Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsPejon_88 (X) vs. Sovietishcat (A+3) BM3
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Do you want to scramble in SZ91?
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to 112 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Germans buy 1 armour, 3 fighters, 6 infantry, 2 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 112 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from Western Germany to 91 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 bomber moved from Ukraine to Russia 1 bomber moved from Novgorod to Russia 1 infantry moved from Archangel to Vologda 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour and 1 mech_infantry moved from Turkmenistan to West India Germans take Eastern Persia from British Germans take West India from UK_Pacific 2 mech_infantrys moved from Northwest Persia to Persia 1 fighter and 2 tactical_bombers moved from Northwest Persia to Persia
Combat Hit Differential Summary :
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Please use the 2nd post. Also included is the NCM with Italy (if OK) and you need to decide regarding scrambling in SZ91.
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@Pejon_88 I am okay with Italian edits, no scrambles!
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@Pejon_88 such a blunder to leave Gib alone, completly forgot about it lol
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@Sovietishcat I feel it can be difficult to keep track on the German transports hiding in the fleet.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to 112 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Germans buy 1 armour, 3 fighters, 6 infantry, 2 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 112 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from Western Germany to 91 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 bomber moved from Ukraine to Russia 1 bomber moved from Novgorod to Russia 1 infantry moved from Archangel to Vologda 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour and 1 mech_infantry moved from Turkmenistan to West India Germans take Eastern Persia from British Germans take West India from UK_Pacific 2 mech_infantrys moved from Northwest Persia to Persia 1 fighter and 2 tactical_bombers moved from Northwest Persia to Persia Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 8,6 and causes: 14 damage to unit: factory_major Bombing raid in Russia causes 14 damage total. Battle in Gibraltar Germans attack with 2 artilleries and 2 infantry British defend with 1 airfield and 1 harbour; Americans defend with 2 fighters Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 2 fighters in Gibraltar, round 2 : 2/2 hits, 1,33 expected hits 2 infantry owned by the Germans and 2 fighters owned by the Americans lost in Gibraltar Germans win, taking Gibraltar from British with 2 artilleries remaining. Battle score for attacker is 14 Casualties for Germans: 2 infantry Casualties for Americans: 2 fighters Battle in Persia Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 3/5 hits, 2,00 expected hits British roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia Germans win, taking Persia from British with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Vologda Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 7 artilleries and 11 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Volgograd to Rostov 1 artillery and 2 infantry moved from Ukraine to Rostov 3 aaGuns, 5 armour, 19 artilleries, 17 infantry and 10 mech_infantrys moved from Tambov to Rostov 2 mech_infantrys moved from Romania to Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 2 armour and 3 mech_infantrys moved from Germany to Eastern Poland 9 armour and 7 mech_infantrys moved from Northwest Persia to Caucasus 1 fighter and 2 tactical_bombers moved from Persia to Rostov 2 bombers moved from 91 Sea Zone to Holland Belgium 1 aaGun moved from France to Holland Belgium 2 aaGuns moved from Western Germany to Holland Belgium 2 artilleries and 4 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Vologda to Rostov 1 tactical_bomber moved from Ukraine to Rostov 2 bombers moved from Russia to Rostov Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in Volgograd 3 fighters and 1 tactical_bomber placed in Western Germany 3 submarines placed in 110 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0,33 Germans : 2,50 British : 1,33 Russians : 0,33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy nothing; Remaining resources: 9 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Bryansk to Russia Turn Complete - Russians Russians collect 7 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : -0,33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 6 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 fighter moved from Philippines to 34 Sea Zone 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 bomber moved from Philippines to Paulau Island 1 bomber moved from Philippines to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Philippines to 34 Sea Zone 1 bomber moved from Japan to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 34 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to 43 Sea Zone 1 tactical_bomber moved from Philippines to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from Japan to 34 Sea Zone 1 fighter moved from Philippines to 34 Sea Zone 2 transports moved from 36 Sea Zone to 6 Sea Zone Combat - Japanese Japanese creates battle in territory 36 Sea Zone Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 bomber, 4 fighters and 1 transport Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber, 4 fighters and 1 transport in 34 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber, 3 fighters and 1 transport remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Battle in Paulau Island Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Paulau Island, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 36 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 6 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 6 tactical_bombers in 36 Sea Zone, round 2 : 6/12 hits, 6,67 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 6 Sea Zone Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines and 2 transports Americans defend with 1 submarine Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 aaGun, 5 artilleries and 8 infantry moved from French Indo China to Yunnan 3 infantry moved from Hunan to Yunnan 2 infantry and 2 mech_infantrys moved from Szechwan to Yunnan 1 armour and 1 mech_infantry moved from Sikang to Yunnan 1 infantry moved from Sikang to Szechwan 1 tactical_bomber moved from Kweichow to 6 Sea Zone 2 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Shensi to Kweichow 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 artillery and 3 infantry moved from Anhwe to Hunan 1 armour moved from Shantung to