GL40 StuckTojo (Axis) vs. Dawggoneit (Allies +30)

  • '19 '17 '16


  • TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            2 submarines moved from 92 Sea Zone to 99 Sea Zone
            1 cruiser, 2 destroyers and 6 submarines moved from 92 Sea Zone to 97 Sea Zone
            3 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Morocco to Algeria
            1 fighter moved from Egypt to Iraq
            1 tactical_bomber moved from India to Iraq
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            4 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 artillery, 4 fighters and 3 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 submarine and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 97 Sea Zone
                Americans attack with 1 cruiser, 2 destroyers and 6 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Neutral with 1 cruiser, 2 destroyers and 6 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Java
                Americans attack with 1 artillery, 4 fighters and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Java, round 2 : 6/8 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
                Americans win, taking Java from Japanese with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Italians : -0.33
    Americans : 2.17
    Japanese : -1.00
    

    Savegame


  • @StuckTojo my planes were not suppose to go over java they were suppose to help with the navy battle. do i have to suffer the wraith or is there something i can do. (like restart my turn)

  • '19 '17 '16

    @dawgoneit

    No problem. Restart your turn. Stuff happens. :+1:


  • TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Korea: 3 aaGuns
            EDIT: Adding units owned by Japanese to Amur: 3 aaGuns
            EDIT: Turning off Edit Mode
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            2 submarines moved from 92 Sea Zone to 99 Sea Zone
            1 cruiser, 2 destroyers and 6 submarines moved from 92 Sea Zone to 97 Sea Zone
            3 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Morocco to Algeria
            1 fighter moved from Egypt to Iraq
            1 tactical_bomber moved from India to Iraq
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            4 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 bomber moved from Queensland to 45 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Korea: 3 aaGuns
            EDIT: Adding units owned by Japanese to Amur: 3 aaGuns
            EDIT: Turning off Edit Mode
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            2 submarines moved from 92 Sea Zone to 99 Sea Zone
            1 cruiser, 2 destroyers and 6 submarines moved from 92 Sea Zone to 97 Sea Zone
            3 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Morocco to Algeria
            1 fighter moved from Egypt to Iraq
            1 tactical_bomber moved from India to Iraq
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            4 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 bomber moved from Queensland to 45 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 2 transports in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 97 Sea Zone
                Americans attack with 1 cruiser, 2 destroyers and 6 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Neutral with 1 cruiser, 2 destroyers and 6 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Java
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Americans roll dice for 1 artillery and 3 infantry in Java, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 45 Sea Zone to 54 Sea Zone
            1 bomber moved from 45 Sea Zone to Queensland
            4 fighters moved from 42 Sea Zone to 54 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            2 transports placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            Americans undo move 4.
            1 carrier and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : -0.33
    Americans : -0.50
    Japanese : -1.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            3 fighters moved from Egypt to Northwest Persia
            1 bomber moved from Iraq to Northwest Persia
            1 artillery and 4 infantry moved from Tobruk to Libya
            1 armour moved from Algeria to Libya
            1 tactical_bomber moved from 92 Sea Zone to Libya
            4 infantry moved from Brazil to French Guiana
            2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Trans-Jordan
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 artillery and 2 infantry moved from India to Burma
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Southern France
            Battle in Libya
                British attack with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber in Libya, round 2 : 2/7 hits, 2.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 2 : 0/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Libya
                    British roll dice for 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber in Libya, round 3 : 2/7 hits, 2.33 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 2/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Libya
                British win, taking Southern France from Germans, taking Libya from Italians with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 2 mech_infantrys
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Northwest Persia
                British attack with 1 bomber, 3 fighters and 4 infantry
                Japanese defend with 1 armour and 2 mech_infantrys
                    British roll dice for 1 bomber, 3 fighters and 4 infantry in Northwest Persia, round 2 : 2/8 hits, 2.83 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Northwest Persia
                    British roll dice for 1 bomber, 3 fighters and 3 infantry in Northwest Persia, round 3 : 2/7 hits, 2.67 expected hits
                    Japanese roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Northwest Persia
                British win, taking Northwest Persia from Japanese with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 11
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour and 2 mech_infantrys
    
        Non Combat Move - British
            1 bomber and 3 fighters moved from Northwest Persia to Iraq
            1 armour moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Libya to Tobruk
    
