Initial test. First time tries.
Witt plays, a fellow self isolating Italian, Maffezza
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Bulgaria to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Southern France to Yugoslavia 1 bomber and 3 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia Combat - Italians Battle in Yugoslavia Italians attack with 2 armour, 1 bomber, 1 fighter and 5 infantry Neutral_Allies defend with 5 infantry Italians roll dice for 2 armour, 1 bomber, 1 fighter and 5 infantry in Yugoslavia, round 2 : 5/9 hits, 3,00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1,67 expected hits 5 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Non Combat Move - Italians 2 artilleries and 2 infantry moved from Southern France to Northern Italy 1 fighter moved from Yugoslavia to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Southern Italy to Northern Italy 1 bomber moved from Yugoslavia to Greater Southern Germany Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Italians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 2,00 Neutral_Allies : -1,67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 cruiser moved from 54 Sea Zone to 62 Sea Zone Place Units - ANZAC 2 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from French Central Africa to French Equatorial Africa 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Malaya : 1 infantry Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry Java : 1 flag, 1 infantry Dutch New Guinea : 1 flag, 1 infantry Sumatra : 1 flag, 1 infantry 41 Sea Zone : 1 transport 45 Sea Zone : 1 transport 37 Sea Zone : 1 destroyer 62 Sea Zone : 1 cruiser and 1 destroyer Trans-Jordan : 2 infantry United Kingdom : 1 fighter and 2 infantry Morocco : 2 infantry French Equatorial Africa : 1 infantry Tunisia : 1 infantry Iraq : 1 infantry 92 Sea Zone : 1 cruiser and 1 destroyer 72 Sea Zone : 1 destroyer 110 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 41 / 43 Russians : 37 / 45 Japanese : 32 / 33 Americans : 52 / 53 Chinese : 8 / 13 British : 31 / 36 UK_Pacific : 17 / 22 Italians : 14 / 16 ANZAC : 18 / 28 French : 8 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Finland to Karelia Germans take Karelia from Russians 5 infantry moved from Vyborg to Novgorod 2 bombers moved from Eastern Poland to Novgorod 5 fighters moved from Eastern Poland to Novgorod 3 armour, 3 artilleries and 13 infantry moved from Baltic States to Belarus 2 artilleries and 6 infantry moved from Eastern Poland to Belarus Combat - Germans Battle in Novgorod Germans attack with 2 bombers, 5 fighters and 5 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers, 5 fighters and 5 infantry in Novgorod, round 2 : 5/12 hits, 4,67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers, 5 fighters and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 armour, 5 artilleries and 19 infantry Russians defend with 1 aaGun and 1 infantry Germans roll dice for 3 armour, 5 artilleries and 19 infantry in Belarus, round 2 : 10/27 hits, 7,17 expected hits Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 armour, 5 artilleries and 19 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 1 infantry Non Combat Move - Germans 2 bombers and 5 fighters moved from Novgorod to Eastern Poland 1 aaGun moved from Baltic States to Novgorod 1 aaGun moved from Eastern Poland to Belarus 1 aaGun moved from Poland to Eastern Poland 9 armour moved from Germany to Eastern Poland 6 infantry moved from Romania to Eastern Poland 1 artillery moved from Germany to Slovakia Hungary 2 infantry moved from Denmark to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Holland Belgium to Southern France 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 armour moved from Western Germany to Southern Italy 1 armour moved from Western Germany to Northern Italy 2 artilleries moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Holland Belgium Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 infantry and 2 mech_infantrys placed in France 3 infantry placed in Normandy Bordeaux 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Germans collect 44 PUs (1 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 3,17 Russians : 0,33
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@Maffezza non ha messo niente in Germania?
