@Daaras Scramble decisions?
Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok
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@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
Germany 80 PUs, Japan 37, ANZAC and China 19 both, so 38 together.
Seems that your idea for stacking up Yunnan was pretty successful.
we shall see, looking good for now there, but if Germany takes 8 VC its all in vain
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Americans 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Shantung 1 bomber moved from Manchuria to Shantung 1 submarine moved from 94 Sea Zone to 99 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from Algeria to Tunisia Americans take Tunisia from Italians 1 destroyer moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 battleship, 3 carriers and 3 destroyers moved from 6 Sea Zone to 25 Sea Zone 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone Purchase Units - Americans Americans buy 5 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in Guam Battle in 6 Sea Zone Americans attack with 2 bombers and 4 submarines Japanese defend with 1 destroyer and 3 fighters Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 1 fighter owned by the Japanese, 2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone 2 submarines owned by the Americans retreated to 16 Sea Zone Japanese win, taking Guam from Japanese with 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 2 submarines Casualties for Japanese: 1 destroyer and 1 fighter Battle in 99 Sea Zone Americans attack with 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in Shantung Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers Japanese defend with 5 fighters and 4 infantry Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Shantung, round 2 : 3/5 hits, 3.00 expected hits Japanese roll dice for 5 fighters and 4 infantry in Shantung, round 2 : 4/9 hits, 4.67 expected hits 3 infantry owned by the Japanese, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Shantung Americans roll dice for 1 bomber in Shantung, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 5 fighters and 1 infantry in Shantung, round 3 : 2/6 hits, 3.67 expected hits 1 bomber owned by the Americans lost in Shantung Japanese win with 5 fighters and 1 infantry remaining. Battle score for attacker is -45 Casualties for Americans: 1 bomber, 2 fighters and 2 tactical_bombers Casualties for Japanese: 3 infantry Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 2 bombers EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Turning off Edit Mode EDIT: 2 submarines moved from 16 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Korea to Manchuria 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 submarine moved from 94 Sea Zone to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone 2 artilleries, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Normandy Bordeaux 1 bomber moved from Eastern United States to Normandy Bordeaux Place Units - Americans 1 submarine placed in 10 Sea Zone 1 factory_minor placed in Korea 1 bomber placed in Western United States 4 artilleries and 4 infantry placed in Central United States 1 artillery, 1 fighter and 1 infantry placed in Normandy Bordeaux 1 bomber placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 artillery, 1 fighter and 10 infantry moved from Anhwe to Shantung Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat - Chinese Chinese creates battle in territory Hopei Battle in Shantung Chinese attack with 1 artillery, 1 fighter and 10 infantry Japanese defend with 5 fighters and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 10 infantry in Shantung, round 2 : 2/12 hits, 2.67 expected hits Japanese roll dice for 5 fighters and 1 infantry in Shantung, round 2 : 5/6 hits, 3.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Shantung Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Shantung, round 3 : 0/7 hits, 1.83 expected hits Japanese roll dice for 4 fighters in Shantung, round 3 : 2/4 hits, 2.67 expected hits 2 infantry owned by the Chinese lost in Shantung Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Shantung, round 4 : 1/5 hits, 1.50 expected hits Japanese roll dice for 4 fighters in Shantung, round 4 : 4/4 hits, 2.67 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shantung retreated to Shantung Japanese win, taking Hopei from Japanese with 3 fighters remaining. Battle score for attacker is -11 Casualties for Chinese: 1 artillery and 10 infantry Casualties for Japanese: 2 fighters and 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Yunnan Place Units - Chinese 1 infantry placed in Jehol 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 20 PUs; end with 21 PUs Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Normandy Bordeaux to Southern France 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 3 fighters and 1 tactical_bomber moved from Iraq to Alexandria 3 mech_infantrys moved from Egypt to Alexandria 1 mech_infantry moved from Trans-Jordan to Alexandria Purchase Units - British British buy 1 artillery, 4 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat - British Battle in Holland Belgium British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alexandria British attack with 3 fighters, 4 mech_infantrys and 1 tactical_bomber Germans defend with 2 fighters; Italians defend with 1 armour, 2 artilleries and 3 infantry British roll dice for 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 1/8 hits, 2.83 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Alexandria, round 2 : 2/8 hits, 3.50 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Alexandria 2 mech_infantrys owned by the British retreated to Egypt Italians win with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is -5 Casualties for British: 2 mech_infantrys Casualties for Italians: 1 infantry Battle in Southern France British attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 2 : 4/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Southern France British win, taking Southern France from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 aaGuns, 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan 1 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt 3 fighters and 1 tactical_bomber moved from Alexandria to Egypt 2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 armour and 2 mech_infantrys moved from India to Yunnan 3 fighters moved from Southern France to Tunisia Place Units - British 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 infantry and 2 mech_infantrys placed in United Kingdom 2 submarines placed in 80 Sea Zone Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Units Change Ownership Some Units in India change ownership: 2 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Germans : -1.00 Italians : -0.83 British : 0.67 Americans : 0.00 Chinese : -3.00 Japanese : -0.67
