DJ vs. JB - Game 1



  • TripleA Move Summary: Russians round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            12 infantry moved from Buryatia to Amur
            1 infantry moved from Ulaanbaatar to Amur
            2 infantry moved from Buyant-Uhaa to Amur
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            1 artillery, 1 fighter and 11 infantry moved from Belarus to Bryansk
            1 fighter moved from Bryansk to Ukraine
            6 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Ukraine
            1 infantry moved from Novgorod to Belarus
    

    Savegame



  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            12 infantry moved from Buryatia to Amur
            1 infantry moved from Ulaanbaatar to Amur
            2 infantry moved from Buyant-Uhaa to Amur
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            1 artillery, 1 fighter and 11 infantry moved from Belarus to Bryansk
            1 fighter moved from Bryansk to Ukraine
            6 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Ukraine
            1 infantry moved from Novgorod to Belarus
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Amur
                Russians attack with 15 infantry
                Japanese defend with 8 infantry and 1 mech_infantry
                    Russians roll dice for 15 infantry in Amur, round 2 : 1/15 hits, 2.50 expected hits
                    Japanese roll dice for 8 infantry and 1 mech_infantry in Amur, round 2 : 3/9 hits, 3.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
                    Russians roll dice for 12 infantry in Amur, round 3 : 3/12 hits, 2.00 expected hits
                    Japanese roll dice for 7 infantry and 1 mech_infantry in Amur, round 3 : 3/8 hits, 2.67 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
                    Russians roll dice for 9 infantry in Amur, round 4 : 4/9 hits, 1.50 expected hits
                    Japanese roll dice for 4 infantry and 1 mech_infantry in Amur, round 4 : 1/5 hits, 1.67 expected hits
                    4 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                8 infantry owned by the Russians retreated to Ulaanbaatar
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 7 infantry
                Casualties for Japanese: 8 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Dzavhan to Ulaanbaatar
            6 infantry moved from Yakut S.S.R. to Ulaanbaatar
            1 aaGun moved from Buryatia to Ulaanbaatar
            1 aaGun moved from Buryatia to Ulaanbaatar
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Ukraine
            2 infantry placed in Volgograd
            Russians undo move 2.
            3 infantry placed in Novgorod
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Russians : 2.00
    Japanese : -0.33
    

    Savegame



  • TripleA Move Summary: Japanese round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 armour and 1 infantry moved from Kwangsi to Yunnan
            2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 artilleries and 5 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
    

    Savegame



  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 armour and 1 infantry moved from Kwangsi to Yunnan
            2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 artilleries and 5 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers
                Chinese defend with 10 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 10/18 hits, 9.17 expected hits
                    Chinese roll dice for 10 infantry in Yunnan, round 2 : 2/10 hits, 3.33 expected hits
                    2 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 10 infantry
    
        Non Combat Move - Japanese
            2 bombers, 6 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 artillery and 5 infantry moved from Japan to 6 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 artillery moved from Jehol to Manchuria
            1 aaGun moved from Jehol to Manchuria
            1 infantry moved from Jehol to Chahar
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            2 artilleries and 4 infantry placed in Japan
            1 artillery and 1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.33
    Japanese : 0.83
    

    Savegame



  • TripleA Move Summary: Americans round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 bomber and 3 fighters moved from Hawaiian Islands to 31 Sea Zone
            1 fighter moved from 31 Sea Zone to Wake Island
            1 fighter moved from 31 Sea Zone to Wake Island
            1 fighter moved from 31 Sea Zone to Wake Island
            1 fighter moved from 26 Sea Zone to Wake Island
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 31 Sea Zone
            1 fighter moved from Philippines to 31 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
    

    Savegame



  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 bomber and 3 fighters moved from Hawaiian Islands to 31 Sea Zone
            1 fighter moved from 31 Sea Zone to Wake Island
            1 fighter moved from 31 Sea Zone to Wake Island
            1 fighter moved from 31 Sea Zone to Wake Island
            1 fighter moved from 26 Sea Zone to Wake Island
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 31 Sea Zone
            1 fighter moved from Philippines to 31 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island
            1 bomber moved from 31 Sea Zone to Wake Island
    
        Place Units - Americans
            1 carrier and 2 transports placed in 10 Sea Zone
            Americans undo move 1.
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            Americans undo move 1.
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 4 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Suiyuyan
                 retreated to Suiyuyan
                Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -12
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            5 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -3.00
    Japanese : 1.00
    

    Savegame



  • TripleA Move Summary: British round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Combat Move - British
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            2 infantry moved from Burma to India
            3 infantry moved from Shan State to Burma
            1 infantry moved from Eastern Persia to West India
            1 infantry moved from Persia to Eastern Persia
            1 fighter moved from New Brunswick Nova Scotia to Iceland
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 bomber and 3 fighters moved from Hawaiian Islands to 31 Sea Zone
            1 fighter moved from 31 Sea Zone to Wake Island
            1 fighter moved from 31 Sea Zone to Wake Island
            1 fighter moved from 31 Sea Zone to Wake Island
            1 fighter moved from 26 Sea Zone to Wake Island
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 31 Sea Zone
            1 fighter moved from Philippines to 31 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island
            1 bomber moved from 31 Sea Zone to Wake Island
    
