More Ringy-Ringz! (My Precious!!)


  • 2020 2018 2017 '15

    More Ringy Ringz!


  • 2020 2018 2017 '15

    TripleA Turn Summary: Saruman round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Saruman
            Saruman buy 6 fortificationss; Remaining resources: 1 PUs; 
    
        Combat Move - Saruman
            2 orcss, 4 raiderss and 7 urukhais moved from Isengard to S. Dunland
    
        Combat - Saruman
            Battle in S. Dunland
                Saruman attack with 2 orcss, 4 raiderss and 7 urukhais
                Neutral defend with 1 spearInfantry
                    Saruman roll dice for 2 orcss, 4 raiderss and 7 urukhais in S. Dunland, round 2 : 3/13 hits, 4.00 expected hits
                    Neutral roll dice for 1 spearInfantry in S. Dunland, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in S. Dunland
                Saruman loses 0 PUs for violating S. Dunlands neutrality.
                Saruman win, taking S. Dunland from Neutral with 2 orcss, 4 raiderss and 7 urukhais remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            6 fortificationss placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Saruman : -1.00
    Neutral : -0.33
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Freefolk round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Freefolk
            Freefolk buy 1 archers, 1 catapult, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 archers moved from Breelands to E. Arnor
            1 lightCavalry moved from Breelands to E. Arnor
            2 archerss and 3 spearInfantrys moved from Bree to S. Downs
            1 archers and 2 spearInfantrys moved from Fornost to Breelands
            1 archers and 1 spearInfantry moved from S. Arthedain to Minhiriath
            2 hobbitss moved from Shire to Minhiriath
            2 hobbitss moved from Hobbiton to Shire
    
        Combat - Freefolk
            Battle in E. Arnor
                Freefolk attack with 1 archers and 1 lightCavalry
                Neutral defend with 1 spearInfantry
                    Freefolk roll dice for 1 archers and 1 lightCavalry in E. Arnor, round 2 : 1/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in E. Arnor, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in E. Arnor
                Freefolk loses 0 PUs for violating E. Arnors neutrality.
                Freefolk win, taking E. Arnor from Neutral with 1 archers and 1 lightCavalry remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
            Battle in Minhiriath
                Freefolk attack with 1 archers, 2 hobbitss and 1 spearInfantry
                Neutral defend with 1 spearInfantry
                    Freefolk roll dice for 1 archers, 2 hobbitss and 1 spearInfantry in Minhiriath, round 2 : 0/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in Minhiriath, round 2 : 1/1 hits, 0.33 expected hits
                    1 hobbits owned by the Freefolk lost in Minhiriath
                    Freefolk roll dice for 1 archers, 1 hobbits and 1 spearInfantry in Minhiriath, round 3 : 2/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in Minhiriath, round 3 : 1/1 hits, 0.33 expected hits
                    1 hobbits owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in Minhiriath
                Freefolk loses 0 PUs for violating Minhiriaths neutrality.
                Freefolk win, taking Minhiriath from Neutral with 1 archers and 1 spearInfantry remaining. Battle score for attacker is -1
                Casualties for Freefolk: 2 hobbitss
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 archers, 1 catapult and 1 lightCavalry placed in Bree
            1 spearInfantry placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.00
    Freefolk : 1.50
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Mordor round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Mordor
            Mordor buy 5 siegeTowers; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
                Mordor loses 0 PUs for violating Dagorlads neutrality.
            2 orcss moved from Udun to Dagorlad
                  Mordor take Dagorlad from Neutral
            6 orcss moved from Gorgoroth to Minas Morgul
            1 orcs moved from Minas Morgul to S. Ithilien
                  Mordor take S. Ithilien from Gondor
            7 orcss, 6 siegeTowers and 3 trollss moved from Minas Morgul to N. Ithilien
                  Mordor take N. Ithilien from Gondor
            3 nazguls moved from Barad Dur to Minas Morgul
    
