Samuel06 (X) vs Dawgoneit (A) BM3


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/8 hits, 3.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/8 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery moved from Shantung to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
            1 fighter moved from Formosa to Kwangsi
            1 fighter moved from Okinawa to Kwangsi
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship moved from 19 Sea Zone to 6 Sea Zone
            1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Jehol to Anhwe
            1 fighter moved from Korea to Japan
            2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Philippines to 31 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 mech_infantry moved from 31 Sea Zone to Wake Island
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Central United States to Wake Island
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 fighter moved from 10 Sea Zone to Wake Island
            1 fighter moved from Western United States to 31 Sea Zone
            2 fighters moved from Hawaiian Islands to Wake Island
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Szechwan to Shensi
            2 infantry moved from Kweichow to Shensi
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Combat Move - British
            1 battleship and 1 cruiser moved from 111 Sea Zone to 123 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 109 Sea Zone to 123 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • @samuel06 said in Samuel06 (X) vs Dawgoneit (A) BM3:

    Second game
    Good luck

    i believe this is our first game.

    any scramble in sz97?


  • @dawgoneit We played a while ago, maybe a year or more. Yes scramble all 3


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Philippines to 31 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 mech_infantry moved from 31 Sea Zone to Wake Island
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Central United States to Wake Island
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 fighter moved from 10 Sea Zone to Wake Island
            1 fighter moved from Western United States to 31 Sea Zone
            2 fighters moved from Hawaiian Islands to Wake Island
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Szechwan to Shensi
            2 infantry moved from Kweichow to Shensi
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship and 1 cruiser moved from 111 Sea Zone to 123 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 109 Sea Zone to 123 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Ethiopia
                British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/6 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 3 : 3/6 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits
                    1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits
                    Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
                    1 destroyer owned by the British, 1 fighter owned by the Germans, 1 cruiser owned by the British, 2 fighters owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                Casualties for Germans: 1 fighter
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 96 Sea Zone to Malta
            1 bomber moved from 97 Sea Zone to Malta
            1 tactical_bomber moved from 97 Sea Zone to Malta
            1 artillery moved from Alexandria to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 fighter moved from Burma to India
            2 infantry moved from Burma to Shan State
            2 infantry moved from India to Burma
            1 fighter moved from Scotland to United Kingdom
            1 infantry moved from Scotland to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to Suriname
                  British take Suriname from Dutch
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            7 infantry placed in United Kingdom
            1 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1
            British collect 26 PUs (3 lost to blockades); end with 26 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    British : 1.00
    Italians : -2.17
    Chinese : 0.67
    Japanese : -0.33
    

    Savegame


  • @samuel06 said in Samuel06 (X) vs Dawgoneit (A) BM3:

    @dawgoneit We played a while ago, maybe a year or more. Yes scramble all 3

    oh. i thought you ment the second of the season.


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 armour and 2 infantry moved from Albania to Greece
            1 bomber moved from Northern Italy to 96 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 96 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                    Italians roll dice for 1 bomber in 96 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is -18
                Casualties for Italians: 1 bomber and 1 submarine
            Battle in Greece
                Italians attack with 1 armour and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour and 4 infantry in Greece, round 2 : 0/5 hits, 1.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour and 3 infantry in Greece, round 3 : 0/4 hits, 1.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 4/4 hits, 1.33 expected hits
                    3 infantry owned by the Italians and 1 armour owned by the Italians lost in Greece
                Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -18
                Casualties for Italians: 1 armour and 4 infantry
            Battle in Yugoslavia
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 1/5 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -6.17
    British : 0.50
    Neutral_Allies : 2.00
    

    Savegame


  • @samuel06 What a crushing round for Italy… zero hit on that British cruiser and zero on Greece… Ouch!


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 aaGuns moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 aaGuns moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @samuel06 said in Samuel06 (X) vs Dawgoneit (A) BM3:

    @samuel06 What a crushing round for Italy… zero hit on that British cruiser and zero on Greece… Ouch!

    sorry that happened to you.


  • TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 submarine moved from 110 Sea Zone to 88 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            3 submarines moved from 112 Sea Zone to 123 Sea Zone
            2 bombers moved from Western Germany to 123 Sea Zone
            5 infantry moved from Bulgaria to Greece
            3 fighters and 2 tactical_bombers moved from Western Germany to Greece
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 artillery and 1 infantry moved from Romania to Eastern Poland
            7 infantry moved from Finland to Karelia
            2 fighters and 2 tactical_bombers moved from Western Germany to Karelia
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 submarine moved from 110 Sea Zone to 88 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            3 submarines moved from 112 Sea Zone to 123 Sea Zone
            2 bombers moved from Western Germany to 123 Sea Zone
            5 infantry moved from Bulgaria to Greece
            3 fighters and 2 tactical_bombers moved from Western Germany to Greece
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 artillery and 1 infantry moved from Romania to Eastern Poland
            7 infantry moved from Finland to Karelia
            2 fighters and 2 tactical_bombers moved from Western Germany to Karelia
    