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 5 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 2 artilleries and 4 infantry moved from Archangel to Belarus 5 armour moved from Russia to Belarus 3 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 8 armour, 6 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 aaGun, 3 armour, 5 artilleries and 19 infantry AA fire in Belarus : 0/3 hits, 0.50 expected hits Russians roll dice for 8 armour, 6 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 15/32 hits, 11.17 expected hits Germans roll dice for 1 aaGun, 3 armour, 5 artilleries and 19 infantry in Belarus, round 2 : 13/27 hits, 9.50 expected hits 13 infantry owned by the Russians, 1 aaGun owned by the Germans and 14 infantry owned by the Germans lost in Belarus Russians roll dice for 8 armour, 6 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 10/19 hits, 8.33 expected hits Germans roll dice for 3 armour, 5 artilleries and 5 infantry in Belarus, round 3 : 4/13 hits, 4.83 expected hits 5 artilleries owned by the Germans, 4 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Belarus 2 mech_infantrys owned by the Russians, 8 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk Germans win with 3 armour remaining. Battle score for attacker is 27 Casualties for Russians: 4 artilleries and 13 infantry Casualties for Germans: 1 aaGun, 5 artilleries and 19 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Belarus to Bryansk 1 fighter moved from Belarus to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Iraq to Caucasus 1 infantry moved from Iraq to Northwest Persia 6 infantry moved from Yenisey to Timguska 2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey 6 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Western Ukraine to Bryansk Place Units - Russians 1 infantry placed in Ukraine Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Adding units owned by Russians to Bessarabia: 1 infantry EDIT: Turning off Edit Mode 2 infantry placed in Ukraine 5 artilleries, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 2.67 Russians : 5.50 AA fire in Belarus : : -0.50
Territory Summary for Russians :
Yenisey : 2 aaGuns and 6 infantry Yakut S.S.R. : 6 infantry Timguska : 6 infantry Bryansk : 3 aaGuns, 8 armour, 4 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Archangel : 1 infantry Bessarabia : 1 infantry Russia : 1 airfield, 5 artilleries, 1 factory_major, 4 infantry and 1 mech_infantry Ukraine : 1 factory_minor and 3 infantry Western Ukraine : 1 infantry Volgograd : 1 factory_minor Caucasus : 1 armour and 1 mech_infantry Smolensk : 1 infantry 125 Sea Zone : 1 submarine Iraq : 1 flag 114 Sea Zone : 1 cruiser Northwest Persia : 1 flag, 1 infantry 115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 54 Russians : 33 / 41 Japanese : 32 / 33 Americans : 52 / 53 Chinese : 8 / 13 British : 31 / 36 UK_Pacific : 17 / 22 Italians : 14 / 16 ANZAC : 18 / 28 French : 8 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Kansu 2 artilleries and 6 infantry moved from Hopei to Shensi 1 fighter moved from 36 Sea Zone to 45 Sea Zone 2 battleships, 1 carrier, 2 cruisers, 4 destroyers and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from Jehol to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 2 artilleries and 5 infantry moved from Kwangsi to Kwangtung 2 artilleries and 3 infantry moved from Hunan to Kiangsi 2 bombers moved from Chahar to Kansu 2 fighters moved from Anhwe to Shensi 2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi 2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung 3 fighters and 1 tactical_bomber moved from Anhwe to Shensi Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 1 armour, 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kansu Japanese attack with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Kansu, round 2 : 2/6 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Kiangsi, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers in Kiangsi, round 2 : 6/12 hits, 4,33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 2 artilleries, 5 fighters, 6 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 5 fighters, 6 infantry and 1 tactical_bomber in Shensi, round 2 : 6/14 hits, 5,17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 artilleries, 5 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from 45 Sea Zone to 20 Sea Zone 2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Kiangsi to Anhwe 2 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe 5 fighters and 1 tactical_bomber moved from Shensi to Anhwe 2 bombers moved from Kansu to Anhwe 1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe 5 infantry moved from Manchuria to Jehol 3 armour moved from Korea to Jehol Place Units - Japanese 3 armour placed in Korea 1 infantry placed in Japan 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1 Japanese collect 37 PUs (1 lost to blockades); end with 37 PUs
Combat Hit Differential Summary :
Chinese : 0,00 UK_Pacific : -0,33 Japanese : 1,83