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Italy on the move…
Cheers
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Italians 1 artillery and 1 infantry moved from Caucasus to Kazakhstan 3 armour moved from Volgograd to Kazakhstan 1 fighter moved from Volgograd to Kazakhstan 1 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Purchase Units - Italians Italians buy 3 infantry and 2 submarines; Remaining resources: 1 PUs; Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Kazakhstan Italians attack with 3 armour, 1 artillery, 1 fighter and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 3 armour, 1 artillery, 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/6 hits, 2.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Kazakhstan Italians roll dice for 3 armour, 1 artillery and 1 fighter in Kazakhstan, round 3 : 0/5 hits, 2.33 expected hits Russians roll dice for 1 artillery in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kazakhstan Italians roll dice for 3 armour and 1 fighter in Kazakhstan, round 4 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 artillery in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Kazakhstan to Ukraine 1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 aaGun moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Northern Italy 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -3.17 British : 0.67 Russians : 0.67
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interesting buy
anzac coming
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 34 Sea Zone to 44 Sea Zone 1 fighter moved from Caroline Islands to Queensland 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Yunnan to India Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 infantry moved from Queensland to New South Wales EDIT: 1 submarine moved from 54 Sea Zone to 33 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from British 2 infantry moved from France to Southern France 2 fighters moved from Western Germany to Southern France 6 armour, 3 artilleries and 2 mech_infantrys moved from Persia to Iraq Germans take Iraq from British 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Persia to Eastern Persia 3 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Ukraine to Bryansk 2 armour and 1 mech_infantry moved from Volgograd to Turkmenistan 1 armour, 3 artilleries and 4 infantry moved from Volgograd to Tambov 1 artillery moved from Volgograd to Tambov 1 armour, 4 artilleries and 4 infantry moved from Volgograd to Samara 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Novosibirsk 4 artilleries and 3 infantry moved from Ukraine to Rostov 2 bombers moved from Novgorod to Russia 1 bomber moved from France to Bryansk 4 mech_infantrys moved from Novgorod to Belarus Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 4,7 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Bryansk Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 4 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Germans attack with 4 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 4 artilleries and 3 infantry in Rostov, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Persia Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Persia Germans win, taking Eastern Persia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Turkmenistan Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 2 armour and 1 mech_infantry in Turkmenistan, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Turkmenistan Germans win, taking Turkmenistan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 3 infantry and 4 mech_infantrys Russians defend with 3 mech_infantrys Germans roll dice for 3 infantry and 4 mech_infantrys in Belarus, round 2 : 2/7 hits, 1.17 expected hits Russians roll dice for 3 mech_infantrys in Belarus, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians lost in Belarus 3 infantry owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Novgorod Russians win with 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Southern France Germans attack with 2 fighters and 2 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Novosibirsk Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 armour, 4 artilleries and 4 infantry Russians defend with 1 aaGun and 6 infantry Germans roll dice for 1 armour, 4 artilleries and 4 infantry in Samara, round 2 : 4/9 hits, 3.17 expected hits Russians roll dice for 1 aaGun and 6 infantry in Samara, round 2 : 1/6 hits, 2.00 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Samara 4 artilleries owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Volgograd Russians win with 3 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in Tambov Germans attack with 1 armour, 4 artilleries and 4 infantry Russians defend with 1 aaGun and 6 infantry Germans roll dice for 1 armour, 4 artilleries and 4 infantry in Tambov, round 2 : 2/9 hits, 3.17 expected hits
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : 4.00 British : 0.00 Russians : -2.67
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I assumed you would lose the AA Gun in Samara. Was that correct? Only 2 hits in Tambov. Lose the AA Gun there?
