Ksmckay (Allies+14) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 artillery moved from Poland to 114 Sea Zone
            1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery moved from 115 Sea Zone to Finland
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from Poland to 114 Sea Zone
            1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            1 artillery moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            3 bombers moved from Ukraine to Belarus
            6 infantry moved from Vyborg to Finland
            3 fighters and 4 tactical_bombers moved from Western Germany to 125 Sea Zone
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            3 armour, 3 artilleries and 3 infantry moved from Ukraine to Bryansk
    
        Combat - Germans
            Battle in Norway
            Battle in Finland
                Germans attack with 1 artillery and 6 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery and 6 infantry in Finland, round 2 : 2/7 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Germans win, taking Norway from Americans, taking Finland from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery and 3 bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 bombers in Belarus, round 2 : 3/4 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                Germans win with 3 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 3 armour, 3 artilleries and 3 infantry
                British defend with 1 fighter; Russians defend with 1 aaGun and 6 infantry
                    Germans roll dice for 3 armour, 3 artilleries and 3 infantry in Bryansk, round 2 : 4/9 hits, 3.50 expected hits
                    Russians roll dice for 1 aaGun, 1 fighter and 6 infantry in Bryansk, round 2 : 3/7 hits, 2.67 expected hits
                    4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                3 artilleries owned by the Germans and 3 armour owned by the Germans retreated to Ukraine
                Russians win with 1 aaGun, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 4 infantry
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer, 3 fighters and 4 tactical_bombers
                Americans defend with 1 submarine
                    Germans roll dice for 1 destroyer, 3 fighters and 4 tactical_bombers in 125 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Germans
            3 fighters and 4 tactical_bombers moved from 125 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
            2 carriers, 2 fighters and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
            4 artilleries and 6 infantry moved from Western Germany to France
            5 mech_infantrys moved from Baltic States to Germany
            3 mech_infantrys moved from Poland to Western Germany
            1 aaGun, 1 artillery and 1 infantry moved from Poland to Germany
            3 bombers moved from Belarus to Ukraine
            2 fighters moved from 115 Sea Zone to Germany
            1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
            1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            10 infantry placed in Germany
            4 artilleries placed in Western Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Americans : 0.50
    Russians : 1.00
    

    Savegame

  • '19 '17 '16

    I assumed you’d keep the AA Gun in Bryansk.

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 submarine moved from 105 Sea Zone to 92 Sea Zone
    
        Combat - Russians
            Battle in 92 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                    Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Russians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - Russians
            2 artilleries and 3 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Bryansk
            6 infantry moved from Samara to Tambov
            8 artilleries moved from Russia to Tambov
            1 fighter moved from Russia to Rostov
    
        Place Units - Russians
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 artilleries, 1 carrier, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            2 bombers moved from French Indo China to Chahar
            2 fighters moved from Japan to Jehol
            2 infantry moved from Manchuria to Jehol
            1 infantry moved from Anhwe to Chahar
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Chahar
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Jehol to Kweichow
            1 aaGun and 2 infantry moved from Anhwe to Kweichow
            2 bombers moved from Chahar to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 artillery, 1 infantry and 1 marine moved from French Indo China to 36 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from India to 39 Sea Zone
            3 armour and 1 mech_infantry moved from India to Yunnan
            3 artilleries and 3 infantry moved from Malaya to Shan State
            1 marine moved from Ceylon to 39 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 39 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            1 artillery and 2 infantry placed in India
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            1 artillery and 1 infantry placed in Malaya
            Japanese undo move 3.
            1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
            2 artilleries, 2 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
            Japanese collect 61 PUs (2 lost to blockades); end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Chinese : 0.33
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 fighters, 1 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 bombers moved from United Kingdom to Holland Belgium
            2 fighters moved from 110 Sea Zone to Gibraltar
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 marine
                Italians defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 marine in Gibraltar, round 2 : 3/6 hits, 2.17 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Holland Belgium
                Americans attack with 2 bombers and 1 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            2 bombers moved from Holland Belgium to United Kingdom
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 carrier, 2 destroyers, 1 infantry, 3 mech_infantrys and 4 transports moved from 110 Sea Zone to 91 Sea Zone
            1 armour, 1 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 31 Sea Zone
            3 fighters moved from Western United States to 31 Sea Zone
            1 fighter moved from 31 Sea Zone to Wake Island
    
