• TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Siberia to Soviet Far East
                  Russians take Soviet Far East from Japanese
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Siberia to Soviet Far East
                  Russians take Soviet Far East from Japanese
    
        Combat - Americans
            Battle in Morocco
    
        Non Combat Move - Americans
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 13 Sea Zone
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 13 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
            1 artillery placed in Western United States
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Combat Move - British
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 tactical_bomber moved from Egypt to Iraq
            1 fighter moved from Egypt to Iraq
            1 fighter moved from Egypt to Iraq
            1 artillery, 4 fighters, 24 infantry and 3 tactical_bombers moved from India to Burma
            1 artillery moved from West India to India
            1 infantry moved from West India to India
            3 fighters moved from Eastern Persia to India
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Siberia to Soviet Far East
                  Russians take Soviet Far East from Japanese
    
        Combat - Americans
            Battle in Morocco
    
        Non Combat Move - Americans
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 13 Sea Zone
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 13 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
            1 artillery placed in Western United States
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 tactical_bomber moved from Egypt to Iraq
            1 fighter moved from Egypt to Iraq
            1 fighter moved from Egypt to Iraq
            1 artillery, 4 fighters, 24 infantry and 3 tactical_bombers moved from India to Burma
            1 artillery moved from West India to India
            1 infantry moved from West India to India
            3 fighters moved from Eastern Persia to India
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2.33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 mech_infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Burma
                British attack with 1 artillery, 4 fighters, 24 infantry and 3 tactical_bombers
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 4 fighters, 24 infantry and 3 tactical_bombers in Burma, round 2 : 9/32 hits, 8.50 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 4 fighters, 24 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 aaGun moved from India to Burma
            1 aaGun moved from India to Burma
            4 fighters and 3 tactical_bombers moved from Burma to India
            1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 fighter moved from Iraq to Egypt
            1 tactical_bomber moved from Iraq to Eastern Persia
            1 fighter moved from Iraq to Eastern Persia
    
        Place Units - British
            1 carrier and 1 destroyer placed in 106 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
            British collect 31 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 armour
    

    Combat Hit Differential Summary :

    British : 1.17
    Neutral_Axis : 0.00
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 armour moved from Ukraine to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Ukraine
            1 armour moved from Ukraine to Volgograd
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery moved from Libya to Tunisia
            2 transports moved from 95 Sea Zone to 97 Sea Zone
            3 infantry moved from Greece to 97 Sea Zone
            3 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
            3 infantry moved from 95 Sea Zone to Southern Italy
            1 artillery moved from Normandy Bordeaux to France
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from Northern Italy to France
            6 infantry moved from Northern Italy to France
            2 artilleries moved from Northern Italy to France
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 armour and 1 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
            Italians undo move 3.
            Italians undo move 2.
            Italians undo move 1.
            1 armour and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
            1 destroyer placed in 95 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: ANZAC round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 2 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 destroyers moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 46 Sea Zone to 45 Sea Zone
            1 destroyer moved from 46 Sea Zone to 34 Sea Zone
            1 submarine moved from 40 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 fighter moved from India to Burma
            1 fighter moved from India to Burma
            1 fighter moved from India to Burma
            1 tactical_bomber moved from Western Australia to Java
            1 fighter moved from Western Australia to Sumatra
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 2 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 destroyers moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 46 Sea Zone to 45 Sea Zone
            1 destroyer moved from 46 Sea Zone to 34 Sea Zone
            1 submarine moved from 40 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 fighter moved from India to Burma
            1 fighter moved from India to Burma
            1 fighter moved from India to Burma
            1 tactical_bomber moved from Western Australia to Java
            1 fighter moved from Western Australia to Sumatra
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1
            ANZAC collect 16 PUs (5 lost to blockades); end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Combat Move - French
            1 infantry moved from Ethiopia to Kenya
                  British take Kenya from Italians
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 2 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 destroyers moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 46 Sea Zone to 45 Sea Zone
            1 destroyer moved from 46 Sea Zone to 34 Sea Zone
            1 submarine moved from 40 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 fighter moved from India to Burma
            1 fighter moved from India to Burma
            1 fighter moved from India to Burma
            1 tactical_bomber moved from Western Australia to Java
            1 fighter moved from Western Australia to Sumatra
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1
            ANZAC collect 16 PUs (5 lost to blockades); end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
            1 infantry moved from Ethiopia to Kenya
                  British take Kenya from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 11 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 armour moved from Volgograd to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Caucasus to Volgograd
            2 artilleries and 6 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 infantry moved from Baltic States to Belarus
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 11 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 armour moved from Volgograd to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Caucasus to Volgograd
            2 artilleries and 6 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 infantry moved from Baltic States to Belarus
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 aaGuns and 5 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Karelia to Finland
            2 artilleries and 6 infantry moved from Bessarabia to Ukraine
            1 armour and 2 mech_infantrys moved from Romania to Ukraine
            2 bombers moved from Romania to France
            1 artillery moved from Western Germany to 113 Sea Zone
            1 artillery moved from 113 Sea Zone to Norway
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 armour placed in Ukraine
            3 armour placed in Romania
            2 armour placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
            15 infantry moved from Timguska to Novosibirsk
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
            15 infantry moved from Timguska to Novosibirsk
    