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u assumed good in samara
but here in tambov keep the aa gun for the time being.
i mean for one round definitely keep it
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from British 2 infantry moved from France to Southern France 2 fighters moved from Western Germany to Southern France 6 armour, 3 artilleries and 2 mech_infantrys moved from Persia to Iraq Germans take Iraq from British 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Persia to Eastern Persia 3 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Ukraine to Bryansk 2 armour and 1 mech_infantry moved from Volgograd to Turkmenistan 1 armour, 3 artilleries and 4 infantry moved from Volgograd to Tambov 1 artillery moved from Volgograd to Tambov 1 armour, 4 artilleries and 4 infantry moved from Volgograd to Samara 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Novosibirsk 4 artilleries and 3 infantry moved from Ukraine to Rostov 2 bombers moved from Novgorod to Russia 1 bomber moved from France to Bryansk 4 mech_infantrys moved from Novgorod to Belarus Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 4,7 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Bryansk Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 4 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Germans attack with 4 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 4 artilleries and 3 infantry in Rostov, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Persia Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Persia Germans win, taking Eastern Persia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Turkmenistan Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 2 armour and 1 mech_infantry in Turkmenistan, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Turkmenistan Germans win, taking Turkmenistan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 3 infantry and 4 mech_infantrys Russians defend with 3 mech_infantrys Germans roll dice for 3 infantry and 4 mech_infantrys in Belarus, round 2 : 2/7 hits, 1.17 expected hits Russians roll dice for 3 mech_infantrys in Belarus, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians lost in Belarus 3 infantry owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Novgorod Russians win with 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Southern France Germans attack with 2 fighters and 2 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Novosibirsk Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 armour, 4 artilleries and 4 infantry Russians defend with 1 aaGun and 6 infantry Germans roll dice for 1 armour, 4 artilleries and 4 infantry in Samara, round 2 : 4/9 hits, 3.17 expected hits Russians roll dice for 1 aaGun and 6 infantry in Samara, round 2 : 1/6 hits, 2.00 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Samara 4 artilleries owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Volgograd Russians win with 3 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in Tambov Germans attack with 1 armour, 4 artilleries and 4 infantry Russians defend with 1 aaGun and 6 infantry Germans roll dice for 1 armour, 4 artilleries and 4 infantry in Tambov, round 2 : 2/9 hits, 3.17 expected hits Russians roll dice for 1 aaGun and 6 infantry in Tambov, round 2 : 0/6 hits, 2.00 expected hits 2 infantry owned by the Russians lost in Tambov 4 artilleries owned by the Germans, 4 infantry owned by the Germans and 1 armour owned by the Germans retreated to Volgograd Russians win with 1 aaGun and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Novosibirsk to Volgograd 1 infantry moved from France to Western Germany 11 artilleries and 4 infantry moved from France to Northern Italy 2 fighters moved from Southern France to Western Germany 3 artilleries and 8 infantry moved from Norway to Finland 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 bombers moved from Russia to Novgorod 1 bomber moved from Bryansk to Ukraine 2 mech_infantrys moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Eastern Persia to Volgograd 2 fighters moved from Alexandria to Ukraine 2 mech_infantrys moved from Ukraine to Rostov 1 mech_infantry moved from Caucasus to Iraq 3 mech_infantrys moved from Caucasus to Persia 10 infantry moved from Volgograd to Kazakhstan 1 aaGun and 1 infantry moved from Volgograd to Kazakhstan 11 infantry moved from Germany to Poland Place Units - Germans 10 infantry placed in Germany 2 infantry placed in Western Germany 3 mech_infantrys placed in Novgorod 1 destroyer placed in 113 Sea