        Place Units - Americans
            1 infantry placed in Normandy Bordeaux
            1 submarine placed in 110 Sea Zone
            1 submarine placed in 105 Sea Zone
            1 carrier and 4 submarines placed in 10 Sea Zone
            1 bomber and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                 retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            7 infantry moved from Shensi to Hopei
            10 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Szechwan to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
            Chinese undo move 1.
            2 infantry placed in Tsinghai
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 fighters, 2 marines and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from United Kingdom to 125 Sea Zone
            1 bomber moved from Normandy Bordeaux to 125 Sea Zone
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
    
        Combat - British
            Battle in 125 Sea Zone
                British attack with 1 bomber, 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 125 Sea Zone
                    British roll dice for 1 bomber and 1 fighter in 125 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 125 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from 125 Sea Zone to Scotland
            1 bomber moved from Scotland to United Kingdom
            1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 aaGun and 1 infantry moved from 109 Sea Zone to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 aaGun and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Morocco to Algeria
            3 fighters moved from Normandy Bordeaux to Algeria
            3 fighters moved from Normandy Bordeaux to Gibraltar
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from Persia to Rostov
            1 fighter and 2 tactical_bombers moved from Persia to Trans-Jordan
            1 artillery and 4 infantry moved from Iraq to Persia
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            2 marines placed in Egypt
            British undo move 1.
            1 submarine placed in 81 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -0.67
    British : -0.67
    Americans : 0.83
    Chinese : -1.50
    Japanese : 1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 infantry moved from Western Germany to Holland Belgium
            4 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                 retreated to Holland Belgium
                Americans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Italians attack with 4 infantry
                British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 4 infantry in Southern France, round 2 : 1/4 hits, 0.67 expected hits
                    Americans roll dice for 1 aaGun and 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British lost in Southern France
                4 infantry owned by the Italians retreated to Northern Italy
                Americans win with 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
    
        Non Combat Move - Italians
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Holland Belgium to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 artillery and 1 infantry moved from Romania to Bulgaria
            2 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Romania to Ukraine
            1 cruiser and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            2 infantry moved from Cyprus to 99 Sea Zone
            1 marine moved from Crete to 99 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry and 1 marine moved from 97 Sea Zone to Southern Italy
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            8 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
            Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Americans : 0.00
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: French round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - ANZAC
            Battle in Iwo Jima
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 41 Sea Zone to 79 Sea Zone
            2 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Persia
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters, 2 infantry and 3 tactical_bombers moved from Western Germany to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Western Germany to Southern France
            2 infantry moved from France to Southern France
            5 armour, 4 artilleries and 4 infantry moved from Ukraine to Bryansk
            3 bombers and 1 infantry moved from Ukraine to Western Ukraine
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 3.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Western Ukraine
                Germans attack with 3 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 1 infantry in Western Ukraine, round 2 : 4/4 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win with 3 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 2/6 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Bryansk
                Germans attack with 5 armour, 4 artilleries and 4 infantry
                British defend with 1 fighter; Russians defend with 1 aaGun, 2 artilleries and 6 infantry
                    Germans roll dice for 5 armour, 4 artilleries and 4 infantry in Bryansk, round 2 : 5/13 hits, 5.17 expected hits
                    Russians roll dice for 1 aaGun, 2 artilleries, 1 fighter and 6 infantry in Bryansk, round 2 : 3/9 hits, 3.33 expected hits
                    5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                4 artilleries owned by the Germans, 1 infantry owned by the Germans and 5 armour owned by the Germans retreated to Ukraine
                Russians win with 1 aaGun, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 5 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Western Ukraine to Novgorod
            1 mech_infantry moved from Archangel to Novgorod
            1 infantry moved from Norway to Finland
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            6 mech_infantrys moved from Western Germany to Northern Italy
            1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
            1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
            2 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
            2 fighters moved from Germany to Novgorod
            5 mech_infantrys moved from Germany to Eastern Poland
            4 infantry moved from Germany to Poland
            2 infantry moved from Germany to Poland
            2 artilleries moved from Western Germany to Germany
            1 artillery moved from Western Germany to France
    