Hunan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 2 infantry moved from Shantung to Anhwe 5 fighters and 6 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 34 Sea Zone to 6 Sea Zone 1 bomber moved from 34 Sea Zone to Philippines 1 bomber moved from Paulau Island to Philippines 2 fighters moved from 34 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines 1 bomber moved from 37 Sea Zone to Philippines 1 bomber moved from 37 Sea Zone to French Indo China Place Units - Japanese 2 destroyers and 3 submarines placed in 6 Sea Zone 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4 Japanese collect 63 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Shantung: 1 artillery and 2 infantry EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry EDIT: Adding units owned by Japanese to Shantung: 1 infantry EDIT: Adding units owned by Japanese to Japan: 1 artillery and 3 infantry EDIT: Turning off Edit Mode Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,33 Americans : 1,00 Japanese : 1,33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 2 marines moved from Algeria to 92 Sea Zone 2 marines moved from 92 Sea Zone to Gibraltar 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from Iraq to Persia 1 tactical_bomber moved from Trans-Jordan to Persia 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from Burma to Shan State 1 submarine moved from 41 Sea Zone to 37 Sea Zone Americans take 37 Sea Zone from Japanese 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese Combat - Americans Battle in 34 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 3 submarines Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 43 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Gibraltar Americans attack with 1 infantry and 2 marines Germans defend with 1 airfield, 2 artilleries and 1 harbour Americans roll dice for 2 cruisers in Gibraltar, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 2 artilleries in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 infantry and 2 marines remaining. Battle score for attacker is 8 Casualties for Germans: 2 artilleries Battle in Persia Americans attack with 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Americans roll dice for 2 infantry and 1 tactical_bomber in Persia, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Persia Americans roll dice for 1 infantry and 1 tactical_bomber in Persia, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Persia Americans roll dice for 1 tactical_bomber in Persia, round 4 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Persia Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Shan State Americans attack with 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 fighter in Shan State, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Shan State to India 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 6 destroyers moved from 26 Sea Zone to 33 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 106 Sea Zone to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 106 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq Place Units - Americans 2 carriers placed in 101 Sea Zone 2 fighters and 2 tactical_bombers placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Iraq to Eastern Persia British take Persia from Germans British take Eastern Persia from Germans 2 infantry moved from Iraq to Northwest Persia 10 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia 2 artilleries moved from India to West India 1 armour and 4 mech_infantrys moved from Burma to West India 1 armour moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Burma to Shan State 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - British Battle in Borneo Battle in West India British attack with 1 armour, 2 artilleries and 4 mech_infantrys Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 armour, 2 artilleries and 4 mech_infantrys in West India, round 2 : 2/7 hits, 2,17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in West India British win, taking Borneo from Japanese, taking West India from Germans with 1 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Northwest Persia British attack with 10 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 10 fighters, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 6/14 hits, 6,67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 10 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 10 fighters moved from Northwest Persia to Iraq 2 tactical_bombers moved from Northwest Persia to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Trans-Jordan to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 carrier and 1 destroyer moved from 106 Sea Zone to 101 Sea Zone 3 aaGuns, 5 artilleries and 14 infantry moved from Burma to India Place Units - British 2 fighters placed in United Kingdom 3 mech_infantrys placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 16 PUs (2 lost to blockades); end with 16 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : 0,17 British : -0,83 Americans : 1,50 Japanese : -0,67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 3 mech_infantrys moved from Caucasus to Bryansk 1 bomber moved from Southern Italy to Bryansk Combat - Italians Italians creates battle in territory 91 Sea Zone Battle in Bryansk Italians attack with 2 armour, 1 bomber and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Bryansk, round 2 : 3/6 hits, 2,17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Eastern Poland Place Units - Italians 1 submarine placed in 97 Sea Zone 1 submarine placed in 95 Sea Zone 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 91 Sea Zone: 1 fighter EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0,83 Russians : -0,33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from 34 Sea Zone to Paulau Island 4 fighters moved from 33 Sea Zone to Paulau Island 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in Iwo Jima Battle in Paulau Island ANZAC attack with 1 armour, 4 fighters and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour, 4 fighters and 1 infantry in Paulau Island, round 2 : 3/6 hits, 2,67 expected hits Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Paulau Island ANZAC win, taking Iwo Jima from Japanese, taking Paulau Island from Japanese with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 4 fighters moved from Paulau Island to 33 Sea Zone 2 destroyers moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : -0,33
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 bombers and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 91 Sea Zone to 92 Sea Zone 4 submarines moved from 110 Sea Zone to 92 Sea Zone 3 fighters moved from 91 Sea Zone to 92 Sea Zone 2 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 92 Sea Zone 2 bombers moved from Holland Belgium to 92 Sea Zone
Combat Hit Differential Summary :
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Do you want to scramble from Gibraltar?
