyFighters in sz60, round 2 : 1/3 hits, 1.00 expected hits
                    Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 0/4 hits, 1.33 expected hits
                    2 Transports owned by the Dutch lost in sz60
                1 Submarine owned by the Dutch Submerged
                    Yamamoto roll dice for 2 Submarines in sz60, round 3 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 3 EarlyFighters in sz60, round 3 : 1/3 hits, 1.00 expected hits
                    Dutch roll dice for 2 Destroyers in sz60, round 3 : 0/2 hits, 1.00 expected hits
                    2 Destroyers owned by the Dutch lost in sz60
                Yamamoto win with 3 EarlyFighters and 2 Submarines remaining. Battle score for attacker is 28
                Casualties for Dutch: 2 Destroyers and 2 Transports
            Battle in Manila
                Yamamoto attack with 3 Artillerys, 8 Infantrys and 4 Tanks
                Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
                    Yamamoto roll dice for 3 Artillerys, 8 Infantrys and 4 Tanks in Manila, round 2 : 3/15 hits, 4.83 expected hits
                    Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 4/5 hits, 2.00 expected hits
                    4 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Manila
                    Yamamoto roll dice for 3 Artillerys, 4 Infantrys and 4 Tanks in Manila, round 3 : 7/11 hits, 4.17 expected hits
                    Americans roll dice for 1 EarlyFighter and 1 Tank in Manila, round 3 : 2/2 hits, 1.00 expected hits
                    2 Infantrys owned by the Yamamoto, 1 Tank owned by the Americans and 1 EarlyFighter owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 3 Artillerys, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 9
                Casualties for Yamamoto: 6 Infantrys
                Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
            Battle in Kichedung
                Yamamoto attack with 4 Tanks
                Chinese defend with 2 Infantrys
                    Yamamoto roll dice for 4 Tanks in Kichedung, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 Infantrys in Kichedung, round 2 : 2/2 hits, 0.67 expected hits
                    2 Tanks owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Kichedung
                Yamamoto win, taking Kichedung from Chinese with 2 Tanks remaining. Battle score for attacker is -6
                Casualties for Yamamoto: 2 Tanks
                Casualties for Chinese: 2 Infantrys
            Battle in sz25
                Yamamoto attack with 1 Cruiser, 4 EarlyFighters and 8 Submarines
                Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 8 Submarines in sz25, round 2 : 3/8 hits, 2.67 expected hits
                Units damaged: 3 Battleships owned by the Americans
                    Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 1/5 hits, 1.83 expected hits
                    Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 4/7 hits, 4.00 expected hits
                    1 Destroyer owned by the Americans and 4 Submarines owned by the Yamamoto lost in sz25
                    Yamamoto roll dice for 4 Submarines in sz25, round 3 : 1/4 hits, 1.33 expected hits
                    1 Cruiser owned by the Americans lost in sz25
                    Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 0/5 hits, 1.83 expected hits
                    Americans roll dice for 3 Battleships and 2 Carriers in sz25, round 3 : 3/5 hits, 3.00 expected hits
                    3 Submarines owned by the Yamamoto lost in sz25
                    Yamamoto roll dice for 1 Submarine in sz25, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 4 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 3 Battleships and 2 Carriers in sz25, round 4 : 5/5 hits, 3.00 expected hits
                    2 Carriers owned by the Americans, 1 Submarine owned by the Yamamoto and 4 EarlyFighters owned by the Yamamoto lost in sz25
                1 Cruiser retreated to sz22
                Americans win with 3 Battleships remaining. Battle score for attacker is -34
                Casualties for Yamamoto: 4 EarlyFighters and 8 Submarines
                Casualties for Americans: 2 Carriers, 1 Cruiser and 1 Destroyer
            Battle in sz68
                Yamamoto attack with 2 EarlyFighters and 1 T.Boat
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in sz68, round 2 : 1/1 hits, 0.17 expected hits
                1 T.Boat owned by the Yamamoto lost in sz68
                    1 Infantry owned by the Yamamoto lost in Spralty
                    Yamamoto roll dice for 2 EarlyFighters in sz68, round 2 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the British lost in sz68
                Yamamoto win with 2 EarlyFighters remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 T.Boat
                Casualties for British: 1 Submarine
            Battle in sz45
                Yamamoto attack with 1 EarlyFighter and 1 Submarine
                Americans defend with 1 Destroyer and 1 Transport
                    Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 EarlyFighter in sz45, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Submarine in sz45, round 3 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 EarlyFighter in sz45, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 3 : 0/2 hits, 0.67 expected hits
                    1 Transport owned by the Americans lost in sz45
                    Yamamoto roll dice for 1 Submarine in sz45, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 EarlyFighter in sz45, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in sz45, round 4 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the Yamamoto lost in sz45
                    Yamamoto roll dice for 1 EarlyFighter in sz45, round 5 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in sz45, round 5 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz45
                Americans win with no units remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Destroyer and 1 Transport
                Casualties for Yamamoto: 1 EarlyFighter and 1 Submarine
    