        Combat - Russians
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 cruiser, 1 destroyer and 1 transport
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -10
                Casualties for Russians: 1 cruiser and 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Russians
            2 aaGuns moved from Timguska to Novosibirsk
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.33
    

    Savegame


  • TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 2 factory_minors, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 1 infantry and 1 mech_infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            2 fighters moved from 35 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 44 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            3 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            3 artilleries and 4 infantry moved from 44 Sea Zone to Celebes
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 transports moved from 35 Sea Zone to 44 Sea Zone
            1 armour and 1 mech_infantry moved from Sikang to Turkmenistan
                  Japanese take Kazakhstan from Russians
                  Japanese take Turkmenistan from Russians
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 2 factory_minors, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 1 infantry and 1 mech_infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            2 fighters moved from 35 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 44 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            3 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            3 artilleries and 4 infantry moved from 44 Sea Zone to Celebes
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 transports moved from 35 Sea Zone to 44 Sea Zone
            1 armour and 1 mech_infantry moved from Sikang to Turkmenistan
                  Japanese take Kazakhstan from Russians
                  Japanese take Turkmenistan from Russians
    
        Combat - Japanese
            Battle in Celebes
                Japanese attack with 3 artilleries and 4 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 2 cruisers in Celebes, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 44 Sea Zone: 2 transports
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 transports
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 transports
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
            2 fighters moved from 34 Sea Zone to 44 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Sikang to Szechwan
            1 artillery moved from Shensi to Kweichow
            2 artilleries, 1 fighter, 2 mech_infantrys and 3 tactical_bombers moved from Yunnan to French Indo China
            2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers moved from Kwangsi to French Indo China
            1 aaGun moved from Amur to Siberia
            1 battleship and 1 carrier moved from 5 Sea Zone to 6 Sea Zone
            2 bombers moved from Amur to Japan
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 factory_minor placed in French Indo China
            1 submarine placed in 6 Sea Zone
            2 artilleries and 1 fighter placed in Japan
            1 armour and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Japanese : 0.67
    

    Savegame


  • TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
            3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    

    Savegame


  • TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Combat Move - British
            1 carrier and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 fighter moved from Gibraltar to 109 Sea Zone
            1 artillery and 24 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
            3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British buy 3 destroyers and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 carrier and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 fighter moved from Gibraltar to 109 Sea Zone
            1 artillery and 24 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
    
        Combat - British
    
        Non Combat Move - British
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            1 aaGun, 2 armour, 7 fighters and 3 tactical_bombers moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma
    
        Place Units - British
            1 fighter placed in United Kingdom
            3 destroyers placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : -0.67
    

    Savegame


  • TripleA Move Summary: Italians round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from 99 Sea Zone to Cyprus
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from 99 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery moved from Tunisia to 94 Sea Zone
            1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery moved from 95 Sea Zone to Northern Italy
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 armour moved from Southern Italy to France
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

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