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Eastern United States to Central United States Place Units - Americans 1 tactical_bomber placed in Eastern United States 2 transports placed in 101 Sea Zone 1 carrier and 2 submarines placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery placed in Yunnan 1 infantry placed in Sikang 1 infantry placed in Szechwan 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 3 submarines and 2 transports; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 units repaired. 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Libya 1 fighter moved from Malta to Libya 1 bomber moved from Malta to Libya 1 tactical_bomber moved from Malta to Libya 1 armour moved from Alexandria to Libya 1 infantry moved from Tobruk to Libya 1 artillery moved from Alexandria to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 mech_infantry moved from Yunnan to Siam UK_Pacific take Siam from Japanese Combat - British Battle in Libya British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British roll dice for 1 battleship and 3 cruisers in Libya, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Libya, round 2 : 0/9 hits, 3.50 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 4/8 hits, 2.83 expected hits 1 infantry owned by the Italians and 4 infantry owned by the British lost in Libya 1 armour retreated to Tobruk British roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 3 : 3/7 hits, 2.50 expected hits 1 artillery owned by the British lost in Libya Italians win with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -13 Casualties for British: 1 artillery and 4 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 bomber, 1 fighter and 1 tactical_bomber moved from Libya to Tobruk 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Alexandria 1 infantry moved from 98 Sea Zone to Alexandria 3 infantry moved from Persia to Eastern Persia 1 armour moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 1 artillery and 3 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to India 1 bomber moved from Tobruk to Egypt 1 destroyer moved from 98 Sea Zone to 96 Sea Zone Place Units - British 2 transports placed in 106 Sea Zone 3 submarines placed in 98 Sea Zone Turn Complete - British British collect 31 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery, 2 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery, 2 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
British : -5.00 Italians : 1.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 infantry Siam : 1 flag, 1 mech_infantry Yunnan : 2 aaGuns, 1 armour, 8 artilleries, 3 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber Kweichow : 1 infantry Hunan : 1 infantry Szechwan : 1 infantry Sikang : 1 infantry India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys Malaya : 1 harbour Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry Midway : 1 airfield French Indo China : 1 flag, 1 infantry 42 Sea Zone : 1 submarine 26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 2 transports 10 Sea Zone : 1 carrier and 2 submarines 54 Sea Zone : 1 destroyer Central United States : 1 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber Belgian Congo : 1 infantry Iceland : 1 airfield Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry Alexandria : 1 artillery and 1 infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 bomber, 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry Anglo Egyptian Sudan : 1 infantry Tobruk : 1 flag, 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italian Somaliland : 1 flag Ethiopia : 1 flag 96 Sea Zone : 1 battleship, 3 cruisers, 1 destroyer and 2 transports 106 Sea Zone : 2 transports 97 Sea Zone : 1 flag Eastern Persia : 1 flag, 3 infantry 101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports Persia : 1 flag 98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 1 transport 110 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 fighter 105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 54 Russians : 33 / 41 Japanese : 33 / 37 Americans : 52 / 77 Chinese : 7 / 13 British : 31 / 40 UK_Pacific : 17 / 17 Italians : 14 / 16 ANZAC : 18 / 28 French : 8 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Belgian Congo: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour and 5 infantry moved from Yugoslavia to Romania 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 mech_infantry placed in Northern Italy 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 factory_minor placed in Queensland 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 79 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Malaya : 1 infantry Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry New Guinea : 1 infantry Celebes : 1 flag, 1 infantry Java : 1 flag, 1 infantry Dutch New Guinea : 1 flag Sumatra : 1 flag 44 Sea Zone : 1 transport 37 Sea Zone : 1 destroyer 54 Sea Zone : 1 cruiser and 1 destroyer 62 Sea Zone : 2 submarines United Kingdom : 1 fighter and 2 infantry Anglo Egyptian Sudan : 1 infantry Morocco : 2 infantry Tunisia : 1 infantry Iraq : 3 infantry 79 Sea Zone : 1 destroyer 110 Sea Zone : 2 cruisers and 1 destroyer
Production/PUs Summary :