        Non Combat Move - Yamamoto
            1 Carrier moved from sz78 to sz71
            1 Bomber moved from sz70 to Iwo Jima
            1 Carrier and 1 Destroyer moved from sz74 to sz68
            1 Carrier moved from sz11 to sz17
            1 Carrier moved from sz20 to sz17
            1 Destroyer and 1 Submarine moved from sz16 to sz75
            1 Tank moved from Kochi to Nagasaki
            2 Artillerys, 6 Infantrys and 2 Tanks moved from S.Japan to Nagasaki
            1 Infantry moved from Japan to S.Japan
            2 EarlyFighters moved from sz60 to Phuket
            1 EarlyFighter moved from sz60 to sz68
            1 EarlyFighter moved from sz68 to sz71
            1 EarlyFighter moved from sz71 to Iwo Jima
    
        Place Units - Yamamoto
            2 B.Transports and 3 Destroyers placed in sz78
    
        Turn Complete - Yamamoto
            Yamamoto collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    British : 0.83
    Yamamoto : -2.33
    Americans : 4.83
    Chinese : 1.33
    Dutch : -1.50
    

    Savegame

  • '20 '19 '18 '17 '16

    Well that went horribly!


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - Chinese
            1 Infantry moved from Kwangtung to Hongkong
            1 Infantry moved from Macau to Hongkong
            1 Tank moved from Kiangsi to Hongkong
            1 Infantry moved from Hankou to Kwangtung
            1 Infantry moved from Kiangsi to Kwangsi
                  Chinese take Kwangsi from Yamamoto
            1 Tank moved from W.Chunking to N.French I.
            2 Infantrys moved from Chunking to N.French I.
            1 Artillery, 3 Infantrys and 1 Tank moved from Szechwan to Sian
            1 Infantry moved from W.Sian to Sian
            1 Infantry moved from Hanan to Hankou
            1 Infantry moved from Hanan to Sian
            2 Infantrys moved from N.Chunking to Hanan
            1 Infantry moved from Gansu to N.Shangsi
            1 Infantry moved from N.Shangsi to Shangsi
            1 Infantry moved from Shangsi to Sian
            1 Infantry moved from Sikang to Szechwan
            1 Infantry moved from Tsingnan to Gansu
            1 Tank moved from Tsingnan to Szechwan
            1 EarlyFighter moved from Xining to Sian
            1 Tank moved from Xining to Gansu
            1 Tank moved from Xining to Sikang
            1 Infantry moved from Nancheng to Sikang
            1 Artillery and 2 Infantrys moved from Xining to Tsingnan
            1 Infantry moved from Xining to Tsingnan
            2 Infantrys moved from Xining to Tsingnan
            1 Infantry moved from Ming Jong to Nancheng
            1 Artillery moved from Cheng to Ming Jong
            1 Infantry moved from Yecheng to Quyan
            1 Infantry moved from Quyan to Ming Jong
            1 Infantry moved from Haixi to Quyan
            1 Artillery, 1 EarlyFighter, 1 Infantry and 2 Tanks moved from Urumal to Quyan
            1 EarlyFighter moved from Quyan to Gansu
            2 Tanks moved from Quyan to Ming Jong
    
        Purchase Units - Chinese
            Chinese buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in N.French I.
                Chinese attack with 2 Infantrys and 1 Tank
                Yamamoto defend with 2 Artillerys and 1 Tank
                    Chinese roll dice for 2 Infantrys and 1 Tank in N.French I., round 2 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 2 Artillerys and 1 Tank in N.French I., round 2 : 1/3 hits, 1.17 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in N.French I.
                    Chinese roll dice for 1 Infantry and 1 Tank in N.French I., round 3 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Tank in N.French I., round 3 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in N.French I.
                    Chinese roll dice for 1 Tank in N.French I., round 4 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Tank in N.French I., round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in N.French I.
                Yamamoto win with 1 Tank remaining. Battle score for attacker is -1
                Casualties for Chinese: 2 Infantrys and 1 Tank
                Casualties for Yamamoto: 2 Artillerys
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 Infantrys placed in Xining
    
