Test summary from TripleA, engine version: 2.6.14716, time: 4:39:48 PM
Savegame
Pejon_88 (X) vs. Sovietishcat (A+3) BM3
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Maybe I should’ve asked you about casualties, but I did what was in my opinion the soundest choice. I chose to use your US subs in the defense for example and picked a cruiser instead of a destroyer in the first round of combat for you to negate surprise attacks in round two. Please look at the battle and if you disagree we can redo the battle.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 bombers and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 91 Sea Zone to 92 Sea Zone 4 submarines moved from 110 Sea Zone to 92 Sea Zone 3 fighters moved from 91 Sea Zone to 92 Sea Zone 2 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 92 Sea Zone 2 bombers moved from Holland Belgium to 92 Sea Zone Combat - Germans Germans creates battle in territory 91 Sea Zone Battle in 92 Sea Zone Germans attack with 4 bombers, 6 fighters, 6 submarines and 1 tactical_bomber British defend with 2 fighters; Americans defend with 1 carrier, 2 cruisers, 3 destroyers, 2 submarines and 2 transports; Russians defend with 1 submarine Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 6 submarines in 92 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 4 bombers, 6 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 6/11 hits, 6,33 expected hits Americans roll dice for 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports in 92 Sea Zone, round 2 : 4/8 hits, 3,67 expected hits 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the Russians, 4 submarines owned by the Germans and 1 carrier owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 4 bombers, 6 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 7/11 hits, 6,33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 2 transports in 92 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 2 transports owned by the Americans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 92 Sea Zone Germans win with 4 bombers, 5 fighters and 1 submarine remaining. Battle score for attacker is 65 Casualties for Germans: 1 fighter, 5 submarines and 1 tactical_bomber Casualties for Americans: 1 carrier, 2 cruisers, 3 destroyers, 2 submarines and 2 transports Casualties for Russians: 1 submarine Casualties for British: 2 fighters Non Combat Move - Germans 2 fighters moved from 92 Sea Zone to 91 Sea Zone 2 bombers moved from 92 Sea Zone to Southern Italy 2 bombers moved from 92 Sea Zone to Southern France 2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk 7 artilleries and 12 infantry moved from Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 3 infantry moved from Ukraine to Bryansk 3 aaGuns, 22 artilleries and 20 infantry moved from Rostov to Bryansk 1 infantry moved from Tambov to Bryansk 3 infantry moved from Volgograd to Tambov 9 armour and 12 mech_infantrys moved from Caucasus to Rostov 1 armour and 3 mech_infantrys moved from Ukraine to Rostov 2 bombers, 2 fighters and 4 tactical_bombers moved from Rostov to Bryansk 15 armour and 25 mech_infantrys moved from Rostov to Bryansk 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 aaGuns, 2 artilleries and 4 infantry moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from 92 Sea Zone to Southern Italy Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 91 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 5 bombers placed in Western Germany 3 infantry placed in Volgograd 3 armour placed in Ukraine Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun and 2 infantry EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67 Americans : 1,00
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Also I changed one of my casualties from a sub to a fighter from the last round of combat.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 9 PUs; Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 6 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Smolensk to Vologda 4 aaGuns, 4 armour, 11 artilleries, 69 infantry and 2 mech_infantrys moved from Russia to Vologda 9 infantry moved from Urals to Vologda Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -1,67 Russians : -2,33
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@Pejon_88 said in Pejon_88 (X) vs. Sovietishcat (A+3) BM3:
Maybe I should’ve asked you about casualties, but I did what was in my opinion the soundest choice. I chose to use your US subs in the defense for example and picked a cruiser instead of a destroyer in the first round of combat for you to negate surprise attacks in round two. Please look at the battle and if you disagree we can redo the battle.
