TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
3 fighters and 1 infantry moved from Sikang to Tsinghai
1 artillery and 1 infantry moved from Hunan to Kiangsi
1 artillery and 1 infantry moved from Anhwe to Shantung
1 fighter moved from Japan to Shantung
2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anhwe to Kiangsi
3 fighters moved from French Indo China to Kwangtung
2 bombers moved from Japan to Formosa
2 fighters and 2 tactical_bombers moved from Philippines to Formosa
2 artilleries and 3 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 fighter moved from 37 Sea Zone to Kwangtung
2 bombers moved from Java to Kwangtung
1 fighter moved from India to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 battleship moved from 54 Sea Zone to 49 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
1 carrier and 1 destroyer moved from 54 Sea Zone to 49 Sea Zone
4 artilleries and 4 infantry moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 submarine moved from 35 Sea Zone to 44 Sea Zone
4 fighters and 4 tactical_bombers moved from 54 Sea Zone to New South Wales
1 destroyer and 1 fighter moved from 37 Sea Zone to 43 Sea Zone
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in New Zealand
Battle in 26 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking New Zealand from ANZAC, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in New South Wales
Japanese attack with 4 artilleries, 4 fighters, 4 infantry and 4 tactical_bombers
ANZAC defend with 2 aaGuns, 4 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
AA fire in New South Wales : 0/6 hits, 1.00 expected hits
Japanese roll dice for 4 artilleries, 4 fighters, 4 infantry and 4 tactical_bombers in New South Wales, round 2 : 10/16 hits, 7.33 expected hits
ANZAC roll dice for 2 aaGuns, 4 armour, 2 artilleries and 3 infantry in New South Wales, round 2 : 3/9 hits, 3.67 expected hits
3 infantry owned by the Japanese, 3 armour owned by the ANZAC, 3 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 4 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers in New South Wales, round 3 : 7/13 hits, 6.33 expected hits
ANZAC roll dice for 1 armour in New South Wales, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the ANZAC lost in New South Wales
Japanese captures 14PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 4 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 2 aaGuns, 4 armour, 2 artilleries and 3 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
retreated to 43 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Kwangtung
Japanese attack with 2 bombers and 4 fighters
Americans defend with 1 harbour and 2 infantry
Japanese roll dice for 2 bombers and 4 fighters in Kwangtung, round 2 : 2/6 hits, 3.33 expected hits
Americans roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
2 fighters owned by the Japanese and 2 infantry owned by the Americans lost in Kwangtung
Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is -14
Casualties for Japanese: 2 fighters
Casualties for Americans: 2 infantry
Battle in Kiangsu
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 5 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Chinese defend with 5 infantry
Japanese roll dice for 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Kiangsi, round 2 : 2/9 hits, 3.17 expected hits
Chinese roll dice for 5 infantry in Kiangsi, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Kiangsi, round 3 : 0/7 hits, 2.67 expected hits
Chinese roll dice for 3 infantry in Kiangsi, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Kiangsi, round 4 : 3/7 hits, 2.67 expected hits
Chinese roll dice for 3 infantry in Kiangsi, round 4 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Chinese: 5 infantry
Battle in Tsinghai
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters and 1 infantry in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 3 fighters and 1 infantry in Tsinghai, round 3 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Battle in Formosa
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Americans defend with 1 artillery, 1 infantry and 1 marine
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Formosa, round 2 : 4/6 hits, 3.67 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Formosa, round 2 : 1/3 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Formosa
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery, 1 infantry and 1 marine
Battle in 49 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier and 1 destroyer in 49 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 49 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Editing Political Relationship for Japanese and Russians from Neutrality to War
EDIT: Editing Political Relationship for Russians and Chinese from Neutrality to Allied
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from New South Wales: 1 artillery
EDIT: Adding units owned by Japanese to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from 42 Sea Zone to Java
1 aaGun, 2 artilleries and 3 infantry moved from French Indo China to Kwangsi
1 artillery and 2 infantry moved from Shan State to Yunnan
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
3 artilleries and 3 infantry moved from Yunnan to Kwangsi
2 bombers moved from Formosa to Kwangsi
1 fighter and 2 tactical_bombers moved from Formosa to 36 Sea Zone
1 fighter moved from Shantung to Anhwe
2 fighters moved from Kwangtung to Anhwe
2 bombers moved from Kwangtung to Kwangsi
2 carriers moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
4 fighters and 4 tactical_bombers moved from New South Wales to Queensland
3 fighters moved from Tsinghai to Persia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to West India
EDIT: Japanese undo move 19.
3 transports moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 54 Sea Zone to 57 Sea Zone
4 fighters, 1 infantry and 4 tactical_bombers moved from New South Wales to Queensland
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Queensland: 1 infantry
EDIT: Adding units owned by Japanese to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 39 Sea Zone
1 destroyer placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
3 infantry placed in French Indo China
3 infantry placed in Malaya
2 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,3,3,5,3,1,2,6,3,6,4,2,3,6,2,2,1,2,3,1,1,6,4,2,1,6,5,4,4,2,2,5,4,1,1,3,2,3,5,6,1,1,6,3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,5,5,4,6,1,5,2,5,5,2,4,4,3,5,4,4,6,2,4,4,3
Japanese collect 46 PUs (12 lost to blockades); end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Americans : 1.33
Chinese : -1.33
AA fire in New South Wales : : -1.00
Japanese : -5.67
Savegame