Misterblue vs Sovietishcat (allies+3) BM3 L20 game2



  • @Sovietishcat No worries. I suppose I owed you one since you decided to give me a factory. Can I assume best defense when Italy attack Egypt. Attack will be 5 inf, 3 art, bmb + inf/arm (to be decided when I do the turn) or should I wait after rd1 for OOL? 🙂



  • Only four infantry unless I forgo the arm for another inf.


  • 2019

    @Misterblue Best OOL no matter what, USA bomber- Anzac inf and UK fighter last.


  • 2019

    @Misterblue Ahh I see what you are doing, good move, somehow I was foreseeing you attacking Gib, but I feel what ever I did Cairo would have fall, can’t defend all Italy might and Germany planes at the same time! But ya free factory on me



  • TripleA Move Summary: Italians round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 artillery moved from Libya to Tobruk
                  Italians take Tobruk from British
            1 armour moved from Yugoslavia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Southern Italy to Egypt
    

    Savegame



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 artillery moved from Libya to Tobruk
                  Italians take Tobruk from British
            1 armour moved from Yugoslavia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in 98 Sea Zone
                Germans loiter and taunt with 1 infantry; Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Egypt
                Italians attack with 3 artilleries, 1 bomber and 5 infantry
                British defend with 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry; Americans defend with 1 bomber and 1 fighter
                    Italians roll dice for 3 artilleries, 1 bomber and 5 infantry in Egypt, round 2 : 2/9 hits, 3,00 expected hits
                    British roll dice for 1 armour, 1 bomber, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/11 hits, 5,17 expected hits
                    1 infantry owned by the ANZAC, 1 bomber owned by the Americans, 1 artillery owned by the Italians and 5 infantry owned by the Italians lost in Egypt
                1 artillery retreated to Anglo Egyptian Sudan
                    Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 4/9 hits, 4,67 expected hits
                    1 artillery owned by the Italians lost in Egypt
                British win with 1 armour, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Italians: 2 artilleries and 5 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            2 infantry moved from Bulgaria to Romania
            2 infantry moved from Yugoslavia to Romania
            1 aaGun moved from Yugoslavia to Northern Italy
            1 armour moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    British : -0,17
    

    Savegame



  • @Sovietishcat One wuick ncm edit. 1 min.



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 artillery moved from Libya to Tobruk
                  Italians take Tobruk from British
            1 armour moved from Yugoslavia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in 98 Sea Zone
                Germans loiter and taunt with 1 infantry; Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Egypt
                Italians attack with 3 artilleries, 1 bomber and 5 infantry
                British defend with 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry; Americans defend with 1 bomber and 1 fighter
                    Italians roll dice for 3 artilleries, 1 bomber and 5 infantry in Egypt, round 2 : 2/9 hits, 3,00 expected hits
                    British roll dice for 1 armour, 1 bomber, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/11 hits, 5,17 expected hits
                    1 infantry owned by the ANZAC, 1 bomber owned by the Americans, 1 artillery owned by the Italians and 5 infantry owned by the Italians lost in Egypt
                1 artillery retreated to Anglo Egyptian Sudan
                    Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 4/9 hits, 4,67 expected hits
                    1 artillery owned by the Italians lost in Egypt
                British win with 1 armour, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Italians: 2 artilleries and 5 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            2 infantry moved from Bulgaria to Romania
            2 infantry moved from Yugoslavia to Romania
            1 aaGun moved from Yugoslavia to Northern Italy
            1 armour moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 1 bomber
            EDIT: Adding units owned by Italians to Crete: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0,67
    British : -0,17
    

    Savegame



  • @Sovietishcat On a second though there is no real trouble before G2; use the first post not the edited one. 🙂



  • @Sovietishcat Yes Gib was the secondary objective in case you did put up a defense I didn’t wish to tackle. Let just hope Russia and America play nice after all effort put towards Egypt. 🙂


  • 2019

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
            1 aaGun, 1 artillery, 3 fighters and 3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019

    @Misterblue said in Misterblue vs Sovietishcat (allies+3) BM3 L20 game2:

    @Sovietishcat Yes Gib was the secondary objective in case you did put up a defense I didn’t wish to tackle. Let just hope Russia and America play nice after all effort put towards Egypt. 🙂

    Let’s hope so 🙄



  • TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Novgorod
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from 98 Sea Zone to Egypt
            4 fighters and 4 tactical_bombers moved from Libya to Egypt
            2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
            3 bombers moved from Western Germany to Egypt
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
    