        Place Units - Americans
            1 carrier and 2 transports placed in 10 Sea Zone
            Americans undo move 1.
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            Americans undo move 1.
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 4 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Suiyuyan
                 retreated to Suiyuyan
                Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -12
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            5 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            2 infantry moved from Burma to India
            3 infantry moved from Shan State to Burma
            1 infantry moved from Eastern Persia to West India
            1 infantry moved from Persia to Eastern Persia
            1 fighter moved from New Brunswick Nova Scotia to Iceland
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 2 artilleries and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from 123 Sea Zone to Iceland
            1 armour moved from 123 Sea Zone to Iceland
    
        Place Units - British
            1 fighter, 1 infantry and 1 tactical_bomber placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    British : 0.50
    Italians : -0.33
    Chinese : -3.00
    Japanese : 1.00
    

    Savegame



  • TripleA Move Summary: Italians round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship and 2 cruisers moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 artillery and 3 infantry moved from Tobruk to Libya
            4 infantry moved from Yugoslavia to 97 Sea Zone
            4 infantry moved from 97 Sea Zone to Greece
            1 armour moved from Yugoslavia to Greece
            1 bomber and 2 fighters moved from Southern Italy to Greece
    

    Savegame



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship and 2 cruisers moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 artillery and 3 infantry moved from Tobruk to Libya
            4 infantry moved from Yugoslavia to 97 Sea Zone
            4 infantry moved from 97 Sea Zone to Greece
            1 armour moved from Yugoslavia to Greece
            1 bomber and 2 fighters moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 bomber, 2 fighters and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 4 infantry in Greece, round 2 : 4/8 hits, 2.83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Southern Italy
            1 armour moved from Southern France to Yugoslavia
            1 bomber moved from Greece to France
            1 aaGun moved from Northern Italy to Southern France
            2 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux
            2 infantry moved from Yugoslavia to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 submarine placed in 93 Sea Zone
            1 artillery and 1 infantry placed in Southern France
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.50
    Neutral_Allies : -0.33
    

    Savegame



  • TripleA Move Summary: ANZAC round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 fighter moved from Malaya to India
            2 fighters moved from Queensland to Java
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
    

    Savegame



  • TripleA Move Summary: French round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
    

    Savegame



  • TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour, 2 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers moved from Bessarabia to Ukraine
            1 fighter and 2 tactical_bombers moved from Eastern Poland to Ukraine
            3 armour moved from Romania to Ukraine
            1 armour moved from Eastern Poland to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            2 bombers moved from Germany to Ukraine
            1 artillery and 8 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
    

    Savegame



  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour, 2 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers moved from Bessarabia to Ukraine
            1 fighter and 2 tactical_bombers moved from Eastern Poland to Ukraine
            3 armour moved from Romania to Ukraine
            1 armour moved from Eastern Poland to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            2 bombers moved from Germany to Ukraine
            1 artillery and 8 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Ukraine
                Germans attack with 6 armour, 2 artilleries, 2 bombers, 2 fighters, 10 infantry and 4 tactical_bombers
                Russians defend with 2 armour, 4 artilleries, 1 factory_minor, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans roll dice for 6 armour, 2 artilleries, 2 bombers, 2 fighters, 10 infantry and 4 tactical_bombers in Ukraine, round 2 : 9/26 hits, 10.67 expected hits
                    Russians roll dice for 2 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 7/20 hits, 7.83 expected hits
                    9 infantry owned by the Russians and 7 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 6 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 4 tactical_bombers in Ukraine, round 3 : 9/19 hits, 9.50 expected hits
                    Russians roll dice for 2 armour, 4 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 5/11 hits, 4.83 expected hits
                    2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 armour owned by the Russians, 4 artilleries owned by the Russians, 2 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 6 armour, 2 bombers, 2 fighters and 4 tactical_bombers in Ukraine, round 4 : 10/14 hits, 8.00 expected hits
                    Russians roll dice for 2 fighters in Ukraine, round 4 : 0/2 hits, 1.33 expected hits
                    2 fighters owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 6 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 56
                Casualties for Germans: 2 artilleries and 10 infantry
                Casualties for Russians: 2 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
    
