19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from 62 Sea Zone to Queensland
            1 armour moved from Northern Territory to Queensland
            1 infantry moved from New South Wales to South Australia
            2 infantry moved from Queensland to South Australia
            1 artillery moved from Queensland to South Australia
            1 fighter moved from Hawaiian Islands to Queensland
            1 cruiser and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from 89 Sea Zone to Spain
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 fighter moved from 89 Sea Zone to Spain
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Trans-Jordan: 2 infantry
            EDIT: Adding units owned by French to Iraq: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 3 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from 62 Sea Zone to Queensland
            1 armour moved from Northern Territory to Queensland
            1 infantry moved from New South Wales to South Australia
            2 infantry moved from Queensland to South Australia
            1 artillery moved from Queensland to South Australia
            1 fighter moved from Hawaiian Islands to Queensland
            1 cruiser and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from 89 Sea Zone to Spain
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 fighter moved from 89 Sea Zone to Spain
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Trans-Jordan: 2 infantry
            EDIT: Adding units owned by French to Iraq: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 3 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Queensland: 1 infantry
            EDIT: Adding units owned by Americans to New South Wales: 1 infantry
            EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from 62 Sea Zone to Queensland
            1 armour moved from Northern Territory to Queensland
            1 infantry moved from New South Wales to South Australia
            2 infantry moved from Queensland to South Australia
            1 artillery moved from Queensland to South Australia
            1 fighter moved from Hawaiian Islands to Queensland
            1 cruiser and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from 89 Sea Zone to Spain
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 fighter moved from 89 Sea Zone to Spain
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Trans-Jordan: 2 infantry
            EDIT: Adding units owned by French to Iraq: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 3 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Queensland: 1 infantry
            EDIT: Adding units owned by Americans to New South Wales: 1 infantry
            EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry
            EDIT: Adding units owned by ANZAC to South Australia: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Ok, now I think I’m decided.

    Mighty Germany is good to go.

  • '19 '18

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 1 bomber, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery, 1 infantry and 1 mech_infantry moved from Tambov to Volgograd
            1 bomber moved from Tambov to Volgograd
            1 tactical_bomber moved from Tambov to Caucasus
            1 tactical_bomber moved from Ukraine to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            1 bomber and 1 fighter moved from Southern Italy to Caucasus
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Caucasus
                Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                British defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/7 hits, 2.83 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Tambov to Volgograd
            1 aaGun moved from Tambov to Rostov
            2 infantry moved from Tambov to Rostov
            1 infantry moved from Smolensk to Bryansk
            23 infantry moved from Tambov to Bryansk
            11 artilleries moved from Tambov to Bryansk
            1 armour moved from Tambov to Bryansk
            7 mech_infantrys moved from Bryansk to Rostov
            18 armour and 12 mech_infantrys moved from Tambov to Rostov
            3 mech_infantrys moved from Western Ukraine to Rostov
            2 armour and 2 mech_infantrys moved from Ukraine to Rostov
            3 mech_infantrys moved from Novgorod to Bryansk
            7 infantry moved from Finland to Karelia
            1 mech_infantry moved from Germany to Eastern Poland
            1 bomber moved from Germany to Southern Italy
            1 fighter moved from Southern France to Southern Italy
            1 tactical_bomber moved from Southern France to Southern Italy
            1 mech_infantry moved from Romania to Bulgaria
            2 armour and 3 mech_infantrys moved from Romania to Ukraine
            1 armour and 8 mech_infantrys moved from Southern France to Yugoslavia
            1 aaGun moved from France to Western Germany
            4 artilleries, 5 infantry and 2 mech_infantrys moved from France to Southern France
            5 artilleries moved from Western Germany to France
            5 infantry moved from Western Germany to France
            2 fighters moved from Western Germany to Novgorod
            1 fighter and 2 tactical_bombers moved from Caucasus to Rostov
            1 bomber moved from Caucasus to Yugoslavia
            1 bomber moved from Volgograd to India
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            3 artilleries and 7 infantry placed in Western Germany
            1 bomber and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -0.67
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Russians
            1 armour moved from Vologda to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Vologda
            1 armour moved from Urals to Nenetsia
                  Russians take Nenetsia from Germans
            1 armour moved from Nenetsia to Vologda
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Turkey
            5 fighters and 1 mech_infantry moved from Urals to Vologda
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • Think I want to reconsider the placement of the units in ME.


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Russians
            1 armour moved from Vologda to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Vologda
            1 armour moved from Urals to Nenetsia
                  Russians take Nenetsia from Germans
            1 armour moved from Nenetsia to Vologda
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Turkey
            5 fighters and 1 mech_infantry moved from Urals to Vologda
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Turkey: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Egypt: 1 mech_infantry
            EDIT: Adding units owned by Russians to Iraq: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Philippines
            6 fighters moved from 45 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            2 fighters moved from Anhwe to Shensi
            1 fighter moved from 35 Sea Zone to Philippines
            2 fighters moved from Japan to 35 Sea Zone
            2 bombers moved from Kweichow to Shensi
            2 infantry moved from Chahar to Hopei
            2 infantry moved from Kweichow to Shensi
            1 bomber moved from French Indo China to Shensi
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 7 fighters, 2 submarines, 2 tactical_bombers and 1 transport
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer, 7 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 3/10 hits, 5.17 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 destroyer, 7 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 submarine and 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Philippines, round 2 : 7/9 hits, 4.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 3 bombers, 2 fighters and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 bombers, 2 fighters and 2 infantry in Shensi, round 2 : 4/7 hits, 3.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 aaGun, 1 armour, 4 artilleries, 13 infantry and 13 mech_infantrys moved from India to West India
            2 fighters moved from 45 Sea Zone to India
            3 fighters and 2 tactical_bombers moved from Yunnan to India
            2 mech_infantrys moved from Burma to West India
            1 mech_infantry moved from Kweichow to Burma
            3 mech_infantrys moved from French Indo China to Burma
            1 infantry moved from Yunnan to Kweichow
            2 fighters moved from Shensi to Kweichow
            1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
            2 bombers moved from Shensi to India
            1 bomber moved from Shensi to French Indo China
            1 infantry moved from Anhwe to Kweichow
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
            6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            3 tactical_bombers moved from Philippines to 45 Sea Zone
            4 fighters moved from Philippines to 45 Sea Zone
            1 carrier moved from 20 Sea Zone to 45 Sea Zone
            1 submarine moved from 37 Sea Zone to 45 Sea Zone
            1 submarine moved from 37 Sea Zone to 45 Sea Zone
            1 transport moved from 45 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 fighter, 1 infantry and 1 mech_infantry placed in Japan
            1 submarine placed in 6 Sea Zone
            2 artilleries placed in India
            1 carrier placed in 39 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Turkey: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Egypt: 1 mech_infantry
            EDIT: Adding units owned by Russians to Iraq: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 1.50
    Chinese : 0.00
    Japanese : 0.67
    

    Savegame

  • '19 '18

    @trulpen

    I used the earlier Russian file by accident so I edited your Russian units to match the final one.


  • @Tizkit said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:

    @trulpen

    I used the earlier Russian file by accident so I edited your Russian units to match the final one.

    Thanks!

    I just saw and remembered why the two US sb should’ve been in Brazil. They can still attack Normandie or S France from there, but also Chile. Is it ok to change that? Don’t think it’s affected at all by any other nation’s turns.


  • @trulpen said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:

    @Tizkit said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:

    I presume use all 4x planes to intercept in Spain?

    Must be it. Should be the other way around.

    Yes, if it’s Right, intercept with all four. OOL F, UK, US.

    Lol, I just noticed this: F UK US. I’m not sure if it is or is not appropriate…

  • '19 '18

    @trulpen said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:

    @Tizkit said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:

    @trulpen

    I used the earlier Russian file by accident so I edited your Russian units to match the final one.

    Thanks!

    I just saw and remembered why the two US sb should’ve been in Brazil. They can still attack Normandie or S France from there, but also Chile. Is it ok to change that? Don’t think it’s affected at all by any other nation’s turns.

    If the purpose is to attack Chile then that’s fine. I assumed you could do that anyway, forgetting you can’t fly over the neutrals.

  • '19 '18

    @trulpen said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:

    @trulpen said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:

    @Tizkit said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:

    I presume use all 4x planes to intercept in Spain?

    Must be it. Should be the other way around.

    Yes, if it’s Right, intercept with all four. OOL F, UK, US.

    Lol, I just noticed this: F UK US. I’m not sure if it is or is not appropriate…

    Ha, is your subconscious trying to say something perhaps? :p


  • @Tizkit said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:

    @trulpen said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:

    @Tizkit said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:

    @trulpen

    I used the earlier Russian file by accident so I edited your Russian units to match the final one.

    Thanks!

    I just saw and remembered why the two US sb should’ve been in Brazil. They can still attack Normandie or S France from there, but also Chile. Is it ok to change that? Don’t think it’s affected at all by any other nation’s turns.

    If the purpose is to attack Chile then that’s fine. I assumed you could do that anyway, forgetting you can’t fly over the neutrals.

    Thanks! Yes, I might have missed that the sb couldn’t fly over unfriendly neutrals unless they’re attacked.


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from British Guiana: 2 bombers
            EDIT: Adding units owned by Americans to Brazil: 2 bombers
            EDIT: Turning off Edit Mode
            Americans buy 2 fighters, 10 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Spain to Normandy Bordeaux
            2 fighters moved from Spain to Normandy Bordeaux
            1 infantry moved from Venezuela to Colombia
                  Americans take Colombia from Neutral_True
            1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
            1 artillery and 3 infantry moved from 65 Sea Zone to Chile
            2 bombers moved from Brazil to 66 Sea Zone
            2 bombers moved from 66 Sea Zone to Chile
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Chile
                Americans attack with 1 artillery, 2 bombers and 3 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Chile, round 2 : 4/6 hits, 2,33 expected hits
                    Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Chile
                Americans win, taking Chile from Neutral_True with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Colombia to Brazil
            2 bombers moved from Chile to Brazil
            4 transports moved from 89 Sea Zone to 101 Sea Zone
            2 carriers moved from 89 Sea Zone to 88 Sea Zone
            2 carriers and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 1 infantry, 3 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            5 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 carriers moved from 88 Sea Zone to 91 Sea Zone
            1 fighter moved from Normandy Bordeaux to Spain
            1 fighter moved from Normandy Bordeaux to Spain
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Spain to 91 Sea Zone
    
        Place Units - Americans
            3 submarines placed in 92 Sea Zone
            10 infantry placed in Central United States
            2 fighters placed in Western United States
            1 transport placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Americans : 1,50
    Neutral_True : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
            2 infantry moved from Suiyuyan to Shensi
            3 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 fighter moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from British Guiana: 2 bombers
            EDIT: Adding units owned by Americans to Brazil: 2 bombers
            EDIT: Turning off Edit Mode
            Americans buy 2 fighters, 10 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Spain to Normandy Bordeaux
            2 fighters moved from Spain to Normandy Bordeaux
            1 infantry moved from Venezuela to Colombia
                  Americans take Colombia from Neutral_True
            1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
            1 artillery and 3 infantry moved from 65 Sea Zone to Chile
            2 bombers moved from Brazil to 66 Sea Zone
            2 bombers moved from 66 Sea Zone to Chile
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Chile
                Americans attack with 1 artillery, 2 bombers and 3 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Chile, round 2 : 4/6 hits, 2,33 expected hits
                    Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Chile
                Americans win, taking Chile from Neutral_True with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Colombia to Brazil
            2 bombers moved from Chile to Brazil
            4 transports moved from 89 Sea Zone to 101 Sea Zone
            2 carriers moved from 89 Sea Zone to 88 Sea Zone
            2 carriers and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 1 infantry, 3 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            5 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 carriers moved from 88 Sea Zone to 91 Sea Zone
            1 fighter moved from Normandy Bordeaux to Spain
            1 fighter moved from Normandy Bordeaux to Spain
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Spain to 91 Sea Zone
    
        Place Units - Americans
            3 submarines placed in 92 Sea Zone
            10 infantry placed in Central United States
            2 fighters placed in Western United States
            1 transport placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
            2 infantry moved from Suiyuyan to Shensi
            3 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 fighter moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Turkey to Greece
                  British take Greece from Italians
            2 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Turkey to Caucasus
            3 fighters and 1 tactical_bomber moved from Turkey to Caucasus
            1 armour moved from Vologda to Archangel
                  British take Archangel from Germans
            1 armour moved from Archangel to Vologda
            1 battleship moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Spain to Normandy Bordeaux
                  British take Normandy Bordeaux from Italians
    
        Combat - British
            Battle in Caucasus
                British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 3 mech_infantrys
                    British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/7 hits, 2,67 expected hits
                    Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/6 hits, 2,50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            1 artillery and 2 infantry moved from Iraq to Persia
            1 artillery moved from Northwest Persia to Persia
            2 armour and 4 mech_infantrys moved from Northwest Persia to Iraq
            1 infantry moved from Turkey to Northwest Persia
            3 artilleries and 1 infantry moved from Turkey to Iraq
            3 aaGuns, 7 artilleries and 15 infantry moved from Eastern Persia to Persia
            1 infantry moved from Egypt to Alexandria
            2 infantry moved from Egypt to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            3 infantry moved from Saudi Arabia to Iraq
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            4 fighters and 1 tactical_bomber moved from Suiyuyan to Vologda
            2 infantry moved from 91 Sea Zone to Spain
            1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            2 fighters moved from Spain to 81 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            EDIT: 1 fighter moved from 91 Sea Zone to Spain
            EDIT: 1 fighter moved from 26 Sea Zone to Western United States
            EDIT: 1 fighter moved from Western United States to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from Caucasus to Trans-Jordan
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 infantry and 1 mech_infantry placed in Quebec
            1 mech_infantry placed in Union of South Africa
            2 artilleries and 1 infantry placed in Persia
            3 infantry placed in Saudi Arabia
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,5,2
            British collect 43 PUs (2 lost to blockades); end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,67
    British : -2,17
    Americans : 1,50
    Neutral_True : 0,33
    Chinese : 0,00
    Japanese : 0,33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Gibraltar
            1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            2 infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            1 bomber moved from Southern Italy to Caucasus
            1 fighter moved from Southern Italy to Greece
            3 infantry moved from Bulgaria to Greece
            1 infantry moved from Bulgaria to Greece
            3 infantry moved from Bulgaria to Greece
            1 armour and 5 mech_infantrys moved from Romania to Greece
    
        Combat - Italians
            Strategic bombing raid in Gibraltar
                    AA fire in Gibraltar : 0/1 hits, 0.17 expected hits
                Bombing raid in Gibraltar rolls: 6 and causes: 4 damage to unit: harbour
                Bombing raid in Gibraltar causes 4 damage total. 
            Battle in Greece
                Italians attack with 1 armour, 1 fighter, 7 infantry and 5 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 fighter, 7 infantry and 5 mech_infantrys in Greece, round 2 : 4/14 hits, 3.00 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 1 armour, 1 fighter, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
                British defend with 2 infantry
                    Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.17 expected hits
                    British roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Caucasus
                    Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Caucasus, round 3 : 2/4 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from British with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Normandy Bordeaux to Southern France
            1 bomber moved from Gibraltar to France
            1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
            2 infantry moved from Northern Italy to Yugoslavia
            3 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 fighter moved from Greece to Southern Italy
            1 bomber moved from Caucasus to Yugoslavia
            1 aaGun moved from Rostov to Volgograd
            2 artilleries and 1 infantry moved from Tobruk to Libya
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern France
            1 submarine placed in 97 Sea Zone
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
            Italians collect 23 PUs (2 lost to blockades); end with 23 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Colombia from Americans to Neutral_Axis
            EDIT: Changing ownership of Colombia from Neutral_Axis to Neutral_True
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Gibraltar : : -0.17
    Italians : 2.50
    British : -1.67
    

    Savegame

  • '19 '18

    @trulpen I edited Columbia back to neutral… that infantry made 2 moves last turn.

Suggested Topics

  • 31
  • 60
  • 337
  • 164
  • 85
  • 59
  • 106
  • 93
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.0k

Users

39.3k

Topics

1.7m

Posts