        Combat - Mordor
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            5 siegeTowers placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Rohan round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Rohan
            Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            2 heavyCavalrys and 8 lightCavalrys moved from E. Emnet to Westfold
            4 spearInfantrys moved from Eastfold to Anorien
            2 heavyCavalrys, 8 lightCavalrys and 1 spearInfantry moved from Westfold to Eastfold
            1 spearInfantry moved from Helms Deep to Westfold
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            4 spearInfantrys placed in Eastfold
            2 spearInfantrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Goblins round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Goblins
            Goblins buy 2 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
                Goblins loses 0 PUs for violating Eregions neutrality.
            3 shooterss and 4 stabberss moved from S. Caves to N. Dunland
            1 wargs moved from S. Caves to N. Dunland
            4 wargss moved from Isengard to N. Dunland
            1 bats, 5 shooterss, 8 stabberss, 2 trollss and 2 wargss moved from Moria to Eregion
                  Goblins take Eregion from Neutral
            1 bats, 2 shooterss, 3 stabberss and 2 wargss moved from N. Caves to Eregion
    
        Combat - Goblins
            Battle in N. Dunland
                Goblins attack with 3 shooterss, 4 stabberss and 5 wargss
                Neutral defend with 1 spearInfantry
                    Goblins roll dice for 3 shooterss, 4 stabberss and 5 wargss in N. Dunland, round 2 : 1/9 hits, 2.83 expected hits
                    Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in N. Dunland
                Goblins loses 0 PUs for violating N. Dunlands neutrality.
                Goblins win, taking N. Dunland from Neutral with 3 shooterss, 4 stabberss and 5 wargss remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Goblins
            2 batss moved from Eregion to Moria
    
        Place Units - Goblins
            2 trollss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Goblins : -1.83
    Neutral : -0.33
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Elves round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Elves
            Elves buy 1 hobbits and 5 hunterss; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
                Elves loses 0 PUs for violating Celebrans neutrality.
                Elves loses 0 PUs for violating Drimrill Dales neutrality.
                Elves loses 0 PUs for violating Carrocks neutrality.
            8 entss moved from Fangorn to Celebran
                  Elves take Celebran from Neutral
            1 ents moved from W. Mirkwood to S. Mirkwood
            1 eagles moved from W. Mirkwood to S. Mirkwood
            1 eagles moved from E. Mirkwood to S. Mirkwood
            1 ents moved from E. Mirkwood to W. Mirkwood
            2 eagless moved from Lorien to S. Mirkwood
            6 hunterss and 2 wizards moved from Lorien to Celebran
            2 hunterss moved from N. Mirkwood to S. Mirkwood
            1 ents moved from N. Mirkwood to W. Mirkwood
            6 hunterss moved from High Mirkwood to W. Mirkwood
            2 wizards moved from High Mirkwood to W. Mirkwood
            1 ents moved from High Mirkwood to Carrock
                  Elves take Carrock from Neutral
    
        Combat - Elves
    
        Non Combat Move - Elves
    
        Place Units - Elves
            1 hobbits and 5 hunterss placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Haradrim round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Haradrim
            Haradrim buy 1 oliphant; Remaining resources: 6 PUs; 
    
        Combat Move - Haradrim
                Haradrim loses 0 PUs for violating Debatable Lands neutrality.
            2 oliphants moved from Harad Road to Umbar
            3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar
            1 galleon moved from Harnen to Umbar Peninsula Coast
            4 galleons moved from Bay of Harad to Umbar Peninsula Coast
            1 spearInfantry moved from N. Haradwaith to Debatable Land
                  Haradrim take Debatable Land from Neutral
            1 oliphant and 1 spearInfantry moved from N. Haradwaith to Harad Road
            4 corsairss moved from Minas Morgul to N. Ithilien
    
        Combat - Haradrim
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 oliphant placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 18 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Gondor round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Gondor
            Gondor buy 8 fortificationss and 7 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            3 spearInfantrys moved from Anfalas to Morthond
            1 spearInfantry moved from Belfalas to Morthond
            2 galleons and 4 spearInfantrys moved from Morthond to Anduin Mouth
            4 spearInfantrys moved from Anduin Mouth to W. Osg.
            1 galleon moved from Gilrain to Anduin Mouth
            1 spearInfantry moved from Tolfolas to Anduin Mouth
            1 spearInfantry moved from S. Gondor to Anduin Mouth
            2 spearInfantrys moved from Anduin Mouth to W. Osg.
            3 spearInfantrys and 1 towerGuard moved from Andrast to Druwaith Laur
            3 heavyCavalrys moved from Anfalas to Druwaith Laur
            10 undeads moved from Paths of the Dead to Lamedon
            2 caravels and 2 galleons moved from S. Gondor Coast to Morthond
            1 galleon moved from Gilrain to Morthond
            2 galleons moved from Lefnui to Morthond
            2 spearInfantrys moved from E. Osg. to S. Ithilien
    