Zone 3 artilleries placed in Ukraine 3 artilleries placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,3,2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,1,1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3 Germans collect 53 PUs (9 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : 4.00 British : 0.00 Russians : -4.67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from British 2 infantry moved from France to Southern France 2 fighters moved from Western Germany to Southern France 6 armour, 3 artilleries and 2 mech_infantrys moved from Persia to Iraq Germans take Iraq from British 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Persia to Eastern Persia 3 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Ukraine to Bryansk 2 armour and 1 mech_infantry moved from Volgograd to Turkmenistan 1 armour, 3 artilleries and 4 infantry moved from Volgograd to Tambov 1 artillery moved from Volgograd to Tambov 1 armour, 4 artilleries and 4 infantry moved from Volgograd to Samara 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Novosibirsk 4 artilleries and 3 infantry moved from Ukraine to Rostov 2 bombers moved from Novgorod to Russia 1 bomber moved from France to Bryansk 4 mech_infantrys moved from Novgorod to Belarus Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 4,7 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Bryansk Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 4 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Germans attack with 4 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 4 artilleries and 3 infantry in Rostov, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Persia Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Persia Germans win, taking Eastern Persia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Turkmenistan Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 2 armour and 1 mech_infantry in Turkmenistan, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Turkmenistan Germans win, taking Turkmenistan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 3 infantry and 4 mech_infantrys Russians defend with 3 mech_infantrys Germans roll dice for 3 infantry and 4 mech_infantrys in Belarus, round 2 : 2/7 hits, 1.17 expected hits Russians roll dice for 3 mech_infantrys in Belarus, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians lost in Belarus 3 infantry owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Novgorod Russians win with 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Southern France Germans attack with 2 fighters and 2 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Novosibirsk Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 armour, 4 artilleries and 4 infantry Russians defend with 1 aaGun and 6 infantry Germans roll dice for 1 armour, 4 artilleries and 4 infantry in Samara, round 2 : 4/9 hits, 3.17 expected hits Russians roll dice for 1 aaGun and 6 infantry in Samara, round 2 : 1/6 hits, 2.00 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Samara 4 artilleries owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Volgograd Russians win with 3 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in Tambov Germans attack with 1 armour, 4 artilleries and 4 infantry Russians defend with 1 aaGun and 6 infantry Germans roll dice for 1 armour, 4 artilleries and 4 infantry in Tambov, round 2 : 2/9 hits, 3.17 expected hits Russians roll dice for 1 aaGun and 6 infantry in Tambov, round 2 : 0/6 hits, 2.00 expected hits 2 infantry owned by the Russians lost in Tambov 4 artilleries owned by the Germans, 4 infantry owned by the Germans and 1 armour owned by the Germans retreated to Volgograd Russians win with 1 aaGun and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Novosibirsk to Volgograd 1 infantry moved from France to Western Germany 11 artilleries and 4 infantry moved from France to Northern Italy 2 fighters moved from Southern France to Western Germany 3 artilleries and 8 infantry moved from Norway to Finland 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 bombers moved from Russia to Novgorod 1 bomber moved from Bryansk to Ukraine 2 mech_infantrys moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Eastern Persia to Volgograd 2 fighters moved from Alexandria to Ukraine 2 mech_infantrys moved from Ukraine to Rostov 1 mech_infantry moved from Caucasus to Iraq 3 mech_infantrys moved from Caucasus to Persia 10 infantry moved from Volgograd to Kazakhstan 1 aaGun and 1 infantry moved from Volgograd to Kazakhstan 11 infantry moved from Germany to Poland Place Units - Germans 10 infantry placed in Germany 2 infantry placed in Western Germany 3 mech_infantrys placed in Novgorod 1 destroyer placed in 113 Sea Zone 3 artilleries placed in Ukraine 3 artilleries placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,3,2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,1,1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3 Germans collect 53 PUs (9 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to Persia: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : 4.00 British : 0.00 Russians : -4.