L20 SC (L) vs AetV (X) game 7

  • '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
    
        Combat - Russians
            Battle in Malaya
                Russians attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 harbour
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 2 : 0/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 3 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 tactical_bomber owned by the Russians lost in Malaya
                Russians win with 2 fighters remaining. Battle score for attacker is -7
                Casualties for Russians: 1 tactical_bomber
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Russians
            2 fighters moved from Malaya to Yunnan
            4 aaGuns, 8 armour, 2 artilleries, 19 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            10 infantry moved from Russia to Bryansk
            2 infantry moved from Volgograd to Tambov
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry placed in Ukraine
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Russians : -1,33
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 1 harbour and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 battleship, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
            1 bomber moved from French Indo China to India
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Anhwe to Kweichow
            2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 4 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 4 mech_infantrys in India, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in India, round 3 : 2/4 hits, 2,33 expected hits
                    UK_Pacific roll dice for 3 mech_infantrys in India, round 3 : 1/3 hits, 1,00 expected hits
                    1 fighter owned by the Japanese and 2 mech_infantrys owned by the British lost in India
                    Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in India, round 4 : 1/3 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in India, round 4 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in India
                Japanese captures 15PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for British: 4 mech_infantrys
            Battle in Kweichow
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hunan
            2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            2 submarines moved from 42 Sea Zone to 39 Sea Zone
            1 bomber moved from India to French Indo China
            3 artilleries moved from Manchuria to 19 Sea Zone
            3 infantry moved from Manchuria to 19 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
            3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 battleship, 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 bomber moved from Japan to French Indo China
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Hainan
    
        Place Units - Japanese
            1 harbour placed in Hainan
            3 infantry placed in French Indo China
            3 infantry placed in Manchuria
            2 fighters placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to French Indo China: 3 fighters
            EDIT: Removing units owned by Japanese from Japan: 3 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,67
    UK_Pacific : 0,33
    Japanese : -4,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 1 harbour and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 battleship, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
            1 bomber moved from French Indo China to India
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Anhwe to Kweichow
            2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 4 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 4 mech_infantrys in India, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in India, round 3 : 2/4 hits, 2,33 expected hits
                    UK_Pacific roll dice for 3 mech_infantrys in India, round 3 : 1/3 hits, 1,00 expected hits
                    1 fighter owned by the Japanese and 2 mech_infantrys owned by the British lost in India
                    Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in India, round 4 : 1/3 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in India, round 4 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in India
                Japanese captures 15PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for British: 4 mech_infantrys
            Battle in Kweichow
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hunan
            2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            2 submarines moved from 42 Sea Zone to 39 Sea Zone
            1 bomber moved from India to French Indo China
            3 artilleries moved from Manchuria to 19 Sea Zone
            3 infantry moved from Manchuria to 19 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
            3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 battleship, 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 bomber moved from Japan to French Indo China
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Hainan
    
        Place Units - Japanese
            1 harbour placed in Hainan
            3 infantry placed in French Indo China
            3 infantry placed in Manchuria
            2 fighters placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to French Indo China: 3 fighters
            EDIT: Removing units owned by Japanese from Japan: 3 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,67
    UK_Pacific : 0,33
    Japanese : -4,83
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            3 fighters and 1 tactical_bomber moved from Queensland to 62 Sea Zone
    
        Combat - Americans
            Battle in 62 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 62 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 62 Sea Zone
                Americans win, taking 62 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 62 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 marines moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 2 marines, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco
            1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from British Guiana to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Brazil: 1 armour and 3 infantry
            EDIT: Adding units owned by Americans to British Guiana: 1 armour and 3 infantry
            EDIT: Removing units owned by Americans from 86 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 artilleries and 11 infantry moved from Yunnan to Szechwan
            1 fighter moved from Hunan to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            1 infantry placed in Sikang
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 infantry
            EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
            2 artilleries and 8 infantry moved from Burma to India
            3 infantry moved from Persia to Iraq
            1 armour moved from Egypt to Iraq
            2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                  British take 93 Sea Zone from Italians
            1 mech_infantry moved from Yunnan to India
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2,67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 0/6 hits, 2,50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 4 : 1/6 hits, 2,50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in India
                British attack with 2 artilleries, 8 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    British roll dice for 2 artilleries, 8 infantry and 1 mech_infantry in India, round 2 : 3/11 hits, 2,50 expected hits
                    Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in India
                British win, taking India from Japanese with 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            2 aaGuns moved from Burma to India
            1 aaGun moved from Yunnan to Szechwan
            2 fighters and 1 tactical_bomber moved from Iraq to Egypt
            3 fighters moved from Gibraltar to Egypt
            2 fighters moved from United Kingdom to Gibraltar
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Union of South Africa to Rhodesia
            2 fighters and 1 tactical_bomber moved from Shan State to Szechwan
    