        Combat - Gondor
            Battle in Druwaith Laur
                Gondor attack with 3 heavyCavalrys, 3 spearInfantrys and 1 towerGuard
                Neutral defend with 1 spearInfantry
                    Gondor roll dice for 3 heavyCavalrys, 3 spearInfantrys and 1 towerGuard in Druwaith Laur, round 2 : 1/7 hits, 2.33 expected hits
                    Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Druwaith Laur
                Gondor loses 0 PUs for violating Druwaith Laurs neutrality.
                Gondor win, taking Druwaith Laur from Neutral with 3 heavyCavalrys, 3 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
            Battle in S. Ithilien
                Gondor attack with 2 spearInfantrys
                Mordor defend with 1 orcs
                    Gondor roll dice for 2 spearInfantrys in S. Ithilien, round 2 : 0/2 hits, 0.33 expected hits
                    Mordor roll dice for 1 orcs in S. Ithilien, round 2 : 0/1 hits, 0.17 expected hits
                    Gondor roll dice for 2 spearInfantrys in S. Ithilien, round 3 : 1/2 hits, 0.33 expected hits
                    Mordor roll dice for 1 orcs in S. Ithilien, round 3 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Mordor lost in S. Ithilien
                Gondor win, taking S. Ithilien from Mordor with 2 spearInfantrys remaining. Battle score for attacker is 3
                Casualties for Mordor: 1 orcs
    
        Non Combat Move - Gondor
            2 heavyCavalrys moved from E. Osg. to W. Osg.
            2 heavyCavalrys, 2 spearInfantrys and 2 trebuches moved from W. Osg. to Anorien
            3 heavyCavalrys, 3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Anorien
    
        Place Units - Gondor
            3 fortificationss placed in Minas Tirith
            2 fortificationss placed in W. Osg.
            7 spearInfantrys placed in Minas Tirith
            2 fortificationss placed in Anfalas
            1 fortifications placed in Andrast
    
        Turn Complete - Gondor
            Gondor collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Mordor : -0.33
    Gondor : -1.00
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Rhun round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Rhun
            Rhun buy 2 warChariots; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
                Rhun loses 0 PUs for violating S. Rhovanions neutrality.
                Rhun loses 0 PUs for violating S. E. Rhovanions neutrality.
                Rhun loses 0 PUs for violating E. Rhovanions neutrality.
            2 warChariots moved from Udun to S. Rhovanion
                  Rhun take S. Rhovanion from Neutral
            2 spearInfantrys moved from S. Rhun to S. E. Rhovanion
                  Rhun take S. E. Rhovanion from Neutral
            1 spearInfantry moved from Rhun to E. Rhovanion
                  Rhun take E. Rhovanion from Neutral
            3 chariotArcherss and 1 warWagon moved from Rhun to Iron Hills
            4 chariotArcherss and 2 warChariots moved from N. Rhun to Iron Hills
            3 spearInfantrys moved from N. Rhun to Iron Hills
            3 spearInfantrys moved from N. Rhun to S. Dale
    
        Combat - Rhun
            Battle in S. Dale
                Rhun attack with 3 spearInfantrys
                Dale defend with 1 archers
                    Rhun roll dice for 3 spearInfantrys in S. Dale, round 2 : 1/3 hits, 0.50 expected hits
                    Dale roll dice for 1 archers in S. Dale, round 2 : 0/1 hits, 0.33 expected hits
                    1 archers owned by the Dale lost in S. Dale
                Rhun win, taking S. Dale from Dale with 3 spearInfantrys remaining. Battle score for attacker is 3
                Casualties for Dale: 1 archers
            Battle in Iron Hills
                Rhun attack with 7 chariotArcherss, 3 spearInfantrys, 2 warChariots and 1 warWagon
                Dwarves defend with 3 axeInfantrys, 2 berzerkerss, 1 castle and 4 fortificationss
                    Rhun roll dice for 7 chariotArcherss, 3 spearInfantrys, 2 warChariots and 1 warWagon in Iron Hills, round 2 : 6/13 hits, 5.33 expected hits
                    Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss and 4 fortificationss in Iron Hills, round 2 : 3/9 hits, 2.83 expected hits
                    3 spearInfantrys owned by the Rhun, 4 fortificationss owned by the Dwarves and 2 berzerkerss owned by the Dwarves lost in Iron Hills
                    Rhun roll dice for 7 chariotArcherss, 2 warChariots and 1 warWagon in Iron Hills, round 3 : 4/10 hits, 4.33 expected hits
                    Dwarves roll dice for 3 axeInfantrys in Iron Hills, round 3 : 1/3 hits, 1.50 expected hits
                    1 chariotArchers owned by the Rhun and 3 axeInfantrys owned by the Dwarves lost in Iron Hills
                Rhun win, taking Iron Hills from Dwarves with 6 chariotArcherss, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 16
                Casualties for Rhun: 1 chariotArchers and 3 spearInfantrys
                Casualties for Dwarves: 3 axeInfantrys, 2 berzerkerss and 4 fortificationss
    
        Non Combat Move - Rhun
            1 spearInfantry moved from Rhun to N. Rhun
            3 chariotArcherss moved from S. Rhun to E. Rhovanion
    
        Place Units - Rhun
            2 warChariots placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Dwarves : -0.33
    Dale : -0.33
    Rhun : 0.83
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Dale round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Dale
            Dale buy 3 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 spearInfantry moved from N. Dale to N. Rhun
            1 spearInfantry moved from N. Dale to N. Rhun
            1 heavyCavalry moved from N. Dale to Lake Town
            1 spearInfantry moved from Lake Town to N. Dale
    
        Combat - Dale
            Battle in N. Rhun
                Dale attack with 2 spearInfantrys
                Rhun defend with 1 spearInfantry
                    Dale roll dice for 2 spearInfantrys in N. Rhun, round 2 : 1/2 hits, 0.33 expected hits
                    Rhun roll dice for 1 spearInfantry in N. Rhun, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rhun lost in N. Rhun
                Dale win, taking N. Rhun from Rhun with 2 spearInfantrys remaining. Battle score for attacker is 3
                Casualties for Rhun: 1 spearInfantry
    
        Non Combat Move - Dale
    
        Place Units - Dale
            3 spearInfantrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Dale : 0.67
    Rhun : -0.33
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Khand round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            1 raiderCavalry moved from Khand to S. Gondor
                  Khand take S. Gondor from Gondor
            1 raiderCavalry and 1 warWolves moved from Khand to S. Ithilien
            4 raiderss and 2 xbowInfantrys moved from Khand to Harad Road
    
        Combat - Khand
            Battle in S. Ithilien
                Khand attack with 1 raiderCavalry and 1 warWolves
                Gondor defend with 2 spearInfantrys
                    Khand roll dice for 1 raiderCavalry and 1 warWolves in S. Ithilien, round 2 : 1/2 hits, 0.67 expected hits
                    Gondor roll dice for 2 spearInfantrys in S. Ithilien, round 2 : 1/2 hits, 0.67 expected hits
                    1 spearInfantry owned by the Gondor and 1 warWolves owned by the Khand lost in S. Ithilien
                    Khand roll dice for 1 raiderCavalry in S. Ithilien, round 3 : 0/1 hits, 0.50 expected hits
                    Gondor roll dice for 1 spearInfantry in S. Ithilien, round 3 : 0/1 hits, 0.33 expected hits
                    Khand roll dice for 1 raiderCavalry in S. Ithilien, round 4 : 0/1 hits, 0.50 expected hits
                    Gondor roll dice for 1 spearInfantry in S. Ithilien, round 4 : 1/1 hits, 0.33 expected hits
                    1 raiderCavalry owned by the Khand lost in S. Ithilien
                Gondor win with 1 spearInfantry remaining. Battle score for attacker is -5
                Casualties for Khand: 1 raiderCavalry and 1 warWolves
                Casualties for Gondor: 1 spearInfantry
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 raiderCavalrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Gondor : 0.67
    Khand : -0.67
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Dwarves round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Dwarves
            Dwarves buy 1 berzerkers, 1 cannon and 1 phalanx; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
                Dwarves loses 0 PUs for violating Withered Heaths neutrality.
            1 axeInfantry moved from Lonely Mtn. to Withered Heath
                  Dwarves take Withered Heath from Neutral
    
        Combat - Dwarves
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 berzerkers, 1 cannon and 1 phalanx placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Saruman round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Saruman
            Saruman buy 8 fortificationss; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
                Saruman loses 0 PUs for violating N. Enedwaiths neutrality.
                Saruman loses 0 PUs for violating Enedwaiths neutrality.
            1 urukhai moved from S. Dunland to N. Enedwaith
                  Saruman take N. Enedwaith from Neutral
            2 orcss, 4 raiderss and 6 urukhais moved from S. Dunland to Enedwaith
                  Saruman take Enedwaith from Neutral
            1 urukhai moved from Isengard to Enedwaith
    
        Combat - Saruman
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            8 fortificationss placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Freefolk round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Freefolk
            Freefolk buy 4 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 archers and 1 spearInfantry moved from Minhiriath to N. Enedwaith
            1 archers moved from E. Arnor to Cardolan
            1 spearInfantry moved from S. Downs to Cardolan
    
        Combat - Freefolk
            Battle in N. Enedwaith
                Freefolk attack with 1 archers and 1 spearInfantry
                Saruman defend with 1 urukhai
                    Freefolk roll dice for 1 archers and 1 spearInfantry in N. Enedwaith, round 2 : 0/2 hits, 0.50 expected hits
                    Saruman roll dice for 1 urukhai in N. Enedwaith, round 2 : 1/1 hits, 0.33 expected hits
                    1 archers owned by the Freefolk lost in N. Enedwaith
                    Freefolk roll dice for 1 spearInfantry in N. Enedwaith, round 3 : 0/1 hits, 0.17 expected hits
                    Saruman roll dice for 1 urukhai in N. Enedwaith, round 3 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Freefolk lost in N. Enedwaith
                Saruman win with 1 urukhai remaining. Battle score for attacker is -6
                Casualties for Freefolk: 1 archers and 1 spearInfantry
            Battle in Cardolan
                Freefolk attack with 1 archers and 1 spearInfantry
                Neutral defend with 1 spearInfantry
                    Freefolk roll dice for 1 archers and 1 spearInfantry in Cardolan, round 2 : 1/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in Cardolan, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Cardolan
                Freefolk loses 0 PUs for violating Cardolans neutrality.
                Freefolk win, taking Cardolan from Neutral with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Freefolk
            1 spearInfantry moved from S. Downs to Minhiriath
            2 hobbitss moved from Shire to S. Downs
            1 archers and 2 spearInfantrys moved from Breelands to S. Downs
            1 archers, 1 catapult and 1 lightCavalry moved from Bree to S. Downs
            1 lightCavalry moved from E. Arnor to S. Downs
            1 spearInfantry moved from Hobbiton to Shire
    
        Place Units - Freefolk
            3 lightCavalrys placed in Bree
            1 lightCavalry placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Saruman : 1.33
    Neutral : -0.33
    Freefolk : -0.17
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Mordor round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Mordor
            Mordor buy 2 fortificationss, 1 orcs, 2 towers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
                Mordor loses 0 PUs for violating S. Brown Landss neutrality.
            6 orcss and 5 siegeTowers moved from Minas Morgul to S. Ithilien
            3 nazguls moved from Minas Morgul to Anorien
            7 orcss, 6 siegeTowers and 3 trollss moved from N. Ithilien to Anorien
            1 orcs moved from Dagorlad to S. Brown Lands
                  Mordor take S. Brown Lands from Neutral
            1 orcs moved from Dagorlad to S. Brown Lands
    
        Combat - Mordor
            Turning on Edit Mode
            EDIT: Removing units owned by Mordor from Anorien: 7 orcss, 6 siegeTowers and 3 trollss
            EDIT: Removing units owned by Gondor from Anorien: 5 spearInfantrys and 5 trebuches
            EDIT: Removing units owned by Rohan from Anorien: 4 spearInfantrys
            EDIT: Removing units owned by Mordor from Anorien: 3 nazguls
            EDIT: Adding units owned by Mordor to Minas Morgul: 3 nazguls
            EDIT: Changing unit hit damage for these Mordor owned units to: nazgul = 1, nazgul = 1, nazgul = 1
            EDIT: Turning off Edit Mode
            Battle in Anorien
                Gondor defend with 5 heavyCavalrys and 4 towerGuards
            Battle in S. Ithilien
                Mordor attack with 6 orcss and 5 siegeTowers
                Gondor defend with 1 spearInfantry
                    Mordor roll dice for 6 orcss and 5 siegeTowers in S. Ithilien, round 2 : 3/11 hits, 3.50 expected hits
                    Gondor roll dice for 1 spearInfantry in S. Ithilien, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in S. Ithilien
                Mordor winGondor win with 5 heavyCavalrys and 4 towerGuards remaining, taking S. Ithilien from Gondor with 6 orcss and 5 siegeTowers remaining. Battle score for attacker is 3
                Casualties for Gondor: 1 spearInfantry
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            2 fortificationss and 2 towers placed in Dol Goldur
            1 orcs placed in Minas Morgul
            1 trolls placed in Udun
    
        Turn Complete - Mordor
            Mordor collect 22 PUs; end with 22 PUs
            3 units repaired.
    

    Combat Hit Differential Summary :

    Mordor : -0.50
    Gondor : -0.33
    

    Savegame


  • 2020 2018 2017 '15

    had to edit in my terrible luck. the game froze, but fortunately right over the failed battle so I knew how many units you had left.


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Rohan round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Rohan
            Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            3 heavyCavalrys and 8 lightCavalrys moved from Eastfold to Isengard
            1 spearInfantry moved from Westfold to S. Dunland
                  Rohan take S. Dunland from Saruman
    
        Combat - Rohan
            Battle in Isengard
                Rohan attack with 3 heavyCavalrys and 8 lightCavalrys
                Saruman defend with 1 castle, 18 fortificationss, 1 tower and 1 wizard
                    Rohan roll dice for 3 heavyCavalrys and 8 lightCavalrys in Isengard, round 2 : 4/11 hits, 4.17 expected hits
                    Saruman roll dice for 18 fortificationss, 1 tower and 1 wizard in Isengard, round 2 : 6/20 hits, 4.33 expected hits
                    4 fortificationss owned by the Saruman and 6 lightCavalrys owned by the Rohan lost in Isengard
                    Rohan roll dice for 3 heavyCavalrys and 2 lightCavalrys in Isengard, round 3 : 1/5 hits, 2.17 expected hits
                    Saruman roll dice for 14 fortificationss, 1 tower and 1 wizard in Isengard, round 3 : 2/16 hits, 3.67 expected hits
                    1 fortifications owned by the Saruman and 2 lightCavalrys owned by the Rohan lost in Isengard
                    Rohan roll dice for 3 heavyCavalrys in Isengard, round 4 : 2/3 hits, 1.50 expected hits
                    Saruman roll dice for 13 fortificationss, 1 tower and 1 wizard in Isengard, round 4 : 3/15 hits, 3.50 expected hits
                    3 heavyCavalrys owned by the Rohan and 2 fortificationss owned by the Saruman lost in Isengard
                Saruman win with 11 fortificationss, 1 tower and 1 wizard remaining. Battle score for attacker is -33
                Casualties for Rohan: 3 heavyCavalrys and 8 lightCavalrys
                Casualties for Saruman: 7 fortificationss
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            Turning on Edit Mode
            EDIT: Removing units owned by Rohan from Eastfold: 5 spearInfantrys
            EDIT: Adding units owned by Rohan to Anorien: 5 spearInfantrys
            EDIT: Removing units owned by Rohan from Helms Deep: 2 spearInfantrys
            EDIT: Adding units owned by Rohan to Westfold: 1 spearInfantry
            EDIT: Adding units owned by Rohan to Eastfold: 1 spearInfantry
            EDIT: Turning off Edit Mode
            3 spearInfantrys placed in Eastfold
            3 spearInfantrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.50
    Rohan : -0.83
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Goblins round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Goblins
            Goblins buy 7 shooterss; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
            5 wargss moved from N. Dunland to Lond Daer
            4 wargss moved from Eregion to Lond Daer
            2 batss moved from Moria to Tharbad
            4 shooterss and 4 stabberss moved from Eregion to Tharbad
            2 trollss moved from Eregion to Tharbad
            3 shooterss and 6 stabberss moved from Eregion to Moria
            3 shooterss and 3 stabberss moved from N. Dunland to S. Caves
    
        Combat - Goblins
            Battle in Tharbad
                Goblins attack with 2 batss, 4 shooterss, 4 stabberss and 2 trollss
                Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
                    Goblins roll dice for 2 batss, 4 shooterss, 4 stabberss and 2 trollss in Tharbad, round 2 : 2/8 hits, 3.00 expected hits
                    Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 1/6 hits, 1.50 expected hits
                    1 stabbers owned by the Goblins and 2 fortificationss owned by the Neutral lost in Tharbad
                    Goblins roll dice for 2 batss, 4 shooterss, 3 stabberss and 2 trollss in Tharbad, round 3 : 1/7 hits, 2.83 expected hits
                    Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 3 : 0/4 hits, 1.17 expected hits
                    1 fortifications owned by the Neutral lost in Tharbad
                    Goblins roll dice for 2 batss, 4 shooterss, 3 stabberss and 2 trollss in Tharbad, round 4 : 5/7 hits, 2.83 expected hits
                    Neutral roll dice for 3 spearInfantrys in Tharbad, round 4 : 0/3 hits, 1.00 expected hits
                    3 spearInfantrys owned by the Neutral lost in Tharbad
                Goblins loses 0 PUs for violating Tharbads neutrality.
                Goblins win, taking Tharbad from Neutral with 2 batss, 4 shooterss, 3 stabberss and 2 trollss remaining. Battle score for attacker is 13
                Casualties for Goblins: 1 stabbers
                Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
            Battle in Lond Daer
                Goblins attack with 9 wargss
                Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
                    Goblins roll dice for 9 wargss in Lond Daer, round 2 : 1/9 hits, 3.00 expected hits
                    Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 2/4 hits, 1.00 expected hits
                    2 wargss owned by the Goblins and 1 fortifications owned by the Neutral lost in Lond Daer
                    Goblins roll dice for 7 wargss in Lond Daer, round 3 : 5/7 hits, 2.33 expected hits
                    Neutral roll dice for 1 fortifications and 2 spearInfantrys in Lond Daer, round 3 : 0/3 hits, 0.83 expected hits
                    2 spearInfantrys owned by the Neutral and 1 fortifications owned by the Neutral lost in Lond Daer
                Goblins loses 0 PUs for violating Lond Daers neutrality.
                Goblins win, taking Lond Daer from Neutral with 7 wargss remaining. Battle score for attacker is 0
                Casualties for Goblins: 2 wargss
                Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
    
        Non Combat Move - Goblins
            2 batss moved from Tharbad to Moria
    
        Place Units - Goblins
            7 shooterss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.00
    Neutral : -2.50
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Elves round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Elves
            Elves buy 6 hunterss; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
                Elves loses 0 PUs for violating Anduin East Banks neutrality.
                Elves loses 0 PUs for violating Anduin West Banks neutrality.
                Elves loses 0 PUs for violating Gladdens neutrality.
            1 ents moved from Celebran to Anduin East Bank
                  Elves take Anduin East Bank from Neutral
            1 ents moved from Carrock to Anduin West Bank
                  Elves take Anduin West Bank from Neutral
            1 hunters moved from W. Mirkwood to Gladden
                  Elves take Gladden from Neutral
            2 entss, 5 hunterss and 2 wizards moved from W. Mirkwood to S. Mirkwood
            1 ents moved from Celebran to Lorien
            1 hobbits moved from Rivendell to Eregion
            1 hunters moved from Rivendell to Eregion
    
        Combat - Elves
            Battle in Eregion
                Elves attack with 1 hobbits and 1 hunters
                Goblins defend with 1 stabbers
                    Elves roll dice for 1 hobbits and 1 hunters in Eregion, round 2 : 2/2 hits, 0.50 expected hits
                    Goblins roll dice for 1 stabbers in Eregion, round 2 : 0/1 hits, 0.17 expected hits
                    1 stabbers owned by the Goblins lost in Eregion
                Elves win, taking Eregion from Goblins with 1 hobbits and 1 hunters remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 stabbers
    
        Non Combat Move - Elves
            6 hunterss and 2 wizards moved from Celebran to S. Mirkwood
            5 entss moved from Celebran to Lorien
            10 hunterss and 2 wizards moved from Rivendell to Cardolan
    
        Place Units - Elves
            3 hunterss placed in High Mirkwood
            3 hunterss placed in Rivendell
            Elves undo move 1.
            3 hunterss placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.17
    Elves : 1.50
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Haradrim round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Haradrim
            Haradrim buy 2 oliphants; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            3 corsairss moved from N. Ithilien to E. Osg.
            1 oliphant and 5 spearInfantrys moved from Harad Road to S. Ithilien
            1 spearInfantry moved from Debatable Land to S. Ithilien
            3 corsairss, 3 oliphants and 5 spearInfantrys moved from Umbar to Debatable Land
            1 oliphant moved from City of Corsairs to Debatable Land
    