        Turn Complete - Chinese
            Chinese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.50
    Chinese : 0.00
    

    Savegame


  • @Entek said in entek -VS-dawgoneit in the T.R.S. series.:

    Well that went horribly!

    sorry that happened to you

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            2 Infantrys moved from E.Shansi to N.Shangsi
            1 EarlyFighter moved from Peking to N.Shangsi
            1 Artillery and 1 Infantry moved from E.Shansi to Shangsi
            3 Infantrys and 1 Tank moved from Shantung to Nanking
            1 Tank moved from E.Shansi to Shansi
            2 Tanks moved from Formosa to sz74
            3 Infantrys moved from Formosa to sz74
            1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine, 2 Tanks and 2 Transports moved from sz74 to sz60
            2 Infantrys and 2 Tanks moved from sz60 to S.Borneo
            1 Infantry and 1 T.Boat moved from sz74 to sz68
            1 Infantry moved from sz68 to Spralty
                  Hisaichi take Spralty from Americans
            1 Artillery and 1 Infantry moved from Fukien to Kwangtung
            1 Artillery and 1 Infantry moved from Fukien to Hankou
            1 EarlyFighter moved from Fukien to Kwangtung
            3 Tanks moved from Seoul to sz79
            3 Infantrys moved from Seoul to sz79
            2 Artillerys moved from Seoul to sz79
            3 Infantrys moved from Seoul to sz79
            2 Artillerys, 6 Infantrys, 3 Tanks and 6 Transports moved from sz79 to sz74
            1 Tank moved from Tientsin to sz74
            2 Artillerys, 6 Infantrys, 4 Tanks and 6 Transports moved from sz74 to sz67
            2 Artillerys, 6 Infantrys and 4 Tanks moved from sz67 to Hongkong
            1 Bomber moved from Formosa to Hongkong
            2 EarlyFighters moved from Formosa to Hongkong
            2 Carriers, 2 Destroyers, 4 EarlyFighters and 3 Submarines moved from sz79 to sz67
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Bomber, 1 Factory, 2 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kwangtung
                Hisaichi attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangtung
                Hisaichi win, taking Kwangtung from Chinese with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hongkong
                Hisaichi attack with 2 Artillerys, 1 Bomber, 2 EarlyFighters, 6 Infantrys and 4 Tanks
                British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys; Chinese defend with 2 Infantrys and 1 Tank
                    AA fire in Hongkong : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters, 6 Infantrys and 4 Tanks in Hongkong, round 2 : 5/15 hits, 5.33 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Bunker, 4 Infantrys and 1 Tank in Hongkong, round 2 : 2/6 hits, 2.33 expected hits
                    2 Infantrys owned by the British, 2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Hongkong
                    Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters, 4 Infantrys and 4 Tanks in Hongkong, round 3 : 7/13 hits, 5.00 expected hits
                    British roll dice for 1 Bunker and 1 Tank in Hongkong, round 3 : 0/2 hits, 1.00 expected hits
                    1 Bunker owned by the British and 1 Tank owned by the Chinese lost in Hongkong
                Hisaichi win, taking Hongkong from British with 2 Artillerys, 1 Bomber, 2 EarlyFighters, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 15
                Casualties for Hisaichi: 2 Infantrys
                Casualties for British: 1 Bunker and 2 Infantrys
                Casualties for Chinese: 2 Infantrys and 1 Tank
            Battle in sz60
                Hisaichi attack with 1 Battleship, 1 Destroyer, 1 Submarine and 2 Transports; Yamamoto loiter and taunt
                Dutch defend with 1 Submarine
                    Hisaichi roll dice for 1 Submarine in sz60, round 2 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits
                    1 Submarine owned by the Dutch lost in sz60
                Hisaichi win with 1 Battleship, 1 Destroyer, 1 Submarine and 2 Transports remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Submarine
            Battle in Hankou
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Hankou, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hankou, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hankou
                Hisaichi win, taking Hankou from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in N.Shangsi
                Hisaichi attack with 1 EarlyFighter and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 2 : 0/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 3 : 0/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 4 : 1/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in N.Shangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.Shangsi
                Hisaichi win, taking N.Shangsi from Chinese with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shangsi
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shangsi
                Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Nanking
                Hisaichi attack with 3 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 3 Infantrys and 1 Tank in Nanking, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Nanking
                Hisaichi win, taking Nanking from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in S.Borneo
                Hisaichi attack with 2 Infantrys and 2 Tanks
                Dutch defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory, 1 Infantry and 1 Tank
                    Hisaichi roll dice for 2 Infantrys and 2 Tanks in S.Borneo, round 2 : 0/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in S.Borneo, round 2 : 2/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Hisaichi lost in S.Borneo
                    Hisaichi roll dice for 2 Tanks in S.Borneo, round 3 : 2/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in S.Borneo, round 3 : 1/4 hits, 1.67 expected hits
                    1 Artillery owned by the Dutch, 1 Tank owned by the Hisaichi and 1 Infantry owned by the Dutch lost in S.Borneo
                    Hisaichi roll dice for 1 Tank in S.Borneo, round 4 : 1/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 EarlyFighter and 1 Tank in S.Borneo, round 4 : 1/2 hits, 1.00 expected hits
                    1 Tank owned by the Hisaichi and 1 Tank owned by the Dutch lost in S.Borneo
                Dutch win with 1 EarlyFighter remaining. Battle score for attacker is -3
                Casualties for Hisaichi: 2 Infantrys and 2 Tanks
                Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
    