        Place Units - British
            2 fighters placed in Egypt
            1 armour placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,6,3,1,6,4,4,2
            UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    British : -4,00
    Americans : 0,50
    Chinese : 0,33
    Neutral_Axis : 0,33
    Japanese : -1,50
    

    Savegame

  • '19

    @aequitas-et-veritas thank you very much to make me pay my mistake in India, I guess that 20$ reward for Japan was deserved! :no_mouth:


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 96 Sea Zone to 94 Sea Zone
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Italians lost in 94 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 94 Sea Zone to 97 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 armour moved from Malta to 96 Sea Zone
            1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Southern Italy
            1 infantry moved from Greece to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Southern Italy
            1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
            1 armour moved from Northern Italy to Romania
            1 armour moved from Yugoslavia to Romania
            1 armour and 1 mech_infantry moved from Romania to Bessarabia
            1 marine moved from Greece to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 infantry placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
            Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    French : 0,67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Morocco to Algeria
                  French take Algeria from Italians
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Germany to 114 Sea Zone
            1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 armour moved from 115 Sea Zone to Novgorod
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            4 armour, 5 artilleries and 23 infantry moved from Bessarabia to Ukraine
            3 bombers moved from Western Germany to Ukraine
            11 armour and 7 mech_infantrys moved from Romania to Ukraine
    
        Combat - Germans
            Battle in Novgorod
            Battle in Ukraine
                Germans attack with 15 armour, 5 artilleries, 3 bombers, 23 infantry and 7 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 15 armour, 5 artilleries, 3 bombers, 23 infantry and 7 mech_infantrys in Ukraine, round 2 : 15/53 hits, 17,00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Novgorod from Russians, taking Ukraine from Russians with 15 armour, 5 artilleries, 3 bombers, 23 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Ukraine to Eastern Poland
            2 artilleries and 1 infantry moved from Poland to Eastern Poland
            1 aaGun moved from Poland to Eastern Poland
            9 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 3 mech_infantrys moved from Poland to Bessarabia
            1 artillery moved from Holland Belgium to France
            1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
            1 artillery and 1 tactical_bomber moved from France to Northern Italy
            1 tactical_bomber moved from Western Germany to Northern Italy
            1 submarine moved from 120 Sea Zone to 116 Sea Zone
    
        Place Units - Germans
            2 infantry placed in France
            10 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,00
    Russians : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 14 PUs; 
    
        Combat Move - Russians
            2 fighters moved from Yunnan to India
    
        Non Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Tambov
            2 aaGuns, 3 artilleries and 25 infantry moved from Bryansk to Tambov
            2 aaGuns, 11 infantry and 2 mech_infantrys moved from Bryansk to Russia
            4 armour moved from Bryansk to Russia
            4 armour moved from Bryansk to Tambov
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            1 submarine moved from 123 Sea Zone to 106 Sea Zone
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 destroyers, 1 factory_minor, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            3 artilleries moved from Anhwe to Hunan
            2 infantry moved from Anhwe to Hunan
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            2 infantry moved from French Indo China to Shan State
            2 bombers moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 battleship moved from 39 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra
    
