malikforce Allies+16 -VS- dawgoneit Axis BM3


  • @dawgoneit all out at this point

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 factory_minor, 2 fighters, 9 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            3 destroyers moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 bomber moved from Kansu to Shantung
            2 bombers moved from Midway to Kiangsu
            2 infantry moved from Shan State to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 armour moved from Norway to Finland
                  Americans take Finland from Germans
            1 bomber moved from United Kingdom to France
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            4 fighters moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Americans
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu : 0/2 hits, 0.33 expected hits
                Bombing raid in Kiangsu rolls: 5,5 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 6 damage total. 
            Strategic bombing raid in Shantung
                    AA fire in Shantung : 0/1 hits, 0.17 expected hits
                Bombing raid in Shantung rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Shantung causes 3 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
            Battle in Kwangsi
                Americans attack with 2 infantry
                Japanese defend with 2 aaGuns and 1 airfield
                    2 aaGuns owned by the Japanese lost in Kwangsi
                Americans win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 aaGuns
            Battle in Korea
            Battle in French Indo China
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
                Americans win, taking Korea from Japanese, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Holland Belgium to Normandy Bordeaux
            1 transport moved from 125 Sea Zone to 110 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            3 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
            3 artilleries, 2 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
            3 artilleries and 2 infantry moved from 125 Sea Zone to Norway
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
            1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Morocco to Normandy Bordeaux
            1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from Kiangsu to Chahar
            1 bomber moved from Shantung to Chahar
    
        Place Units - Americans
            1 factory_minor placed in Norway
            3 infantry placed in Normandy Bordeaux
            2 fighters placed in Eastern United States
            3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            2 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            5 infantry moved from Hopei to Chahar
    
        Place Units - Chinese
            5 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 marine moved from Egypt to 98 Sea Zone
            1 battleship, 1 destroyer and 1 marine moved from 98 Sea Zone to 97 Sea Zone
            6 fighters moved from Normandy Bordeaux to Northern Italy
            1 marine moved from 97 Sea Zone to Northern Italy
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 armour and 3 mech_infantrys moved from Syria to Iraq
            5 infantry moved from Persia to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from India to Yunnan
            2 armour, 2 artilleries, 15 infantry and 3 mech_infantrys moved from Shan State to Yunnan
            2 fighters moved from Malaya to 55 Sea Zone
    
        Combat - British
            Battle in 55 Sea Zone
                British attack with 2 fighters
                Japanese defend with 6 transports
                    6 transports owned by the Japanese lost in 55 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 42
                Casualties for Japanese: 6 transports
            Battle in Northern Italy
                British attack with 6 fighters and 1 marine
                Italians defend with 1 factory_major and 1 infantry
                    British roll dice for 1 battleship in Northern Italy, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 6 fighters and 1 marine in Northern Italy, round 2 : 3/7 hits, 3.33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 fighter owned by the British lost in Northern Italy
                British converts factory_major into different units
                British win, taking Northern Italy from Italians with 5 fighters and 1 marine remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 2 armour, 2 artilleries, 15 infantry and 4 mech_infantrys
                Japanese defend with 3 infantry
                    British roll dice for 2 armour, 2 artilleries, 15 infantry and 4 mech_infantrys in Yunnan, round 2 : 7/23 hits, 5.17 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 2 armour, 2 artilleries, 14 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in Iraq
                British attack with 2 armour, 6 infantry and 4 mech_infantrys
                Italians defend with 4 infantry
                    British roll dice for 2 armour, 6 infantry and 4 mech_infantrys in Iraq, round 2 : 3/12 hits, 2.67 expected hits
                    Italians roll dice for 4 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                    British roll dice for 2 armour, 5 infantry and 4 mech_infantrys in Iraq, round 3 : 2/11 hits, 2.50 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 2 armour, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Italians: 4 infantry
    
        Non Combat Move - British
            5 fighters moved from Northern Italy to Normandy Bordeaux
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 aaGuns moved from Shan State to Yunnan
            2 fighters moved from 55 Sea Zone to Queensland
    
        Place Units - British
            3 submarines placed in 98 Sea Zone
            1 artillery, 1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 armour and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Some Units in India change ownership: 2 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.67
    Italians : 0.00
    AA fire in France : : 0.83
    AA fire in Shantung : : -0.17
    Americans : -0.33
    AA fire in Kiangsu : : -0.33
    Japanese : 0.67
    

    Savegame

  • '22 '16


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern France to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 factory_minor and 1 marine
                    Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 marine in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 marine
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern France
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
            Italians collect 8 PUs (3 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -0.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry and 1 marine moved from Siam to 37 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 infantry and 1 marine moved from 54 Sea Zone to Queensland
            2 fighters moved from Malaya to Queensland
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 44 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            2 infantry moved from Trans-Jordan to 81 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            2 armour and 1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Tobruk to Alexandria
            1 infantry moved from Trans-Jordan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from France to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            2 infantry moved from Bulgaria to Romania
            2 infantry moved from Bulgaria to Romania
            10 infantry moved from Germany to Poland
            2 infantry moved from Karelia to Novgorod
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Romania
                Germans attack with 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 infantry in Romania, round 2 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 infantry in Romania, round 3 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Romania
                    Germans roll dice for 3 infantry in Romania, round 4 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 infantry in Romania, round 5 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 infantry in Romania, round 6 : 2/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Romania, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 2 infantry
                Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.83 expected hits
                2 infantry owned by the Germans retreated to Karelia
    
        Non Combat Move - Germans
            1 infantry moved from Poland to Slovakia Hungary
            1 mech_infantry moved from Slovakia Hungary to Poland
            1 tactical_bomber moved from Holland Belgium to Poland
    
        Place Units - Germans
            10 infantry placed in Germany
            6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
            Germans collect 33 PUs (4 lost to blockades); end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : 1.33
    Russians : -1.50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 4 armour, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            18 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 bomber moved from Eastern Poland to Romania
            2 fighters moved from Eastern Poland to Romania
            1 fighter moved from Russia to Slovakia Hungary
            1 tactical_bomber moved from Belarus to Romania
            2 infantry moved from Eastern Poland to Slovakia Hungary
            4 infantry moved from Eastern Poland to Romania
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Romania, round 2 : 5/8 hits, 3.00 expected hits
                    Germans roll dice for 3 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Slovakia Hungary
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Slovakia Hungary to Eastern Poland
            1 bomber, 2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
            1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
            3 artilleries moved from Western Ukraine to Eastern Poland
            1 mech_infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Baltic States to Eastern Poland
            1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
            2 mech_infantrys moved from Archangel to Eastern Poland
            4 mech_infantrys moved from Russia to Western Ukraine
            2 aaGuns moved from Amur to Manchuria
    
        Place Units - Russians
            3 armour placed in Novgorod
            1 armour and 2 mech_infantrys placed in Ukraine
            2 mech_infantrys and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 17 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Northern Territory to South Australia
                  Japanese take South Australia from ANZAC
            3 artilleries and 7 infantry moved from Northern Territory to Western Australia
                  Japanese take Western Australia from ANZAC
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            3 infantry, 2 marines and 1 mech_infantry moved from Hunan to Kwangsi
            1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
            1 artillery and 2 infantry moved from Anhwe to Kiangsu
            1 artillery and 2 infantry moved from Shantung to Jehol
    
        Combat - Japanese
            Battle in Kwangsi
                Japanese attack with 1 armour, 3 infantry, 2 marines and 3 mech_infantrys
                Americans defend with 2 infantry; Chinese defend with 1 airfield
                    Japanese roll dice for 1 armour, 3 infantry, 2 marines and 3 mech_infantrys in Kwangsi, round 2 : 2/9 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour, 2 infantry, 2 marines and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Jehol
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            2 infantry placed in Japan
            2 artilleries and 1 infantry placed in Kiangsu
            Japanese undo move 2.
            2 artilleries and 1 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 17
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,5,5,3,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,3,3,1,5,4,6,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,4,6,6,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,4,1,2,1,6,3
            Japanese collect 12 PUs (17 lost to blockades); end with 12 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : 1.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 3 bombers, 1 cruiser, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Japan
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            3 bombers moved from Chahar to Japan
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Shantung
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kiangsi
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 18 Sea Zone
            1 armour moved from Finland to Karelia
            2 artilleries and 1 infantry moved from Norway to 125 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
            2 artilleries and 1 infantry moved from 127 Sea Zone to Karelia
            6 fighters moved from Normandy Bordeaux to Holland Belgium
            3 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Americans
            Battle in Shantung
            Battle in Kiangsi
            Battle in Karelia
                Americans attack with 1 armour, 2 artilleries and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Karelia, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Karelia, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Karelia
                Americans win, taking Shantung from Japanese, taking Kiangsi from Japanese, taking Karelia from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Japan
                Americans attack with 1 artillery, 3 bombers and 3 infantry
                Japanese defend with 1 airfield, 1 factory_major, 1 harbour and 6 infantry
                    Americans roll dice for 1 artillery, 3 bombers and 3 infantry in Japan, round 2 : 1/7 hits, 3.00 expected hits
                    Japanese roll dice for 6 infantry in Japan, round 2 : 3/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Japan
                3 bombers owned by the Americans retreated
                    Americans roll dice for 1 artillery in Japan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 infantry in Japan, round 3 : 2/5 hits, 1.67 expected hits
                    1 artillery owned by the Americans lost in Japan
                Japanese win with 5 infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 1 artillery and 3 infantry
                Casualties for Japanese: 1 infantry
            Battle in Holland Belgium
                Americans attack with 6 fighters and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 6 fighters and 3 infantry in Holland Belgium, round 2 : 5/9 hits, 3.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 6 fighters and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Americans
            6 fighters moved from Holland Belgium to Normandy Bordeaux
            1 transport moved from 125 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            2 fighters moved from Eastern United States to 101 Sea Zone
            3 artilleries, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            3 bombers moved from Japan to Korea
            1 battleship moved from 36 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 battleship, 1 cruiser and 1 transport placed in 113 Sea Zone
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            3 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Chahar to Hopei
            3 infantry moved from Chahar to Anhwe
            4 infantry moved from Chahar to Anhwe
            2 infantry moved from Chahar to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Hopei, round 2 : 3/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Anhwe, round 2 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Shensi
            1 artillery and 1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 1 artillery, 3 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            3 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 armour, 5 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
            2 armour, 2 artilleries, 14 infantry and 4 mech_infantrys moved from Yunnan to Kwangsi
            2 armour and 3 mech_infantrys moved from India to Yunnan
            1 fighter moved from Queensland to Northern Territory
            1 fighter moved from Queensland to South Australia
    
        Combat - British
            Battle in Kwangsi
                British attack with 2 armour, 2 artilleries, 14 infantry and 4 mech_infantrys
                Japanese defend with 1 airfield, 1 armour, 2 infantry, 2 marines and 3 mech_infantrys
                    British roll dice for 2 armour, 2 artilleries, 14 infantry and 4 mech_infantrys in Kwangsi, round 2 : 5/22 hits, 5.00 expected hits
                    Japanese roll dice for 1 armour, 2 infantry, 2 marines and 3 mech_infantrys in Kwangsi, round 2 : 2/8 hits, 2.83 expected hits
                    2 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
                    British roll dice for 2 armour, 2 artilleries, 12 infantry and 4 mech_infantrys in Kwangsi, round 3 : 5/20 hits, 4.67 expected hits
                    Japanese roll dice for 1 armour and 2 marines in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits
                    2 marines owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                British win, taking Kwangsi from Japanese with 2 armour, 2 artilleries, 11 infantry and 4 mech_infantrys remaining. Battle score for attacker is 25
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 armour, 2 infantry, 2 marines and 3 mech_infantrys
            Battle in Northern Territory
                British attack with 1 fighter
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter in Northern Territory, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Territory
                British win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in South Australia
                British attack with 1 fighter
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter in South Australia, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                British win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from South Australia to Queensland
            1 fighter moved from Northern Territory to Queensland
            2 aaGuns moved from Yunnan to Kwangsi
            2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Place Units - British
            3 transports placed in 98 Sea Zone
            1 transport placed in 110 Sea Zone
            1 artillery and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 bombers placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Some Units in India change ownership: 2 bombers
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : 1.33
    Americans : -1.83
    Chinese : 1.83
    Japanese : -0.00
    

    Savegame


  • @majikforce G.G. i posted your win. Another?

  • '22 '16

    @dawgoneit GG. I am all set for now. Been trying to reduce my games.

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