TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
3 artilleries and 6 infantry moved from Gibraltar to Spain
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 bomber moved from Eastern United States to Spain
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 bomber moved from Gibraltar to Spain
2 fighters moved from Gibraltar to Spain
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 3 submarines; Remaining resources: 2 PUs;
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Spain
Americans attack with 3 artilleries, 2 bombers, 2 fighters and 6 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 3 artilleries, 2 bombers, 2 fighters and 6 infantry in Spain, round 2 : 3/13 hits, 4,83 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 3 artilleries, 2 bombers, 2 fighters and 5 infantry in Spain, round 3 : 3/12 hits, 4,67 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_True lost in Spain
Americans win, taking 6 Sea Zone from Japanese, taking Spain from Neutral_True with 3 artilleries, 2 bombers, 2 fighters and 5 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Battle in Portugal
Americans attack with 2 artilleries and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Portugal, round 2 : 0/4 hits, 1,33 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Portugal
Americans roll dice for 2 artilleries and 1 infantry in Portugal, round 3 : 1/3 hits, 1,00 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_True lost in Portugal
Americans roll dice for 2 artilleries and 1 infantry in Portugal, round 4 : 2/3 hits, 1,00 expected hits
Neutral_True roll dice for 1 infantry in Portugal, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Gibraltar to Spain
2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Spain to Gibraltar
2 fighters moved from Spain to Gibraltar
2 fighters moved from Wake Island to 33 Sea Zone
1 transport moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Place Units - Americans
8 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
2 fighters placed in Western United States
Americans undo move 2.
2 fighters placed in Western United States
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Move - Chinese
2 infantry moved from Chahar to Jehol
1 fighter moved from Hopei to Jehol
2 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 7 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 8 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 infantry moved from Chahar to Hopei
15 infantry moved from Hopei to Kweichow
1 fighter moved from Jehol to Kweichow
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 carrier and 2 cruisers moved from 92 Sea Zone to 95 Sea Zone
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
5 infantry moved from Iraq to Turkey
2 artilleries moved from Iraq to Turkey
2 mech_infantrys moved from Persia to Turkey
2 armour moved from Trans-Jordan to Turkey
3 mech_infantrys moved from Trans-Jordan to Turkey
1 bomber moved from Iraq to 95 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Saudi Arabia
2 mech_infantrys moved from Egypt to Saudi Arabia
1 armour moved from Egypt to Saudi Arabia
1 fighter and 1 tactical_bomber moved from Iraq to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 95 Sea Zone
Purchase Units - British
British buy 2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Saudi Arabia
British attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Saudi Arabia, round 2 : 2/7 hits, 1,83 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
British attack with 2 armour, 2 artilleries, 5 infantry and 5 mech_infantrys
Neutral_True defend with 8 infantry
British roll dice for 2 armour, 2 artilleries, 5 infantry and 5 mech_infantrys in Turkey, round 2 : 4/14 hits, 3,67 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2,67 expected hits
4 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
British roll dice for 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in Turkey, round 3 : 3/11 hits, 3,17 expected hits
Neutral_True roll dice for 4 infantry in Turkey, round 3 : 2/4 hits, 1,33 expected hits
3 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
British roll dice for 2 armour, 2 artilleries and 5 mech_infantrys in Turkey, round 4 : 6/9 hits, 2,83 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 2 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 5 infantry
Casualties for Neutral_True: 8 infantry
Battle in 95 Sea Zone
British attack with 1 bomber, 2 carriers, 3 cruisers, 4 destroyers, 5 fighters, 2 tactical_bombers and 1 transport
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 5 fighters
British roll dice for 1 bomber, 2 carriers, 3 cruisers, 4 destroyers, 5 fighters, 2 tactical_bombers and 1 transport in 95 Sea Zone, round 2 : 5/15 hits, 7,33 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 5 fighters in 95 Sea Zone, round 2 : 5/10 hits, 5,67 expected hits
1 destroyer owned by the Italians, 3 destroyers owned by the British, 1 cruiser owned by the Italians, 1 carrier owned by the Italians and 1 carrier owned by the British lost in 95 Sea Zone
British roll dice for 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters, 2 tactical_bombers and 1 transport in 95 Sea Zone, round 3 : 5/12 hits, 6,33 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 5 fighters in 95 Sea Zone, round 3 : 4/7 hits, 4,50 expected hits
2 tactical_bombers owned by the British, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 4 fighters owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone
British roll dice for 1 bomber, 1 carrier, 3 cruisers, 4 fighters and 1 transport in 95 Sea Zone, round 4 : 3/8 hits, 4,17 expected hits
Italians roll dice for 1 battleship and 1 fighter in 95 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone
British win with 1 bomber, 1 carrier, 3 cruisers, 3 fighters and 1 transport remaining. Battle score for attacker is 28
Casualties for British: 1 carrier, 4 destroyers, 2 fighters and 2 tactical_bombers
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 5 fighters
Battle in Sicily
Non Combat Move - British
1 fighter moved from 95 Sea Zone to Spain
1 bomber moved from 95 Sea Zone to Spain
1 artillery and 1 infantry moved from Egypt to Alexandria
1 armour and 1 infantry moved from Gibraltar to Spain
3 artilleries and 4 infantry moved from Persia to Eastern Persia
Place Units - British
1 transport placed in 106 Sea Zone
2 infantry placed in Quebec
2 armour and 1 mech_infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
British undo move 4.
British undo move 3.
1 artillery and 2 infantry placed in Persia
2 armour and 1 mech_infantry placed in Iraq
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 artillery and 2 infantry
EDIT: Removing units owned by British from Iraq: 2 armour and 1 mech_infantry
EDIT: Adding units owned by British to Persia: 2 armour and 1 mech_infantry
EDIT: Adding units owned by British to Iraq: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1,33
Italians : -1,50
Americans : -4,33
Neutral_True : -0,67
Chinese : -2,50
Japanese : 0,33
Savegame