@Daaras Scramble decisions?
Pejon_88 (X) vs. Sovietishcat (A+3) BM3
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Wow, you are really unlucky with the bombing raids. Is that 3 out of 4 hits by the AAA?
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@Pejon_88 AA
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Non Combat Move - Italians 1 submarine moved from 95 Sea Zone to 98 Sea Zone Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Guam Battle in Iwo Jima Non Combat Move - ANZAC 1 destroyer and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone Place Units - ANZAC 1 destroyer and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@Pejon_88 said in Pejon_88 (X) vs. Sovietishcat (A+3) BM3:
Wow, you are really unlucky with the bombing raids. Is that 3 out of 4 hits by the AAA?
Yes I have lost some bombers :no_mouth: Oh well this game is leaning towards axis victory.
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@Pejon_88 you taking GIB kind of cut my shorts
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@Sovietishcat Yes I believe so with the fall of two capitals. There was some terror balance in the Pacific, but somehow Japan seemed to be able to hold on, just barely.
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@Sovietishcat Sorry don’t understand what you mean :)
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs; Germans buy 2 armour, 5 artilleries, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 10 armour, 29 artilleries, 40 infantry and 10 mech_infantrys moved from Smolensk to Belarus Germans take Belarus from Russians Combat - Germans Non Combat Move - Germans 2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Norway 4 fighters moved from 112 Sea Zone to Western Germany 10 infantry moved from Germany to Poland 4 mech_infantrys moved from Western Germany to Poland 1 aaGun and 2 infantry moved from Normandy Bordeaux to France 2 bombers moved from Western Germany to Southern Italy 2 fighters and 1 tactical_bomber moved from Greece to Caucasus 4 infantry moved from Volgograd to Caucasus 2 armour, 3 infantry and 2 mech_infantrys moved from Rostov to Caucasus 3 infantry moved from Ukraine to Rostov 2 aaGuns moved from Smolensk to Belarus 1 infantry moved from Karelia to Vyborg 1 bomber moved from Greece to Southern Italy 2 bombers moved from Caucasus to Southern Italy Place Units - Germans 10 mech_infantrys placed in Germany 2 armour and 1 mech_infantry placed in Russia 2 artilleries and 1 infantry placed in Ukraine 3 artilleries placed in Volgograd Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
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@Pejon_88 said in Pejon_88 (X) vs. Sovietishcat (A+3) BM3:
@Sovietishcat Sorry don’t understand what you mean :)
@Pejon_88 I just mean that when you took GIB with German and then sank my navy, it kinda sank my hope in the Atlantic side of the board, spent so much money there now now which leaves Japan in peace.
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Combat Move - Russians 4 armour, 11 artilleries, 77 infantry and 2 mech_infantrys moved from Novgorod to Karelia Combat - Russians Battle in Karelia Russians attack with 4 armour, 11 artilleries, 77 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 4 armour, 11 artilleries, 77 infantry and 2 mech_infantrys in Karelia, round 2 : 23/94 hits, 20,67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 4 armour, 11 artilleries, 77 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Novgorod to Karelia Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0,33 Russians : 2,33
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@Sovietishcat Yeah I got it now! Couldn’t make out what you meant with GIB (kinda new here and to some of the common expressions). Yeah, I agree, the pressure off Japan is noticeable. Until just now I just had to build navy to keep up with US/ANZAC. Now with the (at least temporary) capture of Calcutta, my income is good even without the islands.
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 4 artilleries, 1 bomber, 1 carrier, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 armour, 11 artilleries, 21 infantry and 4 mech_infantrys moved from Burma to India 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 bomber moved from Japan to 21 Sea Zone 2 bombers moved from Philippines to Guam Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Guam Japanese attack with 2 bombers and 2 infantry Americans defend with 1 airfield; ANZAC defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Guam, round 2 : 1/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Guam Japanese win, taking Guam from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in India Japanese attack with 2 armour, 11 artilleries, 21 infantry and 4 mech_infantrys British defend with 2 infantry and 1 marine; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 armour, 11 artilleries, 21 infantry and 4 mech_infantrys in India, round 2 : 13/38 hits, 10,67 expected hits UK_Pacific roll dice for 2 infantry and 1 marine in India, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 marine owned by the British and 2 infantry owned by the British lost in India Japanese captures 10PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 armour, 11 artilleries, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry and 1 marine Battle in 25 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 25 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 78 Sea Zone to 80 Sea Zone 1 aaGun moved from Burma to India 2 artilleries and 2 infantry moved from Shan State to Burma 3 infantry moved from Yunnan to Burma 4 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from French Indo China to Shan State 6 infantry moved from Anhwe to Hunan 2 infantry moved from Shantung to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Archangel to Smolensk 1 bomber moved from 21 Sea Zone to Philippines 2 bombers moved from Guam to Philippines 1 fighter moved from 17 Sea Zone to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Philippines to Yunnan 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 1 bomber placed in Japan 1 artillery and 1 infantry placed in Japan 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 1 infantry placed in Kiangsu 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 65 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : -0,33 ANZAC : -0,33 UK_Pacific : 0,00 Japanese : 1,17
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@Pejon_88 Ok I surrender, I am going nowhere with allies; you are going to crush me sooner or later, well done, was fun and thank you for the game!
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Ok, I understand! I think it could have gone either way when looking at the mid-game rounds. I agree that the attack in the Med was a turning point in regards to that you had to start putting a lot of US money in the Atlantic. I was worried about Japan though. I think you very neatly took the money islands and got a very very dangerous foothold in Caroline Islands! Thank you for a fun game :)