@Pejon_88 It’s okay I trust you had the best intentions:grin:
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 7 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 armour, 5 artilleries, 16 infantry and 4 mech_infantrys moved from Yunnan to Burma 1 armour moved from Hunan to Burma 2 artilleries and 1 infantry moved from French Indo China to Shan State 1 fighter moved from Philippines to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from Philippines to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Philippines to 43 Sea Zone 2 bombers moved from Philippines to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from French Indo China to Shan State 1 infantry moved from Timguska to Urals Japanese take Urals from Russians 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 fighter moved from Philippines to 43 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Iwo Jima Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Iwo Jima, round 2 : 7/9 hits, 4,33 expected hits ANZAC roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Iwo Jima Japanese win, taking Iwo Jima from ANZAC with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour and 1 infantry Battle in 43 Sea Zone Japanese attack with 3 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers British defend with 1 transport; Americans defend with 3 submarines Japanese roll dice for 3 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/9 hits, 5,17 expected hits Americans roll dice for 3 submarines in 43 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits 3 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone 1 transport owned by the British lost in 43 Sea Zone Japanese win with 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 1 destroyer Casualties for Americans: 3 submarines Casualties for British: 1 transport Battle in 25 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 2 armour, 5 artilleries, 16 infantry and 4 mech_infantrys Chinese defend with 1 fighter Japanese roll dice for 2 armour, 5 artilleries, 16 infantry and 4 mech_infantrys in Burma, round 2 : 5/27 hits, 6,83 expected hits UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour, 5 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter Battle in Shan State Japanese attack with 2 artilleries, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Shan State, round 2 : 0/4 hits, 1,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 2 artilleries and 1 bomber in Shan State, round 3 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Marianas Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Marianas, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Marianas, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Marianas, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Marianas Japanese win, taking Marianas from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 3 fighters and 4 tactical_bombers moved from Iwo Jima to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 aaGun moved from Yunnan to Burma 1 artillery and 3 infantry moved from Hunan to Yunnan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from 34 Sea Zone to Philippines 3 bombers moved from 43 Sea Zone to Philippines 1 bomber moved from Shan State to Philippines 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 fighter moved from 43 Sea Zone to Philippines 1 fighter moved from 43 Sea Zone to Philippines Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Shantung 3 infantry placed in Kiangsu 1 destroyer and 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
ANZAC : 0,17 Americans : -0,50 UK_Pacific : 0,67 Japanese : -3,17
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@Sovietishcat Yes of course :)
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 104 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 1 factory_minor, 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 91 Sea Zone Americans attack with 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers Germans defend with 1 carrier and 1 fighter Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Germans roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 carrier in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 fighter owned by the Germans, 1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone Americans win with 2 carriers, 2 destroyers, 1 fighter, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Americans: 1 fighter Casualties for Germans: 1 carrier and 1 fighter Non Combat Move - Americans 1 fighter moved from United Kingdom to 91 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 aaGun, 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Northwest Persia 1 submarine moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 17 Sea Zone to 33 Sea Zone 1 fighter moved from 22 Sea Zone to 33 Sea Zone 5 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 factory_minor placed in Iraq 1 bomber placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 104 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode British buy 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone Combat - British Non Combat Move - British 10 fighters and 2 tactical_bombers moved from Iraq to India 1 armour moved from Eastern Persia to India 3 mech_infantrys moved from West India to Persia 1 armour and 2 artilleries moved from West India to India 3 armour, 2 artilleries, 7 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 3 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1 British collect 31 PUs (2 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 fighter and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs Some Units in India change ownership: 1 fighter and 2 infantry
Combat Hit Differential Summary :
Germans : 0,00 Americans : -1,00
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries moved from Rostov to Caucasus 2 armour and 3 mech_infantrys moved from Bryansk to Caucasus Combat - Italians Battle in Caucasus Italians attack with 2 armour, 2 artilleries and 3 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour, 2 artilleries and 3 mech_infantrys in Caucasus, round 2 : 4/7 hits, 2,50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Eastern Poland to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to France 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 carrier placed in 95 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,50 Russians : 0,67
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 fighter, 7 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from 110 Sea Zone to 104 Sea Zone 2 bombers moved from Southern France to 104 Sea Zone 2 infantry moved from Bryansk to Smolensk 29 artilleries and 34 infantry moved from Bryansk to Russia 1 infantry moved from Samara to Russia 2 bombers moved from Bryansk to Smolensk 1 bomber moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to Iraq 1 bomber moved from Western Germany to 104 Sea Zone Combat - Germans Strategic bombing raid in Egypt AA fire in Egypt : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Iraq causes 4 damage total. Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 29 artilleries and 35 infantry Russians defend with 1 airfield, 1 factory_major and 3 infantry Germans roll dice for 29 artilleries and 35 infantry in Russia, round 2 : 18/64 hits, 20,33 expected hits Russians roll dice for 3 infantry in Russia, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Russia Germans captures 13PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 29 artilleries and 35 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in 104 Sea Zone Germans attack with 3 bombers and 2 fighters British defend with 1 destroyer Germans roll dice for 3 bombers and 2 fighters in 104 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 infantry moved from Tambov to Russia 1 infantry moved from Volgograd to Samara 2 infantry moved from Volgograd to Caucasus 1 aaGun moved from Bryansk to Rostov 2 aaGuns moved from Bryansk to Russia 1 bomber moved from Iraq to Greece 1 fighter moved from Southern Italy to Western Germany 1 aaGun moved from Normandy Bordeaux to France 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 1 submarine moved from 119 Sea Zone to 124 Sea Zone 2 fighters moved from 104 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Bryansk to Archangel 5 armour moved from Bryansk to Russia 12 mech_infantrys moved from Bryansk to Russia 3 armour moved from Bryansk to Russia 2 fighters and 4 tactical_bombers moved from Bryansk to Caucasus 3 armour moved from Ukraine to Caucasus 2 bombers moved from Smolensk to Caucasus 3 bombers moved from 104 Sea Zone to Western Germany 4 armour moved from Bryansk to Russia 6 armour and 17 mech_infantrys moved from Bryansk to Caucasus 2 submarines moved from 92 Sea Zone to 95 Sea Zone Place Units - Germans 1 carrier and 3 submarines placed in 112 Sea Zone 1 fighter and 1 tactical_bomber placed in Western Germany 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Ukraine 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 61 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -1,00 British : -0,33 AA fire in Egypt : : 0,83 AA fire in Iraq : : -0,17 Russians : -1,33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians 4 armour, 11 artilleries, 78 infantry and 2 mech_infantrys moved from Vologda to Archangel Combat - Russians Battle in Archangel Russians attack with 4 armour, 11 artilleries, 78 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 4 armour, 11 artilleries, 78 infantry and 2 mech_infantrys in Archangel, round 2 : 25/95 hits, 20,83 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 4 armour, 11 artilleries, 77 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 aaGuns moved from Vologda to Archangel 1 tactical_bomber moved from Vologda to Northwest Persia Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,67 Russians : 4,17
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 8 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Shan State to Malaya 1 mech_infantry moved from Burma to Malaya 1 fighter and 2 tactical_bombers moved from French Indo China to Malaya 2 bombers moved from Philippines to 36 Sea Zone 1 infantry moved from Urals to Vologda Japanese take Vologda from Russians 3 fighters moved from Philippines to 35 Sea Zone 1 bomber moved from Philippines to 36 Sea Zone 1 bomber moved from Philippines to 35 Sea Zone Combat - Japanese Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Malaya, round 2 : 1/5 hits, 2,33 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in 35 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 36 Sea Zone Japanese attack with 3 bombers and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 3 bombers and 1 destroyer in 36 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 bomber and 3 fighters moved from 35 Sea Zone to Philippines 3 bombers moved from 36 Sea Zone to Philippines 1 fighter and 2 tactical_bombers moved from Malaya to French Indo China 1 aaGun, 2 armour, 5 artilleries, 14 infantry and 3 mech_infantrys moved from Burma to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 2 artilleries and 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Shantung 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : 0,67 UK_Pacific : -0,50 Japanese : -0,17
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 79 PUs; Americans buy 1 carrier, 3 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from India to Northwest Persia 1 bomber moved from Eastern United States to United Kingdom 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from 106 Sea Zone to Quebec 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 2 carriers, 3 destroyers and 3 submarines moved from 91 Sea Zone to 106 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 fighter placed in Eastern United States 3 infantry placed in Iraq 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 3 mech_infantrys moved from Persia to Northwest Persia 3 mech_infantrys moved from Iraq to Northwest Persia 4 mech_infantrys moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 10 fighters and 1 tactical_bomber moved from India to Northwest Persia 3 fighters moved from Gibraltar to Trans-Jordan 2 fighters moved from 91 Sea Zone to Gibraltar 1 carrier moved from 91 Sea Zone to 106 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 fighter and 1 tactical_bomber moved from Burma to India 2 armour moved from India to West India Place Units - British 1 destroyer placed in 106 Sea Zone 2 fighters placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : -0,83 Japanese : 0,33
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TripleA Manual Gamesave Post: UK_Pacific round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 79 PUs; Americans buy 1 carrier, 3 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from India to Northwest Persia 1 bomber moved from Eastern United States to United Kingdom 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from 106 Sea Zone to Quebec 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 2 carriers, 3 destroyers and 3 submarines moved from 91 Sea Zone to 106 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 fighter placed in Eastern United States 3 infantry placed in Iraq 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 3 mech_infantrys moved from Persia to Northwest Persia 3 mech_infantrys moved from Iraq to Northwest Persia 4 mech_infantrys moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 10 fighters and 1 tactical_bomber moved from India to Northwest Persia 3 fighters moved from Gibraltar to Trans-Jordan 2 fighters moved from 91 Sea Zone to Gibraltar 1 carrier moved from 91 Sea Zone to 106 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 fighter and 1 tactical_bomber moved from Burma to India 2 armour moved from India to West India Place Units - British 1 destroyer placed in 106 Sea Zone 2 fighters placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs Some Units in India change ownership: 1 artillery and 3 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 106 Sea Zone: 3 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0,83 Japanese : 0,33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 95 Sea Zone to 97 Sea Zone 2 aaGuns, 2 artilleries and 8 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 carrier and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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@Pejon_88 Please use 2nd file posted, I brought my transport in sz 106 instead
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TripleA Manual Gamesave Post: Italians round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 95 Sea Zone to 97 Sea Zone 2 aaGuns, 2 artilleries and 8 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 carrier and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 2 fighters EDIT: Removing units owned by Italians from 97 Sea Zone: 2 submarines EDIT: Adding units owned by Italians to 95 Sea Zone: 2 submarines EDIT: Adding units owned by Italians to Southern Italy: 2 fighters EDIT: Turning off Edit Mode Turning off Edit Mode
Combat Hit Differential Summary :
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@Pejon_88 You are too quick; I just posted a new file with my transport in sz 106 instead… Can you redo Italians or I can just reedit my transport in sz 106 with Anzac.