        Non Combat Move - Germans
            2 bombers moved from Ukraine to Romania
            3 aaGuns, 2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
            4 infantry moved from Romania to Bessarabia
            2 fighters and 4 tactical_bombers moved from Ukraine to Western Ukraine
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            3 infantry moved from Poland to Eastern Poland
            2 artilleries and 7 infantry moved from Germany to Poland
            4 armour moved from Holland Belgium to Germany
            2 artilleries moved from Holland Belgium to France
            1 armour moved from Normandy Bordeaux to Western Germany
            1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 aaGun moved from France to Normandy Bordeaux
            1 aaGun moved from France to Normandy Bordeaux
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            2 artilleries and 8 infantry placed in Germany
            1 infantry placed in Western Germany
            3 armour placed in Romania
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -2.00
    

    Savegame



  • TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 17 infantry moved from Bryansk to Ukraine
    

    Savegame



  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 17 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Ukraine
                Russians attack with 1 artillery and 17 infantry
                Germans defend with 6 armour and 1 factory_minor
                    Russians roll dice for 1 artillery and 17 infantry in Ukraine, round 2 : 5/18 hits, 3.33 expected hits
                    Germans roll dice for 6 armour in Ukraine, round 2 : 4/6 hits, 3.00 expected hits
                    4 infantry owned by the Russians and 5 armour owned by the Germans lost in Ukraine
                13 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
                Germans win with 1 armour remaining. Battle score for attacker is 18
                Casualties for Russians: 4 infantry
                Casualties for Germans: 5 armour
    
        Non Combat Move - Russians
            1 infantry moved from Belarus to Bryansk
            1 aaGun moved from Belarus to Bryansk
            2 aaGuns and 7 infantry moved from Russia to Bryansk
            1 aaGun, 1 artillery and 9 infantry moved from Novgorod to Belarus
            2 infantry moved from Olgiy to Timguska
            2 aaGuns and 15 infantry moved from Ulaanbaatar to Dzavhan
    
        Place Units - Russians
            2 infantry placed in Volgograd
            1 armour and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 1.67
    

    Savegame



  • TripleA Move Summary: Japanese round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 artillery and 2 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hopei to Shensi
            1 armour moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
    

    Savegame



  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 artillery and 2 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hopei to Shensi
            1 armour moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Szechwan: 1 armour
            EDIT: Adding units owned by Japanese to Shensi: 1 armour
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Manchuria to Amur
            1 aaGun moved from Manchuria to Korea
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Shensi
            1 artillery moved from Kweichow to Yunnan
            3 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Shensi
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Kwangsi to Yunnan
            2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
            1 cruiser moved from 6 Sea Zone to 36 Sea Zone
            3 fighters moved from Manchuria to Japan
            1 fighter moved from Kwangsi to 6 Sea Zone
            1 tactical_bomber moved from Manchuria to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 39 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • @Toberwhompus I used edit to non-combat the tank to where it ended up, since the program wasn’t allowing that. Could have just combatted it there, I guess.



  • TripleA Move Summary: Americans round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 23 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 15 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery moved from Wake Island to 31 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 31 Sea Zone to 15 Sea Zone
            1 carrier, 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 15 Sea Zone
            1 fighter moved from Wake Island to 15 Sea Zone
            1 fighter moved from Wake Island to Guam
            1 fighter moved from Wake Island to Guam
            1 fighter moved from Wake Island to Guam
            1 bomber moved from Wake Island to Guam
    

    Savegame



  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 23 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 15 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery moved from Wake Island to 31 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 31 Sea Zone to 15 Sea Zone
            1 carrier, 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 15 Sea Zone
            1 fighter moved from Wake Island to 15 Sea Zone
            1 fighter moved from Wake Island to Guam
            1 fighter moved from Wake Island to Guam
            1 fighter moved from Wake Island to Guam
            1 bomber moved from Wake Island to Guam
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Move Summary: Chinese round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    

    Savegame



  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 45 / 50
    Russians : 28 / 29
    Japanese : 38 / 49
    Americans : 52 / 77
    Chinese : 3 / 5
    British : 28 / 30
    UK_Pacific : 17 / 17
    Italians : 21 / 26
    ANZAC : 18 / 21
    French : 8 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame



  • TripleA Move Summary: British round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Combat Move - British
            1 destroyer moved from 123 Sea Zone to 125 Sea Zone
            1 bomber moved from United Kingdom to 125 Sea Zone
            1 armour moved from Iceland to 123 Sea Zone
            1 infantry moved from Iceland to 123 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
            1 infantry moved from 125 Sea Zone to Norway
            1 armour moved from 125 Sea Zone to Norway
            1 battleship moved from 76 Sea Zone to 72 Sea Zone
            2 infantry moved from Belgian Congo to Tanganyika Territory
            2 infantry moved from Rhodesia to Tanganyika Territory
            2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 artillery moved from 72 Sea Zone to Tanganyika Territory
            1 fighter moved from Egypt to Eastern Persia
            1 tactical_bomber moved from Egypt to Eastern Persia
            1 infantry moved from West India to India
            1 infantry moved from Eastern Persia to West India
            3 infantry moved from Burma to India
    

    Savegame


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