        Non Combat Move - Hisaichi
            1 EarlyFighter moved from Kwangtung to Shansi
            5 Tanks moved from Fukien to Nanking
            4 Infantrys moved from Fukien to Hankou
            1 Tank moved from Peking to Shansi
            4 Infantrys moved from Peking to E.Shansi
            1 Tank moved from Tientsin to Shansi
            4 Infantrys moved from Tientsin to Hopeh
            1 EarlyFighter moved from Seoul to Kichedung
            1 Bomber moved from Seoul to Kichedung
            1 EarlyFighter moved from N.Shangsi to E.Shansi
            2 EarlyFighters moved from Hongkong to sz67
            2 EarlyFighters moved from sz67 to Phuket
            1 Bomber moved from Hongkong to Fukien
    
        Place Units - Hisaichi
            1 Bomber, 2 Infantrys and 2 Tankettes placed in Seoul
            1 Factory placed in Peking
    
        Turn Complete - Hisaichi
            Hisaichi collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 2.17
    British : -1.33
    AA fire in Hongkong : : -0.50
    Chinese : -2.33
    Dutch : -0.50
    

    Savegame


  • TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - Dutch
            1 EarlyFighter moved from Sarong to Davao
            1 Transport moved from sz81 to sz48
            1 Artillery and 1 Infantry moved from Sarong to sz48
            1 Artillery, 1 Infantry and 1 Transport moved from sz48 to sz70
            1 Artillery and 1 Infantry moved from sz70 to Davao
            1 Infantry moved from Soem to sz57
            1 Infantry and 1 T.Boat moved from sz57 to sz56
            1 Infantry moved from sz56 to Sumatra
            1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S
            1 Infantry moved from Java to Sumatra
            1 Infantry moved from Buru to sz58
            1 Infantry and 1 T.Boat moved from sz58 to sz70
            1 Infantry moved from sz70 to Davao
            1 Destroyer moved from sz81 to sz50
            1 Infantry moved from Lambok to sz57
            2 Infantrys moved from Borneo to E.Borneo
            1 EarlyFighter moved from S.Borneo to Davao
            1 Infantry and 1 Transport moved from sz57 to sz59
            1 Artillery moved from E.Borneo to sz59
            1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz57
            1 Infantry moved from E.Borneo to S.Borneo
            1 Destroyer moved from sz50 to sz57
            1 Artillery and 2 Infantrys moved from Frenchindochina to N.French I.
    