        Place Units - Germans
            1 armour and 2 artilleries placed in Novgorod
            3 artilleries placed in Ukraine
            1 infantry and 8 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Americans : -0.67
    Russians : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 92 Sea Zone to 105 Sea Zone
            2 artilleries moved from Bryansk to Rostov
            8 artilleries and 6 infantry moved from Tambov to Rostov
            1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Rostov to Russia
            1 armour moved from Rostov to Russia
            1 infantry moved from Volgograd to Rostov
            7 infantry moved from Russia to Bryansk
            1 infantry moved from Rostov to Bryansk
    
        Place Units - Russians
            8 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 carriers, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 17 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 17 Sea Zone to Japan
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            2 bombers moved from Kweichow to Japan
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Kweichow to 35 Sea Zone
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Jehol to Anhwe
            3 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Kweichow
            1 armour and 1 mech_infantry moved from French Indo China to Kweichow
            1 artillery moved from French Indo China to Yunnan
            3 artilleries and 3 infantry moved from Shan State to Yunnan
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            2 carriers placed in 36 Sea Zone
            1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Malaya
            3 infantry placed in India
            1 artillery, 1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 fighter and 2 tactical_bombers moved from Trans-Jordan to 97 Sea Zone
            1 fighter moved from Rostov to Russia
            3 fighters moved from Gibraltar to 97 Sea Zone
            3 fighters moved from Algeria to Libya
            1 armour and 1 mech_infantry moved from Algeria to Libya
            1 artillery and 3 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from 96 Sea Zone to Libya
            2 marines moved from Egypt to 81 Sea Zone
            2 infantry moved from Egypt to 81 Sea Zone
            1 battleship, 1 cruiser, 2 infantry, 2 marines and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            2 infantry and 2 marines moved from 96 Sea Zone to Libya
            1 battleship and 2 cruisers moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 infantry moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
    

    Savegame

  • '19

    z97 scramble? 3 ss, 2 dd, 4 ftr 2 tac 1 bom vs 1 ss 1 dd 2 ca 1 bb, with 3 italian ftrs, 1 german ftr, 1 german tac available to scramble from South Italy.

  • '19 '17 '16

    Scramble 3 Italian fighters.

    Max D.

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 marine moved from Gibraltar to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
    
        Combat - Americans
            Battle in Malta
    
        Non Combat Move - Americans
            1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 fighters moved from 91 Sea Zone to United Kingdom
            2 bombers moved from United Kingdom to Western United States
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            2 fighters moved from Western United States to 31 Sea Zone
            1 bomber moved from Western United States to Wake Island
            1 carrier and 4 submarines moved from 10 Sea Zone to 31 Sea Zone
    