        Combat - Japanese
            Battle in Celebes
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Sumatra
                Japanese win, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Hunan
                Japanese attack with 3 artilleries and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 2 infantry in Hunan, round 2 : 0/5 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 artilleries and 2 infantry in Hunan, round 3 : 1/5 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Shan State
                Japanese attack with 2 bombers and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 2/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Shan State to French Indo China
            2 fighters and 2 tactical_bombers moved from French Indo China to Philippines
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 carrier and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 carrier moved from 36 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 aaGun and 1 mech_infantry moved from Anhwe to Hunan
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 36 Sea Zone
            1 factory_minor placed in Malaya
            1 destroyer and 1 transport placed in 6 Sea Zone
            2 infantry placed in Japan
            3 mech_infantrys placed in Manchuria
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,67
    Chinese : 0,33
    UK_Pacific : 0,33
    Japanese : -2,83
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from Morocco to Algeria
            1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 aaGun, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            1 armour and 3 infantry moved from British Guiana to 88 Sea Zone
            1 aaGun, 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            3 artilleries and 11 infantry moved from Szechwan to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 artilleries and 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 13 infantry in Shensi, round 2 : 6/16 hits, 3,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from India to Shan State
            2 fighters and 1 tactical_bomber moved from Szechwan to Shan State
            1 infantry moved from Anglo Egyptian Sudan to Kenya
            5 fighters and 1 tactical_bomber moved from Egypt to Kenya
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kenya
                British attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 2/7 hits, 3,33 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
            1 fighter moved from Egypt to 92 Sea Zone
            1 fighter moved from Egypt to Algeria
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Iraq to Egypt
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Rhodesia to Belgian Congo
            1 aaGun moved from Szechwan to Shensi
            2 fighters and 1 tactical_bomber moved from Shan State to India
            2 fighters moved from Kenya to 81 Sea Zone
            3 fighters and 1 tactical_bomber moved from Kenya to Egypt
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 carrier and 1 destroyer placed in 81 Sea Zone
            1 mech_infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to Algeria: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -1,17
    Italians : -0,33
    Americans : -0,33
    Chinese : 3,50
    Japanese : -1,67
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Bessarabia to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Romania to Ukraine
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 armour, 1 artillery and 1 infantry moved from Tunisia to Libya
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Northern Italy
            1 infantry placed in Southern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Russians : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to South Australia
            1 aaGun moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
                  French take Tunisia from Italians
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Morocco to Gibraltar
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
            3 bombers moved from Eastern Poland to Russia
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 2/3 hits, 0,50 expected hits
                2 bombers killed by AA
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Russia causes 3 damage total. 
            Battle in Rostov
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
            1 bomber moved from Russia to Bryansk
            15 armour, 5 artilleries, 22 infantry and 7 mech_infantrys moved from Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            8 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun, 2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
            1 armour and 3 mech_infantrys moved from Bessarabia to Bryansk
            2 aaGuns moved from Bessarabia to Western Ukraine
            1 armour moved from Novgorod to Bryansk
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Northern Italy
            10 mech_infantrys moved from Western Germany to Poland
            1 submarine moved from 116 Sea Zone to 120 Sea Zone
            1 transport moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            2 infantry placed in Western Germany
            1 infantry placed in France
            1 armour and 2 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Germany
            3 mech_infantrys placed in Western Germany
            Germans undo move 6.
            3 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 1,50
    Germans : -0,33
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
            3 bombers moved from Eastern Poland to Russia
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 2/3 hits, 0,50 expected hits
                2 bombers killed by AA
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Russia causes 3 damage total. 
            Battle in Rostov
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
            1 bomber moved from Russia to Bryansk
            15 armour, 5 artilleries, 22 infantry and 7 mech_infantrys moved from Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            8 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun, 2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
            1 armour and 3 mech_infantrys moved from Bessarabia to Bryansk
            2 aaGuns moved from Bessarabia to Western Ukraine
            1 armour moved from Novgorod to Bryansk
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Northern Italy
            10 mech_infantrys moved from Western Germany to Poland
            1 submarine moved from 116 Sea Zone to 120 Sea Zone
            1 transport moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            2 infantry placed in Western Germany
            1 infantry placed in France
            1 armour and 2 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Germany
            3 mech_infantrys placed in Western Germany
            Germans undo move 6.
            3 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
            EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 1,50
    Germans : -0,33
    Russians : 0,67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 47 PUs; 
            Russians buy 10 infantry; Remaining resources: 17 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novosibirsk to Tsinghai
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Tambov to Rostov
            2 aaGuns, 4 armour, 3 artilleries and 28 infantry moved from Tambov to Russia
            2 infantry moved from Novosibirsk to Urals
            2 infantry moved from Novosibirsk to Kazakhstan
            2 aaGuns and 12 infantry moved from Amur to Buryatia
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 battleship moved from 36 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from Philippines to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone
            2 bombers moved from French Indo China to Shan State
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            3 artilleries moved from Hunan to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Shan State
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 battleship, 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport in 45 Sea Zone, round 2 : 4/10 hits, 5,67 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 aaGun and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the ANZAC lost in Dutch New Guinea
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 5 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Dutch New Guinea
                ANZAC win with 1 infantry remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 aaGun
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Yunnan
                Japanese attack with 3 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3,33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Shan State
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 2 : 3/4 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Shan State to Malaya
            2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
            1 aaGun moved from Hunan to Yunnan
            1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 battleship and 2 carriers moved from 41 Sea Zone to 45 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            3 mech_infantrys moved from Manchuria to Anhwe
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            2 carriers and 1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Philippines
    
        Place Units - Japanese
            3 infantry placed in Malaya
            1 destroyer placed in 36 Sea Zone
            2 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Manchuria
            3 infantry placed in Japan
            1 carrier and 1 submarine placed in 6 Sea Zone
            Japanese undo move 6.
            Japanese undo move 3.
            1 carrier placed in 36 Sea Zone
            1 infantry placed in French Indo China
            1 submarine placed in 6 Sea Zone
            1 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    ANZAC : 0,67
    Chinese : 0,33
    UK_Pacific : 0,67
    Japanese : -0,67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Algeria to Libya
            2 marines moved from Algeria to 92 Sea Zone
            2 cruisers and 2 marines moved from 92 Sea Zone to 96 Sea Zone
            2 marines moved from 96 Sea Zone to Libya
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            1 fighter moved from Gibraltar to Libya
            1 fighter moved from 92 Sea Zone to Libya
            1 armour, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
            1 armour, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in Malta
            Battle in Libya
                Americans attack with 1 armour, 1 artillery, 2 fighters, 4 infantry, 2 marines and 2 mech_infantrys
                Italians defend with 1 armour, 1 artillery and 1 infantry
                    Americans roll dice for 2 cruisers in Libya, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry, 2 marines and 2 mech_infantrys in Libya, round 2 : 5/12 hits, 3,67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 2/3 hits, 1,17 expected hits
                    2 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Libya
                Americans win, taking Malta from Italians, taking Libya from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry, 2 marines and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery and 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 carrier moved from 92 Sea Zone to 96 Sea Zone
            2 destroyers moved from 92 Sea Zone to 96 Sea Zone
            2 fighters moved from Libya to 96 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 13 infantry moved from Shensi to Kweichow
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 artilleries and 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 13 infantry in Kweichow, round 2 : 2/16 hits, 3,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 6 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 carrier and 2 fighters moved from 81 Sea Zone to 96 Sea Zone
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 fighters moved from Algeria to Malta
            1 cruiser moved from 92 Sea Zone to 96 Sea Zone
            1 battleship moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from Egypt to Malta
    
        Combat - British
    
        Non Combat Move - British
            1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Libya
            2 aaGuns, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber moved from India to Burma
            1 aaGun moved from Shensi to Kweichow
            1 tactical_bomber moved from Burma to Kweichow
            1 fighter moved from Burma to Kweichow
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 airfield placed in Malta
            1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : 0,83
    Americans : 2,33
    Chinese : -4,33
    Japanese : -1,33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Bryansk to Rostov
            1 armour moved from Ukraine to Rostov
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
            Battle in Rostov
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                    Italians roll dice for 2 armour in Rostov, round 3 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Italians win, taking Crete from Neutral_Allies, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -7
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,17
    Russians : 1,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
                  ANZAC take 37 Sea Zone from Japanese
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 marine placed in New South Wales
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Tunisia to Algeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 11
  • 57
  • 335
  • 118
  • 164
  • 59
  • 105
  • 93
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.0k

Users

39.3k

Topics

1.7m

Posts