L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Politics - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Volgograd: 1 mech_infantry
            EDIT: Removing units owned by Russians from Samara: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            3 armour moved from Volgograd to Kazakhstan
            1 aaGun moved from Western Germany to France
            3 aaGuns, 3 artilleries, 8 infantry and 1 marine moved from Northern Italy to Southern Italy
            1 artillery and 3 infantry moved from Northern Italy to France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,6,5,3,4,1,3,4,1,1,6,6,2,4
            Italians collect 0 PUs (10 lost to blockades); end with 0 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:

    I am looking if i oversaw some ncm with uk in the pacific

    Sure, go ahead and edit if you find something you want to change.


  • Triple a is great but has some minor bugs


  • @trulpen sorry cant play today anymore.

    See u tomorrow.

    Cheers


  • TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Northern Territory to Dutch New Guinea
            1 infantry moved from New Guinea to Dutch New Guinea
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 2 infantry
                Japanese defend with 1 marine
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 marine in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win with no units remaining. Battle score for attacker is -1
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 marine
            Battle in Dutch New Guinea
                ANZAC attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 fighters moved from New South Wales to Queensland
            1 fighter moved from Western Australia to Queensland
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Northern Territory to Dutch New Guinea
            1 infantry moved from New Guinea to Dutch New Guinea
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 2 infantry
                Japanese defend with 1 marine
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 marine in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win with no units remaining. Battle score for attacker is -1
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 marine
            Battle in Dutch New Guinea
                ANZAC attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 fighters moved from New South Wales to Queensland
            1 fighter moved from Western Australia to Queensland
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 1.67
    

    Savegame


  • No moves for the French.

    13th round has come.

    Awaiting Germany…

    Cheers


  • Exciting times! Is this the turning moment Axis have been suffered and waiting for? :)


  • That marine did a very good job. As did the art, but to hold Java was more important.


  • @trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:

    Exciting times! Is this the turning moment Axis have been suffered and waiting for? :)

    We shall see, the play will decide :)


  • @trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:

    That marine did a very good job. As did the art, but to hold Java was more important.

    yeah, a draw in Java. Interesting.


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 1 fighter, 13 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters moved from Novgorod to Archangel
            3 infantry moved from Novgorod to Archangel
            1 infantry moved from Kazakhstan to Novosibirsk
                  Germans take Novosibirsk from Russians
            3 infantry moved from Volgograd to Samara
            1 bomber and 1 fighter moved from Volgograd to Samara
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 fighters and 3 infantry
                Russians defend with 1 armour and 1 artillery
                    Germans roll dice for 2 fighters and 3 infantry in Archangel, round 2 : 0/5 hits, 1,50 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Archangel, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Archangel, round 3 : 0/2 hits, 0,83 expected hits
                    1 armour owned by the Russians and 1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 1 artillery
            Battle in Samara
                Germans attack with 1 bomber, 1 fighter and 3 infantry
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Samara, round 2 : 0/5 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Samara, round 3 : 2/5 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Samara, round 3 : 3/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Samara
                 retreated to Samara
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Archangel to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 transport moved from 127 Sea Zone to 112 Sea Zone
            1 artillery moved from Tambov to Volgograd
            1 infantry moved from Bryansk to Tambov
            3 infantry moved from Ukraine to Rostov
            1 artillery moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Rostov
            3 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Volgograd to Kazakhstan
            1 bomber moved from Samara to Rostov
            1 fighter moved from Samara to Bryansk
            1 mech_infantry moved from Germany to Western Germany
            12 infantry moved from Northern Italy to Western Germany
    
        Place Units - Germans
            1 carrier, 1 fighter and 2 submarines placed in 112 Sea Zone
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Volgograd
            6 infantry placed in Western Germany
            2 infantry placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 4 infantry
            EDIT: Adding units owned by Germans to Rostov: 4 infantry
            EDIT: Turning off Edit Mode
            Germans undo move 4.
            6 infantry placed in Western Germany
            Germans undo move 5.
            3 infantry placed in Western Ukraine
            3 infantry placed in Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 infantry
            EDIT: Adding units owned by Germans to France: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,6,3,2,3,2,5,1,6,3,2,3,2,1
            Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,17
    Russians : -0,33
    

    Savegame


  • cant play for an hour

    i ll come back

    cheers


  • Have some family stuff, come back as soon as i can

    Cheers


  • Yes, you do that. Looking forward to your move.


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Russia to Tambov
            1 artillery and 1 infantry moved from Russia to Smolensk
            1 artillery and 1 infantry moved from Samara to Novosibirsk
            1 fighter moved from Russia to Novosibirsk
            1 artillery and 2 infantry moved from Vologda to Archangel
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Novosibirsk to Russia
            2 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Russia to Samara
            1 artillery moved from Russia to Vologda
            4 artilleries moved from Russia to Samara
            6 infantry moved from Russia to Samara
            1 armour moved from Urals to Vologda
            3 infantry moved from Manchuria to Jehol
            1 infantry moved from Korea to Manchuria
            1 aaGun moved from Korea to Manchuria
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 1.00
    

    Savegame


  • Japan is so hard to play here.


  • heh,

    Its Jap in Amons KJF , not easy, but U have Ur skills ;)

    take ur time my friend…

    cheers


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 2 carriers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            4 infantry moved from 20 Sea Zone to Kiangsi
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from Japan to 25 Sea Zone
            2 artilleries moved from Kwangsi to Kiangsi
            1 artillery and 2 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kwangsi to French Indo China
            1 artillery and 1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 marine moved from Malaya to 37 Sea Zone
            1 cruiser and 1 marine moved from 37 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to New Guinea
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
            2 fighters moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
            2 bombers moved from Kwangsi to French Indo China
            1 infantry moved from Kwangsi to Kiangsi
    
        Combat - Japanese
            Battle in New Guinea
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kiangsi
                Japanese attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/9 hits, 3,00 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Hunan
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 aaGun; Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 aaGun, 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 aaGun, 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the British lost in Hunan
                    Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 2/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 aaGun
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in French Indo China
                Japanese attack with 2 bombers, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in French Indo China, round 2 : 3/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 aaGun; Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 aaGun, 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Kweichow
                1 artillery owned by the Japanese retreated to Hopei
                Chinese win with 1 aaGun, 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Japanese
            1 artillery and 2 infantry moved from Anhwe to Shantung
            3 infantry moved from Kiangsu to Shantung
            1 fighter moved from French Indo China to 45 Sea Zone
            1 carrier moved from 45 Sea Zone to 46 Sea Zone
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 46 Sea Zone
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 carrier moved from 41 Sea Zone to 45 Sea Zone
            1 infantry moved from Kwangsi to Kiangsi
            1 aaGun moved from Kwangsi to Kiangsi
            1 mech_infantry moved from Siam to Kwangsi
            1 transport moved from 41 Sea Zone to 45 Sea Zone
            2 transports moved from 45 Sea Zone to 20 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from French Indo China to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 fighter moved from Kiangsi to Shantung
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Kiangsi to 6 Sea Zone
            2 bombers moved from French Indo China to Philippines
    
        Place Units - Japanese
            2 carriers and 1 submarine placed in 6 Sea Zone
            3 artilleries placed in Shantung
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    ANZAC : -0,33
    Chinese : 0,00
    UK_Pacific : -0,33
    Japanese : 1,00
    

    Savegame


  • @trulpenplay said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:

    2 carriers and 1 submarine placed in 6 Sea Zone
    3 artilleries placed in Shantung
    1 artillery and 2 infantry placed in Kiangsu

    if it wasn t for Kweichow , it would almost be perfect japan turn

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