    Savegame



  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Novgorod
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from 98 Sea Zone to Egypt
            4 fighters and 4 tactical_bombers moved from Libya to Egypt
            2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
            3 bombers moved from Western Germany to Egypt
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Novgorod
            Battle in 110 Sea Zone
                Germans attack with 4 submarines
                British defend with 1 destroyer and 1 fighter
                    Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                3 submarines owned by the Germans retreated to 109 Sea Zone
                British win, taking Novgorod from Russians with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Egypt
                Germans attack with 5 bombers, 5 fighters, 1 infantry and 5 tactical_bombers
                British defend with 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 1 infantry; Americans defend with 1 fighter
                    Germans roll dice for 5 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Egypt, round 2 : 6/16 hits, 9,33 expected hits
                    British roll dice for 1 armour, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 4/9 hits, 4,67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the Americans, 2 tactical_bombers owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Egypt
                    Germans roll dice for 5 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Egypt, round 3 : 9/12 hits, 7,00 expected hits
                    British roll dice for 3 fighters in Egypt, round 3 : 3/3 hits, 2,00 expected hits
                    1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 3 fighters owned by the British lost in Egypt
                Germans win, taking Egypt from British with 4 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Germans: 1 bomber, 3 fighters and 3 tactical_bombers
                Casualties for ANZAC: 1 infantry
                Casualties for Americans: 1 fighter
                Casualties for British: 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
    
        Non Combat Move - Germans
            4 bombers, 2 fighters and 2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
            1 cruiser and 1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            3 infantry moved from Romania to Eastern Poland
            1 aaGun, 3 artilleries and 3 infantry moved from Poland to Eastern Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
            2 aaGuns, 5 artilleries and 17 infantry moved from Romania to Bessarabia
            3 armour moved from Greece to Romania
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry moved from Greece to Bulgaria
            1 aaGun and 1 artillery moved from Western Germany to France
            1 artillery moved from Northern Italy to France
            1 aaGun and 1 artillery moved from Normandy Bordeaux to France
            1 aaGun and 6 infantry moved from Finland to Karelia
    
        Place Units - Germans
            4 armour and 4 mech_infantrys placed in Germany
            1 infantry placed in France
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    British : 0,33
    

    Savegame


  • 2019

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 tactical_bomber moved from Yunnan to India
            1 artillery and 2 infantry moved from Belarus to Novgorod
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Volgograd to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 armour and 1 mech_infantry moved from Caucasus to Iraq
            2 infantry moved from Caucasus to Northwest Persia
            4 aaGuns, 1 armour, 2 artilleries, 23 infantry and 1 mech_infantry moved from Belarus to Bryansk
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Volgograd to Caucasus
            1 artillery and 9 infantry moved from Russia to Bryansk
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 1,17
    

    Savegame



  • @Sovietishcat I don’t think you can “blitz” neutral countries.


  • 2019

    @Misterblue said in Misterblue vs Sovietishcat (allies+3) BM3 L20 game2:

    @Sovietishcat I don’t think you can “blitz” neutral countries.

    @Misterblue I took it NCM with one unit then I send my 2 fast units, if it is a glitch from Triplea, plz edit them back to N.Persia.



  • @Sovietishcat “They can be moved into (but not
    through) as a noncombat move by land units of a power
    that is at war (see “Noncombat Move,” page 22). This
    moves the territory out of its neutral status, however.”
    Page 10. The second line cast some doubt but if unless my memory betrays me I think it is an illegal move.
    I won’t have time to do Japan tonight so I’ll post an inquiry on the rules forum and we’ll see if someone has clarified the issue by tomorrow.



  • I checked the tripleA support page first and it’s listed among the known glitches. So I’ll edit them back when I do Japan in the morrow.


  • 2019

    @Misterblue said in Misterblue vs Sovietishcat (allies+3) BM3 L20 game2:

    I checked the tripleA support page first and it’s listed among the known glitches. So I’ll edit them back when I do Japan in the morrow.