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@Pejon_88 lots of German bombers in the forecast… Do not scramble!
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Maybe I should’ve asked you about casualties, but I did what was in my opinion the soundest choice. I chose to use your US subs in the defense for example and picked a cruiser instead of a destroyer in the first round of combat for you to negate surprise attacks in round two. Please look at the battle and if you disagree we can redo the battle.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 bombers and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 91 Sea Zone to 92 Sea Zone 4 submarines moved from 110 Sea Zone to 92 Sea Zone 3 fighters moved from 91 Sea Zone to 92 Sea Zone 2 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 92 Sea Zone 2 bombers moved from Holland Belgium to 92 Sea Zone Combat - Germans Germans creates battle in territory 91 Sea Zone Battle in 92 Sea Zone Germans attack with 4 bombers, 6 fighters, 6 submarines and 1 tactical_bomber British defend with 2 fighters; Americans defend with 1 carrier, 2 cruisers, 3 destroyers, 2 submarines and 2 transports; Russians defend with 1 submarine Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 6 submarines in 92 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 4 bombers, 6 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 6/11 hits, 6,33 expected hits Americans roll dice for 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports in 92 Sea Zone, round 2 : 4/8 hits, 3,67 expected hits 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the Russians, 4 submarines owned by the Germans and 1 carrier owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 4 bombers, 6 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 7/11 hits, 6,33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 2 transports in 92 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 2 transports owned by the Americans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 92 Sea Zone Germans win with 4 bombers, 5 fighters and 1 submarine remaining. Battle score for attacker is 65 Casualties for Germans: 1 fighter, 5 submarines and 1 tactical_bomber Casualties for Americans: 1 carrier, 2 cruisers, 3 destroyers, 2 submarines and 2 transports Casualties for Russians: 1 submarine Casualties for British: 2 fighters Non Combat Move - Germans 2 fighters moved from 92 Sea Zone to 91 Sea Zone 2 bombers moved from 92 Sea Zone to Southern Italy 2 bombers moved from 92 Sea Zone to Southern France 2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk 7 artilleries and 12 infantry moved from Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 3 infantry moved from Ukraine to Bryansk 3 aaGuns, 22 artilleries and 20 infantry moved from Rostov to Bryansk 1 infantry moved from Tambov to Bryansk 3 infantry moved from Volgograd to Tambov 9 armour and 12 mech_infantrys moved from Caucasus to Rostov 1 armour and 3 mech_infantrys moved from Ukraine to Rostov 2 bombers, 2 fighters and 4 tactical_bombers moved from Rostov to Bryansk 15 armour and 25 mech_infantrys moved from Rostov to Bryansk 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 aaGuns, 2 artilleries and 4 infantry moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from 92 Sea Zone to Southern Italy Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 91 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 5 bombers placed in Western Germany 3 infantry placed in Volgograd 3 armour placed in Ukraine Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun and 2 infantry EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67 Americans : 1,00
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Also I changed one of my casualties from a sub to a fighter from the last round of combat.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 9 PUs; Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 6 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Smolensk to Vologda 4 aaGuns, 4 armour, 11 artilleries, 69 infantry and 2 mech_infantrys moved from Russia to Vologda 9 infantry moved from Urals to Vologda Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -1,67 Russians : -2,33
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@Pejon_88 said in Pejon_88 (X) vs. Sovietishcat (A+3) BM3:
Maybe I should’ve asked you about casualties, but I did what was in my opinion the soundest choice. I chose to use your US subs in the defense for example and picked a cruiser instead of a destroyer in the first round of combat for you to negate surprise attacks in round two. Please look at the battle and if you disagree we can redo the battle.
@Pejon_88 It’s okay I trust you had the best intentions:grin: