@mikawagunichi why even ask lol
Samuel06 (X) vs Dawgoneit (A) BM3
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to 31 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 mech_infantry moved from 31 Sea Zone to Wake Island 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from Central United States to Wake Island 1 fighter moved from Eastern United States to 10 Sea Zone 1 fighter moved from 10 Sea Zone to Wake Island 1 fighter moved from Western United States to 31 Sea Zone 2 fighters moved from Hawaiian Islands to Wake Island Place Units - Americans 2 carriers placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 2 infantry moved from Szechwan to Shensi 2 infantry moved from Kweichow to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship and 1 cruiser moved from 111 Sea Zone to 123 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 109 Sea Zone to 123 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 armour and 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Ethiopia British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Ethiopia British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 3 : 3/6 hits, 1.67 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 cruiser owned by the British, 2 fighters owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 transport owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Casualties for Germans: 1 fighter Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 fighter moved from 96 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 artillery moved from Alexandria to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 fighter moved from Burma to India 2 infantry moved from Burma to Shan State 2 infantry moved from India to Burma 1 fighter moved from Scotland to United Kingdom 1 infantry moved from Scotland to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Suriname British take Suriname from Dutch 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 7 infantry placed in United Kingdom 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1 British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : 1.00 Italians : -2.17 Chinese : 0.67 Japanese : -0.33
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@samuel06 said in Samuel06 (X) vs Dawgoneit (A) BM3:
@dawgoneit We played a while ago, maybe a year or more. Yes scramble all 3
oh. i thought you ment the second of the season.
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece 1 bomber moved from Northern Italy to 96 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 96 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone Italians roll dice for 1 bomber in 96 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Italians lost in 96 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is -18 Casualties for Italians: 1 bomber and 1 submarine Battle in Greece Italians attack with 1 armour and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour and 4 infantry in Greece, round 2 : 0/5 hits, 1.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour and 3 infantry in Greece, round 3 : 0/4 hits, 1.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 4/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Greece Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -18 Casualties for Italians: 1 armour and 4 infantry Battle in Yugoslavia Italians attack with 1 armour, 2 artilleries and 2 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 1/5 hits, 1.83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Northern Italy to Yugoslavia Place Units - Italians 1 infantry placed in Northern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : -6.17 British : 0.50 Neutral_Allies : 2.00
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@samuel06 What a crushing round for Italy… zero hit on that British cruiser and zero on Greece… Ouch!
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 aaGuns moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 aaGuns moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@samuel06 said in Samuel06 (X) vs Dawgoneit (A) BM3:
@samuel06 What a crushing round for Italy… zero hit on that British cruiser and zero on Greece… Ouch!
sorry that happened to you.
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 submarine moved from 110 Sea Zone to 88 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 3 submarines moved from 112 Sea Zone to 123 Sea Zone 2 bombers moved from Western Germany to 123 Sea Zone 5 infantry moved from Bulgaria to Greece 3 fighters and 2 tactical_bombers moved from Western Germany to Greece 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 artillery and 1 infantry moved from Romania to Bessarabia 1 artillery and 1 infantry moved from Romania to Eastern Poland 7 infantry moved from Finland to Karelia 2 fighters and 2 tactical_bombers moved from Western Germany to Karelia
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 submarine moved from 110 Sea Zone to 88 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 3 submarines moved from 112 Sea Zone to 123 Sea Zone 2 bombers moved from Western Germany to 123 Sea Zone 5 infantry moved from Bulgaria to Greece 3 fighters and 2 tactical_bombers moved from Western Germany to Greece 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 artillery and 1 infantry moved from Romania to Bessarabia 1 artillery and 1 infantry moved from Romania to Eastern Poland 7 infantry moved from Finland to Karelia 2 fighters and 2 tactical_bombers moved from Western Germany to Karelia Combat - Germans Battle in Gibraltar Battle in 88 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 88 Sea Zone Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win, taking Gibraltar from British with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Germans attack with 3 fighters, 5 infantry and 2 tactical_bombers Neutral_Allies defend with 4 infantry Germans roll dice for 3 fighters, 5 infantry and 2 tactical_bombers in Greece, round 2 : 4/10 hits, 3.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Bessarabia Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 2 fighters, 7 infantry and 2 tactical_bombers Russians defend with 7 infantry Germans roll dice for 2 fighters, 7 infantry and 2 tactical_bombers in Karelia, round 2 : 3/11 hits, 3.50 expected hits Russians roll dice for 7 infantry in Karelia, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Karelia, round 3 : 3/8 hits, 3.00 expected hits Russians roll dice for 4 infantry in Karelia, round 3 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Karelia, round 4 : 2/7 hits, 2.83 expected hits Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 4 infantry Casualties for Russians: 7 infantry Battle in 123 Sea Zone Germans attack with 2 bombers and 3 submarines British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 3 submarines in 123 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 bombers in 123 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 123 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 123 Sea Zone Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 123 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits British roll dice for 1 battleship and 1 cruiser in 123 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits 1 cruiser owned by the British lost in 123 Sea Zone Germans roll dice for 1 submarine in 123 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 123 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Non Combat Move - Germans 2 bombers moved from 123 Sea Zone to Norway 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Holland Belgium to Western Germany 3 fighters and 2 tactical_bombers moved from Greece to Southern Italy 3 armour moved from Romania to Baltic States 2 aaGuns, 3 artilleries and 13 infantry moved from Poland to Baltic States 1 aaGun moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Poland 5 armour and 4 mech_infantrys moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 3 aaGuns moved from Holland Belgium to Western Germany 2 fighters and 2 tactical_bombers moved from Karelia to Finland Place Units - Germans 1 bomber and 2 mech_infantrys placed in Western Germany 4 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -2.00 British : -0.67 Neutral_Allies : 0.67 Russians : 0.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries moved from Ukraine to Bessarabia 2 infantry moved from Western Ukraine to Eastern Poland 1 fighter moved from Western Ukraine to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Western Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Bryansk to Bessarabia 1 submarine moved from 111 Sea Zone to 125 Sea Zone 1 fighter moved from Russia to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Bessarabia Russians attack with 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys in Bessarabia, round 2 : 3/13 hits, 4.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 aaGun and 1 artillery moved from Belarus to Smolensk 5 infantry moved from Russia to Smolensk 7 infantry moved from Belarus to Smolensk 2 infantry moved from Rostov to Bryansk 2 aaGuns and 18 infantry moved from Buryatia to Sakha Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.67
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 fighter, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Hunan to Yunnan 1 artillery, 6 infantry and 1 mech_infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 artillery and 2 infantry moved from Chahar to Hopei 1 armour moved from Kiangsu to Hopei 2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/12 hits, 6.50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 bombers, 5 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 1 artillery and 4 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery, 1 battleship, 5 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar 2 infantry moved from 19 Sea Zone to Kiangsu 1 battleship moved from 36 Sea Zone to 19 Sea Zone Place Units - Japanese 1 fighter and 1 infantry placed in Japan 1 harbour placed in Hainan 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : -0.50
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 35 Sea Zone to 37 Sea Zone 3 infantry moved from Wake Island to 31 Sea Zone 1 mech_infantry moved from Wake Island to 31 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 31 Sea Zone to 26 Sea Zone 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from Wake Island to 26 Sea Zone 1 fighter moved from Wake Island to 26 Sea Zone 1 bomber moved from Wake Island to Hawaiian Islands 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 fighter and 11 infantry moved from Shensi to Kansu Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 35 Sea Zone to 37 Sea Zone 3 infantry moved from Wake Island to 31 Sea Zone 1 mech_infantry moved from Wake Island to 31 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 31 Sea Zone to 26 Sea Zone 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from Wake Island to 26 Sea Zone 1 fighter moved from Wake Island to 26 Sea Zone 1 bomber moved from Wake Island to Hawaiian Islands 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 fighter and 11 infantry moved from Shensi to Kansu Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor and 1 marine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 1 fighter moved from India to Yunnan 1 infantry moved from Ethiopia to Kenya 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya 1 fighter and 1 tactical_bomber moved from Malta to Egypt 1 cruiser moved from 96 Sea Zone to 81 Sea Zone 1 cruiser moved from 76 Sea Zone to 71 Sea Zone 1 battleship moved from 79 Sea Zone to 80 Sea Zone 1 bomber moved from Malta to Iraq 1 artillery, 2 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq Combat - British Battle in Kenya British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 2 : 3/5 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 bomber moved from Iraq to Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Place Units - British 1 airfield and 1 factory_minor placed in Egypt 1 marine placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4 British collect 32 PUs (1 lost to blockades); end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,2,2,5,6,5,3,2,4,1,2,5,1,3 UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : 2.00 Italians : 0.67 Neutral_Axis : 0.00 Japanese : -0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 3 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 2 infantry moved from 92 Sea Zone to Morocco Italians take Morocco from Neutral_Axis 2 aaGuns, 1 armour, 2 artilleries and 2 infantry moved from Yugoslavia to Romania Place Units - Italians 1 infantry placed in Southern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : 0.67
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@dawgoneit Did you intended to leave the AA gun by itself on Belarus or you missed that ?
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 2 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Baltic States to Belarus 1 infantry moved from Poland to Eastern Poland 2 infantry moved from Baltic States to Eastern Poland 2 bombers moved from Norway to Eastern Poland 2 fighters and 2 tactical_bombers moved from Finland to Eastern Poland Combat - Germans Battle in Belarus Germans attack with 1 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Eastern Poland Germans attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 4/9 hits, 4.17 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 fighters and 2 tactical_bombers moved from Eastern Poland to Romania 2 bombers moved from Eastern Poland to Germany 1 aaGun, 3 armour, 3 artilleries and 11 infantry moved from Baltic States to Eastern Poland 1 aaGun moved from Baltic States to Novgorod 2 infantry moved from Norway to Finland 2 armour and 2 mech_infantrys moved from Germany to Baltic States 1 armour and 2 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Slovakia Hungary to Romania 1 armour and 1 mech_infantry moved from Germany to Romania 6 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Southern Italy 2 fighters and 1 tactical_bomber moved from Southern Italy to Alexandria 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 95 Sea Zone 3 infantry moved from Greece to Albania 1 artillery moved from France to Southern France Germans take Southern France from Neutral_Axis 1 artillery moved from 95 Sea Zone to Southern Italy 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 submarine moved from 88 Sea Zone to 85 Sea Zone 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 submarine placed in 112 Sea Zone 1 fighter placed in Western Germany 3 artilleries and 7 infantry placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : 0.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 2 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Baltic States to Belarus 1 infantry moved from Poland to Eastern Poland 2 infantry moved from Baltic States to Eastern Poland 2 bombers moved from Norway to Eastern Poland 2 fighters and 2 tactical_bombers moved from Finland to Eastern Poland Combat - Germans Battle in Belarus Germans attack with 1 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Eastern Poland Germans attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 4/9 hits, 4.17 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 fighters and 2 tactical_bombers moved from Eastern Poland to Romania 2 bombers moved from Eastern Poland to Germany 1 aaGun, 3 armour, 3 artilleries and 11 infantry moved from Baltic States to Eastern Poland 1 aaGun moved from Baltic States to Novgorod 2 infantry moved from Norway to Finland 2 armour and 2 mech_infantrys moved from Germany to Baltic States 1 armour and 2 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Slovakia Hungary to Romania 1 armour and 1 mech_infantry moved from Germany to Romania 6 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Southern Italy 2 fighters and 1 tactical_bomber moved from Southern Italy to Alexandria 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 95 Sea Zone 3 infantry moved from Greece to Albania 1 artillery moved from France to Southern France Germans take Southern France from Neutral_Axis 1 artillery moved from 95 Sea Zone to Southern Italy 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 submarine moved from 88 Sea Zone to 85 Sea Zone 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 submarine placed in 112 Sea Zone 1 fighter placed in Western Germany 3 artilleries and 7 infantry placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 95 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 92 Sea Zone: 1 battleship EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17 Russians : 0.33