Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok


  • yeah,

    Italy only saved its honor in far Tanganyika.


  • @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    The Med has not been lucky for me. That Morocco battle was well outside expected results - I should have been able to counter attack.

    usa won with 3 land units, it should with 2. but it changes things a lot in case of a retaliation, that is correct.


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 artillery and 1 infantry moved from Queensland to New South Wales
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
    
        Combat - French
            Battle in 37 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                French win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Morocco
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    The Med has not been lucky for me. That Morocco battle was well outside expected results - I should have been able to counter attack.

    usa won with 3 land units, it should with 2. but it changes things a lot in case of a retaliation, that is correct.

    Maybe I didn’t tick “Amphibious”.

    I also didn’t consider getting troops off South America when I stacked up the territory. Argh!

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Ukraine
                  Germans take Western Ukraine from Russians
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Belarus
            1 submarine moved from 110 Sea Zone to 114 Sea Zone
            2 bombers moved from Romania to Belarus
            1 bomber moved from Romania to 114 Sea Zone
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Belarus
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Karelia to Novgorod
            4 infantry moved from Karelia to Finland
            1 infantry moved from Vyborg to Finland
            3 aaGuns, 2 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
            1 armour moved from Romania to Ukraine
            1 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
            4 artilleries and 1 infantry moved from Eastern Poland to Bessarabia
            4 mech_infantrys moved from Poland to Bessarabia
            2 bombers moved from Belarus to Bessarabia
            1 infantry moved from Poland to Eastern Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            4 armour moved from Greece to Romania
            3 infantry moved from Greece to Bulgaria
            3 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
            3 mech_infantrys moved from Western Germany to Poland
            1 bomber moved from 114 Sea Zone to Novgorod
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            9 mech_infantrys placed in Western Germany
            2 artilleries and 1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 0.17
    

    Savegame

  • '19 '17 '16

    hold on…

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Ukraine
                  Germans take Western Ukraine from Russians
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Belarus
            1 submarine moved from 110 Sea Zone to 114 Sea Zone
            2 bombers moved from Romania to Belarus
            1 bomber moved from Romania to 114 Sea Zone
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Belarus
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            2 infantry moved from Karelia to Novgorod
            4 infantry moved from Karelia to Finland
            1 infantry moved from Vyborg to Finland
            3 aaGuns, 2 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
            1 armour moved from Romania to Ukraine
            1 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
            4 artilleries and 1 infantry moved from Eastern Poland to Bessarabia
            4 mech_infantrys moved from Poland to Bessarabia
            2 bombers moved from Belarus to Bessarabia
            1 infantry moved from Poland to Eastern Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            4 armour moved from Greece to Romania
            3 infantry moved from Greece to Bulgaria
            3 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
            1 bomber moved from 114 Sea Zone to Novgorod
            2 artilleries and 1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            3 mech_infantrys moved from Western Germany to Southern France
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in France
            9 mech_infantrys placed in Western Germany
            3 artilleries placed in Novgorod
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 0.17
    

    Savegame


  • @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    @Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    The Med has not been lucky for me. That Morocco battle was well outside expected results - I should have been able to counter attack.

    usa won with 3 land units, it should with 2. but it changes things a lot in case of a retaliation, that is correct.

    Maybe I didn’t tick “Amphibious”.

    I also didn’t consider getting troops off South America when I stacked up the territory. Argh!

    possible.

    neeither did i from the first.

    its probably that South America units that changed it all.


  • whats different in the second german post, i dont see any edits?

  • '19 '17 '16

    @Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    whats different in the second german post, i dont see any edits?

    I loaded autosave.

    I took Southern France. Too hard to do with edits. Also moved some mechs there rather than towards USSR.


  • @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    @Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    whats different in the second german post, i dont see any edits?

    I loaded autosave.

    I took Southern France. Too hard to do with edits. Also moved some mechs there rather than towards USSR.

    well I need to know what. Ok, I know now for the future.


  • @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    @Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    whats different in the second german post, i dont see any edits?

    I loaded autosave.

    I took Southern France. Too hard to do with edits. Also moved some mechs there rather than towards USSR.

    it seems i dont have those moves here in the log of the turn U posted. I can probably find it in the triple a ?


  • @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    _infantrys moved from Germany to Eastern Poland
    4 armour moved from Greece to Romania
    3 infantry moved from Greece to Bulgaria
    3 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
    3 mech_infantrys moved from Western Germany to Poland
    1 bomber moved from 114 Sea Zone to Novg

    its all ok i ve confused myself. S France can be taken in ncm not cm with Germany because of Vichy.

    ok just ignore my posts.

  • '19 '17 '16

    The end of the armistice has quite a few implications. Much easier if it can be avoided. Sorry for the confusion.


  • @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    The end of the armistice has quite a few implications. Much easier if it can be avoided. Sorry for the confusion.

    its ok, my bad. thanks.


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 mech_infantry moved from Yunnan to Siam
                  Russians take Siam from Japanese
    
        Purchase Units - Russians
            Russians buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Russia
            1 artillery and 1 infantry moved from Smolensk to Russia
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Vologda to Russia
            1 aaGun and 2 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
            2 aaGuns, 13 artilleries and 18 infantry moved from Bryansk to Tambov
            6 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            2 fighters and 5 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • forgot that i have a soviet bomber in india

    wait a sec


  • TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Politics - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from India: 1 bomber
            EDIT: Adding units owned by Russians to Russia: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Politics - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from India: 1 bomber
            EDIT: Adding units owned by Russians to Russia: 1 bomber
            EDIT: Turning off Edit Mode
    
        Combat Move - Japanese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from French Indo China to Kwangsi
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 bombers moved from French Indo China to Hunan
            1 artillery, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 tactical_bomber moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            2 submarines moved from 45 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Shan State to 37 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 0/3 hits, 1.00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 3 : 1/3 hits, 1.00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 4 : 0/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 5 : 2/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Hunan
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 2 bombers and 1 infantry in Hunan, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in 37 Sea Zone
                Japanese attack with 2 submarines and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from French with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for French: 1 destroyer
            Battle in Kwangsi
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            2 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            2 bombers moved from Hunan to French Indo China
            1 aaGun, 3 artilleries, 10 infantry and 1 mech_infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from 6 Sea Zone to French Indo China
            1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 destroyer moved from 45 Sea Zone to 35 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 45 Sea Zone to 42 Sea Zone
            2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 fighters placed in 6 Sea Zone
            3 infantry placed in French Indo China
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    French : 0.67
    ANZAC : -2.00
    Chinese : 0.33
    UK_Pacific : -0.33
    Japanese : -0.17
    

    Savegame

  • '19 '17 '16

    Very skilful slow down of Japan in a J1.

Suggested Topics

  • 61
  • 16
  • 46
  • 60
  • 59
  • 198
  • 114
  • 275
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.0k

Users

39.3k

Topics

1.7m

Posts