Germans : 45 / 54 Russians : 33 / 41 Japanese : 33 / 37 Americans : 52 / 77 Chinese : 7 / 13 British : 31 / 40 UK_Pacific : 17 / 17 Italians : 14 / 14 ANZAC : 21 / 35 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Novgorod to Archangel 2 bombers, 5 fighters and 5 tactical_bombers moved from Eastern Poland to Archangel 1 battleship, 1 cruiser and 2 destroyers moved from 113 Sea Zone to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser and 2 destroyers Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 cruiser and 2 destroyers in 114 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Archangel Germans attack with 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers in Archangel, round 2 : 8/16 hits, 7,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers, 5 fighters and 5 tactical_bombers moved from Archangel to Belarus 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 1 aaGun, 9 armour and 5 infantry moved from Eastern Poland to Belarus 1 artillery moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Karelia to Novgorod 3 infantry moved from Western Germany to Northern Italy 1 infantry moved from France to Southern France 2 mech_infantrys moved from France to Yugoslavia Place Units - Germans 3 armour placed in Novgorod 3 mech_infantrys placed in Germany 3 infantry placed in Normandy Bordeaux 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Germans collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : -0,83
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel 1 mech_infantry moved from Bryansk to Archangel 2 fighters and 1 tactical_bomber moved from Bryansk to Archangel 1 infantry moved from Northwest Persia to Caucasus 1 armour and 1 mech_infantry moved from Caucasus to Tambov 3 infantry moved from Ukraine to Bryansk 6 infantry moved from Timguska to Novosibirsk 6 infantry moved from Yenisey to Timguska 6 infantry moved from Yakut S.S.R. to Yenisey 1 mech_infantry moved from Russia to Archangel 8 armour, 4 artilleries and 1 mech_infantry moved from Bryansk to Russia Combat - Russians Battle in Archangel Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 4 infantry Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 4 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Archangel to Russia 2 aaGuns moved from Yenisey to Timguska 3 aaGuns moved from Bryansk to Russia Place Units - Russians 5 artilleries and 5 infantry placed in Russia 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.17
Territory Summary for Russians :
Yenisey : 6 infantry Timguska : 2 aaGuns and 6 infantry Bryansk : 3 infantry Archangel : 1 mech_infantry Bessarabia : 1 infantry Russia : 3 aaGuns, 1 airfield, 8 armour, 14 artilleries, 1 factory_major, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber Tambov : 1 armour and 1 mech_infantry Ukraine : 1 factory_minor and 2 infantry Western Ukraine : 1 infantry Novosibirsk : 6 infantry Volgograd : 1 factory_minor Caucasus : 1 infantry 125 Sea Zone : 1 submarine Iraq : 1 flag Northwest Persia : 1 flag 115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 53 Russians : 33 / 41 Japanese : 33 / 37 Americans : 52 / 77 Chinese : 7 / 13 British : 31 / 40 UK_Pacific : 17 / 17 Italians : 14 / 14 ANZAC : 21 / 35 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Kansu to Tsinghai 1 mech_infantry moved from Kansu to Sikang 2 artilleries and 3 infantry moved from Shensi to Sikang 2 bombers moved from Anhwe to Sikang 2 carriers, 1 cruiser, 2 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Japanese Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Sikang Japanese attack with 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry in Sikang, round 2 : 5/8 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Sikang to Chahar 1 infantry moved from Anhwe to Hopei 5 infantry moved from Jehol to Anhwe 3 armour moved from Jehol to Kiangsi 3 armour moved from Korea to Jehol 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone Place Units - Japanese 3 armour placed in Korea 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans : -0,67 Chinese : -0,33 Japanese : 1,67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 4 carriers, 3 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 artillery moved from Central United States to Western United States 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi 1 fighter moved from Yunnan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kweichow 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 cruiser, 1 factory_minor and 2 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 1 infantry moved from 96 Sea Zone to Libya 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Libya 1 infantry moved from 96 Sea Zone to Libya 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Tobruk to Libya 1 infantry moved from Malta to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 1 bomber moved from Egypt to Libya 1 battleship moved from 96 Sea Zone to 92 Sea Zone 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Sikang 1 mech_infantry moved from Siam to Yunnan 1 infantry moved from French Indo China to Yunnan Combat - British British creates battle in territory 106 Sea Zone Battle in Libya British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British roll dice for 4 cruisers in Libya, round 2 : 4/4 hits, 2.00 expected hits British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 5/12 hits, 4.