Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok


  • @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    _infantrys moved from Germany to Eastern Poland
    4 armour moved from Greece to Romania
    3 infantry moved from Greece to Bulgaria
    3 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
    3 mech_infantrys moved from Western Germany to Poland
    1 bomber moved from 114 Sea Zone to Novg

    its all ok i ve confused myself. S France can be taken in ncm not cm with Germany because of Vichy.

    ok just ignore my posts.

  • '19 '17 '16

    The end of the armistice has quite a few implications. Much easier if it can be avoided. Sorry for the confusion.


  • @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    The end of the armistice has quite a few implications. Much easier if it can be avoided. Sorry for the confusion.

    its ok, my bad. thanks.


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 mech_infantry moved from Yunnan to Siam
                  Russians take Siam from Japanese
    
        Purchase Units - Russians
            Russians buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Russia
            1 artillery and 1 infantry moved from Smolensk to Russia
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Vologda to Russia
            1 aaGun and 2 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
            2 aaGuns, 13 artilleries and 18 infantry moved from Bryansk to Tambov
            6 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            2 fighters and 5 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • forgot that i have a soviet bomber in india

    wait a sec


  • TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Politics - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from India: 1 bomber
            EDIT: Adding units owned by Russians to Russia: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Politics - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from India: 1 bomber
            EDIT: Adding units owned by Russians to Russia: 1 bomber
            EDIT: Turning off Edit Mode
    
        Combat Move - Japanese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from French Indo China to Kwangsi
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 bombers moved from French Indo China to Hunan
            1 artillery, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 tactical_bomber moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            2 submarines moved from 45 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Shan State to 37 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 0/3 hits, 1.00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 3 : 1/3 hits, 1.00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 4 : 0/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 5 : 2/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Hunan
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 2 bombers and 1 infantry in Hunan, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in 37 Sea Zone
                Japanese attack with 2 submarines and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from French with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for French: 1 destroyer
            Battle in Kwangsi
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            2 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            2 bombers moved from Hunan to French Indo China
            1 aaGun, 3 artilleries, 10 infantry and 1 mech_infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from 6 Sea Zone to French Indo China
            1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 destroyer moved from 45 Sea Zone to 35 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 45 Sea Zone to 42 Sea Zone
            2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 fighters placed in 6 Sea Zone
            3 infantry placed in French Indo China
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    French : 0.67
    ANZAC : -2.00
    Chinese : 0.33
    UK_Pacific : -0.33
    Japanese : -0.17
    

    Savegame

  • '19 '17 '16

    Very skilful slow down of Japan in a J1.


  • @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    Very skilful slow down of Japan in a J1.

    J1? U mean on allied first turn?

  • '19 '17 '16

    Nah I mean generally. Japan will normally be taking India J5 but it looks like this won’t be happening here.


  • @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    Nah I mean generally. Japan will normally be taking India J5 but it looks like this won’t be happening here.

    I see. Thanks.


  • Nice regrouping of Urs with Japan too.


  • U gave me a lot to think to.


  • i am doing usa ncm now


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Americans
            1 destroyer moved from 25 Sea Zone to 5 Sea Zone
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Norway
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Paulau Island
            1 bomber moved from Queensland to Caroline Islands
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Paulau Island
            Battle in Norway
            Battle in Marianas
            Battle in 5 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 5 Sea Zone
                Americans win, taking Paulau Island from Japanese, taking Norway from Germans, taking Marianas from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Caroline Islands, round 2 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Caroline Islands, round 3 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Caroline Islands to Gilbert Islands
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
            1 cruiser moved from 26 Sea Zone to 23 Sea Zone
            2 carriers and 3 fighters moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Midway to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 tactical_bomber moved from Midway to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Midway to Hawaiian Islands
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from Central United States to Western United States
    
        Place Units - Americans
            3 infantry placed in Central United States
            2 submarines placed in 101 Sea Zone
            1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Yunnan to Hunan
            1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kweichow
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Combat Move - British
            1 mech_infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 fighter and 1 mech_infantry moved from Yunnan to Anhwe
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
            1 artillery moved from Tanganyika Territory to 72 Sea Zone
            1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Persia to Iraq
            1 bomber moved from Malta to Iraq
            1 armour moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Kenya
                  British take Kenya from Italians
            1 mech_infantry moved from French Equatorial Africa to French West Africa
                  British take French West Africa from Neutral_Axis
    
        Purchase Units - British
            British buy 1 airfield, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery, 1 bomber and 2 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in Iraq, round 2 : 2/4 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Anhwe
                British attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
                British win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Anhwe to Yunnan
            2 mech_infantrys moved from Malaya to Yunnan
            2 aaGuns moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Shan State to India
            3 infantry moved from Burma to India
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            3 fighters and 1 tactical_bomber moved from Belgian Congo to Trans-Jordan
            1 bomber moved from Iraq to Trans-Jordan
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from 112 Sea Zone to Norway
            1 fighter moved from Morocco to 112 Sea Zone
            2 fighters moved from United Kingdom to Norway
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 destroyer placed in 98 Sea Zone
            1 infantry placed in Egypt
            1 airfield placed in Trans-Jordan
            1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 infantry and 4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
            UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 infantry and 4 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -1.17
    Americans : 0.67
    AA fire in Caroline Islands : : -0.17
    Chinese : 0.17
    Neutral_Axis : 1.00
    Japanese : -1.50
    

    Savegame


  • A really interesting game.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Italians
            4 infantry and 1 mech_infantry moved from Tunisia to Algeria
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Algeria
                Italians attack with 4 infantry and 1 mech_infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 4 infantry and 1 mech_infantry in Algeria, round 2 : 2/5 hits, 0.83 expected hits
                    Americans roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Algeria
                Italians win, taking 97 Sea Zone from British, taking Algeria from Americans with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 armour, 2 artilleries, 1 fighter and 3 infantry moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 aaGun, 3 armour and 1 mech_infantry moved from Bessarabia to Ukraine
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    Americans : -0.33
    

    Savegame


  • anzac coming


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            3 fighters moved from Queensland to Caroline Islands
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
            2 aaGuns and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Morocco to 112 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Belarus
                  Germans take Belarus from Russians
            1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Ukraine to Rostov
                  Germans take Bryansk from Russians
            4 armour, 5 artilleries, 22 infantry and 13 mech_infantrys moved from Ukraine to Rostov
            4 mech_infantrys moved from Bessarabia to Rostov
            2 bombers moved from Bessarabia to 98 Sea Zone
            2 fighters and 2 tactical_bombers moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Novgorod to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Western Ukraine
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

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