Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            1 fighter moved from Queensland to 62 Sea Zone
            2 fighters moved from New Zealand to 62 Sea Zone
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine; Remaining resources: 5 PUs; 
    
        Combat - ANZAC
            Battle in 62 Sea Zone
                ANZAC attack with 1 cruiser and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 62 Sea Zone
                ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
            3 fighters moved from 62 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 78 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 2.00
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
            1 fighter moved from Western Germany to 97 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble to SZ109?


  • l ll check the map now


  • no scramble, thank U

  • '19 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
            1 fighter moved from Western Germany to 97 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 97 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 battleship owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
            Battle in 96 Sea Zone
                Germans attack with 2 fighters and 2 tactical_bombers
                British defend with 1 cruiser
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
    
        Non Combat Move - Germans
            1 fighter moved from 97 Sea Zone to Western Germany
            1 fighter moved from 96 Sea Zone to Western Germany
            2 bombers moved from 109 Sea Zone to Western Germany
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                  Germans take Morocco from Neutral_Axis
            2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
            2 artilleries moved from France to Normandy Bordeaux
            1 armour moved from Normandy Bordeaux to Northern Italy
            5 armour and 4 mech_infantrys moved from France to Yugoslavia
            2 armour moved from Yugoslavia to Bulgaria
            1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy
            1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
            4 artilleries and 2 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Western Germany to Germany
            2 artilleries and 6 infantry moved from Yugoslavia to Romania
            2 infantry moved from Bulgaria to Romania
    
        Place Units - Germans
            1 bomber and 4 mech_infantrys placed in Western Germany
            1 armour and 9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Russians
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Russians
            8 infantry moved from Novgorod to Belarus
            2 aaGuns, 1 artillery and 13 infantry moved from Belarus to Bryansk
            3 artilleries and 2 infantry moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            4 artilleries moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
            1 armour, 1 fighter and 1 mech_infantry moved from Sikang to Yunnan
            1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
            1 mech_infantry moved from Sikang to Szechwan
            6 infantry moved from Yakut S.S.R. to Yenisey
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
    
        Place Units - Russians
            4 artilleries, 1 bomber and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Awaiting Japan…

    cheers

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Japanese
            2 submarines moved from 35 Sea Zone to 37 Sea Zone
            2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            2 infantry moved from French Indo China to Shan State
            1 infantry moved from Kwangsi to Hunan
            2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan
            1 artillery and 2 infantry moved from Kiangsi to Hunan
            2 bombers moved from Kwangsi to Chahar
            1 infantry moved from Jehol to Chahar
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 fighter and 3 tactical_bombers moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Java
            Battle in Sumatra
            Battle in Guam
            Battle in Celebes
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 4 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.00 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Shan State
                Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in Chahar
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Hunan
                Japanese attack with 3 artilleries, 9 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries, 9 infantry and 1 mech_infantry in Hunan, round 2 : 4/13 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Kwangtung to Kiangsi
            1 tactical_bomber moved from Kwangsi to Anhwe
            1 aaGun and 5 infantry moved from Jehol to Anhwe
            2 bombers moved from Chahar to Anhwe
            2 fighters moved from Kwangsi to 36 Sea Zone
            4 fighters moved from 36 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 battleship and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            1 carrier moved from 43 Sea Zone to 42 Sea Zone
            1 fighter and 4 tactical_bombers moved from Shan State to French Indo China
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            2 fighters moved from 37 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 cruiser moved from 43 Sea Zone to 36 Sea Zone
            4 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 artillery placed in Japan
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Chinese : 1.33
    UK_Pacific : -1.00
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    @Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    Awaiting Japan…

    cheers

    You gave me too many targets to choose. I think I’ve chosen well in the end but I wanted to hit Burma. Although a sub to SZ41 would probably have been better than a second one in sz37.


  • @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    @Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    Awaiting Japan…

    cheers

    You gave me too many targets to choose.

    I like that, and so should You ;)


  • i ll try to play in a few hours.

    need some time to think.

    cheers


  • @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    . I think I’ve chosen well in the end but I wanted to hit Burma. Although a sub to SZ41 would probably have been better than a second one in sz37.

    a fic IC . brave move. i like it.


  • forgot to attack fwa

    my only attack with usa

    :aaa 1@1 1@3:

    vs

    :aaa 1@2:


  • it seems i have to to do it from triple a


  • bad luck. bad indeed


  • amazing shot at sz 91 : O


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in French West Africa
                Americans attack with 1 armour and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in French West Africa
                    Americans roll dice for 1 armour in French West Africa, round 3 : 0/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour in French West Africa, round 4 : 0/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour in French West Africa, round 5 : 1/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 armour owned by the Americans lost in French West Africa
                Neutral_Axis win with no units remaining. Battle score for attacker is -6
                Casualties for Americans: 1 armour and 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Brazil to British Guiana
            2 marines moved from Western United States to 10 Sea Zone
            1 carrier, 2 cruisers and 2 marines moved from 10 Sea Zone to 25 Sea Zone
            2 marines moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
            2 mech_infantrys moved from Western United States to Central United States
    
        Place Units - Americans
            1 marine placed in Central United States
            1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hopei to Chahar
            1 fighter moved from Kansu to Yunnan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
            1 bomber moved from Malta to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to 91 Sea Zone
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 91 Sea Zone
                British attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    British roll dice for 1 bomber, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                    1 transport owned by the Germans lost in 91 Sea Zone
                British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 47
                Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Eastern Persia to Persia
            1 battleship moved from 75 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malta to Egypt
            2 fighters moved from Greece to Egypt
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Quebec to Iceland
            2 fighters moved from 91 Sea Zone to Suriname
            1 bomber moved from 91 Sea Zone to French Guiana
            1 mech_infantry moved from Eire to United Kingdom
            3 aaGuns moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from Shan State to India
            3 mech_infantrys moved from India to Yunnan
            2 infantry moved from Burma to Yunnan
            2 infantry moved from Burma to India
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            1 fighter and 1 tactical_bomber placed in United Kingdom
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
            British collect 30 PUs (1 lost to blockades); end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,4,3
            UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -1.50
    British : 3.00
    Americans : -1.17
    Neutral_Axis : 0.67
    Japanese : -0.67
    

    Savegame


  • As for sz 91, all though I spotted the chance very well I somehow feel bad with that total victory there.

    If u wish , U may reroll ur german dice there.

    cheers.


  • I find this game very interesting so far.

    Cheers :)

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