        Combat - Germans
            Battle in Gibraltar
            Battle in 88 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 88 Sea Zone
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win, taking Gibraltar from British with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Greece
                Germans attack with 3 fighters, 5 infantry and 2 tactical_bombers
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 fighters, 5 infantry and 2 tactical_bombers in Greece, round 2 : 4/10 hits, 3.67 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Bessarabia
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Karelia
                Germans attack with 2 fighters, 7 infantry and 2 tactical_bombers
                Russians defend with 7 infantry
                    Germans roll dice for 2 fighters, 7 infantry and 2 tactical_bombers in Karelia, round 2 : 3/11 hits, 3.50 expected hits
                    Russians roll dice for 7 infantry in Karelia, round 2 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Karelia, round 3 : 3/8 hits, 3.00 expected hits
                    Russians roll dice for 4 infantry in Karelia, round 3 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Karelia, round 4 : 2/7 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 4 infantry
                Casualties for Russians: 7 infantry
            Battle in 123 Sea Zone
                Germans attack with 2 bombers and 3 submarines
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 3 submarines in 123 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 2 bombers in 123 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 123 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 destroyer owned by the British and 2 submarines owned by the Germans lost in 123 Sea Zone
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers in 123 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 123 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    1 cruiser owned by the British lost in 123 Sea Zone
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 battleship owned by the British lost in 123 Sea Zone
                Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 28
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
    
        Non Combat Move - Germans
            2 bombers moved from 123 Sea Zone to Norway
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Holland Belgium to Western Germany
            3 fighters and 2 tactical_bombers moved from Greece to Southern Italy
            3 armour moved from Romania to Baltic States
            2 aaGuns, 3 artilleries and 13 infantry moved from Poland to Baltic States
            1 aaGun moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Poland
            5 armour and 4 mech_infantrys moved from France to Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            3 aaGuns moved from Holland Belgium to Western Germany
            2 fighters and 2 tactical_bombers moved from Karelia to Finland
    
        Place Units - Germans
            1 bomber and 2 mech_infantrys placed in Western Germany
            4 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : -0.67
    Neutral_Allies : 0.67
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 artilleries moved from Ukraine to Bessarabia
            2 infantry moved from Western Ukraine to Eastern Poland
            1 fighter moved from Western Ukraine to Eastern Poland
            1 fighter moved from Belarus to Eastern Poland
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Western Ukraine to Bessarabia
            1 armour and 1 mech_infantry moved from Bryansk to Bessarabia
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
            1 fighter moved from Russia to Eastern Poland
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Bessarabia
                Russians attack with 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys in Bessarabia, round 2 : 3/13 hits, 4.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            1 aaGun and 1 artillery moved from Belarus to Smolensk
            5 infantry moved from Russia to Smolensk
            7 infantry moved from Belarus to Smolensk
            2 infantry moved from Rostov to Bryansk
            2 aaGuns and 18 infantry moved from Buryatia to Sakha
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 1 fighter, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 artillery, 6 infantry and 1 mech_infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 artillery and 2 infantry moved from Chahar to Hopei
            1 armour moved from Kiangsu to Hopei
            2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/12 hits, 6.50 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            2 bombers, 5 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
            1 artillery and 4 infantry moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery, 1 battleship, 5 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 battleship moved from 36 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 fighter and 1 infantry placed in Japan
            1 harbour placed in Hainan
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            3 infantry moved from Wake Island to 31 Sea Zone
            1 mech_infantry moved from Wake Island to 31 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 31 Sea Zone to 26 Sea Zone
            3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            2 fighters moved from Wake Island to 26 Sea Zone
            1 fighter moved from Wake Island to 26 Sea Zone
            1 bomber moved from Wake Island to Hawaiian Islands
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 11 infantry moved from Shensi to Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            3 infantry moved from Wake Island to 31 Sea Zone
            1 mech_infantry moved from Wake Island to 31 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 31 Sea Zone to 26 Sea Zone
            3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            2 fighters moved from Wake Island to 26 Sea Zone
            1 fighter moved from Wake Island to 26 Sea Zone
            1 bomber moved from Wake Island to Hawaiian Islands
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 11 infantry moved from Shensi to Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor and 1 marine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
            1 fighter moved from India to Yunnan
            1 infantry moved from Ethiopia to Kenya
            1 armour moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Kenya
            1 fighter and 1 tactical_bomber moved from Malta to Egypt
            1 cruiser moved from 96 Sea Zone to 81 Sea Zone
            1 cruiser moved from 76 Sea Zone to 71 Sea Zone
            1 battleship moved from 79 Sea Zone to 80 Sea Zone
            1 bomber moved from Malta to Iraq
            1 artillery, 2 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
    
        Combat - British
            Battle in Kenya
                British attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 2 : 3/5 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Yunnan
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Suriname to Brazil
                  British take Brazil from Neutral_Allies
            1 bomber moved from Iraq to Egypt
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Egypt
            1 marine placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,2,2,5,6,5,3,2,4,1,2,5,1,3
            UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    British : 2.00
    Italians : 0.67
    Neutral_Axis : 0.00
    Japanese : -0.33
    

    Savegame

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