        Purchase Units - Dutch
            Dutch buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in N.French I.
                Dutch attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Tank
                    Dutch roll dice for 1 Artillery and 2 Infantrys in N.French I., round 2 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Tank in N.French I., round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto and 1 Infantry owned by the Dutch lost in N.French I.
                Dutch win, taking N.French I. from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Dutch: 1 Infantry
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            3 Infantrys placed in S.Borneo
    
        Turn Complete - Dutch
            Dutch collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.50
    Dutch : 0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - Thai
            2 Artillerys and 2 Infantrys moved from Phuket to sz73
            1 Infantry moved from Phuket to sz73
            1 Infantry and 1 T.Boat moved from sz73 to sz68
            1 Infantry moved from sz68 to Borneo
                  Thai take Borneo from Dutch
            2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from sz73 to sz60
            2 Artillerys and 2 Infantrys moved from sz60 to W.Borneo
            1 Tank moved from Thailand to Frenchindochina
                  Thai take Frenchindochina from Dutch
            1 Tank moved from Frenchindochina to Thailand
            1 Infantry moved from Thailand to N.French I.
            1 Artillery moved from Thailand to N.French I.
            1 EarlyFighter moved from Phuket to N.French I.
    
        Purchase Units - Thai
            Thai buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.French I.
                Thai attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
                Dutch defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in N.French I., round 2 : 1/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in N.French I., round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in N.French I.
                    Thai roll dice for 1 Artillery and 1 EarlyFighter in N.French I., round 3 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Artillery in N.French I., round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in N.French I.
                 retreated to N.French I.
                Dutch win with 1 Artillery remaining. Battle score for attacker is -4
                Casualties for Thai: 1 Artillery and 1 Infantry
                Casualties for Dutch: 1 Infantry
            Battle in W.Borneo
                Thai attack with 2 Artillerys and 2 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 2 Artillerys and 2 Infantrys in W.Borneo, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in W.Borneo
                Thai win, taking W.Borneo from British with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - Thai
            1 EarlyFighter moved from N.French I. to Phuket
            3 Infantrys moved from Phuket to Thailand
    
        Place Units - Thai
            6 Infantrys placed in Phuket
    
        Turn Complete - Thai
            Thai collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Thai : 0.00
    Dutch : 1.00
    

    Savegame


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - British
            1 Infantry and 1 Tank moved from N.B to Borneo
            1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank moved from Burma to Thailand
            1 EarlyFighter moved from Malaya to Thailand
            1 EarlyFighter moved from Calcutta to Thailand
            1 Tank moved from Calcutta to sz63
            1 Tank moved from S.India to sz63
            2 Infantrys moved from Calcutta to sz63
            2 Infantrys, 2 Tanks and 2 Transports moved from sz63 to sz66
            2 Infantrys and 2 Tanks moved from sz66 to Malaya
            2 Destroyers moved from sz63 to sz66
            1 Submarine moved from sz63 to sz66
            1 Infantry moved from E.India to sz64
            1 Infantry moved from Bengal to sz64
            2 Infantrys and 2 T.Boats moved from sz64 to sz66
            2 Infantrys moved from sz66 to Malaya
            1 Submarine moved from sz64 to sz66
            1 Artillery and 1 Infantry moved from Bhopal to W.Tibet
            1 Artillery, 1 EarlyFighter and 1 Infantry moved from Bhopa to W.Tibet
            1 Tank moved from Dheli to Bikaner
            1 Infantry moved from W.India to Bikaner
            1 EarlyFighter moved from Dheli to Bikaner
            1 Submarine moved from sz47 to sz70
            1 Artillery moved from E.G to sz49
            2 Infantrys moved from Moresby to sz49
            1 Infantry moved from New Guinea to sz49
            1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from sz49 to sz57
            1 Infantry moved from Vancouver to sz6
            1 Infantry moved from British Columbia to sz6
            2 Infantrys and 1 Transport moved from sz6 to sz4
            2 Infantrys moved from sz4 to Palana
            1 Infantry moved from Canada to N.Canada
            1 Infantry moved from N.Canada to Anchorage
    