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 1/7 hits, 2.50 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 3 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for British: 1 infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Battle in Sikang British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 2 artilleries, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Sikang, round 2 : 1/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Sikang British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Sikang, round 3 : 2/5 hits, 2.33 expected hits Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Sikang, round 3 : 3/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Sikang retreated to Sikang Japanese win with 2 artilleries remaining. Battle score for attacker is -11 Casualties for British: 1 armour, 1 fighter and 2 mech_infantrys Casualties for Japanese: 3 infantry and 1 mech_infantry Non Combat Move - British 1 fighter moved from Sikang to Yunnan 1 tactical_bomber moved from Sikang to Yunnan 1 infantry moved from Eastern Persia to Turkmenistan 1 infantry moved from Eastern Persia to Turkmenistan 3 mech_infantrys moved from India to Yunnan 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 bomber moved from Libya to Egypt 1 tactical_bomber moved from Libya to 98 Sea Zone 1 fighter moved from Libya to 98 Sea Zone 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 3 submarines moved from 98 Sea Zone to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom 1 battleship moved from 98 Sea Zone to 92 Sea Zone Place Units - British 1 factory_minor placed in Persia 1 armour and 2 mech_infantrys placed in Egypt 1 cruiser placed in 110 Sea Zone Turn Complete - British British collect 32 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour, 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 14 PUs Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 1.83 Italians : -1.50 Americans : 0.00 Chinese : 1.17 Japanese : 1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry Kwangsi : 1 infantry Siam : 1 flag Shensi : 1 infantry Yunnan : 2 aaGuns, 9 artilleries, 2 fighters, 25 infantry, 4 mech_infantrys and 1 tactical_bomber Kweichow : 1 infantry Hunan : 1 infantry Szechwan : 1 infantry Burma : 1 artillery and 1 infantry India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry Malaya : 1 harbour Guam : 1 airfield Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 1 harbour and 3 infantry Midway : 1 airfield French Indo China : 1 flag 43 Sea Zone : 1 flag, 1 submarine 33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 2 transports 26 Sea Zone : 1 carrier, 2 submarines and 1 tactical_bomber 10 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry Morocco : 1 armour, 1 infantry and 1 mech_infantry Tobruk : 1 flag Libya : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Italian Somaliland : 1 flag Ethiopia : 1 flag Turkmenistan : 2 infantry 96 Sea Zone : 4 cruisers and 3 transports 86 Sea Zone : 1 transport 109 Sea Zone : 2 transports 97 Sea Zone : 1 flag, 3 submarines 92 Sea Zone : 2 battleships and 1 destroyer Eastern Persia : 1 flag, 1 infantry Brazil : 1 flag, 3 infantry and 1 mech_infantry Persia : 1 flag, 1 factory_minor 98 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber 91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports 110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter 105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 53 Russians : 33 / 41 Japanese : 40 / 41 Americans : 52 / 72 Chinese : 6 / 12 British : 32 / 39 UK_Pacific : 13 / 14 Italians : 13 / 14 ANZAC : 21 / 35 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 armour; Remaining resources: 2 PUs; Combat Move - Italians 2 armour and 5 infantry moved from Romania to Bessarabia 1 bomber moved from Greater Southern Germany to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 2 armour, 1 bomber and 5 infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 5 infantry in Bessarabia, round 2 : 2/8 hits, 2,50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win, taking Bessarabia from Russians with 2 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bessarabia to Slovakia Hungary 1 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 armour placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,6,6,2 Italians collect 6 PUs (7 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : -0,50 Russians : 0,67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Iraq to Northwest Persia 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 artillery and 3 infantry moved from Queensland to South Australia Non Combat Move - ANZAC 1 aaGun moved from Queensland to South Australia Place Units - ANZAC 2 infantry placed in Queensland 2 fighters placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Tunisia to Libya 2 infantry moved from Morocco to 91 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 3 fighters Malaya : 1 infantry Queensland : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry South Australia : 1 aaGun, 1 artillery and 3 infantry New Guinea : 1 infantry Celebes : 1 flag, 1 infantry Java : 1 flag, 1 infantry Dutch New Guinea : 1 flag Sumatra : 1 flag 33 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines 37 Sea Zone : 1 destroyer 39 Sea Zone : 1 destroyer 62 Sea Zone : 1 destroyer Egypt : 1 infantry United Kingdom : 1 fighter and 2 infantry Libya : 1 infantry Northwest Persia : 3 infantry 91 Sea Zone : 2 infantry 110 Sea Zone : 2 cruisers and 1 destroyer
Production/PUs Summary :