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Russians 1 mech_infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 artillery moved from Smolensk to Bryansk 1 infantry moved from Russia to Bryansk 1 submarine moved from 113 Sea Zone to 115 Sea Zone 2 fighters moved from Smolensk to Bryansk Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 23 PUs; Russians buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 1 infantry moved from Smolensk to Belarus 2 fighters moved from Bryansk to Russia 2 aaGuns and 4 infantry moved from Korea to Manchuria 7 infantry moved from Manchuria to Jehol 1 infantry moved from Russia to Samara 1 infantry moved from Samara to Novosibirsk 1 aaGun moved from Smolensk to Russia 1 aaGun moved from Archangel to Vologda 2 infantry moved from Samara to Tambov 1 infantry moved from Russia to Tambov 1 artillery moved from Vologda to Russia 1 artillery moved from Vologda to Russia 1 artillery moved from Archangel to Smolensk 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 mech_infantry moved from Russia to Bryansk 1 mech_infantry moved from Bryansk to Tambov 1 armour, 13 artilleries, 2 fighters, 31 infantry and 3 mech_infantrys moved from Russia to Tambov 1 bomber moved from Yunnan to Russia 1 armour, 2 fighters and 3 mech_infantrys moved from Tambov to Russia Place Units - Russians 1 infantry and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -0.67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Japanese 1 unit repaired. 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 2 fighters moved from Shantung to 19 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 37 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 bomber moved from French Indo China to 21 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 fighters and 1 mech_infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in 21 Sea Zone Japanese attack with 1 bomber, 2 fighters and 1 submarine Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 fighters in 21 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 21 Sea Zone Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in 19 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 fighters in 19 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 19 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 19 Sea Zone to French Indo China 1 fighter moved from Shantung to Szechwan 1 fighter moved from French Indo China to Szechwan 2 infantry moved from Shan State to Malaya 1 fighter moved from 21 Sea Zone to 42 Sea Zone 1 bomber moved from 21 Sea Zone to French Indo China 1 fighter moved from 21 Sea Zone to Philippines 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone Place Units - Japanese 1 armour, 1 artillery and 1 mech_infantry placed in French Indo China 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,3 Japanese collect 31 PUs (7 lost to blockades); end with 34 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Americans : -1.17 Japanese : -1.67
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 2 bombers and 1 fighter moved from Normandy Bordeaux to 97 Sea Zone 1 artillery moved from Tunisia to Libya Americans take Libya from Italians 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Morocco from Americans French take Normandy Bordeaux from Americans French take French Central Africa from British French take French Madagascar from British French take French Guiana from Americans French take Algeria from Americans French take Syria from British French take French West Africa from British French take Tunisia from Americans Purchase Units - Americans Americans buy 4 bombers, 1 destroyer, 1 harbour and 4 submarines; Remaining resources: 0 PUs; Combat - Americans Americans creates battle in territory 6 Sea Zone
Combat Hit Differential Summary :
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scramble in sz 97?
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Full scramble. Lose the DD first. Then submerge if possible.