    @Misterblue I am okay with the units being in N.Persia, I am sure it is just a glitch🙂



  • TripleA Move Summary: Japanese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Iraq: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Northwest Persia: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Japanese buy 1 airfield, 1 fighter, 1 harbour and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Java to 42 Sea Zone
            2 infantry moved from French Indo China to Shan State
            1 infantry moved from Kiangsi to Hunan
            1 tactical_bomber moved from 42 Sea Zone to Shan State
            2 fighters moved from 36 Sea Zone to Hunan
            1 infantry moved from Sumatra to 41 Sea Zone
            2 bombers moved from French Indo China to 39 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from 39 Sea Zone to Ceylon
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            4 fighters and 1 tactical_bomber moved from French Indo China to Shan State
            5 tactical_bombers moved from French Indo China to Hunan
    

    Savegame



  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Iraq: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Northwest Persia: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Japanese buy 1 airfield, 1 fighter, 1 harbour and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Java to 42 Sea Zone
            2 infantry moved from French Indo China to Shan State
            1 infantry moved from Kiangsi to Hunan
            1 tactical_bomber moved from 42 Sea Zone to Shan State
            2 fighters moved from 36 Sea Zone to Hunan
            1 infantry moved from Sumatra to 41 Sea Zone
            2 bombers moved from French Indo China to 39 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from 39 Sea Zone to Ceylon
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            4 fighters and 1 tactical_bomber moved from French Indo China to Shan State
            5 tactical_bombers moved from French Indo China to Hunan
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Malaya
            Battle in Hunan
                Japanese attack with 2 fighters, 1 infantry and 5 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 5 tactical_bombers in Hunan, round 2 : 5/8 hits, 4,00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Hunan
                Japanese win, taking Ceylon from UK_Pacific, taking Malaya from UK_Pacific, taking Hunan from Chinese with 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/8 hits, 3,67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            2 bombers moved from 39 Sea Zone to French Indo China
            1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            4 fighters moved from Shan State to 37 Sea Zone
            2 tactical_bombers moved from Shan State to Kwangsi
            2 fighters and 5 tactical_bombers moved from Hunan to Kwangsi
            4 artilleries and 6 infantry moved from Kiangsi to Kwangsi
            1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            4 infantry moved from Jehol to Manchuria
            1 mech_infantry moved from Anhwe to Manchuria
            1 aaGun moved from Anhwe to Jehol
            1 tactical_bomber moved from 6 Sea Zone to Kwangsi
            3 fighters moved from Japan to Kwangsi
    
        Place Units - Japanese
            3 transports placed in 36 Sea Zone
            1 airfield placed in Kwangsi
            1 harbour placed in Hainan
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    UK_Pacific : -0,33
    Japanese : 1,33
    

    Savegame


  • 2019

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            2 fighters moved from 30 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            2 marines moved from Central United States to 101 Sea Zone
            2 cruisers and 2 marines moved from 101 Sea Zone to 91 Sea Zone
            2 marines moved from 91 Sea Zone to Morocco
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French West Africa
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/8 hits, 3,17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Morocco
                Americans attack with 1 artillery, 2 infantry, 2 marines and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 2 cruisers in Morocco, round 2 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 artillery, 2 infantry, 2 marines and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 artillery, 2 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 transport moved from 83 Sea Zone to 87 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            2 carriers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            Americans undo move 4.
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kweichow
            6 artilleries and 10 infantry moved from Yunnan to Kweichow
            3 infantry moved from Szechwan to Kweichow
    
        Place Units - Chinese
            3 artilleries placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to 80 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            2 mech_infantrys moved from Yunnan to Shan State
            2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
    
        Combat - British
            Battle in Egypt
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
                British win, taking Egypt from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Shan State
                British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2,00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                    British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -19
                Casualties for British: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            1 mech_infantry moved from Yunnan to India
            1 fighter moved from United Kingdom to Morocco
            1 mech_infantry moved from Eire to United Kingdom
            1 carrier and 1 cruiser moved from 80 Sea Zone to 77 Sea Zone
            1 cruiser moved from 80 Sea Zone to 77 Sea Zone
            1 transport moved from 82 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 armour and 1 infantry placed in Union of South Africa
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,4,6,4,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,3,5,2,4
            British collect 25 PUs (6 lost to blockades); end with 25 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,5,6,5,2,3,1,3,1,4,5
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3
            UK_Pacific collect 3 PUs (4 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : -0,67
    Americans : -0,83
    AA fire in Caroline Islands : : -0,50
    Chinese : 0,33
    Neutral_Axis : -0,33
    Japanese : 0,67
    

    Savegame


  • 2019

    @Misterblue well shan state hurts really really hurts


  • 2019

    *for the allies. 2 planes not coming back to defend ouch


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