        Place Units - British
            3 armour placed in Persia
            3 armour placed in Iraq
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
            British collect 39 PUs (1 lost to blockades); end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    British : -1.67
    Italians : -0.33
    Japanese : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Caucasus to Northwest Persia
            2 armour moved from Rostov to Northwest Persia
            1 bomber moved from Novgorod to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 2 armour, 1 bomber and 1 fighter
                British defend with 1 armour and 3 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 fighter in Northwest Persia, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 armour and 3 infantry in Northwest Persia, round 2 : 1/4 hits, 1.50 expected hits
                    3 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia
                    Italians roll dice for 1 armour, 1 bomber and 1 fighter in Northwest Persia, round 3 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
                Casualties for Italians: 1 armour
                Casualties for British: 1 armour and 3 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Northwest Persia to Rostov
            1 aaGun moved from Rostov to Caucasus
            2 infantry moved from Yugoslavia to Bulgaria
            1 mech_infantry moved from Romania to Baltic States
            1 bomber moved from Northwest Persia to Rostov
            1 armour moved from Southern Italy to Greater Southern Germany
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,1,5,1,3,2,1,5,3,6,2,5,5
            Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : -1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Tobruk to Alexandria
            1 fighter moved from Queensland to 54 Sea Zone
            1 tactical_bomber moved from Queensland to 26 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Malaya
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 harbour and 2 mech_infantrys
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 mech_infantrys in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                ANZAC win, taking Celebes from Japanese, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - French
            2 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Novgorod to Archangel
            2 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Eastern Poland to Smolensk
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
            2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
            12 armour and 12 mech_infantrys moved from Caucasus to Iraq
            2 bombers moved from Ukraine to Iraq
            1 tactical_bomber moved from Rostov to Iraq
            1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
            1 artillery and 2 infantry moved from Rostov to Volgograd
            2 infantry moved from Rostov to Tambov
            1 fighter and 1 tactical_bomber moved from Rostov to Tambov
            2 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
            1 mech_infantry moved from Belarus to Archangel
            1 fighter moved from Western Germany to 93 Sea Zone
            1 tactical_bomber moved from Western Germany to Southern France
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport; Americans defend with 2 submarines
                2 submarines owned by the Americans Submerged
                    Germans roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the British lost in 93 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Volgograd
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 12 armour, 2 bombers, 12 mech_infantrys and 1 tactical_bomber
                British defend with 4 armour, 1 bomber, 1 factory_minor, 3 fighters, 2 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 fighter and 1 tactical_bomber
                    Germans roll dice for 12 armour, 2 bombers, 12 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 13/27 hits, 10.00 expected hits
                    British roll dice for 4 armour, 1 bomber, 4 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/15 hits, 7.00 expected hits
                    1 mech_infantry owned by the British, 1 tactical_bomber owned by the Americans, 1 bomber owned by the British, 1 fighter owned by the Americans, 2 infantry owned by the French, 5 mech_infantrys owned by the Germans, 1 fighter owned by the British, 2 infantry owned by the British and 4 armour owned by the British lost in Iraq
                    Germans roll dice for 12 armour, 2 bombers, 7 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 5/22 hits, 9.17 expected hits
                    British roll dice for 2 fighters in Iraq, round 3 : 1/2 hits, 1.33 expected hits
                    1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Iraq
                Germans win, taking Iraq from British with 12 armour, 2 bombers, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 79
                Casualties for Germans: 6 mech_infantrys
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for British: 4 armour, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            Battle in Archangel
                Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 3 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 4 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Southern France
                Germans attack with 3 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Germans win, taking Southern France from British with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Southern France to Western Germany
            1 fighter moved from 93 Sea Zone to France
            1 infantry moved from Western Germany to France
            5 mech_infantrys moved from Ukraine to Caucasus
            1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
            1 artillery and 1 infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Belarus to Rostov
            1 armour moved from Novgorod to Belarus
            2 mech_infantrys moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
            1 fighter and 1 tactical_bomber moved from Tambov to Rostov
            1 tactical_bomber moved from Iraq to Northwest Persia
            2 bombers moved from Iraq to Caucasus
            1 aaGun moved from Rostov to Caucasus
            2 aaGuns moved from Ukraine to Rostov
            7 mech_infantrys moved from Eastern Poland to Ukraine
            5 mech_infantrys moved from Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
            1 artillery moved from France to Southern France
            1 armour moved from Evenkiyskiy to Timguska
    
        Place Units - Germans
            1 armour, 1 artillery and 1 infantry placed in Novgorod
            1 fighter and 3 mech_infantrys placed in Western Germany
            3 infantry placed in France
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,4,5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,2,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,6,1,6,3,5,3,5,5,2,1,5,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4,3,1
            Germans collect 52 PUs (7 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -2.67
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
    
        Non Combat Move - Russians
            2 aaGuns and 16 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @StuckTojo man, you done slapped me around so far in this one. :dizzy_face:

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 destroyers, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            2 mech_infantrys moved from Shan State to Malaya
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            1 mech_infantry moved from Shan State to Burma
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
            2 artilleries moved from Yunnan to Burma
            3 mech_infantrys moved from Kweichow to Burma
            2 armour and 2 mech_infantrys moved from Szechwan to Burma
            1 mech_infantry moved from Novosibirsk to Urals
            1 infantry moved from Timguska to Urals
            1 fighter and 1 tactical_bomber moved from Timguska to Urals
            1 armour moved from Kazakhstan to Eastern Persia
                  Japanese take Turkmenistan from Russians
                  Japanese take Eastern Persia from British
            1 mech_infantry moved from Kazakhstan to Northwest Persia
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            2 bombers moved from French Indo China to Burma
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine and 2 transports
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                    2 transports owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Americans: 1 submarine and 2 transports
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Malaya
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Burma
                Japanese attack with 3 armour, 2 artilleries, 2 bombers and 8 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 armour, 2 artilleries, 2 bombers and 8 mech_infantrys in Burma, round 2 : 4/15 hits, 5.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 armour, 2 artilleries, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 1 artillery and 1 infantry
            Battle in Urals
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Japanese win, taking Urals from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Siberia: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Soviet Far East: 1 mech_infantry
            EDIT: Changing ownership of Soviet Far East from Russians to Japanese
            EDIT: Turning off Edit Mode
            1 fighter moved from 37 Sea Zone to Yunnan
            1 fighter and 2 tactical_bombers moved from French Indo China to Yunnan
            2 bombers moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Japan to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Urals to Caucasus
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Japan
            3 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsu: 3 mech_infantrys
            EDIT: Adding units owned by Japanese to Kweichow: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : 0.67
    UK_Pacific : 1.00
    Russians : -0.33
    Japanese : -2.50
    

    Savegame

  • '19 '17 '16

    @dawgoneit said in GL40 StuckTojo (Axis) vs. Dawggoneit (Allies +30):

    @StuckTojo man, you done slapped me around so far in this one. :dizzy_face:

    @dawgoneit

    Well, the dice have been kind to me this game.


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 104 Sea Zone to 109 Sea Zone
            2 destroyers moved from 91 Sea Zone to 94 Sea Zone
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 cruiser and 2 destroyers moved from 97 Sea Zone to 94 Sea Zone
            2 submarines moved from 99 Sea Zone to 97 Sea Zone
            2 submarines moved from 97 Sea Zone to 93 Sea Zone
            2 submarines moved from 93 Sea Zone to 91 Sea Zone
            3 submarines moved from 92 Sea Zone to 91 Sea Zone
            2 submarines moved from 105 Sea Zone to 109 Sea Zone
            3 submarines moved from 91 Sea Zone to 105 Sea Zone
            2 submarines moved from 97 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Tunisia to Tobruk
            1 infantry moved from Algeria to Tunisia
            2 infantry moved from Morocco to Algeria
            2 mech_infantrys moved from Morocco to Tunisia
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            3 fighters moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 45 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 bomber moved from 54 Sea Zone to Queensland
            3 fighters moved from 45 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 aaGuns moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 aaGuns, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.83
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 2 carriers and 1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 tactical_bomber moved from Tobruk to Egypt
            1 mech_infantry moved from Egypt to Trans-Jordan
            2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
            1 armour, 1 artillery and 2 infantry moved from Libya to Tobruk
            1 armour moved from Tobruk to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from India to West India
    
        Non Combat Move - British
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            British undo move 1.
            3 fighters placed in Egypt
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
            British collect 34 PUs (1 lost to blockades); end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northwest Persia to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 bomber and 1 fighter moved from Rostov to Persia
    
        Combat - Italians
            Battle in Persia
                Italians attack with 1 bomber and 1 fighter
                British defend with 3 armour and 1 factory_minor
                    Italians roll dice for 1 bomber and 1 fighter in Persia, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 3 armour in Persia, round 2 : 2/3 hits, 1.50 expected hits
                    1 bomber owned by the Italians, 1 fighter owned by the Italians and 1 armour owned by the British lost in Persia
                British win with 2 armour remaining. Battle score for attacker is -16
                Casualties for Italians: 1 bomber and 1 fighter
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 aaGun moved from Caucasus to Northwest Persia
            1 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Baltic States to Karelia
            1 armour moved from Greater Southern Germany to Romania
    
        Place Units - Italians
            1 artillery and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,1,3,1,5,4
            Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : 0.50
    

    Savegame

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