        Combat - Haradrim
            Battle in E. Osg.
                Haradrim attack with 3 corsairss
                Gondor defend with 1 castle and 1 spearInfantry
                    Haradrim roll dice for 3 corsairss in E. Osg., round 2 : 1/3 hits, 1.50 expected hits
                    Gondor roll dice for 1 spearInfantry in E. Osg., round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in E. Osg.
                Haradrim win, taking E. Osg. from Gondor with 3 corsairss remaining. Battle score for attacker is 3
                Casualties for Gondor: 1 spearInfantry
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            2 oliphants placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Haradrim : -0.50
    Gondor : -0.33
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Gondor round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Gondor
            Gondor buy 3 spearInfantrys and 6 towerGuards; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            10 undeads moved from Lamedon to Morthond
            2 caravels, 5 galleons and 10 undeads moved from Morthond to Anduin Mouth
            10 undeads moved from Anduin Mouth to E. Osg.
            6 spearInfantrys moved from W. Osg. to E. Osg.
            5 heavyCavalrys moved from Anorien to E. Osg.
            7 spearInfantrys moved from Minas Tirith to Anorien
            3 heavyCavalrys, 2 spearInfantrys and 1 towerGuard moved from Druwaith Laur to Andrast
            3 galleons moved from Anduin Mouth to Morthond
    
        Combat - Gondor
            Battle in E. Osg.
                Gondor attack with 5 heavyCavalrys, 6 spearInfantrys and 10 undeads
                Haradrim defend with 1 castle and 3 corsairss
                    Gondor roll dice for 5 heavyCavalrys, 6 spearInfantrys and 10 undeads in E. Osg., round 2 : 5/21 hits, 5.17 expected hits
                    Haradrim roll dice for 3 corsairss in E. Osg., round 2 : 2/3 hits, 0.50 expected hits
                    3 corsairss owned by the Haradrim and 2 undeads owned by the Gondor lost in E. Osg.
                Gondor win, taking E. Osg. from Haradrim with 5 heavyCavalrys, 6 spearInfantrys and 8 undeads remaining. Battle score for attacker is 8
                Casualties for Gondor: 2 undeads
                Casualties for Haradrim: 3 corsairss
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            2 towerGuards placed in W. Osg.
            2 spearInfantrys and 3 towerGuards placed in Minas Tirith
            1 spearInfantry and 1 towerGuard placed in Andrast
    
        Turn Complete - Gondor
            Gondor collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 1.50
    Gondor : -0.17
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Rhun round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Rhun
            Rhun buy 4 spearInfantrys and 1 warWagon; Remaining resources: 1 PUs; 
    
        Combat Move - Rhun
            2 warChariots moved from Rhun to N. Rhun
            3 chariotArcherss moved from E. Rhovanion to N. Rhun
            1 spearInfantry moved from E. Rhovanion to Rhun
            2 warChariots moved from S. Rhovanion to E. Rhovanion
            2 spearInfantrys moved from S. E. Rhovanion to E. Rhovanion
    
        Combat - Rhun
            Battle in N. Rhun
                Rhun attack with 3 chariotArcherss and 2 warChariots
                Dale defend with 2 spearInfantrys
                    Rhun roll dice for 3 chariotArcherss and 2 warChariots in N. Rhun, round 2 : 2/5 hits, 2.33 expected hits
                    Dale roll dice for 2 spearInfantrys in N. Rhun, round 2 : 1/2 hits, 0.67 expected hits
                    2 spearInfantrys owned by the Dale and 1 warChariot owned by the Rhun lost in N. Rhun
                Rhun win, taking N. Rhun from Dale with 3 chariotArcherss and 1 warChariot remaining. Battle score for attacker is 0
                Casualties for Rhun: 1 warChariot
                Casualties for Dale: 2 spearInfantrys
    
        Non Combat Move - Rhun
            2 chariotArcherss moved from Iron Hills to S. Dale
            2 chariotArcherss moved from Iron Hills to N. Rhun
    
        Place Units - Rhun
            4 spearInfantrys placed in Iron Hills
            1 warWagon placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Dale : 0.33
    Rhun : -0.33
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Dale round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Dale
            Dale buy 1 lightCavalry and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Dale
            1 lightCavalry and 2 spearInfantrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Khand round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys; Remaining resources: 1 PUs; 
    
        Combat Move - Khand
            2 raiderCavalrys moved from Khand to S. Ithilien
            4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
            1 raiderCavalry moved from S. Gondor to S. Ithilien
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 raiderCavalrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


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