Germans : 45 / 53 Russians : 33 / 41 Japanese : 40 / 41 Americans : 52 / 72 Chinese : 6 / 12 British : 32 / 39 UK_Pacific : 13 / 14 Italians : 13 / 8 ANZAC : 21 / 32 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 cruiser and 2 destroyers moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from Novgorod to Archangel 1 bomber moved from Belarus to Archangel 1 fighter moved from Belarus to Archangel 1 fighter moved from Belarus to Archangel 1 tactical_bomber moved from Belarus to Archangel 1 tactical_bomber moved from Belarus to Archangel 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Belarus to Western Ukraine 1 fighter moved from Belarus to Western Ukraine 1 tactical_bomber moved from Belarus to Western Ukraine 1 fighter moved from Belarus to Western Ukraine 1 tactical_bomber moved from Belarus to Archangel 1 fighter moved from Belarus to Archangel 1 bomber moved from Belarus to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 5/7 hits, 3,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Archangel, round 2 : 7/9 hits, 4,50 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in 115 Sea Zone Germans attack with 1 battleship, 1 cruiser and 2 destroyers Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 cruiser and 2 destroyers in 115 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 2 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 bomber, 2 fighters and 2 tactical_bombers moved from Western Ukraine to Belarus 1 bomber, 3 fighters and 3 tactical_bombers moved from Archangel to Belarus 1 aaGun and 3 armour moved from Novgorod to Belarus 1 transport moved from 114 Sea Zone to 115 Sea Zone 5 infantry moved from Western Germany to Denmark 1 armour moved from Northern Italy to Romania Place Units - Germans 1 bomber placed in Germany 2 artilleries and 1 infantry placed in Novgorod 3 armour and 4 infantry placed in Germany Germans undo move 3. 3 armour and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 5,00 Russians : -0,83
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Novosibirsk to Tsinghai 4 infantry moved from Timguska to Kansu 2 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 armour moved from Russia to Archangel 1 mech_infantry moved from Russia to Archangel 1 fighter moved from Russia to Archangel 6 infantry moved from Yenisey to Timguska Combat - Russians Battle in Kansu Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Kansu, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Russians attack with 6 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 6 infantry in Tsinghai, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Tsinghai Russians win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Archangel Russians attack with 1 armour, 1 fighter and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Archangel to Russia 1 infantry moved from Caucasus to Rostov 1 aaGun moved from Timguska to Novosibirsk 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Timguska to Kansu 1 armour moved from Tambov to Russia 1 mech_infantry moved from Tambov to Russia Place Units - Russians 1 infantry placed in Ukraine 1 infantry placed in Volgograd 3 artilleries, 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 1.83 Japanese : 1.67
Territory Summary for Russians :
Kansu : 1 aaGun and 3 infantry Tsinghai : 4 infantry Timguska : 6 infantry Bryansk : 3 infantry Rostov : 1 infantry Archangel : 1 armour Russia : 3 aaGuns, 1 airfield, 8 armour, 17 artilleries, 1 factory_major, 2 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber Ukraine : 1 factory_minor and 1 infantry Western Ukraine : 2 infantry Novosibirsk : 1 aaGun and 2 infantry Volgograd : 1 factory_minor and 1 infantry 125 Sea Zone : 1 submarine Iraq : 1 flag Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 45 / 56 Russians : 33 / 36 Japanese : 38 / 41 Americans : 52 / 72 Chinese : 8 / 12 British : 32 / 39 UK_Pacific : 13 / 14 Italians : 13 / 8 ANZAC : 21 / 32 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 battleships; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from Korea to Buryatia Japanese take Amur from Russians Japanese take Buryatia from Russians 1 armour moved from Korea to Sakha Japanese take Sakha from Russians 1 armour moved from Korea to Siberia Japanese take Siberia from Russians 2 artilleries moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians Combat - Japanese Battle in Sumatra Non Combat Move - Japanese 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone 3 armour moved from Jehol to Kiangsi 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 2 bombers moved from Chahar to Kwangtung 9 fighters and 5 tactical_bombers moved from Anhwe to Kwangtung 1 fighter moved from Japan to Kwangtung 1 aaGun, 1 artillery and 7 infantry moved from Anhwe to Kiangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 2 battleships placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3 Japanese collect 43 PUs (4 lost to blockades); end with 44 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from Brazil to British Guiana 1 infantry moved from Brazil to British Guiana 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone Combat - Americans Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 8 artilleries and 12 infantry moved from Yunnan to Kwangsi 1 infantry moved from Szechwan to Sikang Chinese take Sikang from Japanese 1 infantry moved from Shensi to Hopei 1 infantry moved from Kweichow to Hopei 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 3 artilleries placed in Kwangsi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 fighter, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour and 3 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 