        Place Units - Americans
            1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 1 infantry
            EDIT: Adding units owned by Chinese to Shensi: 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 fighter and 2 tactical_bombers moved from Trans-Jordan to 97 Sea Zone
            1 fighter moved from Rostov to Russia
            3 fighters moved from Gibraltar to 97 Sea Zone
            3 fighters moved from Algeria to Libya
            1 armour and 1 mech_infantry moved from Algeria to Libya
            1 artillery and 3 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from 96 Sea Zone to Libya
            2 marines moved from Egypt to 81 Sea Zone
            2 infantry moved from Egypt to 81 Sea Zone
            1 battleship, 1 cruiser, 2 infantry, 2 marines and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            2 infantry and 2 marines moved from 96 Sea Zone to Libya
            1 battleship and 2 cruisers moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 infantry moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 bomber, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                    British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 bomber, 2 destroyers, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 submarine owned by the Italians and 3 submarines owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 2 destroyers, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 9/9 hits, 4.67 expected hits
                    Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
                    2 destroyers owned by the British, 1 transport owned by the Italians, 3 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 61
                Casualties for British: 2 destroyers and 3 submarines
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
            Battle in Libya
                British attack with 1 armour, 1 artillery, 3 fighters, 5 infantry, 2 marines and 1 mech_infantry
                Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British roll dice for 2 battleships and 3 cruisers in Libya, round 2 : 2/5 hits, 2.83 expected hits
                    British roll dice for 1 armour, 1 artillery, 3 fighters, 5 infantry, 2 marines and 1 mech_infantry in Libya, round 2 : 3/13 hits, 4.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 2 : 2/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 artillery, 3 fighters, 3 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            4 fighters and 2 tactical_bombers moved from 97 Sea Zone to 96 Sea Zone
            2 fighters moved from 92 Sea Zone to Syria
            1 bomber moved from 97 Sea Zone to Syria
            3 fighters moved from Libya to Alexandria
            1 aaGun and 2 infantry moved from Algeria to Tunisia
            1 aaGun moved from Algeria to Morocco
            2 carriers moved from 92 Sea Zone to 96 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from Scotland to United Kingdom
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Tobruk to 96 Sea Zone
            1 mech_infantry moved from Egypt to Syria
            1 infantry moved from Trans-Jordan to Syria
            2 mech_infantrys moved from Trans-Jordan to Persia
            1 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            3 aaGuns, 3 artilleries and 19 infantry moved from Eastern Persia to West India
            1 artillery and 4 infantry moved from Persia to Eastern Persia
            1 armour moved from Persia to Eastern Persia
            1 armour moved from Eastern Persia to West India
    
        Place Units - British
            1 mech_infantry placed in Egypt
            2 submarines placed in 98 Sea Zone
            1 fighter and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 1.67
    Italians : -1.33
    Chinese : 0.17
    Japanese : -0.33
    

    Savegame

  • '19

    Impressive round 2 roll in 97, too bad it didnt accomplish anything.

  • '19

    Forgot to mention uk mech is on us tt

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Northern Italy to Western Germany
            1 aaGun and 2 infantry moved from France to Southern France
            1 aaGun and 10 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
            Italians collect 11 PUs (2 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            3 infantry moved from South Australia to New South Wales
            1 submarine moved from 79 Sea Zone to 39 Sea Zone
            1 submarine moved from 62 Sea Zone to 60 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @ksmckay and this is probably obvious if you look but still, there are 2 uk ftrs on us cv

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            6 armour, 4 artilleries and 4 infantry moved from Ukraine to Bryansk
            1 armour moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Novgorod
            3 bombers, 2 fighters and 1 infantry moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 3 bombers, 2 fighters and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 3 bombers, 2 fighters and 1 infantry in Archangel, round 2 : 4/6 hits, 3.17 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Bryansk
                Germans attack with 6 armour, 4 artilleries and 4 infantry
                British defend with 1 fighter; Russians defend with 1 aaGun and 9 infantry
                    Germans roll dice for 6 armour, 4 artilleries and 4 infantry in Bryansk, round 2 : 7/14 hits, 5.67 expected hits
                    Russians roll dice for 1 aaGun, 1 fighter and 9 infantry in Bryansk, round 2 : 5/10 hits, 3.67 expected hits
                    7 infantry owned by the Russians, 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Bryansk
                3 artilleries owned by the Germans and 6 armour owned by the Germans retreated to Ukraine
                Russians win with 1 aaGun, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 artillery and 4 infantry
                Casualties for Russians: 7 infantry
    
        Non Combat Move - Germans
            3 bombers and 2 fighters moved from Archangel to Novgorod
            5 mech_infantrys moved from Eastern Poland to Ukraine
            6 mech_infantrys moved from Northern Italy to Romania
            6 infantry moved from Poland to Eastern Poland
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            2 carriers, 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            10 artilleries and 5 infantry moved from France to Southern France
            3 infantry moved from Germany to Poland
            2 infantry moved from Holland Belgium to Western Germany
            8 mech_infantrys moved from Western Germany to Poland
            2 tactical_bombers moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from Southern Italy to Ukraine
            3 fighters moved from Western Germany to Novgorod
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            3 infantry placed in Southern France
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            2 artilleries and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    Russians : 2.00
    

    Savegame

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