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i forgot to move 1 usa sub from norwa y to 110 i hope u ll allow it
i ll post in edit
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 2 bombers and 1 fighter moved from Normandy Bordeaux to 97 Sea Zone 1 artillery moved from Tunisia to Libya Americans take Libya from Italians 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Morocco from Americans French take Normandy Bordeaux from Americans French take French Central Africa from British French take French Madagascar from British French take French Guiana from Americans French take Algeria from Americans French take Syria from British French take French West Africa from British French take Tunisia from Americans Purchase Units - Americans Americans buy 4 bombers, 1 destroyer, 1 harbour and 4 submarines; Remaining resources: 0 PUs; Combat - Americans Americans creates battle in territory 6 Sea Zone Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone Americans attack with 2 bombers, 1 destroyer, 1 fighter and 5 submarines Italians defend with 1 destroyer, 3 fighters and 2 submarines Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 1 fighter owned by the Italians and 2 submarines owned by the Italians lost in 97 Sea Zone 3 submarines owned by the Americans Submerged Americans roll dice for 2 bombers and 1 fighter in 97 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 2 bombers remaining. Battle score for attacker is 20 Casualties for Americans: 1 destroyer, 1 fighter and 2 submarines Casualties for Italians: 1 destroyer, 3 fighters and 2 submarines Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Non Combat Move - Americans 1 aaGun, 6 artilleries, 7 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 battleship, 3 carriers, 4 destroyers and 1 transport moved from 25 Sea Zone to 22 Sea Zone 2 submarines moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Manchuria to Jehol 1 bomber moved from Western United States to Queensland 1 bomber moved from Western United States to Jehol 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 4 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 97 Sea Zone to Egypt 1 bomber moved from 97 Sea Zone to Normandy Bordeaux 4 transports moved from 110 Sea Zone to 102 Sea Zone Place Units - Americans 2 bombers placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone 2 bombers placed in Western United States 3 submarines placed in 6 Sea Zone 1 harbour placed in Marianas Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Combat Move - Chinese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Hopei to Kweichow Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Sikang 1 infantry placed in Kwangsi 1 infantry placed in Kiangsi 1 infantry placed in Kansu 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Combat Move - British 1 armour and 1 mech_infantry moved from Egypt to Tobruk British take Alexandria from Italians 3 fighters moved from Tunisia to Tobruk 3 fighters and 1 tactical_bomber moved from Egypt to Tobruk 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 mech_infantry moved from India to 39 Sea Zone 1 mech_infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo Purchase Units - British British buy 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat - British Battle in Borneo Battle in Tobruk British attack with 1 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries and 2 infantry British roll dice for 1 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 6/9 hits, 4.33 expected hits Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Tobruk, round 2 : 3/5 hits, 1.83 expected hits 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 2 artilleries owned by the Italians, 2 infantry owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Borneo from Japanese with 6 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 armour, 1 mech_infantry and 1 tactical_bomber Casualties for Italians: 1 armour, 2 artilleries and 2 infantry Battle in Southern France British attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France British win, taking Southern France from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone 5 aaGuns, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 6 fighters moved from Tobruk to Egypt 2 aaGuns, 2 artilleries and 1 infantry moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Egypt 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 36 Sea Zone 1 battleship and 1 cruiser moved from 39 Sea Zone to 79 Sea Zone 2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux EDIT: 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - British 3 mech_infantrys placed in Union of South Africa 3 infantry placed in Egypt 2 fighters placed in United Kingdom 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 4 infantry Turning on Edit Mode EDIT: Removing units owned by French from France: 4 infantry EDIT: Adding units owned by French to France: 1 artillery and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Italians : 1.17 British : 1.17 Americans : 1.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Western Germany to Southern France Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat - Italians Battle in Southern France Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 2 infantry; French defend with 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Southern France Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 3 : 0/3 hits, 1.17 expected hits French roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 4 : 2/3 hits, 1.17 expected hits French roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Ukraine to Southern Italy 3 armour moved from Kazakhstan to Eastern Persia Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,2,2,1 Italians collect 5 PUs (9 lost to blockades); end with 7 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -0.50 French : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 artillery and 1 mech_infantry moved from France to Southern France 1 fighter and 2 infantry moved from Normandy Bordeaux to Holland Belgium Combat - French Battle in Southern France French attack with 1 artillery and 1 mech_infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour French roll dice for 1 artillery and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the French and 1 artillery owned by the Italians lost in Southern France French win, taking Southern France from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for French: 1 mech_infantry Casualties for Italians: 1 artillery Battle in Holland Belgium French attack with 1 fighter and 2 infantry Germans defend with 1 infantry French roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium French win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - French 1 fighter moved from Holland Belgium to France Turn Complete - French French collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : 0.67 French : -0.33