3 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone 1 armour and 3 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Norway 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Egypt to Kazakhstan 2 infantry moved from Turkmenistan to Kazakhstan 1 mech_infantry moved from Yunnan to Anhwe 1 fighter moved from Yunnan to Anhwe 1 tactical_bomber moved from Yunnan to Anhwe Combat - British Battle in Norway British attack with 1 armour, 3 fighters and 3 infantry Germans defend with 4 infantry British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 3 fighters and 3 infantry in Norway, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 4 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British roll dice for 1 armour, 3 fighters and 2 infantry in Norway, round 3 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 4 infantry Battle in Anhwe British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Kazakhstan British attack with 1 bomber and 2 infantry Japanese defend with 2 artilleries British roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 bomber and 2 infantry in Kazakhstan, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kazakhstan British roll dice for 1 bomber and 1 infantry in Kazakhstan, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 artilleries in Kazakhstan, round 4 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Kazakhstan British roll dice for 1 bomber and 1 infantry in Kazakhstan, round 5 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kazakhstan, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 artilleries Non Combat Move - British 1 bomber moved from Kazakhstan to Sikang 2 aaGuns, 1 artillery, 13 infantry and 3 mech_infantrys moved from Yunnan to Kwangsi 1 mech_infantry moved from India to Yunnan 1 armour moved from India to Yunnan 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi 1 infantry moved from Eastern Persia to Turkmenistan 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 2 artilleries, 4 cruisers, 4 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone 2 artilleries and 4 infantry moved from 97 Sea Zone to Greece British take Greece from Neutral_Allies 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from 98 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Libya to Alexandria 2 battleships and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 3 fighters moved from Norway to 112 Sea Zone Place Units - British 1 submarine placed in 98 Sea Zone 3 mech_infantrys placed in Persia 1 fighter and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.67 British : -2.00 Americans : -0.33 Chinese : 0.17 Japanese : -1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 mech_infantry Kwangsi : 2 aaGuns, 12 artilleries, 1 fighter, 26 infantry, 3 mech_infantrys and 1 tactical_bomber Siam : 1 flag Yunnan : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Hunan : 1 infantry Hopei : 2 infantry Szechwan : 1 fighter Sikang : 1 bomber and 1 infantry India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys Malaya : 1 harbour Queensland : 1 artillery and 1 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 harbour, 5 infantry and 1 mech_infantry Midway : 1 airfield Kazakhstan : 1 infantry French Indo China : 1 flag 41 Sea Zone : 1 flag, 1 submarine 43 Sea Zone : 1 flag, 1 submarine 35 Sea Zone : 1 flag 26 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 4 submarines, 2 tactical_bombers and 3 transports 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport 54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Alexandria : 1 armour and 1 mech_infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour British Guiana : 2 infantry Scotland : 1 airfield Malta : 1 aaGun United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber Morocco : 1 infantry and 1 mech_infantry Tunisia : 1 mech_infantry Norway : 1 flag, 1 armour and 2 infantry Tobruk : 1 flag Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Turkmenistan : 1 infantry 112 Sea Zone : 1 armour, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry and 4 transports 93 Sea Zone : 1 submarine Greece : 1 flag, 2 artilleries and 8 infantry 97 Sea Zone : 1 flag, 1 carrier, 4 cruisers, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports Iraq : 1 armour and 2 mech_infantrys Eastern Persia : 1 flag Brazil : 1 flag Persia : 1 flag, 1 factory_minor and 3 mech_infantrys 98 Sea Zone : 1 submarine 91 Sea Zone : 1 transport 110 Sea Zone : 2 battleships and 1 destroyer 105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 42 / 56 Russians : 29 / 36 Japanese : 44 / 44 Americans : 52 / 72 Chinese : 10 / 16 British : 37 / 42 UK_Pacific : 13 / 13 Italians : 13 / 8 ANZAC : 17 / 32 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 armour and 4 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Slovakia Hungary to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 2 armour, 1 bomber and 4 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 1 bomber and 4 infantry in Western Ukraine, round 2 : 4/7 hits, 2,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 2 armour moved from Northern Italy to Romania 1 bomber moved from Western Ukraine to Slovakia Hungary Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,1,4,2,6,3,3,1,5,6,3,5,4 Italians collect 5 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 1,67 Russians : -0,67