        Purchase Units - British
            British buy 1 B.Transport, 1 Cruiser and 1 Destroyer; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in W.Tibet
                British attack with 2 Artillerys, 1 EarlyFighter and 2 Infantrys
                Neutral defend with 1 Bunker
                    British roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in W.Tibet, round 2 : 0/5 hits, 1.67 expected hits
                    Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in W.Tibet
                    British roll dice for 2 Artillerys, 1 EarlyFighter and 1 Infantry in W.Tibet, round 3 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker in W.Tibet, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in W.Tibet
                British loses 0 PUs for violating W.Tibets neutrality.
                British win, taking W.Tibet from Neutral with 2 Artillerys and 1 EarlyFighter remaining. Battle score for attacker is 2
                Casualties for British: 2 Infantrys
                Casualties for Neutral: 1 Bunker
            Battle in Thailand
                British attack with 1 Artillery, 3 EarlyFighters, 3 Infantrys and 1 Tank
                Thai defend with 5 Infantrys and 1 Tank
                    British roll dice for 1 Artillery, 3 EarlyFighters, 3 Infantrys and 1 Tank in Thailand, round 2 : 0/8 hits, 2.50 expected hits
                    Thai roll dice for 5 Infantrys and 1 Tank in Thailand, round 2 : 2/6 hits, 2.17 expected hits
                    2 Infantrys owned by the British lost in Thailand
                    British roll dice for 1 Artillery, 3 EarlyFighters, 1 Infantry and 1 Tank in Thailand, round 3 : 2/6 hits, 2.17 expected hits
                    Thai roll dice for 5 Infantrys and 1 Tank in Thailand, round 3 : 5/6 hits, 2.17 expected hits
                    2 Infantrys owned by the Thai, 1 Tank owned by the British, 1 Artillery owned by the British, 2 EarlyFighters owned by the British and 1 Infantry owned by the British lost in Thailand
                 retreated to Thailand
                Thai win with 3 Infantrys and 1 Tank remaining. Battle score for attacker is -27
                Casualties for British: 1 Artillery, 2 EarlyFighters, 3 Infantrys and 1 Tank
                Casualties for Thai: 2 Infantrys
            Battle in Bikaner
                British attack with 1 EarlyFighter, 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Bikaner, round 2 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Bikaner
                British loses 0 PUs for violating Bikaners neutrality.
                British win, taking Bikaner from Neutral with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Borneo
                British attack with 1 Infantry and 1 Tank
                Thai defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tank in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Borneo
                British win, taking Borneo from Thai with 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            1 EarlyFighter moved from Thailand to Bengal
            1 Artillery and 1 Infantry moved from C.India to E.India
            1 Infantry moved from Nagpur to E.India
            1 Infantry moved from Nepal to E.India
            1 EarlyFighter moved from W.Tibet to Bengal
            2 Infantrys moved from Dheli to Bhopal
            1 EarlyFighter moved from Bikaner to Bhopal
            2 Infantrys moved from India to C.India
            1 Infantry moved from M.India to C.India
            1 Artillery and 2 Infantrys moved from Calcutta to C.India
            1 Infantry moved from N.G to New Guinea
            1 Infantry moved from Arawa to Choiseoul
    
        Place Units - British
            1 B.Transport, 1 Cruiser and 1 Destroyer placed in sz63
    
        Turn Complete - British
            British collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    British : -2.33
    Thai : 3.33
    

    Savegame


  • TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - Anzac
            1 Tank moved from Melbourne to sz37
            1 Infantry moved from Melbourne to sz37
            1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Infantry, 1 Tank and 1 Transport moved from sz37 to sz50
            1 Infantry moved from Fiji to sz41
            1 Infantry moved from New Caledonia to sz41
            2 Infantrys, 1 Submarine and 1 Transport moved from sz41 to sz49
            2 Infantrys moved from sz49 to Derby
            1 Infantry moved from Samoa to sz38
            1 Infantry moved from New Caledonia to sz38
            2 Infantrys and 2 T.Boats moved from sz38 to sz41
            2 Infantrys moved from sz41 to Townsville
            1 Artillery and 2 Infantrys moved from Wellington to sz35
            1 Infantry moved from New Zealand to sz35
            1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37
            1 Artillery and 3 Infantrys moved from sz37 to S.Australia
            1 EarlyFighter moved from Melbourne to sz50
            1 EarlyFighter and 1 Infantry moved from Sydney to S.W.Australia
            1 EarlyFighter moved from S.W.Australia to Darwin
            2 Infantrys moved from W.Australia to Derby
            1 Artillery and 3 Infantrys moved from Darwin to Derby
            1 Infantry moved from N.Australia to Derby
            1 Tank moved from Australia to Derby
            1 EarlyFighter moved from Darwin to Derby
            1 Artillery, 2 Infantrys and 1 Tank moved from Melbourne to S.W.Australia
            1 Artillery and 1 Infantry moved from E.Australia to Townsville
            2 Infantrys moved from Townsville to N.Australia
            1 Tank moved from S.W.Australia to W.Australia
    
        Purchase Units - Anzac
            Anzac buy 1 Infantry and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Transport placed in sz37
            1 Infantry placed in Darwin
    
        Turn Complete - Anzac
            Anzac collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

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